From: Tony R. <tb...@gm...> - 2008-10-13 22:43:08
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http://creativecommons.org/licenses/by-nc-sa/3.0/ Maybe this is compatible with what everyone wants?? It says that you can't profit off of the work UNLESS the author grants you specific permission to do so. I'm assuming that by "author" we mean the core developers? Otherwise, anyone who adds a line of source code might claim to have the right to grant alternate copyright arrangements. For example, if Will "Creep" Gaits or Esteban "Banana" Works adds a comment line to the source code, then he could claim to be an author. Note, however, that I'm a little hesitant about this since it means we'll really need to come up with rules about who are core developers and how you can be added/dropped as a core developer. But, as I mentioned before, the fact that I'm not 100% happy with the license probably means it's a good compromise. -Tony On Mon, Oct 13, 2008 at 11:29 AM, Tony Reina <tb...@gm...> wrote: > Sure. Go ahead and see if you can find something that's suitable. > > My brother always says that, in business, the best deal is the one where > both parties feel that they've been screwed. So, in other words, I doubt > we'll find something that we'll all 100% agree on, but it's worth trying to > find something that we can all 80-90% agree on. > > -Tony > > > > On Mon, Oct 13, 2008 at 11:00 AM, Esteban Aguilar B. <nab...@ya...>wrote: > >> Not to disrupt the issue, but I may actually back Mal's idea here. >> >> I'm also for open source here, and while I wouldn't care if any one of the >> contributors want to make money out of wxDevIDE (I don't think I would be >> interested on such thing myself), I find it of "bad taste" when some non >> contributor jerk takes open source software, and sell it as if it was their >> work. PearPC->CherryOS comes to mind. >> >> As I said, my idea would be: >> >> 1- Open Source the project. >> >> 2- Let 3rd party people "improve it" and redistribute it. Sell too, *but >> only with our approval*. If any project member wants to sell something >> too, good for him/her. >> >> 3- Use a license that lets us use 3rd party libraries without having to >> change their respective licenses (so not GPL). >> >> As I understand it, the problem for you guys seem to be that there is no >> license that complies with all that. Let me research Creative Commons a >> little more, as mentioned before, I think it works that way. At least give >> it another chance before voting final. >> >> If Creative Commons (or other one) indeed lets us do all that, but you >> still don't care I would accept wxWidgets license too. >> >> >> >> --- El *lun 13-oct-08, Malcolm Nealon <m.n...@wa...>* escribió: >> >> De: Malcolm Nealon <m.n...@wa...> >> Asunto: Re: [Wxdevide-devs] code license consern >> A: re...@al... >> Cc: "wxDevIde Developers" <wxd...@li...> >> Fecha: lunes, 13 octubre, 2008, 11:47 am >> >> Tony Reina wrote: >> > >> > >> > For me personally I have no concerns what license the project >> > remains under or whether someone runs off and makes a fortune. I >> > have never had any pretensions to be Bill Gates and purely code >> > for my own enjoyment. If someone else makes money out of it well >> > good for them. >> > >> > I agree 100%. In my view, anyone can do anything they want with my >> > code so long as they don't interfere with my ability to do anything I >> > want with my code (Viva Liberte!). >> >> OK beaten into submission. >> >> > >> > >> > Therefore maybe you need a license that makes the source code >> > open, any changes need to come back to the developers, you can >> > compile the code for your own use, but any binaries created from >> > the source code cannot be redistributed for commercial gain, >> > except by the say so of the production team. Then would enable the >> > majority of end users to do what they want, use the product, fix >> > bugs and make changes, but keep the end product as ours. >> > >> > I don't know any existing license which does this. If we really want >> > something that will only allow us to make money, then we'd need to >> > come up with a custom license. That would mean we'd need a lawyer to >> > write it. Otherwise, I doubt it would hold up in court if it were >> > actually tested. >> > >> > So my vote is still with keeping the wxWindows licensing and handling >> > the creeps by shaming them publicly. If a creep sells our binaries for >> > $10,000, we can always sell them for $100 and drive him out of >> > business. ;>) >> > >> >> Then I'll side with the majority, so I assume that this means wxWidgets >> License. >> >> Mal >> >> ------------------------------------------------------------------------- >> This SF.Net email is sponsored by the Moblin Your Move Developer's >> challenge >> Build the coolest Linux based applications with Moblin SDK & win great >> prizes >> Grand prize is a trip for two to an Open Source event anywhere in the worldhttp://moblin-contest.org/redirect.php?banner_id=100&url=/ >> _______________________________________________ >> Wxdevide-devs mailing lis...@li...https://lists.sourceforge.net/lists/listinfo/wxdevide-devs >> >> >> ------------------------------ >> >> ¡Todo sobre Amor y Sexo! >> La guía completa para tu vida en Mujer de Hoy: >> http://mujerdehoy.telemundo.yahoo.com/ >> >> ------------------------------------------------------------------------- >> This SF.Net email is sponsored by the Moblin Your Move Developer's >> challenge >> Build the coolest Linux based applications with Moblin SDK & win great >> prizes >> Grand prize is a trip for two to an Open Source event anywhere in the >> world >> http://moblin-contest.org/redirect.php?banner_id=100&url=/ >> _______________________________________________ >> Wxdevide-devs mailing list >> Wxd...@li... >> https://lists.sourceforge.net/lists/listinfo/wxdevide-devs >> >> > |