From: Esteban A. B. <nab...@ya...> - 2008-10-13 18:00:41
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Not to disrupt the issue, but I may actually back Mal's idea here.I'm also for open source here, and while I wouldn't care if any one of the contributors want to make money out of wxDevIDE (I don't think I would be interested on such thing myself), I find it of "bad taste" when some non contributor jerk takes open source software, and sell it as if it was their work. PearPC->CherryOS comes to mind.As I said, my idea would be:1- Open Source the project.2- Let 3rd party people "improve it" and redistribute it. Sell too, but only with our approval. If any project member wants to sell something too, good for him/her.3- Use a license that lets us use 3rd party libraries without having to change their respective licenses (so not GPL).As I understand it, the problem for you guys seem to be that there is no license that complies with all that. Let me research Creative Commons a little more, as mentioned before, I think it works that way. At least give it another chance before voting final.If Creative Commons (or other one) indeed lets us do all that, but you still don't care I would accept wxWidgets license too. --- El lun 13-oct-08, Malcolm Nealon <m.n...@wa...> escribió: De: Malcolm Nealon <m.n...@wa...> Asunto: Re: [Wxdevide-devs] code license consern A: re...@al... Cc: "wxDevIde Developers" <wxd...@li...> Fecha: lunes, 13 octubre, 2008, 11:47 am Tony Reina wrote: > > > For me personally I have no concerns what license the project > remains under or whether someone runs off and makes a fortune. I > have never had any pretensions to be Bill Gates and purely code > for my own enjoyment. If someone else makes money out of it well > good for them. > > I agree 100%. In my view, anyone can do anything they want with my > code so long as they don't interfere with my ability to do anything I > want with my code (Viva Liberte!). OK beaten into submission. > > > Therefore maybe you need a license that makes the source code > open, any changes need to come back to the developers, you can > compile the code for your own use, but any binaries created from > the source code cannot be redistributed for commercial gain, > except by the say so of the production team. Then would enable the > majority of end users to do what they want, use the product, fix > bugs and make changes, but keep the end product as ours. > > I don't know any existing license which does this. If we really want > something that will only allow us to make money, then we'd need to > come up with a custom license. That would mean we'd need a lawyer to > write it. Otherwise, I doubt it would hold up in court if it were > actually tested. > > So my vote is still with keeping the wxWindows licensing and handling > the creeps by shaming them publicly. If a creep sells our binaries for > $10,000, we can always sell them for $100 and drive him out of > business. ;>) > Then I'll side with the majority, so I assume that this means wxWidgets License. Mal ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Wxdevide-devs mailing list Wxd...@li... https://lists.sourceforge.net/lists/listinfo/wxdevide-devs ____________________________________________________________________________________ Premios MTV 2008¡En exclusiva! Fotos, nominados, videos, y mucho más! Mira aquí http://mtvla.yahoo.com/ |