From: Tony R. <tb...@gm...> - 2008-10-05 20:33:06
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> What about component naming? Obviously the components have inherited > their Delphi names but should there be a list of components and their > "accepted" names? At the moment it is not important, but I envisage us > continuing development, perhaps adding new dialogs, and these should > follow the naming conventions for the rest of the project. > > While we are on the subject, should this be something we should add to > wxdev-c++ initially? Offering a cbTemp1 instead of WxCheckBox1? > Yes, I think it's a good idea to convert the names and formatting now. > > > To get more feedback on the guidelines I have a > > list of other projects guidelines. I particularly like some of the > > ideas of the NOX project. > > > > I would insist on changing > > Braces ("{}") which enclose a block should be aligned as follows: > > if ( /*Something*/ ) // Yes! > { > i++; > j++; > } > > if ( /*Something*/ ) { // Okay > i++; > j++; > } > > if ( /*Something*/ ) // No! > { > i++; > j++; > } > > to > > Braces ("{}") which enclose a block should be aligned as follows: > > if ( /*Something*/ ) // Yes! > { > i++; > j++; > } > > if ( /*Something*/ ) { // No! > i++; > j++; > } > > if ( /*Something*/ ) // No! > { > i++; > j++; > } > > That is > > if ( /*Something*/ ) // Yes! > { > i++; > j++; > } > > should be the only acceptable form. Once we use Astyle then I think this > is|--style=ansi > > Further Astyle options > > ||--indent=tab=4 // indent using tabs, and each tab is 4 spaces| > |--brackets=break //should be covered in --style=ansi|produces the effect > above > > |--indent-classes > ||--indent-switches > ||--indent-namespaces > ||--indent-labels > ||--indent-preprocessor > ||--max-instatement-indent=40 > ||--pad=paren > > > I'm not sure if I've missed anything important. We do need a config file > for our use, so we only need to call astyle on the file itself. I had > astyle as a tool in wxdev once, so it is certainly possible to use > within the ide. > Agreed. I don't have any problems with these guidelines. The major thing is to have an Astyle config file in SVN with these settings so that a developer just has to remember to "astyle.exe -f wxdevide.config *.*" before committing changes to SVN. > > Could I also suggest that developers keep two verions of the code on > their systems? One which is a local copy of the svn head, and the second > which is the actual work in progress copy. All changes should be > transferred from the working copy to the svnhead copy before updating > svn. This way we should be able to prevent updates to form files when > all that has changed is the position of a component (unless that > position/size change is warranted). We all know that to have the code > generated we need to change something, and the easiest is to move a > component, but that change doesn't have to be returned to svn. > I see your point here, but it's a little difficult logistically to do this. I think what I might try is to keep two SVN directories, one called "MyCopy" and one called "SVN_HEAD". Both will be linked to SVN HEAD, but (hopefully) if I try to commit changes from MyCopy I'll catch the mistake beforehand. (I wonder if there's a way to make Tortoise ignore my changes in the MyCopy directory and just look for updates in SVN?) Otherwise, I can easily see the MyCopy directory become out of sinc with other developers commits to SVN. > > Also (and unfortunately we don't seem to be able to do this currently) > we need to have the designer place dialogs in a subdirectory. So for > example the base directory should have all necessary files and the main > form files, but that each dialog thereafter should be placed in its own > folder. Thus each folder would contain three files (not yet decided > about the xrc files) the .cpp/.h/.wxform files. Unfortunately I don't > seem to be able to do this at the moment, but would like to see it > happening. > You mean for both our source code and for the way the IDE behaves? So, for example, the About dialog box in our source code will be place in a subdirectory called "AboutFrm"? I suppose that makes sense (although it will create a massive number of subdirectories). One thing I thought of in regards to dialogs: We should build the filename for the .h, .cpp, and .wxform into the class definition for the dialog. I think right now we are always assuming that all 3 files will have the same prototype name (e.g. AboutFrm.cpp, AboutFrm.h, AboutFrm.wxform). So it's hardcoded that a .wxform file called AboutFrm.wxform will always try to modify code in files called AboutFrm.cpp and AboutFrm.h. It would be nice to be able to generalize this in case a user every wanted to rename the files. -Tony -Tony |