From: Hugo J. <hug...@sp...> - 2006-03-23 14:47:48
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I've updated this project so that it compiles and runs under 2.6.2, so I guess I'm offering to take over maintenance of this item as it is currently listed as unmaintained. |
From: Francesco M. <f18...@ya...> - 2006-03-23 15:47:24
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Hugo Jackson ha scritto: > I've updated this project so that it compiles and runs under 2.6.2, so I > guess I'm offering to take over maintenance of this item as it is > currently listed as unmaintained. Sure, your offering is welcome! Just one question: are your changes backward compatible ? If not maybe you should write about this somewhere like on the wiki. Just let me know your SF id and be sure to read the document at: http://wxcode.sourceforge.net/maintguide.php as guide for setting up your wxCode environment Thanks! Francesco |
From: Hugo J. <hug...@sp...> - 2006-03-23 17:34:21
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The revision was necessitated by the different way in which wxWidgets has handled event ID's since 2.2.x The update should be fully backwards compatible through a wxCHECK_VERSION conditional compile. My SFid is 34 >Hugo Jackson ha scritto: >>I've updated this project so that it compiles and runs under 2.6.2, >>so I guess I'm offering to take over maintenance of this item as it >>is currently listed as unmaintained. >Sure, your offering is welcome! > >Just one question: are your changes backward compatible ? >If not maybe you should write about this somewhere like on the wiki. > >Just let me know your SF id and be sure to read the document at: > http://wxcode.sourceforge.net/maintguide.php >as guide for setting up your wxCode environment > >Thanks! >Francesco > > > >------------------------------------------------------- >This SF.Net email is sponsored by xPML, a groundbreaking scripting language >that extends applications into web and mobile media. Attend the live webcast >and join the prime developer group breaking into this new coding territory! >http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 >_______________________________________________ >wxCode-users mailing list >wxC...@li... >https://lists.sourceforge.net/lists/listinfo/wxcode-users |
From: Francesco M. <f18...@ya...> - 2006-03-23 21:37:18
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Hugo Jackson ha scritto: > The revision was necessitated by the different way in which wxWidgets > has handled event ID's > since 2.2.x > The update should be fully backwards compatible through a > wxCHECK_VERSION conditional compile. ok > > My SFid is 34 sorry I meant your SF account name (e.g. mine is "frm")... also, you should subscribe to http://wxcode.sourceforge.net/register.php Francesco |
From: Hugo J. <hug...@sp...> - 2006-03-23 23:04:23
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>Hugo Jackson ha scritto: >>The revision was necessitated by the different way in which >>wxWidgets has handled event ID's >>since 2.2.x >>The update should be fully backwards compatible through a >>wxCHECK_VERSION conditional compile. >ok > >> >>My SFid is 34 >sorry I meant your SF account name (e.g. mine is "frm")... my SF account name is "crej" > >also, you should subscribe to http://wxcode.sourceforge.net/register.php > >Francesco my account name is "hugo" > > > >------------------------------------------------------- >This SF.Net email is sponsored by xPML, a groundbreaking scripting language >that extends applications into web and mobile media. Attend the live webcast >and join the prime developer group breaking into this new coding territory! >http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 >_______________________________________________ >wxCode-users mailing list >wxC...@li... >https://lists.sourceforge.net/lists/listinfo/wxcode-users |
From: Francesco M. <f18...@ya...> - 2006-03-23 23:24:59
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I've added you to CVS access list and also binded your maintainer ID to togglebutton. Just give some hours to SF servers to update... Hugo Jackson ha scritto: >> Hugo Jackson ha scritto: >>> The revision was necessitated by the different way in which wxWidgets >>> has handled event ID's >>> since 2.2.x >>> The update should be fully backwards compatible through a >>> wxCHECK_VERSION conditional compile. >> ok >> >>> >>> My SFid is 34 >> sorry I meant your SF account name (e.g. mine is "frm")... > > > my SF account name is "crej" > >> >> also, you should subscribe to http://wxcode.sourceforge.net/register.php >> >> Francesco > > > my account name is "hugo" > >> >> >> >> ------------------------------------------------------- >> This SF.Net email is sponsored by xPML, a groundbreaking scripting >> language >> that extends applications into web and mobile media. Attend the live >> webcast >> and join the prime developer group breaking into this new coding >> territory! >> http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 >> _______________________________________________ >> wxCode-users mailing list >> wxC...@li... >> https://lists.sourceforge.net/lists/listinfo/wxcode-users > > > > ------------------------------------------------------- > This SF.Net email is sponsored by xPML, a groundbreaking scripting language > that extends applications into web and mobile media. Attend the live > webcast > and join the prime developer group breaking into this new coding territory! > http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 |
From: Hugo J. <hug...@sp...> - 2006-03-24 04:23:46
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hi. i'm a bakefile newbie, but i'm trying to put together a component according the the documentation at wxcode. i've given my best shot at following the instructions at wxcode.sourceforge.net/bakefile.php but when i run "bakefile_gen" from my component's "build" folder (step 5) i get the following error message: Warning: libxml2 missing, will not show line numbers on errors [1/6] generating watcom from toggle.bkl Warning: libxml2 missing, will not show line numbers on errors /home/hugo/toggle/wxCode/build/bakefiles/wxhacks.bkl: error: can't find file 'presets/wx.bkl' in /home/hugo/toggle/wxCode/build/bakefiles:/usr/share/bakefile/rules:/usr/share/bakefile/output:/usr/share/bakefile:%WXWIN%/build/bakefiles/wxpresets included from /home/hugo/toggle/wxCode/build/bakefiles/wxhacks.bkl included from /home/hugo/toggle/wxCode/build/bakefiles/defaults.bkl included from /home/hugo/wxclient/samples/toggle/build/toggle.bkl [bakefile_gen] error: bakefile exited with error it complains of not being able to find the file "presets/wx.bkl" but there is no file "wx.bkl" on my system. did i neglect to download some files from somwhere? |
From: Francesco M. <f18...@ya...> - 2006-03-24 08:29:23
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Hugo Jackson ha scritto: > hi. i'm a bakefile newbie, but i'm trying to put together a component > according the the documentation at wxcode. > > i've given my best shot at following the instructions at > wxcode.sourceforge.net/bakefile.php but when i run "bakefile_gen" from > my component's "build" folder (step 5) i get the following error message: > > > Warning: libxml2 missing, will not show line numbers on errors > [1/6] generating watcom from toggle.bkl > Warning: libxml2 missing, will not show line numbers on errors > /home/hugo/toggle/wxCode/build/bakefiles/wxhacks.bkl: error: can't find > file 'presets/wx.bkl' in > /home/hugo/toggle/wxCode/build/bakefiles:/usr/share/bakefile/rules:/usr/share/bakefile/output:/usr/share/bakefile:%WXWIN%/build/bakefiles/wxpresets > > included from /home/hugo/toggle/wxCode/build/bakefiles/wxhacks.bkl > included from /home/hugo/toggle/wxCode/build/bakefiles/defaults.bkl > included from /home/hugo/wxclient/samples/toggle/build/toggle.bkl > [bakefile_gen] error: bakefile exited with error > > it complains of not being able to find the file "presets/wx.bkl" but > there is no file "wx.bkl" on my system. did i neglect to download some > files from somwhere? wxpresets are included in wx distributions since 2.6.2 (included). Thus when you installed wxWidgets, it should have copied in $PREFIX/share/bakefile/presets three files: wx.bkl wx_unix.bkl wx_win32.bkl which are the wxpresets required by wxCode bakefiles... if you are missing them for some reason, then you can copy the files I'm attaching at /usr/local/share/bakefile/presets manually... Francesco |
From: Hugo J. <hug...@sp...> - 2006-03-27 00:55:28
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can someone tell me, or point me in the right direction for documentation as to how to set up my development environment so that the migration from completed code to class submission could be as painless as possible. In particular with regard to include files of potential library candidates. i.e. how do i set things up so that to my application headers for library classes I've developed are included with the regular library include of: #include <wx/wx.h> Currently I've been reduced to code of the following sort: #include <wx/wx.h> #include "wxDropPanel.h" #include "wxBitmapWindow.h" Is there some pre-existing environment setting that allows me to put the headers for my own wx classes in one place and in my application code? What other thoughts or concerns should I consider? I've read the maintainers guide which hints or provides notes on other aspects like using a bakefile and autoconf, but it would be nice if there were some docs or info along the lines of: "So you've done foolin' around with wxWidgets and now you want to set up your environment so you're coding like the pro's". :) Any thoughts or advice greatly appreciated. |
From: Francesco M. <f18...@ya...> - 2006-03-29 09:33:37
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Hi, Hugo Jackson ha scritto: > can someone tell me, or point me in the right direction for > documentation as to how to > set up my development environment so that the migration from completed > code to class submission > could be as painless as possible. > > In particular with regard to include files of potential library candidates. > i.e. how do i set things up so that to my application headers for > library classes I've developed > are included with the regular library include of: #include <wx/wx.h> well, wxCode/template shows you to put the header files in include/wx... that way telling the compiler -I pathtomylib/include, you can include your files using the usual #include <wx/myheader.h> > > Currently I've been reduced to code of the following sort: > > #include <wx/wx.h> > #include "wxDropPanel.h" > #include "wxBitmapWindow.h" probably because you did not put the headers in a wx/ subfolder of include ? > > Is there some pre-existing environment setting that allows me to put the > headers for my own > wx classes in one place and in my application code? wxCode\template shows a good directory hierarchy for something wx-based and portable... > What other thoughts or concerns should I consider? I've read the > maintainers guide which hints or provides notes on other aspects like > using a bakefile and autoconf, but it would be nice if there > were some docs or info along the lines of: > > "So you've done foolin' around with wxWidgets and now you want to set up > your > environment so you're coding like the pro's". :) > > Any thoughts or advice greatly appreciated. I'm not sure to understand what you exactly mean by "setting up a development environment": do you need hints about setting up a directory hierarchy, or setting up the IDE, the build system, or whatelse ? Just let me know and I'll try to help as far as I can ;) Francesco |