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From: Tierra <et...@gm...> - 2005-11-30 02:39:02
|
I've tracked down the bug and fixed it, see patch: http://sourceforge.net/tracker/index.php?func=3Ddetail&aid=3D1369702&group_= id=3D51305&atid=3D462818 Regards, Bryan Petty |
From: SourceForge.net <no...@so...> - 2005-11-30 02:37:17
|
Patches item #1369702, was opened at 2005-11-29 19:37 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=462818&aid=1369702&group_id=51305 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Submitted By: Bryan Petty (bpetty) Assigned to: Nobody/Anonymous (nobody) Summary: [wxTreeListCtrl] Bugfix for EnsureVisible on new items Initial Comment: The Bug: Positions stored in each wxTreeListItem are not calculated on new items until OnPaint. This becomes a problem if you want to scroll to the new item before OnPaint after you've created it (ie: calling EnsureVisible on your new item). Without this patch, the current code doesn't check for this and will scroll the window to (0,0) (the initial position values for all new wxTreeListItems). While there's a couple ways this could of been fixed, this patch takes the non-obtrusive route fixing the problem without requiring changes in code that uses wxTreeListCtrl as well as avoiding any current API changes. The Patch: This code simply adds a variable to wxTreeListItem to keep track of when the positions have been calculated. wxTreeListMainWindow was then changed to update that value after calculating the positions via either CalculatePositions() or during OnPaint() (PaintLevel() to be specific). EnsureVisible() was then changed to check if the item passed in has had it's positions calculated. If it hasn't, it calculates them (using CalculatePositions()), then continues to scroll to the item. This should avoid adding any unnecessary calculations slowing down existing code unless those calculations are necessary to ensure an item is visible. Please note that I didn't look through the rest of the functions to check if any others are guilty of using un-calculated wxTreeListItem positions like EnsureVisible was, and it's possible other functionality needs to be changed to do the same. So if the same problem comes up elsewhere, this should be a good place to look. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=462818&aid=1369702&group_id=51305 |
From: Tierra <et...@gm...> - 2005-11-29 21:46:04
|
I'm having trouble getting EnsureVisible to work on any new items I've just added to my wxTreeListCtrl. I've played with the sample, and found that it also doesn't work with new items inserted into the wxTreeListCtrl. The problem seems to be that m_x, m_y, etc haven't been calculated on new items just inserted. EnsureVisible calls to those items will actually scroll the window back to (0,0). There is one case where it does work on a new item however (and those wxTreeListItem values have been calculated). That's whenever the new item added is the first child of a parent item (though I'm still not sure why it works in this case). I have been assuming the call to wxYieldIfNeeded() in EnsureVisible (if m_dirty) is there to make sure those values are calculated on new items, but it doesn't seem to help. I've also tried a call to wxYield() in my code after inserting the new item, but before calling EnsureVisible. Nothing so far has helped. The behaviour is the same in both wxWidgets 2.6.1 as well as 2.6.2. I've played with this on an older released version of wxTreeListCtrl as well as CVS with no change (on that note, some kind of version info would be nice to track changes of wxTreeListCtrl). This can all be reproduced by adding an EnsureVisible call to the AppFrame::OnInsertItem method in the wxTreeListCtrl sample in CVS on the new wxTreeListItem returned from InsertItem(). Regards, Bryan Petty |
From: Carl G. <cg...@gm...> - 2005-11-28 15:44:48
|
On 11/24/05, Otto Wyss <ott...@or...> wrote: > Carl Godkin wrote: > > >Has anyone managed to implement dragging tree list control items around > >with some sort of feedback? The begin and end drag events seem to work, > >but there's no visual feedback during the drag. > > > > > > > I've implemented drag&drop in the wyoFiler (see > "http://wyodesktop.sourceforge.net/index.php?pade=3Dfilemgr.html"), there > is a small rectangle attached to the cursor when dragging. This seems > standard when a copy action is done. Thanks very much for the great example! It's just what I needed to see. carl |
From: Otto W. <ott...@or...> - 2005-11-24 16:33:51
|
Otto Wyss wrote: > True, the root item should always be expanded if hidden. I've added > the above statements in the AddRoot function since this is IMO the > better place. So far it seems to work in the TorMgr. > I reworked the hidden root again so it stays expanded in all cases (hopefully). Please check again. O. Wyss -- Application guidelines: http://freshmeat.net/projects/wyoguide/ Cross-platform Editor: http://freshmeat.net/projects/wyoeditor/ Cross-platform Filemanager http://freshmeat.net/projects/wyofiler/ |
From: Otto W. <ott...@or...> - 2005-11-24 16:16:22
|
Carl Godkin wrote: >Has anyone managed to implement dragging tree list control items around >with some sort of feedback? The begin and end drag events seem to work, >but there's no visual feedback during the drag. > > > I've implemented drag&drop in the wyoFiler (see "http://wyodesktop.sourceforge.net/index.php?pade=filemgr.html"), there is a small rectangle attached to the cursor when dragging. This seems standard when a copy action is done. O. Wyss -- Application guidelines: http://freshmeat.net/projects/wyoguide/ Cross-platform Editor: http://freshmeat.net/projects/wyoeditor/ Cross-platform Filemanager http://freshmeat.net/projects/wyofiler/ |
From: Carl G. <cg...@gm...> - 2005-11-23 20:00:43
|
Hi, Has anyone managed to implement dragging tree list control items around with some sort of feedback? The begin and end drag events seem to work, but there's no visual feedback during the drag. With a MSW tree control, you get very nice feedback showing kind of a faint version of the item being dragged. With the generic tree control, = the cursor changes to a target and that's about it, at least under Windows. But with the tree list control, there is no feedback, at least in my progra= m. Has anyone done this? Thanks, carl |
From: Otto W. <ott...@or...> - 2005-11-23 18:28:52
|
Carl Godkin wrote: > if (!HasFlag(wxTR_HIDE_ROOT) && (styles & wxTR_HIDE_ROOT)) > { > // if we will hide the root, make sure children are visible > m_anchor->SetHasPlus(); > m_anchor->Expand(); > } > > > True, the root item should always be expanded if hidden. I've added the above statements in the AddRoot function since this is IMO the better place. So far it seems to work in the TorMgr. O. Wyss -- Application guidelines: http://freshmeat.net/projects/wyoguide/ Cross-platform Editor: http://freshmeat.net/projects/wyoeditor/ Cross-platform Filemanager http://freshmeat.net/projects/wyofiler/ |
From: Carl G. <cg...@gm...> - 2005-11-23 17:39:38
|
On 11/23/05, Otto Wyss <ott...@or...> wrote: > Carl Godkin wrote: > > >When I create the control and populate it with more items than fit verti= cally, > >I don't get a scrollbar right away until I click on one of the items. T= his > >happens both on Windows and Linux so I presume it's intentional. Howeve= r, > >I'd like to always show the vertical scrollbar so that the user knows th= ere are > >more items below. > > > > > > > I've seen this as well lately and think it's something wrong within > wxWidgets but I'm not sure. I haven't seen it in any of my old apps, > only in the new TorMgr I write for the Tor GUI contest. So it might be a > problem of 2.6.2, again I'm not sure. > > >Is there some way I can force this? I looked into this and found the problem, I think. The member function wxTreeListMainWindow::AdjustMyScrollbars() calls GetSize() on the root item. However wxTreeListItem::GetSize() doesn't think the root item is expanded, so all you get is the (hidden) root item's size. I worked around this by adding Expand(rootId) after I populate the tree initially and now the vertical scrollbar appears as I think it should. This even makes sense to me. I wondered if this problem would happen in the generic tree control which was apparently the model for the tree list control but found that there is a little code we might wa= nt to add to avoid this problem. Notice the difference here: void wxTreeListMainWindow::SetWindowStyle (const long styles) { // right now, just sets the styles. Eventually, we may // want to update the inherited styles, but right now // none of the parents has updatable styles m_windowStyle =3D styles; m_dirty =3D true; } void wxGenericTreeCtrl::SetWindowStyle(const long styles) { if (!HasFlag(wxTR_HIDE_ROOT) && (styles & wxTR_HIDE_ROOT)) { // if we will hide the root, make sure children are visible m_anchor->SetHasPlus(); m_anchor->Expand(); CalculatePositions(); } // right now, just sets the styles. Eventually, we may // want to update the inherited styles, but right now // none of the parents has updatable styles m_windowStyle =3D styles; m_dirty =3D true; } (Note that m_anchor in the generic tree control is the same as m_rootItem in the tree list control.) Thanks, carl |
From: Otto W. <ott...@or...> - 2005-11-23 17:14:04
|
Carl Godkin wrote: >When I create the control and populate it with more items than fit vertically, >I don't get a scrollbar right away until I click on one of the items. This >happens both on Windows and Linux so I presume it's intentional. However, >I'd like to always show the vertical scrollbar so that the user knows there are >more items below. > > > I've seen this as well lately and think it's something wrong within wxWidgets but I'm not sure. I haven't seen it in any of my old apps, only in the new TorMgr I write for the Tor GUI contest. So it might be a problem of 2.6.2, again I'm not sure. >Is there some way I can force this? > > > Either try to use the vertical scroll bar style for always showing it or send a size event to it, maybe a simple SetSize outside the constructor might be sufficiant. >By the way, I am using the wxTR_HIDE_ROOT style in my interface. I mention >this since there used to be some bugs related to this style at one time. > > > Ditto I, so far all my trees use this style. O. Wyss -- Application guidelines: http://freshmeat.net/projects/wyoguide/ Cross-platform Editor: http://freshmeat.net/projects/wyoeditor/ Cross-platform Filemanager http://freshmeat.net/projects/wyofiler/ |
From: Carl G. <cg...@gm...> - 2005-11-23 15:54:21
|
Hi, I'm using wxTreeListCtrl on both Linux and Windows with wx 2.6.1. There is one problem I can't quite figure out though I have to admit I have not looked into it in detail yet but was hoping someone would know immediately what I was doing wrong. When I create the control and populate it with more items than fit vertical= ly, I don't get a scrollbar right away until I click on one of the items. This happens both on Windows and Linux so I presume it's intentional. However, I'd like to always show the vertical scrollbar so that the user knows there= are more items below. Is there some way I can force this? By the way, I am using the wxTR_HIDE_ROOT style in my interface. I mention this since there used to be some bugs related to this style at one time. Thanks, carl |
From: Francesco M. <f18...@ya...> - 2005-11-22 08:17:48
|
I forgot to say that %WXWIN% doesn't do anything useful on linux since that syntax is not used at all to expand variables. Maybe that adding a -I$(wx-config --prefix)/share/bakefile/presets to your Bakefiles.bkgen will do the trick on linux, but I think it's much more easier to install bakefile system-wide and let it search its default folder /usr/local/share/bakefile/presets... Francesco |
From: Francesco M. <f18...@ya...> - 2005-11-22 08:15:30
|
Hi, John Labenski wrote: > On 11/20/05, Angelo's Gmail <ama...@gm...> wrote: >> These are more or less snippets of code that can be used for different >>things, and not necessarily all used together. Maybe we should have a >>special area called wxSnippets. Though it appears someone had this idea >>last year: http://sourceforge.net/projects/snippets/ We >>could still have a snippets component I think. > > > That is a weird project, the code snippets are for all sorts of > arbitrary things and every conceivable language. Almost all of my > stuff depends on wxWidgets. anyway the idea of a wxSnippets component is not so bad... > It is an interesting idea though. I think it *might* make sense to > create a some components for projects that are at most two source and > header files that would be open to anyone. I know that Jorgen has a "code dump" section on the wxForum where this kind of very-small snippets can be placed. I think it's not easy to maintain code in a forum but many people seem to do it: http://wxforum.shadonet.com/viewforum.php?f=20 this is also probably because their code doesn't need much maintainance... I think that to host wxWidgets code one currently can choose among: 1) The Code dump in wxForum for very small pieces of code 2) wxCode for medium components 3) a new SF.net project for large projects Francesco |
From: Francesco M. <f18...@ya...> - 2005-11-22 08:09:48
|
Hi, John Labenski wrote: > I just downloaded bakefile 1.9.1 for linux configured, make, make > installed it and and when I try to run bakefile_gen I get this error > for the component wxstedit that I've copied all the stuff from > wxCode/build from. I can run bakefile_gen using bakefile in DOS. > > (note: I installed it to the same directory that I tgunziped it, this > used to work w/ bakefile 1.8) > > [john@localhost build]$ export > WXWIN=/home/john/wx/wxWidgets/wxCVS_26/wxWidgets > [john@localhost build]$ ~/lib/bakefile-0.1.9.1/bin/bakefile_gen > [1/7] generating watcom from stedit.bkl > /home/john/cvs/wxCode/wxCode/build/bakefiles/wxhacks.bkl:20: error: > can't find file 'presets/wx.bkl' in > /home/john/cvs/wxCode/wxCode/build/bakefiles:/home/john/lib/bakefile-0.1.9.1/share/bakefile/rules:/home/john/lib/bakefile-0.1.9.1/share/bakefile/output:/home/john/lib/bakefile-0.1.9.1/share/bakefile:%WXWIN%/build/bakefiles/wxpresets > included from /home/john/cvs/wxCode/wxCode/build/bakefiles/wxhacks.bkl:20 > included from /home/john/cvs/wxCode/wxCode/build/bakefiles/defaults.bkl:78 > included from > /home/john/cvs/wxCode/wxCode/components/wxstedit/build/stedit.bkl:11 > [bakefile_gen] error: bakefile exited with error the problem is that you should have wxpresets installed in your bakefile folder. That is, you should have wx.bkl, wx_unix.bkl and wx_win32.bkl in ~/lib/bakefile-0.1.9.1/presets Wehn installing wxWidgets, since version 2.6.1, it copies the wxpresets in $prefix/share/bakefile/presets which usually is the folder where bakefile is installed. If you use bakefile from a local folder like ~/lib/bakefile-0.1.9.1, then you need to manually copy the wxpresets in its presets folder. In any case I strongly suggest you to 1) run "make install" in bakefile folder so that you have it installed system-wide 2) copy in /usr/local/share/bakefile/presets the very latest wxpresets taken from wxWidgets CVS as they fix some bugs from previous versions. Francesco |
From: John L. <jla...@gm...> - 2005-11-22 04:08:10
|
On 11/21/05, Francesco Montorsi <f18...@ya...> wrote: > Hi all, > > I would like to inform everyone using acregen.sh script that I committ= ed to the build\ > folders of all bakefile-based components the new acregen.sh script. > So, do a cvs update on your repositories before using it ;) Cool. =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D I just downloaded bakefile 1.9.1 for linux configured, make, make installed it and and when I try to run bakefile_gen I get this error for the component wxstedit that I've copied all the stuff from wxCode/build from. I can run bakefile_gen using bakefile in DOS. (note: I installed it to the same directory that I tgunziped it, this used to work w/ bakefile 1.8) [john@localhost build]$ export WXWIN=3D/home/john/wx/wxWidgets/wxCVS_26/wxWidgets [john@localhost build]$ ~/lib/bakefile-0.1.9.1/bin/bakefile_gen [1/7] generating watcom from stedit.bkl /home/john/cvs/wxCode/wxCode/build/bakefiles/wxhacks.bkl:20: error: can't find file 'presets/wx.bkl' in /home/john/cvs/wxCode/wxCode/build/bakefiles:/home/john/lib/bakefile-0.1.9.= 1/share/bakefile/rules:/home/john/lib/bakefile-0.1.9.1/share/bakefile/outpu= t:/home/john/lib/bakefile-0.1.9.1/share/bakefile:%WXWIN%/build/bakefiles/wx= presets included from /home/john/cvs/wxCode/wxCode/build/bakefiles/wxhacks.bkl:= 20 included from /home/john/cvs/wxCode/wxCode/build/bakefiles/defaults.bkl= :78 included from /home/john/cvs/wxCode/wxCode/components/wxstedit/build/stedit.bkl:11 [bakefile_gen] error: bakefile exited with error =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D Unfortunately bakefile_gen doesn't understand -I to add include dirs? [john@localhost build]$ ~/lib/bakefile-0.1.9.1/bin/bakefile_gen -I /home/john/wx/wxWidgets/wxCVS_26/wxWidgets usage: bakefile_gen [options] bakefile_gen: error: no such option: -I =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D Does any use bakefile_gen in linux or just DOS? Thanks, John Labenski |
From: Angelo's G. <ama...@gm...> - 2005-11-22 04:07:03
|
That is a good idea. I like to go into the setup.h and remove the stuff I never use. I suspect your setup.h would work in the same fashion. Great idea! --angelo On 11/21/05, John Labenski <jla...@gm...> wrote: > > > INHO, the best thing should be including all the components into a > dynamic > > library, > > you can manitain a single object, and users will share a single > component. > > I've changed my mind, I now think that it best to just have one > library as you say. It'll really be a lot easier for me to maintain > and use. There will just be a single library and the linker can strip > out the unused stuff. > > I can also use #if USE_SOMECLASSNAME and a setup.h file to let people > pick and choose what they want. There's a discussion about how best to > use a setup.h file on wx-users and wxlua-users... > > Regards, > John Labenski > > > ------------------------------------------------------- > This SF.Net email is sponsored by the JBoss Inc. Get Certified Today > Register for a JBoss Training Course. Free Certification Exam > for All Training Attendees Through End of 2005. For more info visit: > http://ads.osdn.com/?ad_idv28&alloc_id=16845&opclick > _______________________________________________ > wxCode-users mailing list > wxC...@li... > https://lists.sourceforge.net/lists/listinfo/wxcode-users > |
From: John L. <jla...@gm...> - 2005-11-22 03:44:33
|
> INHO, the best thing should be including all the components into a dynami= c > library, > you can manitain a single object, and users will share a single component= . I've changed my mind, I now think that it best to just have one library as you say. It'll really be a lot easier for me to maintain and use. There will just be a single library and the linker can strip out the unused stuff. I can also use #if USE_SOMECLASSNAME and a setup.h file to let people pick and choose what they want. There's a discussion about how best to use a setup.h file on wx-users and wxlua-users... Regards, John Labenski |
From: Francesco M. <f18...@ya...> - 2005-11-21 23:03:17
|
Hi all, I would like to inform everyone using acregen.sh script that I committed to the build\ folders of all bakefile-based components the new acregen.sh script. So, do a cvs update on your repositories before using it ;) This adds two useful features: 1) it checks the aclocal version you are using and if < 1.9.6, then it tells you to update your automake package. In fact, since 1.9.6 is quite new many probably still have older versions (which do not work). This will help not to loose time against the strange error message given out by aclocal < 1.9.6 2) ability to be run from any dir: instead of always doing: cd build ./acregen.sh cd .. ./configure to try out the new configure script, you can now do just build/acregen.sh ./configure Hope this will be useful, Francesco |
From: Marco C. [KOAN] <wx...@ko...> - 2005-11-21 07:24:42
|
>I have a project that has a variety of different classes, data > containers, a spinctrl, a popup combobox for bitmaps, bitmap toggle > button, etc > > http://www.lehigh.edu/~jrl1/wxwidgets/wxThings/README.txt > > I would hate to add each as their own little one or two file project > (more maintenance for me), does anyone have any thoughts on how we > should approach this? Does it make sense for me to just add this as > is. INHO, the best thing should be including all the components into a dynamic library, you can manitain a single object, and users will share a single component. Marco Cavallini Koan s.a.s. - Bergamo - ITALIA Embedded and Real-Time Software Engineering www.koansoftware.com | www.klinux.org |
From: John L. <jla...@gm...> - 2005-11-21 06:06:05
|
On 11/20/05, Angelo's Gmail <ama...@gm...> wrote: > What about wxGizmos? wxExtras? Gizmos is already in wxWidgets in the contrib dir and wxExtras, like wxThings, is probably too vague. > These are more or less snippets of code that can be used for different > things, and not necessarily all used together. Maybe we should have a > special area called wxSnippets. Though it appears someone had this idea > last year: http://sourceforge.net/projects/snippets/ We > could still have a snippets component I think. That is a weird project, the code snippets are for all sorts of arbitrary things and every conceivable language. Almost all of my stuff depends on wxWidgets. It is an interesting idea though. I think it *might* make sense to create a some components for projects that are at most two source and header files that would be open to anyone. The problem is that you can loose control over it easily. By control, I mean that as wxWidgets changes so too should all the files in these components and if some of the files stop compiling the whole component is dead. If the original author disappears, the maintenance falls on the others. Maybe this wouldn't happen, but if did it could become a headache to have to maintain others work. To be frank, I'd be wary of it, but it could work if every member of the component was reasonably active. Regards, John Labenski |
From: Angelo's G. <ama...@gm...> - 2005-11-21 02:56:35
|
What about wxGizmos? wxExtras? These are more or less snippets of code that can be used for different things, and not necessarily all used together. Maybe we should have a special area called wxSnippets. Though it appears someone had this idea las= t year: http://sourceforge.net/projects/snippets/ We could still have a snippets component I think. --angelo On 11/20/05, John Labenski <jla...@gm...> wrote: > > On 11/20/05, Francesco Montorsi <f18...@ya...> wrote: > > >>I have a project that has a variety of different classes, data > > >>containers, a spinctrl, a popup combobox for bitmaps, bitmap toggle > > >>button, etc > > >> > > >>http://www.lehigh.edu/~jrl1/wxwidgets/wxThings/README.txt > > >> > > >>I would hate to add each as their own little one or two file project > > >>(more maintenance for me), does anyone have any thoughts on how we > > >>should approach this? Does it make sense for me to just add this as > > >>is. > > > > > > I would propose to add wxThings as is, since you can assign to it all > > > categories that wxThings fits in. > > hmmm, I think that wxThings is really *too* generic; I strongly suggest > to split up the > > things in two components: one for data containers and one for controls. > > That's probably best. > > > I cannot think to any suitable name for such components, though... :-( > > Heh, my wxThings was originally called wxWidgets when wxWidgets was > wxWindows. > > These are pretty generic names, maybe just wxdata and wxcontrols? > They're not taken yet. :) > > -John > > > ------------------------------------------------------- > This SF.Net email is sponsored by the JBoss Inc. Get Certified Today > Register for a JBoss Training Course. Free Certification Exam > for All Training Attendees Through End of 2005. For more info visit: > http://ads.osdn.com/?ad_idv28&alloc_id=16845&opclick > _______________________________________________ > wxCode-users mailing list > wxC...@li... > https://lists.sourceforge.net/lists/listinfo/wxcode-users > |
From: John L. <jla...@gm...> - 2005-11-21 00:37:29
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On 11/20/05, Francesco Montorsi <f18...@ya...> wrote: > >>I have a project that has a variety of different classes, data > >>containers, a spinctrl, a popup combobox for bitmaps, bitmap toggle > >>button, etc > >> > >>http://www.lehigh.edu/~jrl1/wxwidgets/wxThings/README.txt > >> > >>I would hate to add each as their own little one or two file project > >>(more maintenance for me), does anyone have any thoughts on how we > >>should approach this? Does it make sense for me to just add this as > >>is. > > > > I would propose to add wxThings as is, since you can assign to it all > > categories that wxThings fits in. > hmmm, I think that wxThings is really *too* generic; I strongly suggest t= o split up the > things in two components: one for data containers and one for controls. That's probably best. > I cannot think to any suitable name for such components, though... :-( Heh, my wxThings was originally called wxWidgets when wxWidgets was wxWindo= ws. These are pretty generic names, maybe just wxdata and wxcontrols? They're not taken yet. :) -John |
From: Francesco M. <f18...@ya...> - 2005-11-20 23:00:47
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Hi, Ulrich Telle wrote: >>I have a project that has a variety of different classes, data >>containers, a spinctrl, a popup combobox for bitmaps, bitmap toggle >>button, etc >> >>http://www.lehigh.edu/~jrl1/wxwidgets/wxThings/README.txt >> >>I would hate to add each as their own little one or two file project >>(more maintenance for me), does anyone have any thoughts on how we >>should approach this? Does it make sense for me to just add this as >>is. > > > I would propose to add wxThings as is, since you can assign to it all > categories that wxThings fits in. hmmm, I think that wxThings is really *too* generic; I strongly suggest to split up the things in two components: one for data containers and one for controls. I cannot think to any suitable name for such components, though... :-( Francesco |
From: Ulrich T. <Ulr...@gm...> - 2005-11-20 17:16:01
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> I have a project that has a variety of different classes, data > containers, a spinctrl, a popup combobox for bitmaps, bitmap toggle > button, etc > > http://www.lehigh.edu/~jrl1/wxwidgets/wxThings/README.txt > > I would hate to add each as their own little one or two file project > (more maintenance for me), does anyone have any thoughts on how we > should approach this? Does it make sense for me to just add this as > is. I would propose to add wxThings as is, since you can assign to it all categories that wxThings fits in. Regards, Ulrich Telle -- E-Mail privat: Ulr...@gm... E-Mail Studium: Ulr...@Fe... World Wide Web: http://www.stud.fernuni-hagen.de/q1471341 |
From: John L. <jla...@gm...> - 2005-11-20 17:01:04
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I have a project that has a variety of different classes, data containers, a spinctrl, a popup combobox for bitmaps, bitmap toggle button, etc http://www.lehigh.edu/~jrl1/wxwidgets/wxThings/README.txt I would hate to add each as their own little one or two file project (more maintenance for me), does anyone have any thoughts on how we should approach this? Does it make sense for me to just add this as is. Regards, John Labenski |