From: Francesco M. <f18...@ya...> - 2006-03-29 09:33:37
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Hi, Hugo Jackson ha scritto: > can someone tell me, or point me in the right direction for > documentation as to how to > set up my development environment so that the migration from completed > code to class submission > could be as painless as possible. > > In particular with regard to include files of potential library candidates. > i.e. how do i set things up so that to my application headers for > library classes I've developed > are included with the regular library include of: #include <wx/wx.h> well, wxCode/template shows you to put the header files in include/wx... that way telling the compiler -I pathtomylib/include, you can include your files using the usual #include <wx/myheader.h> > > Currently I've been reduced to code of the following sort: > > #include <wx/wx.h> > #include "wxDropPanel.h" > #include "wxBitmapWindow.h" probably because you did not put the headers in a wx/ subfolder of include ? > > Is there some pre-existing environment setting that allows me to put the > headers for my own > wx classes in one place and in my application code? wxCode\template shows a good directory hierarchy for something wx-based and portable... > What other thoughts or concerns should I consider? I've read the > maintainers guide which hints or provides notes on other aspects like > using a bakefile and autoconf, but it would be nice if there > were some docs or info along the lines of: > > "So you've done foolin' around with wxWidgets and now you want to set up > your > environment so you're coding like the pro's". :) > > Any thoughts or advice greatly appreciated. I'm not sure to understand what you exactly mean by "setting up a development environment": do you need hints about setting up a directory hierarchy, or setting up the IDE, the build system, or whatelse ? Just let me know and I'll try to help as far as I can ;) Francesco |