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File Date Author Commit
 Build 2010-04-09 xxyzzzq [r15]
 Textures 2008-11-15 xxyzzzq [r12]
 Wum_Algorithm 2008-11-16 xxyzzzq [r14] added comments
 Wum_Base 2008-11-16 xxyzzzq [r14] added comments
 Wum_GUI 2008-11-15 xxyzzzq [r13] released version 0.1
 Wum_Graphics 2008-11-16 xxyzzzq [r14] added comments
 Wum_Launcher 2008-11-15 xxyzzzq [r12]
 Wum_Server 2010-04-09 xxyzzzq [r15]
 Wum_Tool 2008-11-09 xxyzzzq [r11] Added Wum_Launcher
 Copyright.txt 2008-11-15 xxyzzzq [r13] released version 0.1
 ReadMe.txt 2008-11-15 xxyzzzq [r13] released version 0.1
 THANKS 2010-04-09 xxyzzzq [r15]
 author.txt 2008-11-15 xxyzzzq [r13] released version 0.1

Read Me

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2D-Wumpus Solve 
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1.Description
Wumpus(see deatils in /Docs) is a well known artificial intelligence(AI) problem, this project provides a platform for solving this problems and testing algorithms. While it also provides a very simple solution for wumpus problem. 

2.Project requirements
Currently this project is only available on Microsoft Visual Studio 9.0. You can try to compile and run the code on other platforms, but you may need do some tiny changes.

To compile the project, you musts install library "glut" and "glaux" for the graphics part.

3.Project archietecture
Wum_Base : the very basic parts of solving the problem
Wum_Tool : some simple utility tools available for the problem
Wum_Server : this project is based on C/S structure, this is the server part, focused on running the whole game
Wum_Graphics : to draw out the scene
Wum_Client : to run the algorithm
Wum_GUI : for users who want to play the game on their own
Wum_Launcher : runs the algorithm
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