Update of /cvsroot/wpdev/wolfpack
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv30446
Modified Files:
ChangeLog player.cpp
Log Message:
Fix bug #302 ( Char should face mount's direction after mouting )
Index: player.cpp
===================================================================
RCS file: /cvsroot/wpdev/wolfpack/player.cpp,v
retrieving revision 1.137
retrieving revision 1.138
diff -C2 -d -r1.137 -r1.138
*** player.cpp 9 Oct 2004 14:28:59 -0000 1.137
--- player.cpp 14 Oct 2004 16:30:40 -0000 1.138
***************
*** 543,547 ****
pMountItem->setId( 0x3EBE ); break; // armor dragon
}
!
this->addItem( cBaseChar::Mount, pMountItem );
pMountItem->setTag( "pet", cVariant( pMount->serial() ) );
--- 543,548 ----
pMountItem->setId( 0x3EBE ); break; // armor dragon
}
!
! this->setDirection( pMount->direction() );
this->addItem( cBaseChar::Mount, pMountItem );
pMountItem->setTag( "pet", cVariant( pMount->serial() ) );
***************
*** 553,557 ****
pMount->setOwner( this );
}
!
// remove it from screen!
pMount->bark( Bark_Idle );
--- 554,558 ----
pMount->setOwner( this );
}
!
// remove it from screen!
pMount->bark( Bark_Idle );
Index: ChangeLog
===================================================================
RCS file: /cvsroot/wpdev/wolfpack/ChangeLog,v
retrieving revision 1.109
retrieving revision 1.110
diff -C2 -d -r1.109 -r1.110
*** ChangeLog 14 Oct 2004 00:24:53 -0000 1.109
--- ChangeLog 14 Oct 2004 16:30:40 -0000 1.110
***************
*** 50,53 ****
--- 50,54 ----
- Made the spawnregion info gump show the active/inactive state and the groups for spawnregions.
- Fix for items on very high z values interfering with walking.
+ - Fix bug #302 ( Char should face mount's direction after mouting )
Wolfpack 12.9.11 Beta (26. September 2004)
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