Update of /cvsroot/wpdev/xmlscripts/documentation/webroot
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv14725
Modified Files:
ChangeLog.wolfpack
Log Message:
Updates
Index: ChangeLog.wolfpack
===================================================================
RCS file: /cvsroot/wpdev/xmlscripts/documentation/webroot/ChangeLog.wolfpack,v
retrieving revision 1.48
retrieving revision 1.49
diff -C2 -d -r1.48 -r1.49
*** ChangeLog.wolfpack 27 Aug 2004 17:27:26 -0000 1.48
--- ChangeLog.wolfpack 2 Sep 2004 00:52:52 -0000 1.49
***************
*** 6,15 ****
Replace <property> with the name of the account property and <value>
with the value you want to set:
! set account.<property> <value>
! show account.<property>
- Moved the account property getters and setters into the cAccount class.
- Added an e-mail field to the account database.
- Added the "email" property for accounts to the python interface.
! - .exportdefinitions now exports data about NPCs and their equipment to the
categories.db database.
- .exportdefinitions now exports data about multis to the
--- 6,15 ----
Replace <property> with the name of the account property and <value>
with the value you want to set:
! .set account.<property> <value>
! .show account.<property>
- Moved the account property getters and setters into the cAccount class.
- Added an e-mail field to the account database.
- Added the "email" property for accounts to the python interface.
! - .exportdefinitions now exports data about NPCS and their equipment to the
categories.db database.
- .exportdefinitions now exports data about multis to the
***************
*** 19,30 ****
- The number of backups kept can be limited.
- Allowed scripts to be attached to base definitions by using
! <basescripts>a,b,c</basescripts>.
! Those scripts are attached to objects by using their baseid property.
! If you change the <basescripts> tags in the definition, all objects using
! that definition will use the new scripts automatically.
- onDetach and onAttach are not called for those scripts.
- hasscript(a) will return true if a is in the basescripts.
- addscript now prepends a new script rather than appending it.
! - Fix for spawnregions where y1 > y2.
* Definition Changes:
- Tag Changes:
--- 19,43 ----
- The number of backups kept can be limited.
- Allowed scripts to be attached to base definitions by using
! <basescripts>a,b,c</basescripts>. Those scripts are attached to objects by
! using their baseid property. If you change the <basescripts> tags in the
! definition, all objects using that definition will use the new scripts
! automatically.
- onDetach and onAttach are not called for those scripts.
- hasscript(a) will return true if a is in the basescripts.
- addscript now prepends a new script rather than appending it.
! - The python .scripts property includes all script names, including the
! scripts in basescripts.
! - Added a new property .basescripts to get a comma separated list of all
! scripts in the basescripts list.
! - New property: char.overweight Returns true if the character is overloaded.
! - New property: char.maxweight Returns the maximum stones a character can carry.
! - Stamina loss while walking.
! - Stamina loss when taking damage.
! - Overweight prevents walking now.
! - Walking is denied if stamina is 0.
! - Fixed an issue with account names containing foreign characters on save.
! - Fixed an issue with walking/running not being sent to other cliens.
! - Added wolfpack.queuecode to queue a python function for the next mainloop iteration.
! - Documentation fixes for item.addtimer.
* Definition Changes:
- Tag Changes:
***************
*** 47,50 ****
--- 60,68 ----
- Fixed an update bug with NPCs and the dye command.
- Fixed a bug with the dupe command.
+ - Fixed bugs with the fishing skill.
+ - Fixed several magic related bugs.
+ - Adjusted timers in several skills to be item/char.addtimer.
+ - Improved/Fixed pet control functionality through word commands.
+ - Fixed a bug where equipment didn't update stats if double clicked to equip.
* Misc. Changes:
- Experimental Mac OSX Support
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