Update of /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/beasts
In directory sc8-pr-cvs1:/tmp/cvs-serv19831/beasts
Added Files:
bog_thing.xml bogling.xml plague_beast.xml
plague_beast_lord.xml
Log Message:
A ton of monster tweaks, sorting, etc. I'm hoping this will make it easier to find a creature, and fix problems with them individually as well as make it easier for a user to disable creatures they don't wish to use. monster_list.xml is a long include list commented fairly well.
--- NEW FILE: bog_thing.xml ---
<definitions>
<!-- bog thing -->
<npc id="bog_thing">
<name>a bog thing</name>
<id>0x30c</id>
<category>Monsters\Giants\Bog Thing</category>
<inherit id="monster_base"/>
<karma><random min="-2500" max="-4999"/></karma>
<fame><random min="2500" max="4999"/></fame>
<defense><random min="30" max="40"/></defense>
<lodamage>40</lodamage>
<hidamage>95</hidamage>
<gold><random min="50" max="100"/></gold>
<!-- Stats -->
<str><random min="801" max="900"/></str>
<dex><random min="46" max="65"/></dex>
<int><random min="36" max="50"/></int>
<!-- Skills -->
<wrestling><random min="651" max="800"/></wrestling>
<tactics><random min="701" max="850"/></tactics>
<magicresistance><random min="901" max="950"/></magicresistance>
<carve></carve>
</npc>
</definitions>
--- NEW FILE: bogling.xml ---
<definitions>
<!-- bogling -->
<npc id="bogling">
<name>a bogling</name>
<id>0x30b</id>
<category>Monsters\Giants\Bogling</category>
<inherit id="monster_base"/>
<karma><random min="-10000" max="-15000"/></karma>
<fame><random min="10000" max="15000"/></fame>
<defense><random min="20" max="25"/></defense>
<lodamage>8</lodamage>
<hidamage>12</hidamage>
<gold><random min="25" max="50"/></gold>
<!-- Stats -->
<str><random min="96" max="120"/></str>
<dex><random min="91" max="115"/></dex>
<int><random min="21" max="45"/></int>
<!-- Skills -->
<wrestling><random min="551" max="750"/></wrestling>
<tactics><random min="551" max="800"/></tactics>
<magicresistance><random min="751" max="1000"/></magicresistance>
<carve></carve>
</npc>
</definitions>
--- NEW FILE: plague_beast.xml ---
<definitions>
<!-- plague beast -->
<npc id="plague_beast">
<name>a plague beast</name>
<id>0x307</id>
<category>Monsters\Giant Animals\Plague Beast</category>
<skin>0</skin>
<inherit id="monster_base" />
<karma><random min="-5000" max="-9999" /></karma>
<fame><random min="5000" max="9999" /></fame>
<defense><random min="45" max="55" /></defense>
<lodamage>56</lodamage>
<hidamage>75</hidamage>
<!-- Stats -->
<str><random min="302" max="500" /></str>
<dex>80</dex>
<int><random min="16" max="20" /></int>
<!-- Skills -->
<wrestling>1000</wrestling>
<tactics>1000</tactics>
<magicresistance>350</magicresistance>
</npc>
</definitions>
--- NEW FILE: plague_beast_lord.xml ---
<definitions>
<!-- plague beast lord -->
<npc id="plague_beast_lord">
<name>a plague beast lord</name>
<id>0x307</id>
<category>Monsters\Giant Animals\Plague Beast Lord</category>
<skin>0</skin>
<inherit id="monster_base" />
<karma><random min="-10000" max="-15000" /></karma>
<fame><random min="10000" max="15000" /></fame>
<defense><random min="45" max="55" /></defense>
<lodamage>66</lodamage>
<hidamage>78</hidamage>
<!-- Stats -->
<str>500</str>
<dex>100</dex>
<int>30</int>
<!-- Skills -->
<wrestling>1000</wrestling>
<tactics>1000</tactics>
</npc>
</definitions>
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