Update of /cvsroot/wpdev/xmlscripts/scripts
In directory sc8-pr-cvs1:/tmp/cvs-serv3774/scripts
Modified Files:
equipment.py
Log Message:
moved some properties from cItem to python
Index: equipment.py
===================================================================
RCS file: /cvsroot/wpdev/xmlscripts/scripts/equipment.py,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -d -r1.1 -r1.2
*** equipment.py 27 Aug 2003 20:55:05 -0000 1.1
--- equipment.py 27 Aug 2003 21:04:53 -0000 1.2
***************
*** 4,27 ****
if item.hastag( 'req_str' ) and wearer.strength < int( item.gettag( 'req_str' ) ):
if player != wearer:
! player.message( 'This person seems too weak to wear that.' )
return 1
else:
! player.message( 'You are too weak to wear that.' )
return 1
if item.hastag( 'req_dex' ) and wearer.dexterity < int( item.gettag( 'req_dex' ) ):
if player != wearer:
! player.message( 'This person seems too clumsy to wear that.' )
return 1
else:
! player.message( 'You are too clumsy to wear that.' )
return 1
if item.hastag( 'req_int' ) and wearer.intelligence < int( item.gettag( 'req_int' ) ):
if player != wearer:
! player.message( 'This person seems too dumb to wear that.' )
return 1
else:
! player.message( 'You are too dumb to wear that.' )
return 1
--- 4,27 ----
if item.hastag( 'req_str' ) and wearer.strength < int( item.gettag( 'req_str' ) ):
if player != wearer:
! player.message( 'This person can\'t wear that item, seems not strong enough.' )
return 1
else:
! player.message( 'You cannot wear that item, you seem not strong enough.' )
return 1
if item.hastag( 'req_dex' ) and wearer.dexterity < int( item.gettag( 'req_dex' ) ):
if player != wearer:
! player.message( 'This person can\'t wear that item, seems not agile enough.' )
return 1
else:
! player.message( 'You cannot wear that item, you seem not agile enough.' )
return 1
if item.hastag( 'req_int' ) and wearer.intelligence < int( item.gettag( 'req_int' ) ):
if player != wearer:
! player.message( 'This person can\'t wear that item, seems not smart enough.' )
return 1
else:
! player.message( 'You cannot wear that item, you seem not smart enough.' )
return 1
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