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From: Richard M. <dr...@us...> - 2004-09-05 22:27:20
|
Update of /cvsroot/wpdev/xmlscripts/documentation/webroot In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv17880/documentation/webroot Modified Files: ChangeLog.wolfpack Log Message: Fixes. Index: ChangeLog.wolfpack =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/documentation/webroot/ChangeLog.wolfpack,v retrieving revision 1.64 retrieving revision 1.65 diff -C2 -d -r1.64 -r1.65 *** ChangeLog.wolfpack 5 Sep 2004 21:02:53 -0000 1.64 --- ChangeLog.wolfpack 5 Sep 2004 22:27:04 -0000 1.65 *************** *** 14,17 **** --- 14,18 ---- - Fixed a chance calculation bug with bowcraft. - Updated equipment.py and related scripts for equipment property changes. + - Fixed bug #0000269. Hunger script adjustments. * Misc. Changes: * Known Issues, Bugs, and Missing Features: |
From: Richard M. <dr...@us...> - 2004-09-05 22:27:20
|
Update of /cvsroot/wpdev/xmlscripts/scripts/system In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv17880/scripts/system Modified Files: hunger.py Log Message: Fixes. Index: hunger.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/system/hunger.py,v retrieving revision 1.4 retrieving revision 1.5 diff -C2 -d -r1.4 -r1.5 *** hunger.py 23 Aug 2004 03:10:40 -0000 1.4 --- hunger.py 5 Sep 2004 22:27:05 -0000 1.5 *************** *** 5,9 **** def onTimeChange( player ): ! if wolfpack.time.hour() in [ 0, 3, 6, 9, 12, 15, 18, 21 ]: if player.socket: if player.hunger >= 1 and player.hunger <= 6: --- 5,12 ---- def onTimeChange( player ): ! hungerrate = int(wolfpack.settings.getstring("Game Speed", "Hunger Rate", "2")) ! hungerdamage = int(wolfpack.settings.getstring("General", "Hunger Damage", "0")) ! ! if wolfpack.time.hour() in range( hungerrate, 23, hungerrate ): if player.socket: if player.hunger >= 1 and player.hunger <= 6: *************** *** 11,15 **** player.socket.sysmessage( "Your stomach growls..." ) elif player.hunger == 0: ! player.damage( 3, random.randint( 0, 3 ) ) player.socket.sysmessage( "Your stomach hurts from the lack of food..." ) return False --- 14,18 ---- player.socket.sysmessage( "Your stomach growls..." ) elif player.hunger == 0: ! player.damage( 3, random.randint( 0, hungerdamage ) ) player.socket.sysmessage( "Your stomach hurts from the lack of food..." ) return False |
From: Richard M. <dr...@us...> - 2004-09-05 21:54:19
|
Update of /cvsroot/wpdev/wolfpack In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv11750 Modified Files: ChangeLog contextmenu.cpp Log Message: Fix Index: contextmenu.cpp =================================================================== RCS file: /cvsroot/wpdev/wolfpack/contextmenu.cpp,v retrieving revision 1.23 retrieving revision 1.24 diff -C2 -d -r1.23 -r1.24 *** contextmenu.cpp 10 Aug 2004 03:15:56 -0000 1.23 --- contextmenu.cpp 5 Sep 2004 21:54:07 -0000 1.24 *************** *** 42,46 **** QString TagName = Tag->name(); ! if ( TagName == "events" ) { scripts_ = Tag->value(); --- 42,46 ---- QString TagName = Tag->name(); ! if ( TagName == "scripts" ) { scripts_ = Tag->value(); Index: ChangeLog =================================================================== RCS file: /cvsroot/wpdev/wolfpack/ChangeLog,v retrieving revision 1.32 retrieving revision 1.33 diff -C2 -d -r1.32 -r1.33 *** ChangeLog 5 Sep 2004 17:43:51 -0000 1.32 --- ChangeLog 5 Sep 2004 21:54:07 -0000 1.33 *************** *** 16,19 **** --- 16,20 ---- accessed via the methods getstrproperty, getintproperty, hasstrproperty, hasintproperty from items and chars. + - Fixed contextmenus to use <scripts></scripts>, this was missed. Wolfpack 12.9.9 Beta (4. September 2004) |
From: Richard M. <dr...@us...> - 2004-09-05 21:42:39
|
Update of /cvsroot/wpdev/xmlscripts/scripts/wolfpack In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv10092/scripts/wolfpack Modified Files: armorinfo.py weaponinfo.py Log Message: Import fixes Index: armorinfo.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/wolfpack/armorinfo.py,v retrieving revision 1.8 retrieving revision 1.9 diff -C2 -d -r1.8 -r1.9 *** armorinfo.py 5 Sep 2004 21:02:54 -0000 1.8 --- armorinfo.py 5 Sep 2004 21:42:29 -0000 1.9 *************** *** 1,11 **** from wolfpack.consts import RESISTANCE_PHYSICAL, RESISTANCE_ENERGY, \ ! RESISTANCE_COLD, RESISTANCE_POISON, RESISTANCE_FIRE, DAMAGE_ENERGY, \ ! DAMAGE_COLD, DAMAGE_POISON, DAMAGE_FIRE, DAMAGEBONUS, SPEEDBONUS, \ ! HITBONUS, DEFENSEBONUS, MINDAMAGE, MAXDAMAGE, SPEED, MISSSOUND, \ HITSOUND, PROJECTILE, PROJECTILEHUE, AMMUNITION, REQSTR, REQDEX, REQINT, \ LUCK, GOLDINCREASE, LOWERREQS, HITPOINTRATE, STAMINARATE, MANARATE, \ SPELLDAMAGEBONUS, MATERIALPREFIX, SWING, REFLECTPHYSICAL, \ ! DURABILITYBONUS, WEIGHTBONUS, DAMAGE_PHYSICAL ARMOR_RESNAME_BONI = { --- 1,14 ---- from wolfpack.consts import RESISTANCE_PHYSICAL, RESISTANCE_ENERGY, \ ! RESISTANCE_COLD, RESISTANCE_POISON, RESISTANCE_FIRE, DAMAGE_PHYSICAL, \ ! DAMAGE_ENERGY, DAMAGE_COLD, DAMAGE_POISON, DAMAGE_FIRE, DAMAGEBONUS, \ ! SPEEDBONUS, HITBONUS, DEFENSEBONUS, MINDAMAGE, MAXDAMAGE, SPEED, MISSSOUND, \ HITSOUND, PROJECTILE, PROJECTILEHUE, AMMUNITION, REQSTR, REQDEX, REQINT, \ LUCK, GOLDINCREASE, LOWERREQS, HITPOINTRATE, STAMINARATE, MANARATE, \ SPELLDAMAGEBONUS, MATERIALPREFIX, SWING, REFLECTPHYSICAL, \ ! DURABILITYBONUS, WEIGHTBONUS, \ ! MAGICRESISTANCE, INSCRIPTION, LAYER_RIGHTHAND, LAYER_MOUNT, \ ! ITEM_ARMOR, ITEM_WEAPON, ITEM_SHIELD, ITEM_MELEE, ITEM_RANGED, \ ! ITEM_PIERCING, ITEM_SLASHING, ITEM_BASHING, SPELLCHANNELING ARMOR_RESNAME_BONI = { Index: weaponinfo.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/wolfpack/weaponinfo.py,v retrieving revision 1.7 retrieving revision 1.8 diff -C2 -d -r1.7 -r1.8 *** weaponinfo.py 5 Sep 2004 21:02:54 -0000 1.7 --- weaponinfo.py 5 Sep 2004 21:42:29 -0000 1.8 *************** *** 1,9 **** ! from wolfpack.consts import DAMAGEBONUS, SPEEDBONUS, \ ! HITBONUS, DEFENSEBONUS, MISSSOUND, \ ! HITSOUND, PROJECTILE, PROJECTILEHUE, AMMUNITION, \ LUCK, GOLDINCREASE, LOWERREQS, HITPOINTRATE, STAMINARATE, MANARATE, \ SPELLDAMAGEBONUS, MATERIALPREFIX, SWING, REFLECTPHYSICAL, \ ! DURABILITYBONUS, WEIGHTBONUS WEAPON_RESNAME_BONI = { --- 1,14 ---- ! from wolfpack.consts import RESISTANCE_PHYSICAL, RESISTANCE_ENERGY, \ ! RESISTANCE_COLD, RESISTANCE_POISON, RESISTANCE_FIRE, DAMAGE_PHYSICAL, \ ! DAMAGE_ENERGY, DAMAGE_COLD, DAMAGE_POISON, DAMAGE_FIRE, DAMAGEBONUS, \ ! SPEEDBONUS, HITBONUS, DEFENSEBONUS, MINDAMAGE, MAXDAMAGE, SPEED, MISSSOUND, \ ! HITSOUND, PROJECTILE, PROJECTILEHUE, AMMUNITION, REQSTR, REQDEX, REQINT, \ LUCK, GOLDINCREASE, LOWERREQS, HITPOINTRATE, STAMINARATE, MANARATE, \ SPELLDAMAGEBONUS, MATERIALPREFIX, SWING, REFLECTPHYSICAL, \ ! DURABILITYBONUS, WEIGHTBONUS, \ ! MAGICRESISTANCE, INSCRIPTION, LAYER_RIGHTHAND, LAYER_MOUNT, \ ! ITEM_ARMOR, ITEM_WEAPON, ITEM_SHIELD, ITEM_MELEE, ITEM_RANGED, \ ! ITEM_PIERCING, ITEM_SLASHING, ITEM_BASHING, SPELLCHANNELING WEAPON_RESNAME_BONI = { |
From: Richard M. <dr...@us...> - 2004-09-05 21:06:52
|
Update of /cvsroot/wpdev/xmlscripts/scripts/wolfpack In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv4179/scripts/wolfpack Modified Files: properties.py Log Message: slight adjustment Index: properties.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/wolfpack/properties.py,v retrieving revision 1.7 retrieving revision 1.8 diff -C2 -d -r1.7 -r1.8 *** properties.py 3 Sep 2004 01:31:06 -0000 1.7 --- properties.py 5 Sep 2004 21:06:41 -0000 1.8 *************** *** 25,29 **** # Scale value according to bonus # value += bonus * value / 100 ! if value <= 0: value = 1 --- 25,29 ---- # Scale value according to bonus # value += bonus * value / 100 ! if value <= 0: value = 1 *************** *** 51,55 **** DAMAGE_POISON: ['dmg_poison', 0, 0], DAMAGE_ENERGY: ['dmg_energy', 0, 0], ! # Flags (Weapons): SPELLCHANNELING: ['spellchanneling', 0, 0], --- 51,55 ---- DAMAGE_POISON: ['dmg_poison', 0, 0], DAMAGE_ENERGY: ['dmg_energy', 0, 0], ! # Flags (Weapons): SPELLCHANNELING: ['spellchanneling', 0, 0], *************** *** 64,70 **** # Requirements ! REQSTR: ['req_str', 0, 0], ! REQDEX: ['req_dex', 0, 0], ! REQINT: ['req_int', 0, 0], # Regular Combat Properties --- 64,70 ---- # Requirements ! REQSTR: ['req_strength', 0, 0], ! REQDEX: ['req_dexterity', 0, 0], ! REQINT: ['req_intelligence', 0, 0], # Regular Combat Properties |
From: Richard M. <dr...@us...> - 2004-09-05 21:03:51
|
Update of /cvsroot/wpdev/xmlscripts/definitions/items/armory/ring In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3380/definitions/items/armory/ring Modified Files: ringmail_gloves.xml ringmail_leggings.xml ringmail_sleeves.xml ringmail_tunic.xml Log Message: I'm so sorry for flooding y'alls inboxes... But here is the property adjustment change for weapons/armor. :) Now on to NPCs! Index: ringmail_tunic.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/ring/ringmail_tunic.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** ringmail_tunic.xml 27 Aug 2004 14:43:25 -0000 1.13 --- ringmail_tunic.xml 5 Sep 2004 21:02:50 -0000 1.14 *************** *** 15,19 **** <nodye /> <durability><random min="40" max="50" /></durability> - <tag name="resname" value="iron" /> <restock>10</restock> <smelt>11</smelt> --- 15,18 ---- *************** *** 24,27 **** --- 23,34 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Ringmail\Tunic (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="40" /> + <intproperty name="res_physical" value="3" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="1" /> + <intproperty name="res_poison" value="5" /> + <intproperty name="res_energy" value="3" /> </item> Index: ringmail_sleeves.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/ring/ringmail_sleeves.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** ringmail_sleeves.xml 27 Aug 2004 14:43:25 -0000 1.13 --- ringmail_sleeves.xml 5 Sep 2004 21:02:50 -0000 1.14 *************** *** 14,18 **** <nodye /> <durability><random min="40" max="50" /></durability> - <tag name="resname" value="iron" /> <restock>10</restock> <smelt>11</smelt> --- 14,17 ---- *************** *** 23,26 **** --- 22,33 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Ringmail\Sleeves (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="40" /> + <intproperty name="res_physical" value="3" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="1" /> + <intproperty name="res_poison" value="5" /> + <intproperty name="res_energy" value="3" /> </item> Index: ringmail_leggings.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/ring/ringmail_leggings.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** ringmail_leggings.xml 27 Aug 2004 14:43:25 -0000 1.13 --- ringmail_leggings.xml 5 Sep 2004 21:02:50 -0000 1.14 *************** *** 15,19 **** <nodye /> <durability><random min="40" max="50" /></durability> - <tag name="resname" value="iron" /> <restock>10</restock> <smelt>13</smelt> --- 15,18 ---- *************** *** 24,27 **** --- 23,34 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Ringmail\Leggings (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="40" /> + <intproperty name="res_physical" value="3" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="1" /> + <intproperty name="res_poison" value="5" /> + <intproperty name="res_energy" value="3" /> </item> Index: ringmail_gloves.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/ring/ringmail_gloves.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** ringmail_gloves.xml 27 Aug 2004 14:43:25 -0000 1.13 --- ringmail_gloves.xml 5 Sep 2004 21:02:50 -0000 1.14 *************** *** 15,19 **** <nodye /> <durability><random min="40" max="50" /></durability> - <tag name="resname" value="iron" /> <restock>10</restock> <smelt>8</smelt> --- 15,18 ---- *************** *** 24,27 **** --- 23,34 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Ringmail\Gloves (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="40" /> + <intproperty name="res_physical" value="3" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="1" /> + <intproperty name="res_poison" value="5" /> + <intproperty name="res_energy" value="3" /> </item> |
From: Richard M. <dr...@us...> - 2004-09-05 21:03:51
|
Update of /cvsroot/wpdev/xmlscripts/definitions/items/armory/leather In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3380/definitions/items/armory/leather Modified Files: leather_armor.xml leather_bustier.xml leather_cap.xml leather_gloves.xml leather_gorget.xml leather_leggings.xml leather_shorts.xml leather_skirt.xml leather_sleeves.xml leather_tunic.xml Log Message: I'm so sorry for flooding y'alls inboxes... But here is the property adjustment change for weapons/armor. :) Now on to NPCs! Index: leather_shorts.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/leather/leather_shorts.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** leather_shorts.xml 27 Aug 2004 14:43:24 -0000 1.13 --- leather_shorts.xml 5 Sep 2004 21:02:50 -0000 1.14 *************** *** 15,19 **** <nodye /> <durability><random min="31" max="37" /></durability> - <tag name="resname" value="leather" /> <restock>10</restock> <weight>2.0</weight> --- 15,18 ---- *************** *** 23,26 **** --- 22,33 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Leather\Shorts (N/S)</category> + <!-- Properties --> + <tag name="resname" value="leather" /> + <intproperty name="req_strength" value="20" /> + <intproperty name="res_physical" value="2" /> + <intproperty name="res_fire" value="4" /> + <intproperty name="res_cold" value="3" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="3" /> </item> Index: leather_gorget.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/leather/leather_gorget.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** leather_gorget.xml 27 Aug 2004 14:43:24 -0000 1.12 --- leather_gorget.xml 5 Sep 2004 21:02:50 -0000 1.13 *************** *** 15,19 **** <nodye /> <durability><random min="31" max="37" /></durability> - <tag name="resname" value="leather" /> <restock>10</restock> <weight>2.0</weight> --- 15,18 ---- *************** *** 23,26 **** --- 22,33 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Leather\Gorget</category> + <!-- Properties --> + <tag name="resname" value="leather" /> + <intproperty name="req_strength" value="20" /> + <intproperty name="res_physical" value="2" /> + <intproperty name="res_fire" value="4" /> + <intproperty name="res_cold" value="3" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="3" /> </item> Index: leather_gloves.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/leather/leather_gloves.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** leather_gloves.xml 27 Aug 2004 14:43:24 -0000 1.13 --- leather_gloves.xml 5 Sep 2004 21:02:50 -0000 1.14 *************** *** 15,19 **** <nodye /> <durability><random min="31" max="37" /></durability> - <tag name="resname" value="leather" /> <restock>10</restock> <weight>1.0</weight> --- 15,18 ---- *************** *** 23,26 **** --- 22,33 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Leather\Gloves (N/S)</category> + <!-- Properties --> + <tag name="resname" value="leather" /> + <intproperty name="req_strength" value="20" /> + <intproperty name="res_physical" value="2" /> + <intproperty name="res_fire" value="4" /> + <intproperty name="res_cold" value="3" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="3" /> </item> Index: leather_sleeves.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/leather/leather_sleeves.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** leather_sleeves.xml 27 Aug 2004 14:43:24 -0000 1.13 --- leather_sleeves.xml 5 Sep 2004 21:02:50 -0000 1.14 *************** *** 15,19 **** <nodye /> <durability><random min="30" max="40" /></durability> - <tag name="resname" value="leather" /> <restock>10</restock> <weight>2.0</weight> --- 15,18 ---- *************** *** 23,26 **** --- 22,33 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Leather\Sleeves (N/S)</category> + <!-- Properties --> + <tag name="resname" value="leather" /> + <intproperty name="req_strength" value="20" /> + <intproperty name="res_physical" value="2" /> + <intproperty name="res_fire" value="4" /> + <intproperty name="res_cold" value="3" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="3" /> </item> Index: leather_leggings.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/leather/leather_leggings.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** leather_leggings.xml 27 Aug 2004 14:43:24 -0000 1.13 --- leather_leggings.xml 5 Sep 2004 21:02:50 -0000 1.14 *************** *** 15,19 **** <nodye /> <durability><random min="31" max="37" /></durability> - <tag name="resname" value="leather" /> <restock>10</restock> <weight>4.0</weight> --- 15,18 ---- *************** *** 23,26 **** --- 22,33 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Leather\Leggings (N/S)</category> + <!-- Properties --> + <tag name="resname" value="leather" /> + <intproperty name="req_strength" value="20" /> + <intproperty name="res_physical" value="2" /> + <intproperty name="res_fire" value="4" /> + <intproperty name="res_cold" value="3" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="3" /> </item> Index: leather_bustier.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/leather/leather_bustier.xml,v retrieving revision 1.14 retrieving revision 1.15 diff -C2 -d -r1.14 -r1.15 *** leather_bustier.xml 27 Aug 2004 14:43:24 -0000 1.14 --- leather_bustier.xml 5 Sep 2004 21:02:50 -0000 1.15 *************** *** 15,19 **** <nodye /> <durability><random min="30" max="40" /></durability> - <tag name="resname" value="leather" /> <restock>10</restock> <weight>2.0</weight> --- 15,18 ---- *************** *** 23,26 **** --- 22,33 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Leather\Bustier (N/S)</category> + <!-- Properties --> + <tag name="resname" value="leather" /> + <intproperty name="req_strength" value="25" /> + <intproperty name="res_physical" value="2" /> + <intproperty name="res_fire" value="4" /> + <intproperty name="res_cold" value="3" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="3" /> </item> Index: leather_armor.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/leather/leather_armor.xml,v retrieving revision 1.14 retrieving revision 1.15 diff -C2 -d -r1.14 -r1.15 *** leather_armor.xml 27 Aug 2004 14:43:24 -0000 1.14 --- leather_armor.xml 5 Sep 2004 21:02:50 -0000 1.15 *************** *** 15,19 **** <nodye /> <durability><random min="30" max="40" /></durability> - <tag name="resname" value="leather" /> <restock>10</restock> <weight>1.0</weight> --- 15,18 ---- *************** *** 23,26 **** --- 22,33 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Leather\Female Leather Armor (N/S)</category> + <!-- Properties --> + <tag name="resname" value="leather" /> + <intproperty name="req_strength" value="25" /> + <intproperty name="res_physical" value="2" /> + <intproperty name="res_fire" value="4" /> + <intproperty name="res_cold" value="3" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="3" /> </item> Index: leather_cap.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/leather/leather_cap.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** leather_cap.xml 27 Aug 2004 14:43:24 -0000 1.13 --- leather_cap.xml 5 Sep 2004 21:02:50 -0000 1.14 *************** *** 15,19 **** <nodye /> <durability><random min="30" max="40" /></durability> - <tag name="resname" value="leather" /> <restock>10</restock> <weight>2.0</weight> --- 15,18 ---- *************** *** 23,26 **** --- 22,33 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Leather\Cap (N/S)</category> + <!-- Properties --> + <tag name="resname" value="leather" /> + <intproperty name="req_strength" value="20" /> + <intproperty name="res_physical" value="2" /> + <intproperty name="res_fire" value="4" /> + <intproperty name="res_cold" value="3" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="3" /> </item> Index: leather_skirt.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/leather/leather_skirt.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** leather_skirt.xml 27 Aug 2004 14:43:24 -0000 1.13 --- leather_skirt.xml 5 Sep 2004 21:02:50 -0000 1.14 *************** *** 15,19 **** <nodye /> <durability><random min="31" max="37" /></durability> - <tag name="resname" value="leather" /> <restock>10</restock> <weight>1.0</weight> --- 15,18 ---- *************** *** 23,26 **** --- 22,33 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Leather\Skirt (N/S)</category> + <!-- Properties --> + <tag name="resname" value="leather" /> + <intproperty name="req_strength" value="20" /> + <intproperty name="res_physical" value="2" /> + <intproperty name="res_fire" value="4" /> + <intproperty name="res_cold" value="3" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="3" /> </item> Index: leather_tunic.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/leather/leather_tunic.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** leather_tunic.xml 27 Aug 2004 14:43:24 -0000 1.13 --- leather_tunic.xml 5 Sep 2004 21:02:50 -0000 1.14 *************** *** 15,19 **** <nodye /> <durability><random min="31" max="37" /></durability> - <tag name="resname" value="leather" /> <restock>10</restock> <weight>2.0</weight> --- 15,18 ---- *************** *** 23,26 **** --- 22,33 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Leather\Tunic (N/S)</category> + <!-- Properties --> + <tag name="resname" value="leather" /> + <intproperty name="req_strength" value="25" /> + <intproperty name="res_physical" value="2" /> + <intproperty name="res_fire" value="4" /> + <intproperty name="res_cold" value="3" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="3" /> </item> |
From: Richard M. <dr...@us...> - 2004-09-05 21:03:51
|
Update of /cvsroot/wpdev/xmlscripts/definitions/items/armory/shields In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3380/definitions/items/armory/shields Modified Files: bronze_shield.xml buckler.xml chaos_shield.xml heater_shield.xml metal_kite_shield.xml metal_shield.xml order_shield.xml wooden_kite_shield.xml wooden_shield.xml Log Message: I'm so sorry for flooding y'alls inboxes... But here is the property adjustment change for weapons/armor. :) Now on to NPCs! Index: wooden_shield.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/shields/wooden_shield.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** wooden_shield.xml 27 Aug 2004 14:43:25 -0000 1.13 --- wooden_shield.xml 5 Sep 2004 21:02:51 -0000 1.14 *************** *** 22,25 **** --- 22,28 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Shields\Wooden Shield</category> + <!-- Properties --> + <intproperty name="req_strength" value="20" /> + <intproperty name="res_energy" value="1" /> </item> Index: metal_shield.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/shields/metal_shield.xml,v retrieving revision 1.11 retrieving revision 1.12 diff -C2 -d -r1.11 -r1.12 *** metal_shield.xml 27 Aug 2004 14:43:25 -0000 1.11 --- metal_shield.xml 5 Sep 2004 21:02:51 -0000 1.12 *************** *** 15,19 **** <nodye /> <durability><random min="50" max="65" /></durability> - <tag name="resname" value="iron" /> <restock>10</restock> <smelt>11</smelt> --- 15,18 ---- *************** *** 24,27 **** --- 23,30 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Shields\Metal Shield</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="45" /> + <intproperty name="res_fire" value="1" /> </item> Index: metal_kite_shield.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/shields/metal_kite_shield.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** metal_kite_shield.xml 27 Aug 2004 14:43:25 -0000 1.12 --- metal_kite_shield.xml 5 Sep 2004 21:02:51 -0000 1.13 *************** *** 15,19 **** <dye /> <durability><random min="45" max="60" /></durability> - <tag name="resname" value="iron" /> <restock>10</restock> <smelt>13</smelt> --- 15,18 ---- *************** *** 24,27 **** --- 23,30 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Shields\Metal Kite (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="45" /> + <intproperty name="res_energy" value="1" /> </item> Index: bronze_shield.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/shields/bronze_shield.xml,v retrieving revision 1.11 retrieving revision 1.12 diff -C2 -d -r1.11 -r1.12 *** bronze_shield.xml 27 Aug 2004 14:43:25 -0000 1.11 --- bronze_shield.xml 5 Sep 2004 21:02:51 -0000 1.12 *************** *** 15,19 **** <nodye /> <durability><random min="25" max="30" /></durability> - <tag name="resname" value="iron" /> <restock>10</restock> <smelt>4</smelt> --- 15,18 ---- *************** *** 24,27 **** --- 23,30 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Shields\Bronze Shield</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="35" /> + <intproperty name="res_cold" value="1" /> </item> Index: chaos_shield.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/shields/chaos_shield.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** chaos_shield.xml 27 Aug 2004 14:43:25 -0000 1.12 --- chaos_shield.xml 5 Sep 2004 21:02:51 -0000 1.13 *************** *** 15,19 **** <nodye /> <durability><random min="100" max="125" /></durability> - <tag name="resname" value="iron" /> <restock>0</restock> <weight>5</weight> --- 15,18 ---- *************** *** 23,26 **** --- 22,29 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Shields\Chaos Shield</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="95" /> + <intproperty name="res_physical" value="1" /> </item> Index: wooden_kite_shield.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/shields/wooden_kite_shield.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** wooden_kite_shield.xml 27 Aug 2004 14:43:25 -0000 1.12 --- wooden_kite_shield.xml 5 Sep 2004 21:02:51 -0000 1.13 *************** *** 15,19 **** <nodye /> <durability><random min="50" max="65" /></durability> - <tag name="resname" value="iron" /> <restock>10</restock> <smelt>6</smelt> --- 15,18 ---- *************** *** 24,27 **** --- 23,30 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Shields\Wooden Kite (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="20" /> + <intproperty name="res_energy" value="1" /> </item> Index: buckler.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/shields/buckler.xml,v retrieving revision 1.11 retrieving revision 1.12 diff -C2 -d -r1.11 -r1.12 *** buckler.xml 27 Aug 2004 14:43:25 -0000 1.11 --- buckler.xml 5 Sep 2004 21:02:51 -0000 1.12 *************** *** 15,19 **** <nodye /> <durability><random min="40" max="50" /></durability> - <tag name="resname" value="iron" /> <restock>10</restock> <smelt>8</smelt> --- 15,18 ---- *************** *** 24,27 **** --- 23,30 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Shields\Buckler</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="20" /> + <intproperty name="res_cold" value="1" /> </item> Index: heater_shield.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/shields/heater_shield.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** heater_shield.xml 27 Aug 2004 14:43:25 -0000 1.12 --- heater_shield.xml 5 Sep 2004 21:02:51 -0000 1.13 *************** *** 15,19 **** <nodye /> <durability><random min="50" max="65" /></durability> - <tag name="resname" value="iron" /> <restock>10</restock> <smelt>14</smelt> --- 15,18 ---- *************** *** 24,27 **** --- 23,30 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Shields\Heater (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="90" /> + <intproperty name="res_fire" value="1" /> </item> Index: order_shield.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/shields/order_shield.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** order_shield.xml 27 Aug 2004 14:43:25 -0000 1.13 --- order_shield.xml 5 Sep 2004 21:02:51 -0000 1.14 *************** *** 15,19 **** <nodye /> <durability><random min="100" max="125" /></durability> - <tag name="resname" value="iron" /> <restock>0</restock> <weight>7</weight> --- 15,18 ---- *************** *** 23,26 **** --- 22,29 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Shields\Order Shield (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="95" /> + <intproperty name="res_physical" value="1" /> </item> |
From: Richard M. <dr...@us...> - 2004-09-05 21:03:51
|
Update of /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/fencing In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3380/definitions/items/weaponry/fencing Modified Files: dagger.xml double_bladed_staff.xml kryss.xml lance.xml pike.xml pitchfork.xml short_spear.xml spear.xml war_fork.xml Log Message: I'm so sorry for flooding y'alls inboxes... But here is the property adjustment change for weapons/armor. :) Now on to NPCs! Index: war_fork.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/fencing/war_fork.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** war_fork.xml 27 Aug 2004 14:43:28 -0000 1.12 --- war_fork.xml 5 Sep 2004 21:02:52 -0000 1.13 *************** *** 19,26 **** <durability><random min="30" max="39" /></durability> <weight>1.0</weight> - <tag name="resname" value="iron" /> <basescripts>equipment</basescripts> <type>1005</type> <category>Weapons\Fencing\War Fork (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="39" /></durability> <weight>1.0</weight> <basescripts>equipment</basescripts> <type>1005</type> <category>Weapons\Fencing\War Fork (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="35" /> + <intproperty name="speed" value="43" /> + <intproperty name="mindamage" value="12" /> + <intproperty name="maxdamage" value="13" /> </item> Index: pike.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/fencing/pike.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** pike.xml 27 Aug 2004 14:43:28 -0000 1.12 --- pike.xml 5 Sep 2004 21:02:52 -0000 1.13 *************** *** 19,26 **** <durability><random min="30" max="38" /></durability> <weight>10.0</weight> - <tag name="resname" value="iron" /> <basescripts>equipment,blades</basescripts> <type>1005</type> <category>Weapons\Fencing\Pike (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="38" /></durability> <weight>10.0</weight> <basescripts>equipment,blades</basescripts> <type>1005</type> <category>Weapons\Fencing\Pike (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="50" /> + <intproperty name="speed" value="37" /> + <intproperty name="mindamage" value="14" /> + <intproperty name="maxdamage" value="16" /> </item> Index: short_spear.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/fencing/short_spear.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** short_spear.xml 27 Aug 2004 14:43:28 -0000 1.12 --- short_spear.xml 5 Sep 2004 21:02:52 -0000 1.13 *************** *** 19,26 **** <durability><random min="30" max="40" /></durability> <weight>4.0</weight> - <tag name="resname" value="iron" /> <basescripts>equipment</basescripts> <type>1005</type> <category>Weapons\Fencing\Short Spear (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="40" /></durability> <weight>4.0</weight> <basescripts>equipment</basescripts> <type>1005</type> <category>Weapons\Fencing\Short Spear (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="40" /> + <intproperty name="speed" value="55" /> + <intproperty name="mindamage" value="10" /> + <intproperty name="maxdamage" value="13" /> </item> Index: lance.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/fencing/lance.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** lance.xml 27 Aug 2004 14:43:28 -0000 1.12 --- lance.xml 5 Sep 2004 21:02:52 -0000 1.13 *************** *** 19,26 **** <durability><random min="50" max="81" /></durability> <weight>12.0</weight> - <tag name="resname" value="iron" /> <basescripts>equipment</basescripts> <type>1005</type> <category>Weapons\Fencing\Lance (N/S)</category> </item> --- 19,31 ---- <durability><random min="50" max="81" /></durability> <weight>12.0</weight> <basescripts>equipment</basescripts> <type>1005</type> <category>Weapons\Fencing\Lance (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="95" /> + <intproperty name="speed" value="24" /> + <intproperty name="mindamage" value="17" /> + <intproperty name="maxdamage" value="18" /> </item> Index: double_bladed_staff.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/fencing/double_bladed_staff.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** double_bladed_staff.xml 27 Aug 2004 14:43:28 -0000 1.12 --- double_bladed_staff.xml 5 Sep 2004 21:02:52 -0000 1.13 *************** *** 19,26 **** <durability><random min="30" max="40" /></durability> <weight>7.0</weight> - <tag name="resname" value="iron" /> <basescripts>equipment,blades</basescripts> <type>1005</type> <category>Weapons\Fencing\Double Bladed Staff (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="40" /></durability> <weight>7.0</weight> <basescripts>equipment,blades</basescripts> <type>1005</type> <category>Weapons\Fencing\Double Bladed Staff (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="50" /> + <intproperty name="speed" value="49" /> + <intproperty name="mindamage" value="12" /> + <intproperty name="maxdamage" value="15" /> </item> Index: pitchfork.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/fencing/pitchfork.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** pitchfork.xml 27 Aug 2004 14:43:28 -0000 1.12 --- pitchfork.xml 5 Sep 2004 21:02:52 -0000 1.13 *************** *** 19,26 **** <durability><random min="30" max="41" /></durability> <weight>10.0</weight> - <tag name="resname" value="iron" /> <basescripts>equipment</basescripts> <type>1005</type> <category>Weapons\Fencing\Pitchfork (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="41" /></durability> <weight>10.0</weight> <basescripts>equipment</basescripts> <type>1005</type> <category>Weapons\Fencing\Pitchfork (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="50" /> + <intproperty name="speed" value="43" /> + <intproperty name="mindamage" value="13" /> + <intproperty name="maxdamage" value="14" /> </item> Index: spear.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/fencing/spear.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** spear.xml 27 Aug 2004 14:43:28 -0000 1.12 --- spear.xml 5 Sep 2004 21:02:52 -0000 1.13 *************** *** 19,26 **** <durability><random min="30" max="47" /></durability> <weight>7.0</weight> - <tag name="resname" value="iron" /> <basescripts>equipment</basescripts> <type>1005</type> <category>Weapons\Fencing\Spear (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="47" /></durability> <weight>7.0</weight> <basescripts>equipment</basescripts> <type>1005</type> <category>Weapons\Fencing\Spear (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="50" /> + <intproperty name="speed" value="42" /> + <intproperty name="mindamage" value="13" /> + <intproperty name="maxdamage" value="15" /> </item> Index: kryss.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/fencing/kryss.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** kryss.xml 27 Aug 2004 14:43:28 -0000 1.12 --- kryss.xml 5 Sep 2004 21:02:52 -0000 1.13 *************** *** 23,26 **** --- 23,32 ---- <type>1005</type> <category>Weapons\Fencing\Kryss (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="10" /> + <intproperty name="speed" value="53" /> + <intproperty name="mindamage" value="10" /> + <intproperty name="maxdamage" value="12" /> </item> Index: dagger.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/fencing/dagger.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** dagger.xml 27 Aug 2004 14:43:28 -0000 1.12 --- dagger.xml 5 Sep 2004 21:02:52 -0000 1.13 *************** *** 17,21 **** <sellprice>10</sellprice> <buyprice>21</buyprice> - <tag name="resname" value="iron" /> <durability><random min="30" max="39" /></durability> <weight>1.0</weight> --- 17,20 ---- *************** *** 23,26 **** --- 22,31 ---- <type>1005</type> <category>Weapons\Fencing\Dagger (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="10" /> + <intproperty name="speed" value="49" /> + <intproperty name="mindamage" value="10" /> + <intproperty name="maxdamage" value="11" /> </item> |
From: Richard M. <dr...@us...> - 2004-09-05 21:03:51
|
Update of /cvsroot/wpdev/xmlscripts/definitions/items/armory/hats In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3380/definitions/items/armory/hats Modified Files: bandana.xml bear_mask.xml bonnet.xml deer_mask.xml feathered_hat.xml floppy_hat.xml jester_hat.xml jesters_cap.xml orc_masks.xml skull_cap.xml straw_hat.xml tall_straw_hat.xml tribal_masks.xml tricorne_hat.xml wide-brim_hat.xml wizards_hat.xml Log Message: I'm so sorry for flooding y'alls inboxes... But here is the property adjustment change for weapons/armor. :) Now on to NPCs! Index: tricorne_hat.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/hats/tricorne_hat.xml,v retrieving revision 1.4 retrieving revision 1.5 diff -C2 -d -r1.4 -r1.5 *** tricorne_hat.xml 27 Aug 2004 14:43:24 -0000 1.4 --- tricorne_hat.xml 5 Sep 2004 21:02:49 -0000 1.5 *************** *** 16,20 **** <dye /> <durability><random min="20" max="25" /></durability> - <tag name='req_str' value='10' type='int' /> <buyprice>26</buyprice> <sellprice>13</sellprice> --- 16,19 ---- *************** *** 22,25 **** --- 21,30 ---- <type>1009</type> <basescripts>equipment</basescripts> + <!-- Properties --> + <intproperty name="req_strength" value="10" /> + <intproperty name="res_fire" value="5" /> + <intproperty name="res_cold" value="9" /> + <intproperty name="res_poison" value="5" /> + <intproperty name="res_energy" value="5" /> </item> Index: jester_hat.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/hats/jester_hat.xml,v retrieving revision 1.4 retrieving revision 1.5 diff -C2 -d -r1.4 -r1.5 *** jester_hat.xml 27 Aug 2004 14:43:24 -0000 1.4 --- jester_hat.xml 5 Sep 2004 21:02:49 -0000 1.5 *************** *** 18,21 **** --- 18,27 ---- <type>1009</type> <basescripts>equipment</basescripts> + <!-- Properties --> + <intproperty name="req_strength" value="10" /> + <intproperty name="res_fire" value="5" /> + <intproperty name="res_cold" value="9" /> + <intproperty name="res_poison" value="5" /> + <intproperty name="res_energy" value="5" /> </item> Index: bandana.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/hats/bandana.xml,v retrieving revision 1.5 retrieving revision 1.6 diff -C2 -d -r1.5 -r1.6 *** bandana.xml 27 Aug 2004 14:43:24 -0000 1.5 --- bandana.xml 5 Sep 2004 21:02:49 -0000 1.6 *************** *** 22,25 **** --- 22,31 ---- <type>1009</type> <basescripts>equipment</basescripts> + <!-- Properties --> + <intproperty name="req_strength" value="10" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="5" /> + <intproperty name="res_poison" value="8" /> + <intproperty name="res_energy" value="8" /> </item> Index: tall_straw_hat.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/hats/tall_straw_hat.xml,v retrieving revision 1.4 retrieving revision 1.5 diff -C2 -d -r1.4 -r1.5 *** tall_straw_hat.xml 27 Aug 2004 14:43:24 -0000 1.4 --- tall_straw_hat.xml 5 Sep 2004 21:02:49 -0000 1.5 *************** *** 21,24 **** --- 21,30 ---- <type>1009</type> <basescripts>equipment</basescripts> + <!-- Properties --> + <intproperty name="req_strength" value="10" /> + <intproperty name="res_fire" value="5" /> + <intproperty name="res_cold" value="9" /> + <intproperty name="res_poison" value="5" /> + <intproperty name="res_energy" value="5" /> </item> Index: wide-brim_hat.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/hats/wide-brim_hat.xml,v retrieving revision 1.4 retrieving revision 1.5 diff -C2 -d -r1.4 -r1.5 *** wide-brim_hat.xml 27 Aug 2004 14:43:24 -0000 1.4 --- wide-brim_hat.xml 5 Sep 2004 21:02:49 -0000 1.5 *************** *** 21,24 **** --- 21,30 ---- <type>1009</type> <basescripts>equipment</basescripts> + <!-- Properties --> + <intproperty name="req_strength" value="10" /> + <intproperty name="res_fire" value="5" /> + <intproperty name="res_cold" value="9" /> + <intproperty name="res_poison" value="5" /> + <intproperty name="res_energy" value="5" /> </item> Index: bear_mask.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/hats/bear_mask.xml,v retrieving revision 1.6 retrieving revision 1.7 diff -C2 -d -r1.6 -r1.7 *** bear_mask.xml 27 Aug 2004 14:43:24 -0000 1.6 --- bear_mask.xml 5 Sep 2004 21:02:49 -0000 1.7 *************** *** 20,23 **** --- 20,30 ---- <type>1009</type> <basescripts>equipment</basescripts> + <!-- Properties --> + <intproperty name="req_strength" value="10" /> + <intproperty name="res_physical" value="5" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="8" /> + <intproperty name="res_poison" value="4" /> + <intproperty name="res_energy" value="4" /> </item> Index: bonnet.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/hats/bonnet.xml,v retrieving revision 1.4 retrieving revision 1.5 diff -C2 -d -r1.4 -r1.5 *** bonnet.xml 27 Aug 2004 14:43:24 -0000 1.4 --- bonnet.xml 5 Sep 2004 21:02:49 -0000 1.5 *************** *** 21,24 **** --- 21,30 ---- <type>1009</type> <basescripts>equipment</basescripts> + <!-- Properties --> + <intproperty name="req_strength" value="10" /> + <intproperty name="res_fire" value="5" /> + <intproperty name="res_cold" value="9" /> + <intproperty name="res_poison" value="5" /> + <intproperty name="res_energy" value="5" /> </item> Index: deer_mask.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/hats/deer_mask.xml,v retrieving revision 1.6 retrieving revision 1.7 diff -C2 -d -r1.6 -r1.7 *** deer_mask.xml 27 Aug 2004 14:43:24 -0000 1.6 --- deer_mask.xml 5 Sep 2004 21:02:49 -0000 1.7 *************** *** 19,22 **** --- 19,29 ---- <type>1009</type> <basescripts>equipment</basescripts> + <!-- Properties --> + <intproperty name="req_strength" value="10" /> + <intproperty name="res_physical" value="2" /> + <intproperty name="res_fire" value="6" /> + <intproperty name="res_cold" value="8" /> + <intproperty name="res_poison" value="1" /> + <intproperty name="res_energy" value="7" /> </item> Index: feathered_hat.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/hats/feathered_hat.xml,v retrieving revision 1.4 retrieving revision 1.5 diff -C2 -d -r1.4 -r1.5 *** feathered_hat.xml 27 Aug 2004 14:43:24 -0000 1.4 --- feathered_hat.xml 5 Sep 2004 21:02:49 -0000 1.5 *************** *** 21,24 **** --- 21,30 ---- <type>1009</type> <basescripts>equipment</basescripts> + <!-- Properties --> + <intproperty name="req_strength" value="10" /> + <intproperty name="res_fire" value="5" /> + <intproperty name="res_cold" value="9" /> + <intproperty name="res_poison" value="5" /> + <intproperty name="res_energy" value="5" /> </item> Index: straw_hat.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/hats/straw_hat.xml,v retrieving revision 1.4 retrieving revision 1.5 diff -C2 -d -r1.4 -r1.5 *** straw_hat.xml 27 Aug 2004 14:43:24 -0000 1.4 --- straw_hat.xml 5 Sep 2004 21:02:49 -0000 1.5 *************** *** 21,24 **** --- 21,30 ---- <type>1009</type> <basescripts>equipment</basescripts> + <!-- Properties --> + <intproperty name="req_strength" value="10" /> + <intproperty name="res_fire" value="5" /> + <intproperty name="res_cold" value="9" /> + <intproperty name="res_poison" value="5" /> + <intproperty name="res_energy" value="5" /> </item> Index: wizards_hat.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/hats/wizards_hat.xml,v retrieving revision 1.4 retrieving revision 1.5 diff -C2 -d -r1.4 -r1.5 *** wizards_hat.xml 27 Aug 2004 14:43:24 -0000 1.4 --- wizards_hat.xml 5 Sep 2004 21:02:49 -0000 1.5 *************** *** 21,24 **** --- 21,30 ---- <type>1009</type> <basescripts>equipment</basescripts> + <!-- Properties --> + <intproperty name="req_strength" value="10" /> + <intproperty name="res_fire" value="5" /> + <intproperty name="res_cold" value="9" /> + <intproperty name="res_poison" value="5" /> + <intproperty name="res_energy" value="5" /> </item> Index: jesters_cap.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/hats/jesters_cap.xml,v retrieving revision 1.4 retrieving revision 1.5 diff -C2 -d -r1.4 -r1.5 *** jesters_cap.xml 27 Aug 2004 14:43:24 -0000 1.4 --- jesters_cap.xml 5 Sep 2004 21:02:49 -0000 1.5 *************** *** 21,24 **** --- 21,30 ---- <type>1009</type> <basescripts>equipment</basescripts> + <!-- Properties --> + <intproperty name="req_strength" value="10" /> + <intproperty name="res_fire" value="5" /> + <intproperty name="res_cold" value="9" /> + <intproperty name="res_poison" value="5" /> + <intproperty name="res_energy" value="5" /> </item> Index: orc_masks.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/hats/orc_masks.xml,v retrieving revision 1.5 retrieving revision 1.6 diff -C2 -d -r1.5 -r1.6 *** orc_masks.xml 27 Aug 2004 14:43:24 -0000 1.5 --- orc_masks.xml 5 Sep 2004 21:02:49 -0000 1.6 *************** *** 18,21 **** --- 18,28 ---- <type>1009</type> <basescripts>equipment</basescripts> + <!-- Properties --> + <intproperty name="req_strength" value="10" /> + <intproperty name="res_physical" value="1" /> + <intproperty name="res_fire" value="1" /> + <intproperty name="res_cold" value="7" /> + <intproperty name="res_poison" value="7" /> + <intproperty name="res_energy" value="8" /> </item> Index: floppy_hat.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/hats/floppy_hat.xml,v retrieving revision 1.5 retrieving revision 1.6 diff -C2 -d -r1.5 -r1.6 *** floppy_hat.xml 27 Aug 2004 14:43:24 -0000 1.5 --- floppy_hat.xml 5 Sep 2004 21:02:49 -0000 1.6 *************** *** 21,24 **** --- 21,30 ---- <type>1009</type> <basescripts>equipment</basescripts> + <!-- Properties --> + <intproperty name="req_strength" value="10" /> + <intproperty name="res_fire" value="5" /> + <intproperty name="res_cold" value="9" /> + <intproperty name="res_poison" value="5" /> + <intproperty name="res_energy" value="5" /> </item> Index: skull_cap.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/hats/skull_cap.xml,v retrieving revision 1.5 retrieving revision 1.6 diff -C2 -d -r1.5 -r1.6 *** skull_cap.xml 27 Aug 2004 14:43:24 -0000 1.5 --- skull_cap.xml 5 Sep 2004 21:02:49 -0000 1.6 *************** *** 15,18 **** --- 15,24 ---- <type>1009</type> <basescripts>equipment</basescripts> + <!-- Properties --> + <intproperty name="req_strength" value="10" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="5" /> + <intproperty name="res_poison" value="8" /> + <intproperty name="res_energy" value="8" /> </item> Index: tribal_masks.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/hats/tribal_masks.xml,v retrieving revision 1.5 retrieving revision 1.6 diff -C2 -d -r1.5 -r1.6 *** tribal_masks.xml 27 Aug 2004 14:43:24 -0000 1.5 --- tribal_masks.xml 5 Sep 2004 21:02:49 -0000 1.6 *************** *** 18,21 **** --- 18,27 ---- <type>1009</type> <basescripts>equipment</basescripts> + <!-- Properties --> + <intproperty name="req_strength" value="10" /> + <intproperty name="res_physical" value="6" /> + <intproperty name="res_fire" value="9" /> + <intproperty name="res_poison" value="4" /> + <intproperty name="res_energy" value="5" /> </item> *************** *** 36,39 **** --- 42,51 ---- <type>1009</type> <basescripts>equipment</basescripts> + <!-- Properties --> + <intproperty name="req_strength" value="10" /> + <intproperty name="res_physical" value="3" /> + <intproperty name="res_cold" value="6" /> + <intproperty name="res_poison" value="10" /> + <intproperty name="res_energy" value="5" /> </item> |
From: Richard M. <dr...@us...> - 2004-09-05 21:03:48
|
Update of /cvsroot/wpdev/xmlscripts/definitions/items/armory/plate In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3380/definitions/items/armory/plate Modified Files: female_plate_armor.xml plate_helm.xml platemail.xml platemail_arms.xml platemail_gloves.xml platemail_gorget.xml platemail_legs.xml Log Message: I'm so sorry for flooding y'alls inboxes... But here is the property adjustment change for weapons/armor. :) Now on to NPCs! Index: platemail_legs.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/plate/platemail_legs.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** platemail_legs.xml 27 Aug 2004 14:43:24 -0000 1.13 --- platemail_legs.xml 5 Sep 2004 21:02:50 -0000 1.14 *************** *** 15,19 **** <nodye /> <durability><random min="60" max="100" /></durability> - <tag name="resname" value="iron" /> <restock>10</restock> <smelt>16</smelt> --- 15,18 ---- *************** *** 24,27 **** --- 23,34 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Platemail\Legs (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="90" /> + <intproperty name="res_physical" value="5" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="2" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="2" /> </item> Index: platemail.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/plate/platemail.xml,v retrieving revision 1.14 retrieving revision 1.15 diff -C2 -d -r1.14 -r1.15 *** platemail.xml 27 Aug 2004 14:43:24 -0000 1.14 --- platemail.xml 5 Sep 2004 21:02:50 -0000 1.15 *************** *** 15,19 **** <nodye /> <durability><random min="60" max="100" /></durability> - <tag name="resname" value="iron" /> <restock>10</restock> <smelt>20</smelt> --- 15,18 ---- *************** *** 24,27 **** --- 23,34 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Platemail\Male Armor (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="95" /> + <intproperty name="res_physical" value="5" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="2" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="2" /> </item> Index: platemail_arms.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/plate/platemail_arms.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** platemail_arms.xml 27 Aug 2004 14:43:24 -0000 1.13 --- platemail_arms.xml 5 Sep 2004 21:02:50 -0000 1.14 *************** *** 24,27 **** --- 24,35 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Platemail\Arms (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="80" /> + <intproperty name="res_physical" value="5" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="2" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="2" /> </item> Index: platemail_gloves.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/plate/platemail_gloves.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** platemail_gloves.xml 27 Aug 2004 14:43:24 -0000 1.13 --- platemail_gloves.xml 5 Sep 2004 21:02:50 -0000 1.14 *************** *** 15,19 **** <nodye /> <durability><random min="60" max="100" /></durability> - <tag name="resname" value="iron" /> <restock>10</restock> <smelt>9</smelt> --- 15,18 ---- *************** *** 24,27 **** --- 23,34 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Platemail\Gloves (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="70" /> + <intproperty name="res_physical" value="5" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="2" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="2" /> </item> Index: female_plate_armor.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/plate/female_plate_armor.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** female_plate_armor.xml 27 Aug 2004 14:43:24 -0000 1.13 --- female_plate_armor.xml 5 Sep 2004 21:02:50 -0000 1.14 *************** *** 15,19 **** <nodye /> <durability><random min="51" max="65" /></durability> - <tag name="resname" value="iron" /> <restock>10</restock> <smelt>16</smelt> --- 15,18 ---- *************** *** 24,27 **** --- 23,34 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Platemail\Female Armor (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="95" /> + <intproperty name="res_physical" value="5" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="2" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="2" /> </item> Index: plate_helm.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/plate/plate_helm.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** plate_helm.xml 27 Aug 2004 14:43:24 -0000 1.13 --- plate_helm.xml 5 Sep 2004 21:02:50 -0000 1.14 *************** *** 15,19 **** <nodye /> <durability><random min="50" max="65" /></durability> - <tag name="resname" value="iron" /> <restock>10</restock> <smelt>12</smelt> --- 15,18 ---- *************** *** 24,27 **** --- 23,34 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Platemail\Helm (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="60" /> + <intproperty name="res_physical" value="5" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="2" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="2" /> </item> Index: platemail_gorget.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/plate/platemail_gorget.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** platemail_gorget.xml 27 Aug 2004 14:43:24 -0000 1.12 --- platemail_gorget.xml 5 Sep 2004 21:02:50 -0000 1.13 *************** *** 24,27 **** --- 24,35 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Platemail\Gorget</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="45" /> + <intproperty name="res_physical" value="5" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="2" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="2" /> </item> |
From: Richard M. <dr...@us...> - 2004-09-05 21:03:48
|
Update of /cvsroot/wpdev/xmlscripts/definitions/items/armory/studded In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3380/definitions/items/armory/studded Modified Files: studded_armor.xml studded_bustier.xml studded_gloves.xml studded_gorget.xml studded_leggings.xml studded_sleeves.xml studded_tunic.xml Log Message: I'm so sorry for flooding y'alls inboxes... But here is the property adjustment change for weapons/armor. :) Now on to NPCs! Index: studded_bustier.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/studded/studded_bustier.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** studded_bustier.xml 27 Aug 2004 14:43:25 -0000 1.12 --- studded_bustier.xml 5 Sep 2004 21:02:51 -0000 1.13 *************** *** 15,19 **** <nodye /> <durability><random min="35" max="45" /></durability> - <tag name="resname" value="leather" /> <restock>10</restock> <weight>1.0</weight> --- 15,18 ---- *************** *** 23,26 **** --- 22,33 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Studded Leather\Bustier (N/S)</category> + <!-- Properties --> + <tag name="resname" value="leather" /> + <intproperty name="req_strength" value="35" /> + <intproperty name="res_physical" value="2" /> + <intproperty name="res_fire" value="4" /> + <intproperty name="res_cold" value="3" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="4" /> </item> Index: studded_gloves.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/studded/studded_gloves.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** studded_gloves.xml 27 Aug 2004 14:43:25 -0000 1.12 --- studded_gloves.xml 5 Sep 2004 21:02:51 -0000 1.13 *************** *** 15,19 **** <nodye /> <durability><random min="35" max="45" /></durability> - <tag name="resname" value="leather" /> <restock>10</restock> <weight>1.0</weight> --- 15,18 ---- *************** *** 23,26 **** --- 22,33 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Studded Leather\Gloves (N/S)</category> + <!-- Properties --> + <tag name="resname" value="leather" /> + <intproperty name="req_strength" value="25" /> + <intproperty name="res_physical" value="2" /> + <intproperty name="res_fire" value="4" /> + <intproperty name="res_cold" value="3" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="4" /> </item> Index: studded_armor.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/studded/studded_armor.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** studded_armor.xml 27 Aug 2004 14:43:25 -0000 1.13 --- studded_armor.xml 5 Sep 2004 21:02:51 -0000 1.14 *************** *** 15,19 **** <nodye /> <durability><random min="35" max="45" /></durability> - <tag name="resname" value="leather" /> <restock>10</restock> <weight>6.0</weight> --- 15,18 ---- *************** *** 23,26 **** --- 22,33 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Studded Leather\Female Armor (N/S)</category> + <!-- Properties --> + <tag name="resname" value="leather" /> + <intproperty name="req_strength" value="35" /> + <intproperty name="res_physical" value="2" /> + <intproperty name="res_fire" value="4" /> + <intproperty name="res_cold" value="3" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="4" /> </item> Index: studded_tunic.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/studded/studded_tunic.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** studded_tunic.xml 27 Aug 2004 14:43:25 -0000 1.12 --- studded_tunic.xml 5 Sep 2004 21:02:51 -0000 1.13 *************** *** 15,19 **** <nodye /> <durability><random min="35" max="45" /></durability> - <tag name="resname" value="leather" /> <restock>10</restock> <weight>5.0</weight> --- 15,18 ---- *************** *** 23,26 **** --- 22,33 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Studded Leather\Tunic (N/S)</category> + <!-- Properties --> + <tag name="resname" value="leather" /> + <intproperty name="req_strength" value="35" /> + <intproperty name="res_physical" value="2" /> + <intproperty name="res_fire" value="4" /> + <intproperty name="res_cold" value="3" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="4" /> </item> Index: studded_gorget.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/studded/studded_gorget.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** studded_gorget.xml 27 Aug 2004 14:43:25 -0000 1.12 --- studded_gorget.xml 5 Sep 2004 21:02:51 -0000 1.13 *************** *** 15,19 **** <nodye /> <durability><random min="35" max="45" /></durability> - <tag name="resname" value="leather" /> <restock>10</restock> <weight>1.0</weight> --- 15,18 ---- *************** *** 23,26 **** --- 22,33 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Studded Leather\Gorget</category> + <!-- Properties --> + <tag name="resname" value="leather" /> + <intproperty name="req_strength" value="25" /> + <intproperty name="res_physical" value="2" /> + <intproperty name="res_fire" value="4" /> + <intproperty name="res_cold" value="3" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="4" /> </item> Index: studded_sleeves.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/studded/studded_sleeves.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** studded_sleeves.xml 27 Aug 2004 14:43:25 -0000 1.12 --- studded_sleeves.xml 5 Sep 2004 21:02:51 -0000 1.13 *************** *** 15,19 **** <nodye /> <durability><random min="35" max="44" /></durability> - <tag name="resname" value="leather" /> <restock>10</restock> <weight>4.0</weight> --- 15,18 ---- *************** *** 23,26 **** --- 22,33 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Studded Leather\Sleeves (N/S)</category> + <!-- Properties --> + <tag name="resname" value="leather" /> + <intproperty name="req_strength" value="25" /> + <intproperty name="res_physical" value="2" /> + <intproperty name="res_fire" value="4" /> + <intproperty name="res_cold" value="3" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="4" /> </item> Index: studded_leggings.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/studded/studded_leggings.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** studded_leggings.xml 27 Aug 2004 14:43:25 -0000 1.12 --- studded_leggings.xml 5 Sep 2004 21:02:51 -0000 1.13 *************** *** 15,19 **** <nodye /> <durability><random min="35" max="45" /></durability> - <tag name="resname" value="leather" /> <restock>10</restock> <weight>3.0</weight> --- 15,18 ---- *************** *** 23,26 **** --- 22,33 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Studded Leather\Leggings (N/S)</category> + <!-- Properties --> + <tag name="resname" value="leather" /> + <intproperty name="req_strength" value="35" /> + <intproperty name="res_physical" value="2" /> + <intproperty name="res_fire" value="4" /> + <intproperty name="res_cold" value="3" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="4" /> </item> |
From: Richard M. <dr...@us...> - 2004-09-05 21:03:48
|
Update of /cvsroot/wpdev/xmlscripts/definitions/items/armory/helmets In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3380/definitions/items/armory/helmets Modified Files: bascinet.xml close_helmet.xml helmet.xml kabuto.xml nose_helm.xml orc_helm.xml Log Message: I'm so sorry for flooding y'alls inboxes... But here is the property adjustment change for weapons/armor. :) Now on to NPCs! Index: nose_helm.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/helmets/nose_helm.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** nose_helm.xml 27 Aug 2004 14:43:24 -0000 1.13 --- nose_helm.xml 5 Sep 2004 21:02:50 -0000 1.14 *************** *** 15,19 **** <nodye /> <durability><random min="45" max="60" /></durability> - <tag name="resname" value="iron" /> <restock>10</restock> <smelt>12</smelt> --- 15,18 ---- *************** *** 24,27 **** --- 23,34 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Helmets\Nose Helm (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="55" /> + <intproperty name="res_physical" value="4" /> + <intproperty name="res_fire" value="1" /> + <intproperty name="res_cold" value="4" /> + <intproperty name="res_poison" value="4" /> + <intproperty name="res_energy" value="2" /> </item> Index: close_helmet.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/helmets/close_helmet.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** close_helmet.xml 27 Aug 2004 14:43:24 -0000 1.13 --- close_helmet.xml 5 Sep 2004 21:02:50 -0000 1.14 *************** *** 16,20 **** <nodye /> <durability><random min="45" max="60" /></durability> - <tag name="resname" value="iron" /> <restock>10</restock> <smelt>12</smelt> --- 16,19 ---- *************** *** 25,28 **** --- 24,35 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Helmets\Close Helm (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="55" /> + <intproperty name="res_physical" value="3" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="3" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="3" /> </item> Index: helmet.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/helmets/helmet.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** helmet.xml 27 Aug 2004 14:43:24 -0000 1.13 --- helmet.xml 5 Sep 2004 21:02:50 -0000 1.14 *************** *** 15,19 **** <nodye /> <durability><random min="45" max="60" /></durability> - <tag name="resname" value="iron" /> <restock>10</restock> <smelt>12</smelt> --- 15,18 ---- *************** *** 24,27 **** --- 23,34 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Helmets\Normal Helm (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="45" /> + <intproperty name="res_physical" value="2" /> + <intproperty name="res_fire" value="4" /> + <intproperty name="res_cold" value="4" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="2" /> </item> Index: bascinet.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/helmets/bascinet.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** bascinet.xml 27 Aug 2004 14:43:24 -0000 1.13 --- bascinet.xml 5 Sep 2004 21:02:50 -0000 1.14 *************** *** 15,19 **** <nodye /> <durability><random min="40" max="50" /></durability> - <tag name="resname" value="iron" /> <restock>10</restock> <smelt>12</smelt> --- 15,18 ---- *************** *** 24,27 **** --- 23,34 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Helmets\Bascinet (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="40" /> + <intproperty name="res_physical" value="7" /> + <intproperty name="res_fire" value="2" /> + <intproperty name="res_cold" value="2" /> + <intproperty name="res_poison" value="2" /> + <intproperty name="res_energy" value="2" /> </item> Index: orc_helm.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/helmets/orc_helm.xml,v retrieving revision 1.11 retrieving revision 1.12 diff -C2 -d -r1.11 -r1.12 *** orc_helm.xml 27 Aug 2004 14:43:24 -0000 1.11 --- orc_helm.xml 5 Sep 2004 21:02:50 -0000 1.12 *************** *** 23,26 **** --- 23,34 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Helmets\Orc Helm (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="30" /> + <intproperty name="res_physical" value="3" /> + <intproperty name="res_fire" value="1" /> + <intproperty name="res_cold" value="3" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="5" /> </item> Index: kabuto.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/helmets/kabuto.xml,v retrieving revision 1.4 retrieving revision 1.5 diff -C2 -d -r1.4 -r1.5 *** kabuto.xml 27 Aug 2004 14:43:24 -0000 1.4 --- kabuto.xml 5 Sep 2004 21:02:50 -0000 1.5 *************** *** 16,20 **** <nodye /> <durability><random min="40" max="50" /></durability> - <tag name="resname" value="iron" /> <restock>10</restock> <smelt>12</smelt> --- 16,19 ---- *************** *** 25,28 **** --- 24,35 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Helmets\Kabuto (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="45" /> + <intproperty name="res_physical" value="4" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="4" /> + <intproperty name="res_poison" value="5" /> + <intproperty name="res_energy" value="6" /> </item> |
From: Richard M. <dr...@us...> - 2004-09-05 21:03:48
|
Update of /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/archery In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3380/definitions/items/weaponry/archery Modified Files: bow.xml composite_bow.xml crossbow.xml heavy_crossbow.xml repeating_crossbow.xml Log Message: I'm so sorry for flooding y'alls inboxes... But here is the property adjustment change for weapons/armor. :) Now on to NPCs! Index: heavy_crossbow.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/archery/heavy_crossbow.xml,v retrieving revision 1.11 retrieving revision 1.12 diff -C2 -d -r1.11 -r1.12 *** heavy_crossbow.xml 27 Aug 2004 14:43:28 -0000 1.11 --- heavy_crossbow.xml 5 Sep 2004 21:02:51 -0000 1.12 *************** *** 18,22 **** <sellprice>26</sellprice> <buyprice>53</buyprice> - <tag name="range" value="12" type="int" /> <durability><random min="30" max="55" /></durability> <weight>9.0</weight> --- 18,21 ---- *************** *** 24,27 **** --- 23,32 ---- <type>1007</type> <category>Weapons\Bows\Heavy Crossbow (N/S)</category> + <!-- Properties --> + <intproperty name="req_strength" value="80" /> + <intproperty name="speed" value="22" /> + <intproperty name="range" value="12" /> + <intproperty name="mindamage" value="19" /> + <intproperty name="maxdamage" value="20" /> </item> Index: composite_bow.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/archery/composite_bow.xml,v retrieving revision 1.11 retrieving revision 1.12 diff -C2 -d -r1.11 -r1.12 *** composite_bow.xml 27 Aug 2004 14:43:28 -0000 1.11 --- composite_bow.xml 5 Sep 2004 21:02:51 -0000 1.12 *************** *** 18,22 **** <sellprice>28</sellprice> <buyprice>56</buyprice> - <tag name="range" value="12" type="int" /> <durability><random min="30" max="70" /></durability> <weight>7.0</weight> --- 18,21 ---- *************** *** 24,27 **** --- 23,32 ---- <type>1006</type> <category>Weapons\Bows\Composite Bow (N/S)</category> + <!-- Properties --> + <intproperty name="req_strength" value="45" /> + <intproperty name="speed" value="25" /> + <intproperty name="range" value="12" /> + <intproperty name="mindamage" value="15" /> + <intproperty name="maxdamage" value="17" /> </item> Index: repeating_crossbow.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/archery/repeating_crossbow.xml,v retrieving revision 1.11 retrieving revision 1.12 diff -C2 -d -r1.11 -r1.12 *** repeating_crossbow.xml 27 Aug 2004 14:43:28 -0000 1.11 --- repeating_crossbow.xml 5 Sep 2004 21:02:51 -0000 1.12 *************** *** 18,22 **** <sellprice>25</sellprice> <buyprice>50</buyprice> - <tag name="range" value="12" type="int" /> <durability><random min="30" max="49" /></durability> <weight>7.0</weight> --- 18,21 ---- *************** *** 24,27 **** --- 23,32 ---- <type>1007</type> <category>Weapons\Bows\Repeating Crossbow (N/S)</category> + <!-- Properties --> + <intproperty name="req_strength" value="30" /> + <intproperty name="speed" value="41" /> + <intproperty name="range" value="12" /> + <intproperty name="mindamage" value="30" /> + <intproperty name="maxdamage" value="49" /> </item> Index: bow.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/archery/bow.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** bow.xml 27 Aug 2004 14:43:28 -0000 1.12 --- bow.xml 5 Sep 2004 21:02:51 -0000 1.13 *************** *** 17,21 **** <sellprice>18</sellprice> <buyprice>36</buyprice> - <tag name="range" value="12" type="int" /> <durability><random min="30" max="50" /></durability> <weight>7.0</weight> --- 17,20 ---- *************** *** 23,26 **** --- 22,31 ---- <type>1006</type> <category>Weapons\Bows\Bow (N/S)</category> + <!-- Properties --> + <intproperty name="req_strength" value="30" /> + <intproperty name="range" value="12" /> + <intproperty name="speed" value="25" /> + <intproperty name="mindamage" value="16" /> + <intproperty name="maxdamage" value="18" /> </item> Index: crossbow.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/archery/crossbow.xml,v retrieving revision 1.11 retrieving revision 1.12 diff -C2 -d -r1.11 -r1.12 *** crossbow.xml 27 Aug 2004 14:43:28 -0000 1.11 --- crossbow.xml 5 Sep 2004 21:02:51 -0000 1.12 *************** *** 18,22 **** <sellprice>23</sellprice> <buyprice>46</buyprice> - <tag name="range" value="12" type="int" /> <durability><random min="30" max="51" /></durability> <weight>7.0</weight> --- 18,21 ---- *************** *** 24,27 **** --- 23,32 ---- <type>1007</type> <category>Weapons\Bows\Crossbow (N/S)</category> + <!-- Properties --> + <intproperty name="req_strength" value="35" /> + <intproperty name="speed" value="24" /> + <intproperty name="range" value="12" /> + <intproperty name="mindamage" value="18" /> + <intproperty name="maxdamage" value="20" /> </item> |
From: Richard M. <dr...@us...> - 2004-09-05 21:03:30
|
Update of /cvsroot/wpdev/xmlscripts/definitions/items/armory/chain In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3380/definitions/items/armory/chain Modified Files: chain_coif.xml chain_leggings.xml chain_tunic.xml Log Message: I'm so sorry for flooding y'alls inboxes... But here is the property adjustment change for weapons/armor. :) Now on to NPCs! Index: chain_coif.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/chain/chain_coif.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** chain_coif.xml 27 Aug 2004 14:43:23 -0000 1.12 --- chain_coif.xml 5 Sep 2004 21:02:49 -0000 1.13 *************** *** 15,19 **** <nodye /> <durability><random min="45" max="60" /></durability> - <tag name="resname" value="iron" /> <restock>10</restock> <smelt>8</smelt> --- 15,18 ---- *************** *** 24,27 **** --- 23,34 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Chainmail\Coif NS</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="60" /> + <intproperty name="res_physical" value="4" /> + <intproperty name="res_fire" value="4" /> + <intproperty name="res_cold" value="4" /> + <intproperty name="res_poison" value="1" /> + <intproperty name="res_energy" value="2" /> </item> Index: chain_tunic.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/chain/chain_tunic.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** chain_tunic.xml 27 Aug 2004 14:43:23 -0000 1.12 --- chain_tunic.xml 5 Sep 2004 21:02:49 -0000 1.13 *************** *** 15,19 **** <nodye /> <durability><random min="45" max="60" /></durability> - <tag name="resname" value="iron" /> <restock>10</restock> <smelt>14</smelt> --- 15,18 ---- *************** *** 23,26 **** --- 22,33 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Chainmail\Tunic NS</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="60" /> + <intproperty name="res_physical" value="4" /> + <intproperty name="res_fire" value="4" /> + <intproperty name="res_cold" value="4" /> + <intproperty name="res_poison" value="1" /> + <intproperty name="res_energy" value="2" /> </item> Index: chain_leggings.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/chain/chain_leggings.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** chain_leggings.xml 27 Aug 2004 14:43:23 -0000 1.12 --- chain_leggings.xml 5 Sep 2004 21:02:49 -0000 1.13 *************** *** 15,19 **** <nodye /> <durability><random min="45" max="60" /></durability> - <tag name="resname" value="iron" /> <restock>10</restock> <smelt>14</smelt> --- 15,18 ---- *************** *** 24,27 **** --- 23,34 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Chainmail\Leggings (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="60" /> + <intproperty name="res_physical" value="4" /> + <intproperty name="res_fire" value="4" /> + <intproperty name="res_cold" value="4" /> + <intproperty name="res_poison" value="1" /> + <intproperty name="res_energy" value="2" /> </item> |
From: Richard M. <dr...@us...> - 2004-09-05 21:03:30
|
Update of /cvsroot/wpdev/xmlscripts/definitions/items/armory/dragon In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3380/definitions/items/armory/dragon Modified Files: dragon_breastplate.xml dragon_gloves.xml dragon_helm.xml dragon_leggings.xml dragon_sleeves.xml Log Message: I'm so sorry for flooding y'alls inboxes... But here is the property adjustment change for weapons/armor. :) Now on to NPCs! Index: dragon_breastplate.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/dragon/dragon_breastplate.xml,v retrieving revision 1.5 retrieving revision 1.6 diff -C2 -d -r1.5 -r1.6 *** dragon_breastplate.xml 27 Aug 2004 14:43:23 -0000 1.5 --- dragon_breastplate.xml 5 Sep 2004 21:02:49 -0000 1.6 *************** *** 15,19 **** <nodye /> <durability><random min="60" max="100" /></durability> - <tag name="resname" value="iron" /> <smelt>20</smelt> <weight>10.0</weight> --- 15,18 ---- *************** *** 21,24 **** --- 20,31 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Dragon\Dragon Breastplate 1</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="95" /> + <intproperty name="res_physical" value="3" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="3" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="3" /> </item> Index: dragon_helm.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/dragon/dragon_helm.xml,v retrieving revision 1.5 retrieving revision 1.6 diff -C2 -d -r1.5 -r1.6 *** dragon_helm.xml 27 Aug 2004 14:43:23 -0000 1.5 --- dragon_helm.xml 5 Sep 2004 21:02:49 -0000 1.6 *************** *** 15,19 **** <nodye /> <durability><random min="50" max="65" /></durability> - <tag name="resname" value="iron" /> <smelt>12</smelt> <weight>7.0</weight> --- 15,18 ---- *************** *** 21,24 **** --- 20,31 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Dragon\Dragon Helm 1</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="60" /> + <intproperty name="res_physical" value="3" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="3" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="3" /> </item> Index: dragon_sleeves.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/dragon/dragon_sleeves.xml,v retrieving revision 1.5 retrieving revision 1.6 diff -C2 -d -r1.5 -r1.6 *** dragon_sleeves.xml 27 Aug 2004 14:43:23 -0000 1.5 --- dragon_sleeves.xml 5 Sep 2004 21:02:49 -0000 1.6 *************** *** 15,19 **** <nodye /> <durability><random min="60" max="100" /></durability> - <tag name="resname" value="iron" /> <smelt>14</smelt> <weight>5.0</weight> --- 15,18 ---- *************** *** 21,24 **** --- 20,31 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Dragon\Dragon Sleeves 1</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="80" /> + <intproperty name="res_physical" value="3" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="3" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="3" /> </item> Index: dragon_gloves.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/dragon/dragon_gloves.xml,v retrieving revision 1.5 retrieving revision 1.6 diff -C2 -d -r1.5 -r1.6 *** dragon_gloves.xml 27 Aug 2004 14:43:23 -0000 1.5 --- dragon_gloves.xml 5 Sep 2004 21:02:49 -0000 1.6 *************** *** 15,19 **** <nodye /> <durability><random min="60" max="100" /></durability> - <tag name="resname" value="iron" /> <smelt>9</smelt> <weight>2.0</weight> --- 15,18 ---- *************** *** 21,24 **** --- 20,31 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Dragon\Dragon Gloves 1</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="70" /> + <intproperty name="res_physical" value="3" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="3" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="3" /> </item> Index: dragon_leggings.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/dragon/dragon_leggings.xml,v retrieving revision 1.5 retrieving revision 1.6 diff -C2 -d -r1.5 -r1.6 *** dragon_leggings.xml 27 Aug 2004 14:43:23 -0000 1.5 --- dragon_leggings.xml 5 Sep 2004 21:02:49 -0000 1.6 *************** *** 15,19 **** <nodye /> <durability><random min="60" max="100" /></durability> - <tag name="resname" value="iron" /> <smelt>16</smelt> <weight>7.0</weight> --- 15,18 ---- *************** *** 21,24 **** --- 20,31 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Dragon\Dragon Leggings 1</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="90" /> + <intproperty name="res_physical" value="3" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="3" /> + <intproperty name="res_poison" value="3" /> + <intproperty name="res_energy" value="3" /> </item> |
From: Richard M. <dr...@us...> - 2004-09-05 21:03:30
|
Update of /cvsroot/wpdev/xmlscripts/definitions/items/armory/bone In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3380/definitions/items/armory/bone Modified Files: bone_armor.xml bone_arms.xml bone_gloves.xml bone_helm.xml bone_leggings.xml Log Message: I'm so sorry for flooding y'alls inboxes... But here is the property adjustment change for weapons/armor. :) Now on to NPCs! Index: bone_arms.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/bone/bone_arms.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** bone_arms.xml 27 Aug 2004 14:43:23 -0000 1.12 --- bone_arms.xml 5 Sep 2004 21:02:48 -0000 1.13 *************** *** 18,25 **** <weight>1</weight> <value>0</value> - <tag name="resname" value="leather" /> <type>1009</type> <basescripts>equipment</basescripts> <category>Armor\Base\Bone\Bone Arms (N/S)</category> </item> --- 18,32 ---- <weight>1</weight> <value>0</value> <type>1009</type> <basescripts>equipment</basescripts> <category>Armor\Base\Bone\Bone Arms (N/S)</category> + <!-- Properties --> + <tag name="resname" value="leather" /> + <intproperty name="req_strength" value="55" /> + <intproperty name="res_physical" value="3" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="4" /> + <intproperty name="res_poison" value="2" /> + <intproperty name="res_energy" value="4" /> </item> Index: bone_gloves.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/bone/bone_gloves.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** bone_gloves.xml 27 Aug 2004 14:43:23 -0000 1.12 --- bone_gloves.xml 5 Sep 2004 21:02:48 -0000 1.13 *************** *** 15,19 **** <nodye /> <durability><random min="25" max="30" /></durability> - <tag name="resname" value="leather" /> <restock>10</restock> <weight>2</weight> --- 15,18 ---- *************** *** 22,25 **** --- 21,32 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Bone\Bone Gloves (N/S)</category> + <!-- Properties --> + <tag name="resname" value="leather" /> + <intproperty name="req_strength" value="55" /> + <intproperty name="res_physical" value="3" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="4" /> + <intproperty name="res_poison" value="2" /> + <intproperty name="res_energy" value="4" /> </item> Index: bone_armor.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/bone/bone_armor.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** bone_armor.xml 27 Aug 2004 14:43:23 -0000 1.12 --- bone_armor.xml 5 Sep 2004 21:02:48 -0000 1.13 *************** *** 15,19 **** <nodye /> <durability><random min="26" max="30" /></durability> - <tag name="resname" value="leather" /> <restock>10</restock> <weight>6</weight> --- 15,18 ---- *************** *** 22,25 **** --- 21,32 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Bone\Bone Armor (N/S)</category> + <!-- Properties --> + <tag name="resname" value="leather" /> + <intproperty name="req_strength" value="60" /> + <intproperty name="res_physical" value="3" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="4" /> + <intproperty name="res_poison" value="2" /> + <intproperty name="res_energy" value="4" /> </item> Index: bone_leggings.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/bone/bone_leggings.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** bone_leggings.xml 27 Aug 2004 14:43:23 -0000 1.12 --- bone_leggings.xml 5 Sep 2004 21:02:48 -0000 1.13 *************** *** 15,19 **** <nodye /> <durability><random min="25" max="30" /></durability> - <tag name="resname" value="leather" /> <restock>10</restock> <weight>3</weight> --- 15,18 ---- *************** *** 22,25 **** --- 21,32 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Bone\Leggings (N/S)</category> + <!-- Properties --> + <tag name="resname" value="leather" /> + <intproperty name="req_strength" value="55" /> + <intproperty name="res_physical" value="3" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="4" /> + <intproperty name="res_poison" value="2" /> + <intproperty name="res_energy" value="4" /> </item> Index: bone_helm.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/armory/bone/bone_helm.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** bone_helm.xml 27 Aug 2004 14:43:23 -0000 1.12 --- bone_helm.xml 5 Sep 2004 21:02:48 -0000 1.13 *************** *** 15,19 **** <nodye /> <durability><random min="25" max="30" /></durability> - <tag name="resname" value="leather" /> <restock>10</restock> <weight>3.0</weight> --- 15,18 ---- *************** *** 22,25 **** --- 21,32 ---- <basescripts>equipment</basescripts> <category>Armor\Base\Bone\Bone Helmet (N/S)</category> + <!-- Properties --> + <tag name="resname" value="leather" /> + <intproperty name="req_strength" value="20" /> + <intproperty name="res_physical" value="3" /> + <intproperty name="res_fire" value="3" /> + <intproperty name="res_cold" value="4" /> + <intproperty name="res_poison" value="2" /> + <intproperty name="res_energy" value="4" /> </item> |
Update of /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3380/definitions/items/weaponry/swordsmanship Modified Files: axe.xml bardiche.xml battle_axe.xml bladed_staff.xml bone_harvester.xml broadsword.xml butcher_knife.xml cleaver.xml crescent_blade.xml cutlass.xml double_axe.xml executioners_axe.xml halberd.xml hatchet.xml katana.xml large_battle_axe.xml long_sword.xml longsword.xml paladin_sword.xml pickaxe.xml scimitar.xml scythe.xml skinning_knife.xml two_handed_axe.xml viking_sword.xml Log Message: I'm so sorry for flooding y'alls inboxes... But here is the property adjustment change for weapons/armor. :) Now on to NPCs! Index: viking_sword.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship/viking_sword.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** viking_sword.xml 27 Aug 2004 14:43:29 -0000 1.12 --- viking_sword.xml 5 Sep 2004 21:02:53 -0000 1.13 *************** *** 19,26 **** <durability><random min="30" max="56" /></durability> <weight>6.0</weight> - <tag name="resname" value="iron" /> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Viking Sword (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="56" /></durability> <weight>6.0</weight> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Viking Sword (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="40" /> + <intproperty name="speed" value="28" /> + <intproperty name="mindamage" value="15" /> + <intproperty name="maxdamage" value="17" /> </item> Index: pickaxe.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship/pickaxe.xml,v retrieving revision 1.15 retrieving revision 1.16 diff -C2 -d -r1.15 -r1.16 *** pickaxe.xml 27 Aug 2004 14:43:29 -0000 1.15 --- pickaxe.xml 5 Sep 2004 21:02:53 -0000 1.16 *************** *** 19,28 **** <durability><random min="30" max="55" /></durability> <weight>11.0</weight> - <tag name="resname" value="iron" /> - <tag name="remaining_uses" type="int" value="35" /> <type>1001</type> <basescripts>equipment,pickaxe</basescripts> <category>Weapons\Swords\Pickaxe (N/S)</category> <category>Professions\Miner\Tools\Pickaxe (N/S)</category> </item> --- 19,33 ---- <durability><random min="30" max="55" /></durability> <weight>11.0</weight> <type>1001</type> <basescripts>equipment,pickaxe</basescripts> <category>Weapons\Swords\Pickaxe (N/S)</category> <category>Professions\Miner\Tools\Pickaxe (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <tag name="remaining_uses" type="int" value="35" /> + <intproperty name="req_strength" value="50" /> + <intproperty name="speed" value="35" /> + <intproperty name="mindamage" value="13" /> + <intproperty name="maxdamage" value="15" /> </item> Index: bladed_staff.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship/bladed_staff.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** bladed_staff.xml 27 Aug 2004 14:43:29 -0000 1.12 --- bladed_staff.xml 5 Sep 2004 21:02:53 -0000 1.13 *************** *** 19,26 **** <durability><random min="50" max="102" /></durability> <weight>12.0</weight> - <tag name="resname" value="iron" /> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Bladed Staff (N/S)</category> </item> --- 19,31 ---- <durability><random min="50" max="102" /></durability> <weight>12.0</weight> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Bladed Staff (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="40" /> + <intproperty name="speed" value="37" /> + <intproperty name="mindamage" value="14" /> + <intproperty name="maxdamage" value="16" /> </item> Index: cutlass.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship/cutlass.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** cutlass.xml 27 Aug 2004 14:43:29 -0000 1.12 --- cutlass.xml 5 Sep 2004 21:02:53 -0000 1.13 *************** *** 19,26 **** <durability><random min="30" max="70" /></durability> <weight>8.0</weight> - <tag name="resname" value="iron" /> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Cutlass (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="70" /></durability> <weight>8.0</weight> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Cutlass (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="25" /> + <intproperty name="speed" value="44" /> + <intproperty name="mindamage" value="11" /> + <intproperty name="maxdamage" value="13" /> </item> Index: longsword.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship/longsword.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** longsword.xml 27 Aug 2004 14:43:29 -0000 1.12 --- longsword.xml 5 Sep 2004 21:02:53 -0000 1.13 *************** *** 19,26 **** <durability><random min="30" max="67" /></durability> <weight>7.0</weight> - <tag name="resname" value="iron" /> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Longsword (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="67" /></durability> <weight>7.0</weight> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Longsword (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="35" /> + <intproperty name="speed" value="30" /> + <intproperty name="mindamage" value="15" /> + <intproperty name="maxdamage" value="16" /> </item> Index: hatchet.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship/hatchet.xml,v retrieving revision 1.15 retrieving revision 1.16 diff -C2 -d -r1.15 -r1.16 *** hatchet.xml 27 Aug 2004 14:43:29 -0000 1.15 --- hatchet.xml 5 Sep 2004 21:02:53 -0000 1.16 *************** *** 19,26 **** <durability><random min="30" max="46" /></durability> <weight>4.0</weight> - <tag name="resname" value="iron" /> <basescripts>equipment,blades</basescripts> <category>Weapons\Axes\Hatchet (N/S)</category> <type>1002</type> </item> --- 19,31 ---- <durability><random min="30" max="46" /></durability> <weight>4.0</weight> <basescripts>equipment,blades</basescripts> <category>Weapons\Axes\Hatchet (N/S)</category> <type>1002</type> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="20" /> + <intproperty name="speed" value="41" /> + <intproperty name="mindamage" value="13" /> + <intproperty name="maxdamage" value="15" /> </item> Index: battle_axe.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship/battle_axe.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** battle_axe.xml 27 Aug 2004 14:43:29 -0000 1.12 --- battle_axe.xml 5 Sep 2004 21:02:53 -0000 1.13 *************** *** 19,27 **** <durability><random min="30" max="63" /></durability> <weight>4.0</weight> - <tag name="resname" value="iron" /> - <tag name="remaining_uses" type="int" value="35" /> <basescripts>equipment,blades</basescripts> <type>1002</type> <category>Weapons\Axes\Battle Axe (N/S)</category> </item> --- 19,32 ---- <durability><random min="30" max="63" /></durability> <weight>4.0</weight> <basescripts>equipment,blades</basescripts> <type>1002</type> <category>Weapons\Axes\Battle Axe (N/S)</category> + <!-- Properties --> + <tag name="remaining_uses" type="int" value="35" /> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="35" /> + <intproperty name="speed" value="31" /> + <intproperty name="mindamage" value="15" /> + <intproperty name="maxdamage" value="17" /> </item> Index: halberd.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship/halberd.xml,v retrieving revision 1.14 retrieving revision 1.15 diff -C2 -d -r1.14 -r1.15 *** halberd.xml 27 Aug 2004 14:43:29 -0000 1.14 --- halberd.xml 5 Sep 2004 21:02:53 -0000 1.15 *************** *** 19,26 **** <durability><random min="30" max="60" /></durability> <weight>16.0</weight> - <tag name="resname" value="iron" /> <type>1002</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Halberd (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="60" /></durability> <weight>16.0</weight> <type>1002</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Halberd (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="95" /> + <intproperty name="speed" value="25" /> + <intproperty name="mindamage" value="18" /> + <intproperty name="maxdamage" value="19" /> </item> Index: bone_harvester.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship/bone_harvester.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** bone_harvester.xml 27 Aug 2004 14:43:29 -0000 1.12 --- bone_harvester.xml 5 Sep 2004 21:02:53 -0000 1.13 *************** *** 19,26 **** <durability><random min="30" max="53" /></durability> <weight>5.0</weight> - <tag name="resname" value="iron" /> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Bone Harvester (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="53" /></durability> <weight>5.0</weight> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Bone Harvester (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="25" /> + <intproperty name="speed" value="36" /> + <intproperty name="mindamage" value="13" /> + <intproperty name="maxdamage" value="15" /> </item> Index: paladin_sword.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship/paladin_sword.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** paladin_sword.xml 27 Aug 2004 14:43:29 -0000 1.12 --- paladin_sword.xml 5 Sep 2004 21:02:53 -0000 1.13 *************** *** 19,26 **** <durability><random min="50" max="77" /></durability> <weight>6.0</weight> - <tag name="resname" value="iron" /> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Paladin Sword (N/S)</category> </item> --- 19,31 ---- <durability><random min="50" max="77" /></durability> <weight>6.0</weight> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Paladin Sword (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="30" /> + <intproperty name="speed" value="33" /> + <intproperty name="mindamage" value="14" /> + <intproperty name="maxdamage" value="15" /> </item> Index: double_axe.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship/double_axe.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** double_axe.xml 27 Aug 2004 14:43:29 -0000 1.12 --- double_axe.xml 5 Sep 2004 21:02:53 -0000 1.13 *************** *** 19,26 **** <durability><random min="50" max="95" /></durability> <weight>3.0</weight> - <tag name="resname" value="iron" /> <basescripts>equipment,blades</basescripts> <type>1002</type> <category>Weapons\Axes\Double Axe (N/S)</category> </item> --- 19,31 ---- <durability><random min="50" max="95" /></durability> <weight>3.0</weight> <basescripts>equipment,blades</basescripts> <type>1002</type> <category>Weapons\Axes\Double Axe (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="45" /> + <intproperty name="speed" value="33" /> + <intproperty name="mindamage" value="15" /> + <intproperty name="maxdamage" value="17" /> </item> Index: large_battle_axe.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship/large_battle_axe.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** large_battle_axe.xml 27 Aug 2004 14:43:29 -0000 1.12 --- large_battle_axe.xml 5 Sep 2004 21:02:53 -0000 1.13 *************** *** 19,26 **** <durability><random min="30" max="64" /></durability> <weight>6.0</weight> - <tag name="resname" value="iron" /> <basescripts>equipment,blades</basescripts> <category>Weapons\Axes\Large Battle Axe (N/S)</category> <type>1002</type> </item> --- 19,31 ---- <durability><random min="30" max="64" /></durability> <weight>6.0</weight> <basescripts>equipment,blades</basescripts> <category>Weapons\Axes\Large Battle Axe (N/S)</category> <type>1002</type> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="80" /> + <intproperty name="speed" value="29" /> + <intproperty name="mindamage" value="16" /> + <intproperty name="maxdamage" value="17" /> </item> Index: broadsword.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship/broadsword.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** broadsword.xml 27 Aug 2004 14:43:29 -0000 1.12 --- broadsword.xml 5 Sep 2004 21:02:53 -0000 1.13 *************** *** 19,26 **** <durability><random min="50" max="77" /></durability> <weight>6.0</weight> - <tag name="resname" value="iron" /> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Broadsword (N/S)</category> </item> --- 19,31 ---- <durability><random min="50" max="77" /></durability> <weight>6.0</weight> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Broadsword (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="30" /> + <intproperty name="speed" value="33" /> + <intproperty name="mindamage" value="14" /> + <intproperty name="maxdamage" value="15" /> </item> Index: katana.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship/katana.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** katana.xml 27 Aug 2004 14:43:29 -0000 1.12 --- katana.xml 5 Sep 2004 21:02:53 -0000 1.13 *************** *** 19,26 **** <durability><random min="30" max="55" /></durability> <weight>6.0</weight> - <tag name="resname" value="iron" /> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Katana (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="55" /></durability> <weight>6.0</weight> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Katana (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="25" /> + <intproperty name="speed" value="46" /> + <intproperty name="mindamage" value="11" /> + <intproperty name="maxdamage" value="13" /> </item> Index: executioners_axe.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship/executioners_axe.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** executioners_axe.xml 27 Aug 2004 14:43:29 -0000 1.12 --- executioners_axe.xml 5 Sep 2004 21:02:53 -0000 1.13 *************** *** 19,26 **** <durability><random min="30" max="46" /></durability> <weight>3.0</weight> - <tag name="resname" value="iron" /> <basescripts>equipment,blades</basescripts> <category>Weapons\Axes\Executioner's Axe (N/S)</category> <type>1002</type> </item> --- 19,31 ---- <durability><random min="30" max="46" /></durability> <weight>3.0</weight> <basescripts>equipment,blades</basescripts> <category>Weapons\Axes\Executioner's Axe (N/S)</category> <type>1002</type> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="40" /> + <intproperty name="speed" value="33" /> + <intproperty name="mindamage" value="15" /> + <intproperty name="maxdamage" value="17" /> </item> Index: two_handed_axe.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship/two_handed_axe.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** two_handed_axe.xml 27 Aug 2004 14:43:29 -0000 1.12 --- two_handed_axe.xml 5 Sep 2004 21:02:53 -0000 1.13 *************** *** 19,26 **** <durability><random min="30" max="62" /></durability> <weight>8.0</weight> - <tag name="resname" value="iron" /> <basescripts>equipment,blades</basescripts> <category>Weapons\Axes\Two Handed Axe (N/S)</category> <type>1002</type> </item> --- 19,31 ---- <durability><random min="30" max="62" /></durability> <weight>8.0</weight> <basescripts>equipment,blades</basescripts> <category>Weapons\Axes\Two Handed Axe (N/S)</category> <type>1002</type> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="40" /> + <intproperty name="speed" value="31" /> + <intproperty name="mindamage" value="16" /> + <intproperty name="maxdamage" value="17" /> </item> Index: long_sword.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship/long_sword.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** long_sword.xml 27 Aug 2004 14:43:29 -0000 1.12 --- long_sword.xml 5 Sep 2004 21:02:53 -0000 1.13 *************** *** 19,26 **** <durability><random min="30" max="53" /></durability> <weight>1.0</weight> - <tag name="resname" value="iron" /> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Long Sword (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="53" /></durability> <weight>1.0</weight> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Long Sword (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="35" /> + <intproperty name="speed" value="30" /> + <intproperty name="mindamage" value="15" /> + <intproperty name="maxdamage" value="16" /> </item> Index: cleaver.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship/cleaver.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** cleaver.xml 27 Aug 2004 14:43:29 -0000 1.13 --- cleaver.xml 5 Sep 2004 21:02:53 -0000 1.14 *************** *** 19,26 **** <durability><random min="30" max="46" /></durability> <weight>1.0</weight> - <tag name="resname" value="iron" /> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Cleaver (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="46" /></durability> <weight>1.0</weight> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Cleaver (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="10" /> + <intproperty name="speed" value="46" /> + <intproperty name="mindamage" value="11" /> + <intproperty name="maxdamage" value="13" /> </item> Index: axe.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship/axe.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** axe.xml 27 Aug 2004 14:43:29 -0000 1.12 --- axe.xml 5 Sep 2004 21:02:53 -0000 1.13 *************** *** 19,26 **** <durability><random min="30" max="60" /></durability> <weight>4.0</weight> - <tag name="resname" value="iron" /> <basescripts>equipment,blades</basescripts> <type>1002</type> <category>Weapons\Axes\Axe (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="60" /></durability> <weight>4.0</weight> <basescripts>equipment,blades</basescripts> <type>1002</type> <category>Weapons\Axes\Axe (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="35" /> + <intproperty name="speed" value="37" /> + <intproperty name="mindamage" value="14" /> + <intproperty name="maxdamage" value="16" /> </item> Index: butcher_knife.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship/butcher_knife.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** butcher_knife.xml 27 Aug 2004 14:43:29 -0000 1.13 --- butcher_knife.xml 5 Sep 2004 21:02:53 -0000 1.14 *************** *** 19,26 **** <durability><random min="30" max="50" /></durability> <weight>1.0</weight> - <tag name="resname" value="iron" /> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Butcher Knife (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="50" /></durability> <weight>1.0</weight> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Butcher Knife (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="5" /> + <intproperty name="speed" value="49" /> + <intproperty name="mindamage" value="9" /> + <intproperty name="maxdamage" value="11" /> </item> Index: bardiche.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship/bardiche.xml,v retrieving revision 1.14 retrieving revision 1.15 diff -C2 -d -r1.14 -r1.15 *** bardiche.xml 27 Aug 2004 14:43:29 -0000 1.14 --- bardiche.xml 5 Sep 2004 21:02:53 -0000 1.15 *************** *** 19,26 **** <durability><random min="30" max="79" /></durability> <weight>7.0</weight> - <tag name="resname" value="iron" /> <type>1002</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Bardiche (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="79" /></durability> <weight>7.0</weight> <type>1002</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Bardiche (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="45" /> + <intproperty name="speed" value="28" /> + <intproperty name="mindamage" value="17" /> + <intproperty name="maxdamage" value="18" /> </item> Index: scythe.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship/scythe.xml,v retrieving revision 1.14 retrieving revision 1.15 diff -C2 -d -r1.14 -r1.15 *** scythe.xml 27 Aug 2004 14:43:29 -0000 1.14 --- scythe.xml 5 Sep 2004 21:02:53 -0000 1.15 *************** *** 19,26 **** <durability><random min="30" max="89" /></durability> <weight>10.0</weight> - <tag name="resname" value="iron" /> <type>1002</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Scythe (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="89" /></durability> <weight>10.0</weight> <type>1002</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Scythe (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="45" /> + <intproperty name="speed" value="32" /> + <intproperty name="mindamage" value="15" /> + <intproperty name="maxdamage" value="18" /> </item> Index: skinning_knife.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship/skinning_knife.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** skinning_knife.xml 27 Aug 2004 14:43:29 -0000 1.12 --- skinning_knife.xml 5 Sep 2004 21:02:53 -0000 1.13 *************** *** 19,26 **** <durability><random min="30" max="35" /></durability> <weight>1.0</weight> - <tag name="resname" value="iron" /> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Skinning Knife (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="35" /></durability> <weight>1.0</weight> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Skinning Knife (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="5" /> + <intproperty name="speed" value="49" /> + <intproperty name="mindamage" value="9" /> + <intproperty name="maxdamage" value="11" /> </item> Index: crescent_blade.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship/crescent_blade.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** crescent_blade.xml 27 Aug 2004 14:43:29 -0000 1.12 --- crescent_blade.xml 5 Sep 2004 21:02:53 -0000 1.13 *************** *** 19,26 **** <durability><random min="30" max="75" /></durability> <weight>8.0</weight> - <tag name="resname" value="iron" /> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Crescent Blade (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="75" /></durability> <weight>8.0</weight> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Crescent Blade (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="55" /> + <intproperty name="speed" value="47" /> + <intproperty name="mindamage" value="11" /> + <intproperty name="maxdamage" value="14" /> </item> Index: scimitar.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship/scimitar.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** scimitar.xml 27 Aug 2004 14:43:29 -0000 1.12 --- scimitar.xml 5 Sep 2004 21:02:53 -0000 1.13 *************** *** 19,26 **** <durability><random min="30" max="76" /></durability> <weight>6.0</weight> - <tag name="resname" value="iron" /> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Scimitar (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="76" /></durability> <weight>6.0</weight> <type>1001</type> <basescripts>equipment,blades</basescripts> <category>Weapons\Swords\Scimitar (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="25" /> + <intproperty name="speed" value="37" /> + <intproperty name="mindamage" value="13" /> + <intproperty name="maxdamage" value="15" /> </item> |
From: Richard M. <dr...@us...> - 2004-09-05 21:03:08
|
Update of /cvsroot/wpdev/xmlscripts/scripts In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3380/scripts Modified Files: equipment.py Log Message: I'm so sorry for flooding y'alls inboxes... But here is the property adjustment change for weapons/armor. :) Now on to NPCs! Index: equipment.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/equipment.py,v retrieving revision 1.32 retrieving revision 1.33 diff -C2 -d -r1.32 -r1.33 *** equipment.py 3 Sep 2004 01:31:04 -0000 1.32 --- equipment.py 5 Sep 2004 21:02:54 -0000 1.33 *************** *** 128,151 **** # Special weapon range ! if object.hastag('range'): ! weaponrange = int(object.gettag('range')) if weaponrange > 1: ! tooltip.add(1061169, str(weaponrange)) # Max-Mindamage ! mindamage = properties.fromitem(object, MINDAMAGE) ! maxdamage = properties.fromitem(object, MAXDAMAGE) ! tooltip.add(1061168, "%u\t%u" % (mindamage, maxdamage)) # Speed ! speed = properties.fromitem(object, SPEED) tooltip.add(1061167, str(speed)) # Physical Damage Distribution ! fire = properties.fromitem(object, DAMAGE_FIRE) ! cold = properties.fromitem(object, DAMAGE_COLD) ! poison = properties.fromitem(object, DAMAGE_POISON) ! energy = properties.fromitem(object, DAMAGE_ENERGY) physical = 100 - (fire + cold + poison + energy) if physical: --- 128,178 ---- # Special weapon range ! if object.hasintproperty( 'range' ) or object.hastag( 'range' ): ! weaponrange = int( object.getintproperty( 'range' ), 12 ) ! if object.hastag( 'range' ): ! weaponrange = int( object.gettag( 'range' ) ) if weaponrange > 1: ! tooltip.add( 1061169, str(weaponrange) ) # Max-Mindamage ! mindamage = object.getintproperty( 'mindamage', 1 ) ! if object.hastag( 'mindamage' ): ! mindamage = int( object.gettag( 'mindamage' ) ) ! maxdamage = object.getintproperty( 'maxdamage', 2 ) ! if object.hastag( 'maxdamage' ): ! mindamage = int( object.gettag( 'maxdamage' ) ) ! tooltip.add( 1061168, "%u\t%u" % ( mindamage, maxdamage ) ) # Speed ! speed = object.getintproperty( 'speed', 10 ) ! if object.hastag( 'speed' ): ! speed = int( object.gettag( 'speed' ) ) tooltip.add(1061167, str(speed)) # Physical Damage Distribution ! fire = object.getintproperty( 'dmg_fire', 0 ) ! if object.hastag( 'dmg_fire' ): ! fire = int( object.gettag( 'dmg_fire' ) ) ! ! cold = object.getintproperty( 'dmg_cold', 0 ) ! if object.hastag( 'dmg_cold' ): ! cold = int( object.gettag( 'dmg_cold' ) ) ! ! poison = object.getintproperty( 'dmg_poison', 0 ) ! if object.hastag( 'dmg_poison' ): ! poison = int( object.gettag( 'dmg_poison' ) ) ! ! energy = object.getintproperty( 'dmg_energy', 0 ) ! if object.hastag( 'dmg_energy' ): ! energy = int( object.gettag( 'dmg_energy' ) ) ! ! # This must always total 100 physical = 100 - (fire + cold + poison + energy) + if (physical + fire + cold + poison + energy) != 100: + physical = 100 + fire = 0 + cold = 0 + poison = 0 + energy = 0 if physical: *************** *** 163,167 **** if energy: tooltip.add(1060407, str(energy)) ! # Spell Channeling spellchanneling = properties.fromitem(object, SPELLCHANNELING) --- 190,194 ---- if energy: tooltip.add(1060407, str(energy)) ! # Spell Channeling spellchanneling = properties.fromitem(object, SPELLCHANNELING) *************** *** 169,177 **** tooltip.add(1060482, "") ! fire = properties.fromitem(object, RESISTANCE_FIRE) ! cold = properties.fromitem(object, RESISTANCE_COLD) ! poison = properties.fromitem(object, RESISTANCE_POISON) ! energy = properties.fromitem(object, RESISTANCE_ENERGY) ! physical = properties.fromitem(object, RESISTANCE_PHYSICAL) if physical: --- 196,218 ---- tooltip.add(1060482, "") ! physical = object.getintproperty( 'res_physical', 0 ) ! if object.hastag( 'res_physical' ): ! physical = int( object.gettag( 'res_physical' ) ) ! ! fire = object.getintproperty( 'res_fire', 0 ) ! if object.hastag( 'res_fire' ): ! fire = int( object.gettag( 'res_fire' ) ) ! ! cold = object.getintproperty( 'res_cold', 0 ) ! if object.hastag( 'res_cold' ): ! cold = int( object.gettag( 'res_cold' ) ) ! ! poison = object.getintproperty( 'res_poison', 0 ) ! if object.hastag( 'res_poison' ): ! poison = int( object.gettag( 'res_poison' ) ) ! ! energy = object.getintproperty( 'res_energy', 0 ) ! if object.hastag( 'res_energy' ): ! energy = int( object.gettag( 'res_energy' ) ) if physical: *************** *** 197,201 **** lower /= 100.0 ! req_str = properties.fromitem(object, REQSTR) if lower: req_str = int(ceil(req_str) * (1.0 - lower)) --- 238,246 ---- lower /= 100.0 ! # Tag will override. ! req_str = object.getintproperty( 'req_strength', 0 ) ! if object.hastag( 'req_strength' ): ! req_str = int( object.gettag( 'req_strength' ) ) ! if lower: req_str = int(ceil(req_str) * (1.0 - lower)) *************** *** 209,221 **** lower = properties.fromitem(item, LOWERREQS) / 100.0 ! req_str = properties.fromitem(item, REQSTR) if lower: req_str = int(ceil(req_str) * (1.0 - lower)) ! req_dex = properties.fromitem(item, REQDEX) if lower: req_dex = int(ceil(req_dex) * (1.0 - lower)) ! req_int = properties.fromitem(item, REQINT) if lower: req_int = int(ceil(req_int) * (1.0 - lower)) --- 254,272 ---- lower = properties.fromitem(item, LOWERREQS) / 100.0 ! req_str = object.getintproperty( 'req_strength', 0 ) ! if object.hastag( 'req_strength' ): ! req_str = int( object.gettag( 'req_strength' ) ) if lower: req_str = int(ceil(req_str) * (1.0 - lower)) ! req_dex = object.getintproperty( 'req_dexterity', 0 ) ! if object.hastag( 'req_dexterity' ): ! req_str = int( object.gettag( 'req_dexterity' ) ) if lower: req_dex = int(ceil(req_dex) * (1.0 - lower)) ! req_int = object.getintproperty( 'req_intelligence', 0 ) ! if object.hastag( 'req_intelligence' ): ! req_str = int( object.gettag( 'req_intelligence' ) ) if lower: req_int = int(ceil(req_int) * (1.0 - lower)) |
From: Richard M. <dr...@us...> - 2004-09-05 21:03:08
|
Update of /cvsroot/wpdev/xmlscripts/scripts/combat In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3380/scripts/combat Modified Files: aos.py Log Message: I'm so sorry for flooding y'alls inboxes... But here is the property adjustment change for weapons/armor. :) Now on to NPCs! Index: aos.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/combat/aos.py,v retrieving revision 1.15 retrieving revision 1.16 diff -C2 -d -r1.15 -r1.16 *** aos.py 20 Jun 2004 20:09:53 -0000 1.15 --- aos.py 5 Sep 2004 21:02:54 -0000 1.16 *************** *** 161,177 **** # See if the npc has specific energy distribution values. if char.npc and not weapon: if char.hastag('dmg_fire'): fire = int(char.gettag('dmg_fire')) if char.hastag('dmg_cold'): cold = int(char.gettag('dmg_cold')) if char.hastag('dmg_poison'): poison = int(char.gettag('dmg_poison')) if char.hastag('dmg_energy'): energy = int(char.gettag('dmg_energy')) elif weapon: ! fire = properties.fromitem(weapon, DAMAGE_FIRE) ! cold = properties.fromitem(weapon, DAMAGE_COLD) ! poison = properties.fromitem(weapon, DAMAGE_POISON) ! energy = properties.fromitem(weapon, DAMAGE_ENERGY) # See if the energy distribution is correct --- 161,196 ---- # See if the npc has specific energy distribution values. if char.npc and not weapon: + fire = char.getintproperty( 'dmg_fire', 0 ) if char.hastag('dmg_fire'): fire = int(char.gettag('dmg_fire')) + + cold = char.getintproperty( 'dmg_cold', 0 ) if char.hastag('dmg_cold'): cold = int(char.gettag('dmg_cold')) + + poison = char.getintproperty( 'dmg_poison', 0 ) if char.hastag('dmg_poison'): poison = int(char.gettag('dmg_poison')) + + energy = char.getintproperty( 'dmg_energy', 0 ) if char.hastag('dmg_energy'): energy = int(char.gettag('dmg_energy')) elif weapon: ! # Physical Damage Distribution ! fire = weapon.getintproperty( 'dmg_fire', 0 ) ! if weapon.hastag( 'dmg_fire' ): ! fire = int( weapon.gettag( 'dmg_fire' ) ) ! ! cold = weapon.getintproperty( 'dmg_cold', 0 ) ! if weapon.hastag( 'dmg_cold' ): ! cold = int( weapon.gettag( 'dmg_cold' ) ) ! ! poison = weapon.getintproperty( 'dmg_poison', 0 ) ! if weapon.hastag( 'dmg_poison' ): ! poison = int( weapon.gettag( 'dmg_poison' ) ) ! ! energy = weapon.getintproperty( 'dmg_energy', 0 ) ! if weapon.hastag( 'dmg_energy' ): ! energy = int( weapon.gettag( 'dmg_energy' ) ) # See if the energy distribution is correct |
From: Richard M. <dr...@us...> - 2004-09-05 21:03:08
|
Update of /cvsroot/wpdev/xmlscripts/documentation/webroot In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3380/documentation/webroot Modified Files: ChangeLog.wolfpack Log Message: I'm so sorry for flooding y'alls inboxes... But here is the property adjustment change for weapons/armor. :) Now on to NPCs! Index: ChangeLog.wolfpack =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/documentation/webroot/ChangeLog.wolfpack,v retrieving revision 1.63 retrieving revision 1.64 diff -C2 -d -r1.63 -r1.64 *** ChangeLog.wolfpack 5 Sep 2004 20:03:23 -0000 1.63 --- ChangeLog.wolfpack 5 Sep 2004 21:02:53 -0000 1.64 *************** *** 5,8 **** --- 5,9 ---- * Definition Changes: - Added random speech for lizardmen, ratmen and orcs. + - Moved equipment properties to the definitions again. * Python Script Changes: - Added a script for database structure updates (system/dbupdate.py). *************** *** 12,15 **** --- 13,17 ---- - Added speech.monster. - Fixed a chance calculation bug with bowcraft. + - Updated equipment.py and related scripts for equipment property changes. * Misc. Changes: * Known Issues, Bugs, and Missing Features: |
From: Richard M. <dr...@us...> - 2004-09-05 21:03:07
|
Update of /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/macefighting In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3380/definitions/items/weaponry/macefighting Modified Files: black_staff.xml club.xml gnarled_staff.xml hammer_pick.xml mace.xml maul.xml quarter_staff.xml scepter.xml shepherds_crook.xml sledge_hammer.xml smithing_hammer.xml war_axe.xml war_hammer.xml war_mace.xml Log Message: I'm so sorry for flooding y'alls inboxes... But here is the property adjustment change for weapons/armor. :) Now on to NPCs! Index: scepter.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/macefighting/scepter.xml,v retrieving revision 1.10 retrieving revision 1.11 diff -C2 -d -r1.10 -r1.11 *** scepter.xml 27 Aug 2004 14:43:29 -0000 1.10 --- scepter.xml 5 Sep 2004 21:02:52 -0000 1.11 *************** *** 19,26 **** <durability><random min="50" max="98" /></durability> <weight>7.0</weight> - <tag name="resname" value="iron" /> <basescripts>equipment</basescripts> <type>1004</type> <category>Weapons\Maces\Scepter (N/S)</category> </item> --- 19,31 ---- <durability><random min="50" max="98" /></durability> <weight>7.0</weight> <basescripts>equipment</basescripts> <type>1004</type> <category>Weapons\Maces\Scepter (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="40" /> + <intproperty name="speed" value="30" /> + <intproperty name="mindamage" value="14" /> + <intproperty name="maxdamage" value="17" /> </item> Index: war_mace.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/macefighting/war_mace.xml,v retrieving revision 1.10 retrieving revision 1.11 diff -C2 -d -r1.10 -r1.11 *** war_mace.xml 27 Aug 2004 14:43:29 -0000 1.10 --- war_mace.xml 5 Sep 2004 21:02:52 -0000 1.11 *************** *** 19,26 **** <durability><random min="30" max="40" /></durability> <weight>17.0</weight> - <tag name="resname" value="iron" /> <basescripts>equipment</basescripts> <type>1004</type> <category>Weapons\Maces\War Mace (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="40" /></durability> <weight>17.0</weight> <basescripts>equipment</basescripts> <type>1004</type> <category>Weapons\Maces\War Mace (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="80" /> + <intproperty name="speed" value="26" /> + <intproperty name="mindamage" value="16" /> + <intproperty name="maxdamage" value="17" /> </item> Index: shepherds_crook.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/macefighting/shepherds_crook.xml,v retrieving revision 1.11 retrieving revision 1.12 diff -C2 -d -r1.11 -r1.12 *** shepherds_crook.xml 27 Aug 2004 14:43:29 -0000 1.11 --- shepherds_crook.xml 5 Sep 2004 21:02:52 -0000 1.12 *************** *** 22,25 **** --- 22,30 ---- <twohanded /> <category>Weapons\Staves\Crook (N/S)</category> + <!-- Properties --> + <intproperty name="req_strength" value="20" /> + <intproperty name="speed" value="40" /> + <intproperty name="mindamage" value="13" /> + <intproperty name="maxdamage" value="15" /> </item> Index: hammer_pick.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/macefighting/hammer_pick.xml,v retrieving revision 1.10 retrieving revision 1.11 diff -C2 -d -r1.10 -r1.11 *** hammer_pick.xml 27 Aug 2004 14:43:29 -0000 1.10 --- hammer_pick.xml 5 Sep 2004 21:02:52 -0000 1.11 *************** *** 19,26 **** <durability><random min="30" max="35" /></durability> <weight>9.0</weight> - <tag name="resname" value="iron" /> <basescripts>equipment</basescripts> <type>1004</type> <category>Weapons\Maces\Hammer Pick (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="35" /></durability> <weight>9.0</weight> <basescripts>equipment</basescripts> <type>1004</type> <category>Weapons\Maces\Hammer Pick (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="45" /> + <intproperty name="speed" value="28" /> + <intproperty name="mindamage" value="15" /> + <intproperty name="maxdamage" value="17" /> </item> Index: smithing_hammer.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/macefighting/smithing_hammer.xml,v retrieving revision 1.5 retrieving revision 1.6 diff -C2 -d -r1.5 -r1.6 *** smithing_hammer.xml 27 Aug 2004 14:43:29 -0000 1.5 --- smithing_hammer.xml 5 Sep 2004 21:02:52 -0000 1.6 *************** *** 22,27 **** <weight>5.0</weight> <durability><random min="30" max="40" /></durability> ! <tag name="remaining_uses" type="int" value="45" /> <tag name="resname" value="iron" /> </item> --- 22,32 ---- <weight>5.0</weight> <durability><random min="30" max="40" /></durability> ! <!-- Properties --> <tag name="resname" value="iron" /> + <tag name="remaining_uses" type="int" value="45" /> + <intproperty name="req_strength" value="30" /> + <intproperty name="speed" value="33" /> + <intproperty name="mindamage" value="13" /> + <intproperty name="maxdamage" value="15" /> </item> Index: black_staff.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/macefighting/black_staff.xml,v retrieving revision 1.11 retrieving revision 1.12 diff -C2 -d -r1.11 -r1.12 *** black_staff.xml 27 Aug 2004 14:43:29 -0000 1.11 --- black_staff.xml 5 Sep 2004 21:02:52 -0000 1.12 *************** *** 22,25 **** --- 22,30 ---- <twohanded /> <category>Weapons\Staves\Black Staff (N/S)</category> + <!-- Properties --> + <intproperty name="req_strength" value="35" /> + <intproperty name="speed" value="39" /> + <intproperty name="mindamage" value="13" /> + <intproperty name="maxdamage" value="16" /> </item> Index: war_axe.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/macefighting/war_axe.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** war_axe.xml 27 Aug 2004 14:43:29 -0000 1.13 --- war_axe.xml 5 Sep 2004 21:02:52 -0000 1.14 *************** *** 19,26 **** <durability><random min="30" max="68" /></durability> <weight>3.0</weight> - <tag name="resname" value="iron" /> <basescripts>equipment,blades</basescripts> <type>1004</type> <category>Weapons\Axes\War Axe (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="68" /></durability> <weight>3.0</weight> <basescripts>equipment,blades</basescripts> <type>1004</type> <category>Weapons\Axes\War Axe (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="35" /> + <intproperty name="speed" value="33" /> + <intproperty name="mindamage" value="14" /> + <intproperty name="maxdamage" value="15" /> </item> Index: quarter_staff.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/macefighting/quarter_staff.xml,v retrieving revision 1.11 retrieving revision 1.12 diff -C2 -d -r1.11 -r1.12 *** quarter_staff.xml 27 Aug 2004 14:43:29 -0000 1.11 --- quarter_staff.xml 5 Sep 2004 21:02:52 -0000 1.12 *************** *** 22,25 **** --- 22,30 ---- <twohanded /> <category>Weapons\Staves\Quarter Staff (N/S)</category> + <!-- Properties --> + <intproperty name="req_strength" value="35" /> + <intproperty name="speed" value="48" /> + <intproperty name="mindamage" value="11" /> + <intproperty name="maxdamage" value="14" /> </item> Index: mace.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/macefighting/mace.xml,v retrieving revision 1.10 retrieving revision 1.11 diff -C2 -d -r1.10 -r1.11 *** mace.xml 27 Aug 2004 14:43:29 -0000 1.10 --- mace.xml 5 Sep 2004 21:02:52 -0000 1.11 *************** *** 19,26 **** <durability><random min="30" max="64" /></durability> <weight>14.0</weight> - <tag name="resname" value="iron" /> <basescripts>equipment</basescripts> <type>1004</type> <category>Weapons\Maces\Mace (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="64" /></durability> <weight>14.0</weight> <basescripts>equipment</basescripts> <type>1004</type> <category>Weapons\Maces\Mace (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="45" /> + <intproperty name="speed" value="40" /> + <intproperty name="mindamage" value="12" /> + <intproperty name="maxdamage" value="14" /> </item> Index: gnarled_staff.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/macefighting/gnarled_staff.xml,v retrieving revision 1.11 retrieving revision 1.12 diff -C2 -d -r1.11 -r1.12 *** gnarled_staff.xml 27 Aug 2004 14:43:29 -0000 1.11 --- gnarled_staff.xml 5 Sep 2004 21:02:52 -0000 1.12 *************** *** 22,25 **** --- 22,30 ---- <twohanded /> <category>Weapons\Staves\Grarled Staff (N/S)</category> + <!-- Properties --> + <intproperty name="req_strength" value="20" /> + <intproperty name="speed" value="33" /> + <intproperty name="mindamage" value="15" /> + <intproperty name="maxdamage" value="17" /> </item> Index: sledge_hammer.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/macefighting/sledge_hammer.xml,v retrieving revision 1.5 retrieving revision 1.6 diff -C2 -d -r1.5 -r1.6 *** sledge_hammer.xml 27 Aug 2004 14:43:29 -0000 1.5 --- sledge_hammer.xml 5 Sep 2004 21:02:52 -0000 1.6 *************** *** 20,27 **** <weight>5.0</weight> <durability><random min="30" max="40" /></durability> - <tag name="remaining_uses" type="int" value="45" /> - <tag name="resname" value="iron" /> <basescripts>skills.blacksmithing,equipment</basescripts> <category>Weapons\Maces\Sledge Hammer (W/E)</category> </item> --- 20,32 ---- <weight>5.0</weight> <durability><random min="30" max="40" /></durability> <basescripts>skills.blacksmithing,equipment</basescripts> <category>Weapons\Maces\Sledge Hammer (W/E)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <tag name="remaining_uses" type="int" value="45" /> + <intproperty name="req_strength" value="40" /> + <intproperty name="speed" value="33" /> + <intproperty name="mindamage" value="13" /> + <intproperty name="maxdamage" value="15" /> </item> Index: war_hammer.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/macefighting/war_hammer.xml,v retrieving revision 1.11 retrieving revision 1.12 diff -C2 -d -r1.11 -r1.12 *** war_hammer.xml 27 Aug 2004 14:43:29 -0000 1.11 --- war_hammer.xml 5 Sep 2004 21:02:52 -0000 1.12 *************** *** 19,26 **** <durability><random min="30" max="59" /></durability> <weight>10.0</weight> - <tag name="resname" value="iron" /> <basescripts>equipment</basescripts> <type>1004</type> <category>Weapons\Maces\War Hammer (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="59" /></durability> <weight>10.0</weight> <basescripts>equipment</basescripts> <type>1004</type> <category>Weapons\Maces\War Hammer (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="95" /> + <intproperty name="speed" value="28" /> + <intproperty name="mindamage" value="17" /> + <intproperty name="maxdamage" value="18" /> </item> Index: club.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/macefighting/club.xml,v retrieving revision 1.11 retrieving revision 1.12 diff -C2 -d -r1.11 -r1.12 *** club.xml 27 Aug 2004 14:43:29 -0000 1.11 --- club.xml 5 Sep 2004 21:02:52 -0000 1.12 *************** *** 22,25 **** --- 22,30 ---- <type>1004</type> <category>Weapons\Maces\Club (N/S)</category> + <!-- Properties --> + <intproperty name="req_strength" value="40" /> + <intproperty name="speed" value="44" /> + <intproperty name="mindamage" value="11" /> + <intproperty name="maxdamage" value="13" /> </item> Index: maul.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/macefighting/maul.xml,v retrieving revision 1.10 retrieving revision 1.11 diff -C2 -d -r1.10 -r1.11 *** maul.xml 27 Aug 2004 14:43:29 -0000 1.10 --- maul.xml 5 Sep 2004 21:02:52 -0000 1.11 *************** *** 19,26 **** <durability><random min="30" max="58" /></durability> <weight>14.0</weight> - <tag name="resname" value="iron" /> <basescripts>equipment</basescripts> <type>1004</type> <category>Weapons\Maces\Maul (N/S)</category> </item> --- 19,31 ---- <durability><random min="30" max="58" /></durability> <weight>14.0</weight> <basescripts>equipment</basescripts> <type>1004</type> <category>Weapons\Maces\Maul (N/S)</category> + <!-- Properties --> + <tag name="resname" value="iron" /> + <intproperty name="req_strength" value="45" /> + <intproperty name="speed" value="32" /> + <intproperty name="mindamage" value="14" /> + <intproperty name="maxdamage" value="16" /> </item> |
From: Richard M. <dr...@us...> - 2004-09-05 21:03:07
|
Update of /cvsroot/wpdev/xmlscripts/scripts/wolfpack In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3380/scripts/wolfpack Modified Files: armorinfo.py weaponinfo.py Log Message: I'm so sorry for flooding y'alls inboxes... But here is the property adjustment change for weapons/armor. :) Now on to NPCs! Index: armorinfo.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/wolfpack/armorinfo.py,v retrieving revision 1.7 retrieving revision 1.8 diff -C2 -d -r1.7 -r1.8 *** armorinfo.py 11 Jul 2004 02:47:25 -0000 1.7 --- armorinfo.py 5 Sep 2004 21:02:54 -0000 1.8 *************** *** 168,846 **** MATERIALPREFIX: 'Blue Scale', } - } ARMORINFO = { ! # ! # Bone Armor ! # Chest ! '144f': { ! REQSTR: 60, ! RESISTANCE_PHYSICAL: 3, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 4, ! RESISTANCE_POISON: 2, ! RESISTANCE_ENERGY: 4 ! }, ! # Arms ! '144e': { ! REQSTR: 55, ! RESISTANCE_PHYSICAL: 3, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 4, ! RESISTANCE_POISON: 2, ! RESISTANCE_ENERGY: 4 ! }, ! #Gloves ! '1450': { ! REQSTR: 55, ! RESISTANCE_PHYSICAL: 3, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 4, ! RESISTANCE_POISON: 2, ! RESISTANCE_ENERGY: 4 ! }, ! # Helm ! '1451': { ! REQSTR: 20, ! RESISTANCE_PHYSICAL: 3, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 4, ! RESISTANCE_POISON: 2, ! RESISTANCE_ENERGY: 4 ! }, ! # Leggings ! '1452': { ! REQSTR: 55, ! RESISTANCE_PHYSICAL: 3, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 4, ! RESISTANCE_POISON: 2, ! RESISTANCE_ENERGY: 4 ! }, ! # ! # Chain Armor ! # Coif ! '13bb': { ! REQSTR: 60, ! RESISTANCE_PHYSICAL: 4, ! RESISTANCE_FIRE: 4, ! RESISTANCE_COLD: 4, ! RESISTANCE_POISON: 1, ! RESISTANCE_ENERGY: 2 ! }, ! # Leggings ! '13be': { ! REQSTR: 60, ! RESISTANCE_PHYSICAL: 4, ! RESISTANCE_FIRE: 4, ! RESISTANCE_COLD: 4, ! RESISTANCE_POISON: 1, ! RESISTANCE_ENERGY: 2 ! }, ! # Tunic ! '13bf': { ! REQSTR: 60, ! RESISTANCE_PHYSICAL: 4, ! RESISTANCE_FIRE: 4, ! RESISTANCE_COLD: 4, ! RESISTANCE_POISON: 1, ! RESISTANCE_ENERGY: 2 ! }, ! # ! # Platemail ! # Female Plate Armor ! '1c04': { ! REQSTR: 95, ! RESISTANCE_PHYSICAL: 5, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 2, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 2 ! }, ! # Plate Helm ! '1412': { ! REQSTR: 60, ! RESISTANCE_PHYSICAL: 5, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 2, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 2 ! }, ! # Male Armor/Tunic ! '1415': { ! REQSTR: 95, ! RESISTANCE_PHYSICAL: 5, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 2, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 2 ! }, ! # Arms ! '1410': { ! REQSTR: 80, ! RESISTANCE_PHYSICAL: 5, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 2, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 2 ! }, ! # Gloves ! '1414': { ! REQSTR: 70, ! RESISTANCE_PHYSICAL: 5, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 2, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 2 ! }, ! # Gorget ! '1413': { ! REQSTR: 45, ! RESISTANCE_PHYSICAL: 5, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 2, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 2 ! }, ! # Leggings ! '1411': { ! REQSTR: 90, ! RESISTANCE_PHYSICAL: 5, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 2, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 2 ! }, ! # Ringmail ! # Gloves ! '13eb': { ! REQSTR: 40, ! RESISTANCE_PHYSICAL: 3, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 1, ! RESISTANCE_POISON: 5, ! RESISTANCE_ENERGY: 3 ! }, ! # Leggings ! '13f0': { ! REQSTR: 40, ! RESISTANCE_PHYSICAL: 3, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 1, ! RESISTANCE_POISON: 5, ! RESISTANCE_ENERGY: 3 ! }, ! # Sleeves ! '13ee': { ! REQSTR: 40, ! RESISTANCE_PHYSICAL: 3, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 1, ! RESISTANCE_POISON: 5, ! RESISTANCE_ENERGY: 3 ! }, ! # Tunic ! '13ec': { ! REQSTR: 40, ! RESISTANCE_PHYSICAL: 3, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 1, ! RESISTANCE_POISON: 5, ! RESISTANCE_ENERGY: 3 ! }, ! # Leather ! # Female Armor ! '1c06': { ! REQSTR: 25, ! RESISTANCE_PHYSICAL: 2, ! RESISTANCE_FIRE: 4, ! RESISTANCE_COLD: 3, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 3 ! }, ! # Bustier ! '1c0a': { ! REQSTR: 25, ! RESISTANCE_PHYSICAL: 2, ! RESISTANCE_FIRE: 4, ! RESISTANCE_COLD: 3, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 3 ! }, ! # Cap ! '1db9': { ! REQSTR: 20, ! RESISTANCE_PHYSICAL: 2, ! RESISTANCE_FIRE: 4, ! RESISTANCE_COLD: 3, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 3 ! }, ! # Gloves ! '13c6': { ! REQSTR: 20, ! RESISTANCE_PHYSICAL: 2, ! RESISTANCE_FIRE: 4, ! RESISTANCE_COLD: 3, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 3 ! }, ! # Gorget ! '13c7': { ! REQSTR: 20, ! RESISTANCE_PHYSICAL: 2, ! RESISTANCE_FIRE: 4, ! RESISTANCE_COLD: 3, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 3 ! }, ! # Leggings ! '13cb': { ! REQSTR: 20, ! RESISTANCE_PHYSICAL: 2, ! RESISTANCE_FIRE: 4, ! RESISTANCE_COLD: 3, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 3 ! }, ! # Shorts ! '1c00': { ! REQSTR: 20, ! RESISTANCE_PHYSICAL: 2, ! RESISTANCE_FIRE: 4, ! RESISTANCE_COLD: 3, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 3 ! }, ! # Skirt ! '1c08': { ! REQSTR: 20, ! RESISTANCE_PHYSICAL: 2, ! RESISTANCE_FIRE: 4, ! RESISTANCE_COLD: 3, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 3 ! }, ! # Sleeves ! '13c5': { ! REQSTR: 20, ! RESISTANCE_PHYSICAL: 2, ! RESISTANCE_FIRE: 4, ! RESISTANCE_COLD: 3, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 3 ! }, ! # Tunic ! '13cc': { ! REQSTR: 25, ! RESISTANCE_PHYSICAL: 2, ! RESISTANCE_FIRE: 4, ! RESISTANCE_COLD: 3, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 3 ! }, ! # Studded Leather ! # Armor ! '1c02': { ! REQSTR: 35, ! RESISTANCE_PHYSICAL: 2, ! RESISTANCE_FIRE: 4, ! RESISTANCE_COLD: 3, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 4 ! }, ! # Bustier ! '1c0c': { ! REQSTR: 35, ! RESISTANCE_PHYSICAL: 2, ! RESISTANCE_FIRE: 4, ! RESISTANCE_COLD: 3, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 4 ! }, ! # Gloves ! '13d5': { ! REQSTR: 25, ! RESISTANCE_PHYSICAL: 2, ! RESISTANCE_FIRE: 4, ! RESISTANCE_COLD: 3, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 4 ! }, ! # Gorget ! '13d6': { ! REQSTR: 25, ! RESISTANCE_PHYSICAL: 2, ! RESISTANCE_FIRE: 4, ! RESISTANCE_COLD: 3, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 4 ! }, ! # Leggings ! '13da': { ! REQSTR: 35, ! RESISTANCE_PHYSICAL: 2, ! RESISTANCE_FIRE: 4, ! RESISTANCE_COLD: 3, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 4 ! }, ! # Sleeves ! '13d4': { ! REQSTR: 25, ! RESISTANCE_PHYSICAL: 2, ! RESISTANCE_FIRE: 4, ! RESISTANCE_COLD: 3, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 4 ! }, ! # Tunic ! '13db': { ! REQSTR: 35, ! RESISTANCE_PHYSICAL: 2, ! RESISTANCE_FIRE: 4, ! RESISTANCE_COLD: 3, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 4 ! }, ! # Shields ! # Bronze Shield ! '1b72': { ! REQSTR: 35, ! RESISTANCE_PHYSICAL: 0, ! RESISTANCE_FIRE: 0, ! RESISTANCE_COLD: 1, ! RESISTANCE_POISON: 0, ! RESISTANCE_ENERGY: 0 ! }, ! # Buckler ! '1b73': { ! REQSTR: 20, ! RESISTANCE_PHYSICAL: 0, ! RESISTANCE_FIRE: 0, ! RESISTANCE_COLD: 1, ! RESISTANCE_POISON: 0, ! RESISTANCE_ENERGY: 0 ! }, ! # Chaos Shield ! '1bc3': { ! REQSTR: 95, ! RESISTANCE_PHYSICAL: 1, ! RESISTANCE_FIRE: 0, ! RESISTANCE_COLD: 0, ! RESISTANCE_POISON: 0, ! RESISTANCE_ENERGY: 0 ! }, ! # Heater Shield ! '1b76': { ! REQSTR: 90, ! RESISTANCE_PHYSICAL: 0, ! RESISTANCE_FIRE: 1, ! RESISTANCE_COLD: 0, ! RESISTANCE_POISON: 0, ! RESISTANCE_ENERGY: 0 ! }, ! # Metal Kite Shield ! '1b74': { ! REQSTR: 45, ! RESISTANCE_PHYSICAL: 0, ! RESISTANCE_FIRE: 0, ! RESISTANCE_COLD: 0, ! RESISTANCE_POISON: 0, ! RESISTANCE_ENERGY: 1 ! }, ! # Metal Shield ! '1b7b': { ! REQSTR: 45, ! RESISTANCE_PHYSICAL: 0, ! RESISTANCE_FIRE: 1, ! RESISTANCE_COLD: 0, ! RESISTANCE_POISON: 0, ! RESISTANCE_ENERGY: 0 ! }, ! # Order Shield ! '1bc4': { ! REQSTR: 95, ! RESISTANCE_PHYSICAL: 1, ! RESISTANCE_FIRE: 0, ! RESISTANCE_COLD: 0, ! RESISTANCE_POISON: 0, ! RESISTANCE_ENERGY: 0 ! }, ! # Wooden Kite Shield ! '1b78': { ! REQSTR: 20, ! RESISTANCE_PHYSICAL: 0, ! RESISTANCE_FIRE: 0, ! RESISTANCE_COLD: 0, ! RESISTANCE_POISON: 0, ! RESISTANCE_ENERGY: 1 ! }, ! # Wooden Shield ! '1b7a': { ! REQSTR: 20, ! RESISTANCE_PHYSICAL: 0, ! RESISTANCE_FIRE: 0, ! RESISTANCE_COLD: 0, ! RESISTANCE_POISON: 0, ! RESISTANCE_ENERGY: 1 ! }, ! # Helmets ! # Bascinet ! '140d': { ! REQSTR: 40, ! RESISTANCE_PHYSICAL: 7, ! RESISTANCE_FIRE: 2, ! RESISTANCE_COLD: 2, ! RESISTANCE_POISON: 2, ! RESISTANCE_ENERGY: 2 ! }, ! # Close Helmet ! '1408': { ! REQSTR: 55, ! RESISTANCE_PHYSICAL: 3, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 3, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 3 ! }, ! # Helmet ! '140b': { ! REQSTR: 45, ! RESISTANCE_PHYSICAL: 2, ! RESISTANCE_FIRE: 4, ! RESISTANCE_COLD: 4, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 2 ! }, ! # Nose Helm ! '140f': { ! REQSTR: 55, ! RESISTANCE_PHYSICAL: 4, ! RESISTANCE_FIRE: 1, ! RESISTANCE_COLD: 4, ! RESISTANCE_POISON: 4, ! RESISTANCE_ENERGY: 2 ! }, ! # Orc Helm ! '1f0b': { ! REQSTR: 30, ! RESISTANCE_PHYSICAL: 3, ! RESISTANCE_FIRE: 1, ! RESISTANCE_COLD: 3, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 5 ! }, ! # Hats ! # Bonnet ! '1719': { ! REQSTR: 10, ! RESISTANCE_PHYSICAL: 0, ! RESISTANCE_FIRE: 5, ! RESISTANCE_COLD: 9, ! RESISTANCE_POISON: 5, ! RESISTANCE_ENERGY: 5 ! }, ! # Feathered Hat ! '171a': { ! REQSTR: 10, ! RESISTANCE_PHYSICAL: 0, ! RESISTANCE_FIRE: 5, ! RESISTANCE_COLD: 9, ! RESISTANCE_POISON: 5, ! RESISTANCE_ENERGY: 5 ! }, ! # Floppy Hat ! '1713': { ! REQSTR: 10, ! RESISTANCE_PHYSICAL: 0, ! RESISTANCE_FIRE: 5, ! RESISTANCE_COLD: 9, ! RESISTANCE_POISON: 5, ! RESISTANCE_ENERGY: 5 ! }, ! # Jester Hat ! '172e': { ! REQSTR: 10, ! RESISTANCE_PHYSICAL: 0, ! RESISTANCE_FIRE: 5, ! RESISTANCE_COLD: 9, ! RESISTANCE_POISON: 5, ! RESISTANCE_ENERGY: 5 ! }, ! # Jesters Cap ! '171c': { ! REQSTR: 10, ! RESISTANCE_PHYSICAL: 0, ! RESISTANCE_FIRE: 5, ! RESISTANCE_COLD: 9, ! RESISTANCE_POISON: 5, ! RESISTANCE_ENERGY: 5 ! }, ! # Straw Hat ! '1717': { ! REQSTR: 10, ! RESISTANCE_PHYSICAL: 0, ! RESISTANCE_FIRE: 5, ! RESISTANCE_COLD: 9, ! RESISTANCE_POISON: 5, ! RESISTANCE_ENERGY: 5 ! }, ! # Tall Straw Hat ! '1716': { ! REQSTR: 10, ! RESISTANCE_PHYSICAL: 0, ! RESISTANCE_FIRE: 5, ! RESISTANCE_COLD: 9, ! RESISTANCE_POISON: 5, ! RESISTANCE_ENERGY: 5 ! }, ! # Tricorne Hat ! '171b': { ! REQSTR: 10, ! RESISTANCE_PHYSICAL: 0, ! RESISTANCE_FIRE: 5, ! RESISTANCE_COLD: 9, ! RESISTANCE_POISON: 5, ! RESISTANCE_ENERGY: 5 ! }, ! # Wide-Brim Hat ! '1714': { ! REQSTR: 10, ! RESISTANCE_PHYSICAL: 0, ! RESISTANCE_FIRE: 5, ! RESISTANCE_COLD: 9, ! RESISTANCE_POISON: 5, ! RESISTANCE_ENERGY: 5 ! }, ! # Wizards Hat ! '1718': { ! REQSTR: 10, ! RESISTANCE_PHYSICAL: 0, ! RESISTANCE_FIRE: 5, ! RESISTANCE_COLD: 9, ! RESISTANCE_POISON: 5, ! RESISTANCE_ENERGY: 5 ! }, ! # Bandana ! '153f': { ! REQSTR: 10, ! RESISTANCE_PHYSICAL: 0, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 5, ! RESISTANCE_POISON: 8, ! RESISTANCE_ENERGY: 8 ! }, ! # Skull Cap ! '1543': { ! REQSTR: 10, ! RESISTANCE_PHYSICAL: 0, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 5, ! RESISTANCE_POISON: 8, ! RESISTANCE_ENERGY: 8 ! }, ! # Orc Mask ! '141b': { ! REQSTR: 10, ! RESISTANCE_PHYSICAL: 1, ! RESISTANCE_FIRE: 1, ! RESISTANCE_COLD: 7, ! RESISTANCE_POISON: 7, ! RESISTANCE_ENERGY: 8 ! }, ! # Deer Mask ! '1547': { ! REQSTR: 10, ! RESISTANCE_PHYSICAL: 2, ! RESISTANCE_FIRE: 6, ! RESISTANCE_COLD: 8, ! RESISTANCE_POISON: 1, ! RESISTANCE_ENERGY: 7 ! }, ! # Bear Mask ! '1545': { ! REQSTR: 10, ! RESISTANCE_PHYSICAL: 5, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 8, ! RESISTANCE_POISON: 4, ! RESISTANCE_ENERGY: 4 ! }, ! # Horned Tribal Mask ! '1549': { ! REQSTR: 10, ! RESISTANCE_PHYSICAL: 6, ! RESISTANCE_FIRE: 9, ! RESISTANCE_COLD: 0, ! RESISTANCE_POISON: 4, ! RESISTANCE_ENERGY: 5 ! }, ! # Red Tribal Mask ! '154b': { ! REQSTR: 10, ! RESISTANCE_PHYSICAL: 3, ! RESISTANCE_FIRE: 0, ! RESISTANCE_COLD: 6, ! RESISTANCE_POISON: 10, ! RESISTANCE_ENERGY: 5 ! }, ! # Dragon Scale Armor ! # Sleeves ! '2657': { ! REQSTR: 80, ! RESISTANCE_PHYSICAL: 3, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 3, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 3 ! }, ! # Breastplate ! '2641': { ! REQSTR: 95, ! RESISTANCE_PHYSICAL: 3, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 3, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 3 ! }, ! # Gloves ! '2643': { ! REQSTR: 70, ! RESISTANCE_PHYSICAL: 3, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 3, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 3 ! }, ! # Helm ! '2645': { ! REQSTR: 60, ! RESISTANCE_PHYSICAL: 3, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 3, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 3 ! }, ! # Leggings ! '2647': { ! REQSTR: 90, ! RESISTANCE_PHYSICAL: 3, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 3, ! RESISTANCE_POISON: 3, ! RESISTANCE_ENERGY: 3 ! }, ! # Kabuto ! # This will need to be adjusted later for balance once Stratics has data. ! '236d': { ! REQSTR: 45, ! RESISTANCE_PHYSICAL: 4, ! RESISTANCE_FIRE: 3, ! RESISTANCE_COLD: 4, ! RESISTANCE_POISON: 5, ! RESISTANCE_ENERGY: 6 ! } } --- 168,175 ---- MATERIALPREFIX: 'Blue Scale', } } ARMORINFO = { ! } Index: weaponinfo.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/wolfpack/weaponinfo.py,v retrieving revision 1.6 retrieving revision 1.7 diff -C2 -d -r1.6 -r1.7 *** weaponinfo.py 11 Jul 2004 02:47:25 -0000 1.6 --- weaponinfo.py 5 Sep 2004 21:02:54 -0000 1.7 *************** *** 1,11 **** ! from wolfpack.consts import RESISTANCE_PHYSICAL, RESISTANCE_ENERGY, \ ! RESISTANCE_COLD, RESISTANCE_POISON, RESISTANCE_FIRE, DAMAGE_ENERGY, \ ! DAMAGE_COLD, DAMAGE_POISON, DAMAGE_FIRE, DAMAGEBONUS, SPEEDBONUS, \ ! HITBONUS, DEFENSEBONUS, MINDAMAGE, MAXDAMAGE, SPEED, MISSSOUND, \ ! HITSOUND, PROJECTILE, PROJECTILEHUE, AMMUNITION, REQSTR, REQDEX, REQINT, \ LUCK, GOLDINCREASE, LOWERREQS, HITPOINTRATE, STAMINARATE, MANARATE, \ SPELLDAMAGEBONUS, MATERIALPREFIX, SWING, REFLECTPHYSICAL, \ ! DURABILITYBONUS, WEIGHTBONUS, DAMAGE_PHYSICAL WEAPON_RESNAME_BONI = { --- 1,9 ---- ! from wolfpack.consts import DAMAGEBONUS, SPEEDBONUS, \ ! HITBONUS, DEFENSEBONUS, MISSSOUND, \ ! HITSOUND, PROJECTILE, PROJECTILEHUE, AMMUNITION, \ LUCK, GOLDINCREASE, LOWERREQS, HITPOINTRATE, STAMINARATE, MANARATE, \ SPELLDAMAGEBONUS, MATERIALPREFIX, SWING, REFLECTPHYSICAL, \ ! DURABILITYBONUS, WEIGHTBONUS WEAPON_RESNAME_BONI = { *************** *** 100,109 **** #} ! # Bow 1 '13b1': { - MINDAMAGE: 16, - MAXDAMAGE: 18, - SPEED: 25, - REQSTR: 30, PROJECTILE: 0xf42, AMMUNITION: 'f3f', --- 98,103 ---- #} ! # Bow '13b1': { PROJECTILE: 0xf42, AMMUNITION: 'f3f', *************** *** 112,121 **** MISSSOUND: [ 0x238 ] }, ! # Crossbow 1 'f4f': { - MINDAMAGE: 18, - MAXDAMAGE: 20, - SPEED: 24, - REQSTR: 35, PROJECTILE: 0x1bfe, AMMUNITION: '1bfb', --- 106,111 ---- MISSSOUND: [ 0x238 ] }, ! # Crossbow 'f4f': { PROJECTILE: 0x1bfe, AMMUNITION: '1bfb', *************** *** 124,133 **** MISSSOUND: [ 0x238 ] }, ! # Heavy Crossbow 1 '13fd': { - MINDAMAGE: 19, - MAXDAMAGE: 20, - SPEED: 22, - REQSTR: 80, PROJECTILE: 0x1bfe, AMMUNITION: '1bfb', --- 114,119 ---- MISSSOUND: [ 0x238 ] }, ! # Heavy Crossbow '13fd': { PROJECTILE: 0x1bfe, AMMUNITION: '1bfb', *************** *** 136,145 **** MISSSOUND: [ 0x238 ] }, ! # Composite Bow 1 '26c2': { - MINDAMAGE: 15, - MAXDAMAGE: 17, - SPEED: 25, - REQSTR: 45, PROJECTILE: 0xf42, AMMUNITION: 'f3f', --- 122,127 ---- MISSSOUND: [ 0x238 ] }, ! # Composite Bow '26c2': { PROJECTILE: 0xf42, AMMUNITION: 'f3f', *************** *** 148,157 **** MISSSOUND: [ 0x238 ] }, ! # Repeating Crossbow 1 '26cd': { - MINDAMAGE: 30, - MAXDAMAGE: 49, - SPEED: 41, - REQSTR: 30, PROJECTILE: 0x1bfe, AMMUNITION: '1bfb', --- 130,135 ---- MISSSOUND: [ 0x238 ] }, ! # Repeating Crossbow '26cd': { PROJECTILE: 0x1bfe, AMMUNITION: '1bfb', *************** *** 160,639 **** MISSSOUND: [ 0x238 ] }, ! # Katana 1 '13ff': { - MINDAMAGE: 11, - MAXDAMAGE: 13, - SPEED: 46, - REQSTR: 25, SWING: [ 0x9 ], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Axe 1 'f49': { - MINDAMAGE: 14, - MAXDAMAGE: 16, - SPEED: 37, - REQSTR: 35, SWING: [ 0xd ], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Bardiche 1 'f4d': { - MINDAMAGE: 17, - MAXDAMAGE: 18, - SPEED: 28, - REQSTR: 45, SWING: [0xc, 0xd], HITSOUND: [ 0x237 ], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Battle Axe 1 'f47': { - MINDAMAGE: 15, - MAXDAMAGE: 17, - SPEED: 31, - REQSTR: 35, SWING: [ 0xd ], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Bladded Staff 1 '26c7': { - MINDAMAGE: 14, - MAXDAMAGE: 16, - SPEED: 37, - REQSTR: 40, SWING: [0xc, 0xd], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x239 ] }, ! # Bone Harvester 1 '26c5': { - MINDAMAGE: 13, - MAXDAMAGE: 15, - SPEED: 36, - REQSTR: 25, SWING: [0x9], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x239 ] }, ! # Broadsword 1 'f5e': { - MINDAMAGE: 14, - MAXDAMAGE: 15, - SPEED: 33, - REQSTR: 30, SWING: [ 0x9 ], HITSOUND: [0x23b, 0x23c, 0x237], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Butcher Knife 1 '13f6': { - MINDAMAGE: 9, - MAXDAMAGE: 11, - SPEED: 49, - REQSTR: 5, SWING: [ 0x9 ], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Cleaver 1 'ec3': { - MINDAMAGE: 11, - MAXDAMAGE: 13, - SPEED: 46, - REQSTR: 10, SWING: [ 0x9 ], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Crescent Blade 1 '26cb': { - MINDAMAGE: 11, - MAXDAMAGE: 14, - SPEED: 47, - REQSTR: 55, SWING: [0xc, 0xd], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x239 ] }, ! # Cutlass 1 '1441': { - MINDAMAGE: 11, - MAXDAMAGE: 13, - SPEED: 44, - REQSTR: 25, SWING: [0x9], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Double Axe 1 'f4b': { - MINDAMAGE: 15, - MAXDAMAGE: 17, - SPEED: 33, - REQSTR: 45, SWING: [ 0xd ], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Executioners Axe 1 'f45': { - MINDAMAGE: 15, - MAXDAMAGE: 17, - SPEED: 33, - REQSTR: 40, SWING: [ 0xd ], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Halberd 1 '143f': { - MINDAMAGE: 18, - MAXDAMAGE: 19, - SPEED: 25, - REQSTR: 95, SWING: [0xc, 0xd], HITSOUND: [ 0x237 ], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Hatchet 1 'f43': { - MINDAMAGE: 13, - MAXDAMAGE: 15, - SPEED: 41, - REQSTR: 20, SWING: [ 0xd ], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Large Battle Axe 1 '13fb': { - MINDAMAGE: 16, - MAXDAMAGE: 17, - SPEED: 29, - REQSTR: 80, SWING: [ 0xd ], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Long Sword 1 '13b8': { - MINDAMAGE: 15, - MAXDAMAGE: 16, - SPEED: 30, - REQSTR: 35, SWING: [0x9], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Longsword 1 'f61': { - MINDAMAGE: 15, - MAXDAMAGE: 16, - SPEED: 30, - REQSTR: 35, SWING: [0x9], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Paladin Sword 1 '26cf': { - MINDAMAGE: 14, - MAXDAMAGE: 15, - SPEED: 33, - REQSTR: 30, SWING: [0x9], HITSOUND: [0x23b, 0x23c, 0x237], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Pickaxe 1 'e86': { - MINDAMAGE: 13, - MAXDAMAGE: 15, - SPEED: 35, - REQSTR: 50, SWING: [0x9], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Scimitar 1 '13b6': { - MINDAMAGE: 13, - MAXDAMAGE: 15, - SPEED: 37, - REQSTR: 25, SWING: [0x9], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Scythe 1 '26c4': { - MINDAMAGE: 15, - MAXDAMAGE: 18, - SPEED: 32, - REQSTR: 45, SWING: [0xc, 0xd], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Skinning Knife 1 'ec4': { - MINDAMAGE: 9, - MAXDAMAGE: 11, - SPEED: 49, - REQSTR: 5, SWING: [0x9], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Two Handed Axe 1 '1443': { - MINDAMAGE: 16, - MAXDAMAGE: 17, - SPEED: 31, - REQSTR: 40, SWING: [ 0xd ], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Viking Sword 1 '13b9': { - MINDAMAGE: 15, - MAXDAMAGE: 17, - SPEED: 28, - REQSTR: 40, SWING: [0x9], HITSOUND: [0x23b, 0x23c, 0x237], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Dagger 1 'f51': { - MINDAMAGE: 10, - MAXDAMAGE: 11, - SPEED: 49, - REQSTR: 10, SWING: [0xa], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Double Bladed Staff 1 '26c9': { - MINDAMAGE: 12, - MAXDAMAGE: 13, - SPEED: 49, - REQSTR: 50, SWING: [0xe], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Kryss 1 '1401': { - MINDAMAGE: 10, - MAXDAMAGE: 12, - SPEED: 53, - REQSTR: 10, SWING: [0xa], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Lance 1 '26ca': { - MINDAMAGE: 17, - MAXDAMAGE: 18, - SPEED: 24, - REQSTR: 95, SWING: [0xe], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Pike 1 '26be': { - MINDAMAGE: 14, - MAXDAMAGE: 16, - SPEED: 37, - REQSTR: 50, SWING: [0xe], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Pitchfork 1 'e87': { - MINDAMAGE: 13, - MAXDAMAGE: 14, - SPEED: 43, - REQSTR: 50, SWING: [0xe], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Short Spear 1 '1403': { - MINDAMAGE: 10, - MAXDAMAGE: 13, - SPEED: 55, - REQSTR: 40, SWING: [0xe], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Spear 1 'f62': { - MINDAMAGE: 13, - MAXDAMAGE: 15, - SPEED: 42, - REQSTR: 50, SWING: [0xe], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x239 ] }, ! # War Fork 1 '1405': { - MINDAMAGE: 12, - MAXDAMAGE: 13, - SPEED: 43, - REQSTR: 35, SWING: [0xa], HITSOUND: [0x23b, 0x23c, 0x237], MISSSOUND: [ 0x23a, 0x239, 0x238 ] }, ! # Black Staff 1 'df1': { - MINDAMAGE: 13, - MAXDAMAGE: 16, - SPEED: 39, - REQSTR: 35, SWING: [0xc], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Club 1 '13b4': { - MINDAMAGE: 11, - MAXDAMAGE: 13, - SPEED: 44, - REQSTR: 40, SWING: [0x9], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Gnarled Staff 1 '13f8': { - MINDAMAGE: 15, - MAXDAMAGE: 17, - SPEED: 33, - REQSTR: 20, SWING: [0xc], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Hammer Pick 1 '143d': { - MINDAMAGE: 15, - MAXDAMAGE: 17, - SPEED: 28, - REQSTR: 45, SWING: [0x9], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Mace 1 'f5c': { - MINDAMAGE: 12, - MAXDAMAGE: 14, - SPEED: 40, - REQSTR: 45, SWING: [0x9], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Maul 1 '143b': { - MINDAMAGE: 14, - MAXDAMAGE: 16, - SPEED: 32, - REQSTR: 45, SWING: [0x9], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Quarter Staff 1 'e89': { - MINDAMAGE: 11, - MAXDAMAGE: 14, - SPEED: 48, - REQSTR: 35, SWING: [0xc], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Scepter 1 '26c6': { - MINDAMAGE: 14, - MAXDAMAGE: 17, - SPEED: 30, - REQSTR: 40, SWING: [0x9], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Shepherds Crook 1 '13f5': { - MINDAMAGE: 13, - MAXDAMAGE: 15, - SPEED: 40, - REQSTR: 20, SWING: [ 0xc ], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # War Axe 1 '13b0': { - MINDAMAGE: 14, - MAXDAMAGE: 15, - SPEED: 33, - REQSTR: 35, SWING: [ 0xd ], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # War Hammer 1 '1439': { - MINDAMAGE: 17, - MAXDAMAGE: 18, - SPEED: 28, - REQSTR: 95, SWING: [ 0xc ], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # War Mace 1 '1407': { - MINDAMAGE: 16, - MAXDAMAGE: 17, - SPEED: 26, - REQSTR: 80, SWING: [0x9], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Smithing Hammer 1 '13e3': { - MINDAMAGE: 13, - MAXDAMAGE: 15, - SPEED: 33, - REQSTR: 30, SWING: [0x9], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Sledge Hammer 1 'fb4': { - MINDAMAGE: 13, - MAXDAMAGE: 15, - SPEED: 33, - REQSTR: 40, SWING: [0x9], HITSOUND: [0x233, 0x232], --- 138,425 ---- MISSSOUND: [ 0x238 ] }, ! # Katana '13ff': { SWING: [ 0x9 ], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Axe 'f49': { SWING: [ 0xd ], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Bardiche 'f4d': { SWING: [0xc, 0xd], HITSOUND: [ 0x237 ], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Battle Axe 'f47': { SWING: [ 0xd ], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Bladded Staff '26c7': { SWING: [0xc, 0xd], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x239 ] }, ! # Bone Harvester '26c5': { SWING: [0x9], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x239 ] }, ! # Broadsword 'f5e': { SWING: [ 0x9 ], HITSOUND: [0x23b, 0x23c, 0x237], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Butcher Knife '13f6': { SWING: [ 0x9 ], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Cleaver 'ec3': { SWING: [ 0x9 ], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Crescent Blade '26cb': { SWING: [0xc, 0xd], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x239 ] }, ! # Cutlass '1441': { SWING: [0x9], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Double Axe 'f4b': { SWING: [ 0xd ], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Executioners Axe 'f45': { SWING: [ 0xd ], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Halberd '143f': { SWING: [0xc, 0xd], HITSOUND: [ 0x237 ], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Hatchet 'f43': { SWING: [ 0xd ], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Large Battle Axe '13fb': { SWING: [ 0xd ], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Long Sword '13b8': { SWING: [0x9], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Longsword 'f61': { SWING: [0x9], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Paladin Sword '26cf': { SWING: [0x9], HITSOUND: [0x23b, 0x23c, 0x237], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Pickaxe 'e86': { SWING: [0x9], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Scimitar '13b6': { SWING: [0x9], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Scythe '26c4': { SWING: [0xc, 0xd], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Skinning Knife 'ec4': { SWING: [0x9], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Two Handed Axe '1443': { SWING: [ 0xd ], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Viking Sword '13b9': { SWING: [0x9], HITSOUND: [0x23b, 0x23c, 0x237], MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, ! # Dagger 'f51': { SWING: [0xa], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Double Bladed Staff '26c9': { SWING: [0xe], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Kryss '1401': { SWING: [0xa], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Lance '26ca': { SWING: [0xe], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Pike '26be': { SWING: [0xe], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Pitchfork 'e87': { SWING: [0xe], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Short Spear '1403': { SWING: [0xe], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Spear 'f62': { SWING: [0xe], HITSOUND: [0x23b, 0x23c], MISSSOUND: [ 0x23a, 0x239 ] }, ! # War Fork '1405': { SWING: [0xa], HITSOUND: [0x23b, 0x23c, 0x237], MISSSOUND: [ 0x23a, 0x239, 0x238 ] }, ! # Black Staff 'df1': { SWING: [0xc], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Club '13b4': { SWING: [0x9], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Gnarled Staff '13f8': { SWING: [0xc], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Hammer Pick '143d': { SWING: [0x9], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Mace 'f5c': { SWING: [0x9], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Maul '143b': { SWING: [0x9], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Quarter Staff 'e89': { SWING: [0xc], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Scepter '26c6': { SWING: [0x9], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Shepherds Crook '13f5': { SWING: [ 0xc ], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # War Axe '13b0': { SWING: [ 0xd ], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # War Hammer '1439': { SWING: [ 0xc ], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # War Mace '1407': { SWING: [0x9], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Smithing Hammer '13e3': { SWING: [0x9], HITSOUND: [0x233, 0x232], MISSSOUND: [ 0x23a, 0x239 ] }, ! # Sledge Hammer 'fb4': { SWING: [0x9], HITSOUND: [0x233, 0x232], |
From: Richard M. <dr...@us...> - 2004-09-05 20:03:34
|
Update of /cvsroot/wpdev/xmlscripts/documentation/webroot In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv26279 Modified Files: ChangeLog.wolfpack Log Message: Fix Index: ChangeLog.wolfpack =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/documentation/webroot/ChangeLog.wolfpack,v retrieving revision 1.62 retrieving revision 1.63 diff -C2 -d -r1.62 -r1.63 *** ChangeLog.wolfpack 5 Sep 2004 17:42:17 -0000 1.62 --- ChangeLog.wolfpack 5 Sep 2004 20:03:23 -0000 1.63 *************** *** 11,14 **** --- 11,15 ---- have it. - Added speech.monster. + - Fixed a chance calculation bug with bowcraft. * Misc. Changes: * Known Issues, Bugs, and Missing Features: |
From: Richard M. <dr...@us...> - 2004-09-05 20:02:31
|
Update of /cvsroot/wpdev/xmlscripts/scripts/skills In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv25930 Modified Files: bowcraft.py Log Message: Fix Index: bowcraft.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/skills/bowcraft.py,v retrieving revision 1.14 retrieving revision 1.15 diff -C2 -d -r1.14 -r1.15 *** bowcraft.py 9 Jul 2004 10:30:26 -0000 1.14 --- bowcraft.py 5 Sep 2004 20:02:03 -0000 1.15 *************** *** 86,90 **** chance = 100 elif chance < 0: ! chance = chance * -1 # chance range 0.00 - 1.00 --- 86,90 ---- chance = 100 elif chance < 0: ! chance = 0 # chance range 0.00 - 1.00 |