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From: Sebastian H. <dar...@us...> - 2004-09-20 14:32:05
|
Update of /cvsroot/wpdev/xmlscripts/scripts/system In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv16198/system Modified Files: regionchange.py Log Message: Fixed a regionchange bug. Index: regionchange.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/system/regionchange.py,v retrieving revision 1.3 retrieving revision 1.4 diff -C2 -d -r1.3 -r1.4 *** regionchange.py 11 Jul 2004 01:41:32 -0000 1.3 --- regionchange.py 20 Sep 2004 14:31:56 -0000 1.4 *************** *** 11,14 **** --- 11,18 ---- def onChangeRegion( char, oldregion, newregion ): socket = char.socket + + if not socket: + return False + """ 0. Both messages enabled == Show Messages Leave Old/Enter New * |
From: Sebastian H. <dar...@us...> - 2004-09-20 14:30:15
|
Update of /cvsroot/wpdev/xmlscripts/scripts/system In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv15772 Modified Files: pages.py Log Message: Fix for the page menu Index: pages.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/system/pages.py,v retrieving revision 1.4 retrieving revision 1.5 diff -C2 -d -r1.4 -r1.5 *** pages.py 20 Sep 2004 00:06:13 -0000 1.4 --- pages.py 20 Sep 2004 14:29:55 -0000 1.5 *************** *** 37,44 **** self.category = unquote(values[4]) self.message = ['', '', '', ''] ! self.message[0] = unquote(values[5]) ! self.message[1] = unquote(values[6]) ! self.message[2] = unquote(values[7]) ! self.message[3] = unquote(values[8]) self.created = float(values[9]) else: --- 37,44 ---- self.category = unquote(values[4]) self.message = ['', '', '', ''] ! self.message[0] = unicode(unquote(values[5])) ! self.message[1] = unicode(unquote(values[6])) ! self.message[2] = unicode(unquote(values[7])) ! self.message[3] = unicode(unquote(values[8])) self.created = float(values[9]) else: *************** *** 154,158 **** gump.addText( 50, 160, "Message:", hue ) ! html = u"<body text=\"#0000FF\" leftmargin=\"0\" topmargin=\"0\" marginwidth=\"0\" marginheight=\"0\">%s</body>" % u"<br>".join(unicode(self.message)) gump.addResizeGump( 45, 180, 0xBB8, 345, 84 ) gump.addHtmlGump( 50, 180, 340, 80, unicode(html) ) --- 154,158 ---- gump.addText( 50, 160, "Message:", hue ) ! html = u"<body text=\"#0000FF\" leftmargin=\"0\" topmargin=\"0\" marginwidth=\"0\" marginheight=\"0\">%s</body>" % u"<br>".join(self.message) gump.addResizeGump( 45, 180, 0xBB8, 345, 84 ) gump.addHtmlGump( 50, 180, 340, 80, unicode(html) ) |
From: Sebastian H. <dar...@us...> - 2004-09-20 14:18:53
|
Update of /cvsroot/wpdev/xmlscripts/documentation/webroot In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv13469/webroot Modified Files: ChangeLog.wolfpack Log Message: tiny evaluating intel fix. Index: ChangeLog.wolfpack =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/documentation/webroot/ChangeLog.wolfpack,v retrieving revision 1.100 retrieving revision 1.101 diff -C2 -d -r1.100 -r1.101 *** ChangeLog.wolfpack 20 Sep 2004 04:28:48 -0000 1.100 --- ChangeLog.wolfpack 20 Sep 2004 14:18:43 -0000 1.101 *************** *** 42,45 **** --- 42,46 ---- - Fixed NPC damage. - Fixed crafting of stackable bowcrafting items. + - Fix for evaluating intelligence. (Skill delay message not being shown) * Misc. Changes: - Fixed configure.py for FreeBSD 5 |
From: Sebastian H. <dar...@us...> - 2004-09-20 14:18:25
|
Update of /cvsroot/wpdev/xmlscripts/scripts/skills In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv13350/skills Modified Files: evaluatingintel.py Log Message: tiny evaluating intel fix. Index: evaluatingintel.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/skills/evaluatingintel.py,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** evaluatingintel.py 14 Sep 2004 03:36:07 -0000 1.12 --- evaluatingintel.py 20 Sep 2004 14:18:16 -0000 1.13 *************** *** 21,25 **** if char.socket.hastag( 'skill_delay' ): if wolfpack.time.currenttime() < char.socket.gettag( 'skill_delay' ): ! socket.clilocmessage( 500118, "", 0x3b2, 3 ) return True else: --- 21,25 ---- if char.socket.hastag( 'skill_delay' ): if wolfpack.time.currenttime() < char.socket.gettag( 'skill_delay' ): ! char.socket.clilocmessage( 500118, "", 0x3b2, 3 ) return True else: |
From: Sebastian H. <dar...@us...> - 2004-09-20 04:36:24
|
Update of /cvsroot/wpdev/xmlscripts/scripts/skills In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv26297/skills Modified Files: bowcraft.py Log Message: Fixed crafting of stackable bowcrafting items. Index: bowcraft.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/skills/bowcraft.py,v retrieving revision 1.17 retrieving revision 1.18 diff -C2 -d -r1.17 -r1.18 *** bowcraft.py 20 Sep 2004 04:32:19 -0000 1.17 --- bowcraft.py 20 Sep 2004 04:36:15 -0000 1.18 *************** *** 94,97 **** --- 94,99 ---- # # For bowcraft we simply consume the maximum material available. + # Here we try to consume extra material to add to the amount of our + # items. # def applyproperties(self, player, arguments, item, exceptional): |
From: Sebastian H. <dar...@us...> - 2004-09-20 04:32:29
|
Update of /cvsroot/wpdev/xmlscripts/scripts/skills In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv25568/skills Modified Files: bowcraft.py Log Message: Fixed crafting of stackable bowcrafting items. Index: bowcraft.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/skills/bowcraft.py,v retrieving revision 1.16 retrieving revision 1.17 diff -C2 -d -r1.16 -r1.17 *** bowcraft.py 20 Sep 2004 04:27:07 -0000 1.16 --- bowcraft.py 20 Sep 2004 04:32:19 -0000 1.17 *************** *** 91,103 **** chance = chance * .01 return chance - - # - # Don't consume any material if the item is marked as stackable. - # - def consumematerial(self, player, arguments, half = 0): - if self.stackable: - return True - else: - return CraftItemAction.consumematerial(player, arguments, half) # --- 91,94 ---- |
From: Correa <thi...@us...> - 2004-09-20 04:32:23
|
Update of /cvsroot/wpdev/wolfpack In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv25541 Modified Files: platform.h Log Message: ops, forgot that. Index: platform.h =================================================================== RCS file: /cvsroot/wpdev/wolfpack/platform.h,v retrieving revision 1.16 retrieving revision 1.17 diff -C2 -d -r1.16 -r1.17 *** platform.h 19 Sep 2004 20:55:10 -0000 1.16 --- platform.h 20 Sep 2004 04:32:14 -0000 1.17 *************** *** 89,92 **** --- 89,93 ---- #ifdef Q_OS_FREEBSD + #include <math.h> inline float ceilf(float _X) {return ((float)ceil((double)_X)); } |
From: Sebastian H. <dar...@us...> - 2004-09-20 04:28:57
|
Update of /cvsroot/wpdev/xmlscripts/documentation/webroot In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24920/webroot Modified Files: ChangeLog.wolfpack Log Message: Fixed crafting of stackable bowcrafting items. Index: ChangeLog.wolfpack =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/documentation/webroot/ChangeLog.wolfpack,v retrieving revision 1.99 retrieving revision 1.100 diff -C2 -d -r1.99 -r1.100 *** ChangeLog.wolfpack 20 Sep 2004 03:59:40 -0000 1.99 --- ChangeLog.wolfpack 20 Sep 2004 04:28:48 -0000 1.100 *************** *** 41,44 **** --- 41,45 ---- - Fixed loot random amount problems. - Fixed NPC damage. + - Fixed crafting of stackable bowcrafting items. * Misc. Changes: - Fixed configure.py for FreeBSD 5 |
From: Sebastian H. <dar...@us...> - 2004-09-20 04:28:36
|
Update of /cvsroot/wpdev/xmlscripts/scripts/system In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24862/system Modified Files: makemenus.py Log Message: Fixed crafting of stackable bowcrafting items. Index: makemenus.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/system/makemenus.py,v retrieving revision 1.27 retrieving revision 1.28 diff -C2 -d -r1.27 -r1.28 *** makemenus.py 19 Sep 2004 03:59:46 -0000 1.27 --- makemenus.py 20 Sep 2004 04:28:23 -0000 1.28 *************** *** 162,166 **** gump.addTiledGump(10, 215, 150, 22, 2624) gump.addTiledGump(10, 300, 150, 22, 2624) ! # gump.addCheckerTrans(10, 10, 510, 397) gump.addHtmlGump(10, 12, 510, 20, centerhtml % self.title) --- 162,166 ---- gump.addTiledGump(10, 215, 150, 22, 2624) gump.addTiledGump(10, 300, 150, 22, 2624) ! gump.addCheckerTrans(10, 10, 510, 397) gump.addHtmlGump(10, 12, 510, 20, centerhtml % self.title) |
From: Sebastian H. <dar...@us...> - 2004-09-20 04:28:32
|
Update of /cvsroot/wpdev/xmlscripts/scripts In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24862 Modified Files: environment.py Log Message: Fixed crafting of stackable bowcrafting items. Index: environment.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/environment.py,v retrieving revision 1.17 retrieving revision 1.18 diff -C2 -d -r1.17 -r1.18 *** environment.py 11 Sep 2004 16:12:10 -0000 1.17 --- environment.py 20 Sep 2004 04:28:23 -0000 1.18 *************** *** 199,203 **** # Dying Tub def dyingtub( char, item ): ! if not char.canreach( item, 2 ): char.socket.sysmessage( localemsg( 6 ) ) return 1 --- 199,203 ---- # Dying Tub def dyingtub( char, item ): ! if not char.canreach( item, 2 ) or item.getoutmostchar(): char.socket.sysmessage( localemsg( 6 ) ) return 1 |
From: Sebastian H. <dar...@us...> - 2004-09-20 04:27:20
|
Update of /cvsroot/wpdev/xmlscripts/scripts/skills In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24633/skills Modified Files: bowcraft.py Log Message: Fixed crafting of stackable bowcrafting items. Index: bowcraft.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/skills/bowcraft.py,v retrieving revision 1.15 retrieving revision 1.16 diff -C2 -d -r1.15 -r1.16 *** bowcraft.py 5 Sep 2004 20:02:03 -0000 1.15 --- bowcraft.py 20 Sep 2004 04:27:07 -0000 1.16 *************** *** 91,94 **** --- 91,103 ---- chance = chance * .01 return chance + + # + # Don't consume any material if the item is marked as stackable. + # + def consumematerial(self, player, arguments, half = 0): + if self.stackable: + return True + else: + return CraftItemAction.consumematerial(player, arguments, half) # *************** *** 101,105 **** backpack = player.getbackpack() count = -1 ! for (materials, amount) in self.materials: items = backpack.countitems(materials) if count == -1: --- 110,114 ---- backpack = player.getbackpack() count = -1 ! for (materials, amount, name) in self.materials: items = backpack.countitems(materials) if count == -1: *************** *** 107,111 **** else: count = min(count, items / amount) ! for (materials, amount) in self.materials: backpack.removeitems( materials, count ) if count != -1: --- 116,120 ---- else: count = min(count, items / amount) ! for (materials, amount, name) in self.materials: backpack.removeitems( materials, count ) if count != -1: |
From: Correa <thi...@us...> - 2004-09-20 04:02:20
|
Update of /cvsroot/wpdev/xmlscripts/scripts/commands In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv20989 Modified Files: wipe.py Log Message: fixed wipe/nuke documentation bug Index: wipe.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/commands/wipe.py,v retrieving revision 1.4 retrieving revision 1.5 diff -C2 -d -r1.4 -r1.5 *** wipe.py 7 Aug 2004 00:28:22 -0000 1.4 --- wipe.py 20 Sep 2004 04:02:11 -0000 1.5 *************** *** 12,16 **** \description Remove items in a certain area. \usage - <code>nuke</code> ! \usage - <code>nuke all</code> If you don't specify any parameters, you will be able to select a region to nuke. If you --- 12,16 ---- \description Remove items in a certain area. \usage - <code>nuke</code> ! - <code>nuke all</code> If you don't specify any parameters, you will be able to select a region to nuke. If you *************** *** 22,26 **** \description Remove items in a certain area. \usage - <code>wipe</code> ! \usage - <code>wipe all</code> If you don't specify any parameters, you will be able to select a region to wipe. If you --- 22,26 ---- \description Remove items in a certain area. \usage - <code>wipe</code> ! - <code>wipe all</code> If you don't specify any parameters, you will be able to select a region to wipe. If you |
From: Sebastian H. <dar...@us...> - 2004-09-20 03:59:48
|
Update of /cvsroot/wpdev/xmlscripts/documentation/webroot In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv20486/webroot Modified Files: ChangeLog.wolfpack Log Message: changelog Index: ChangeLog.wolfpack =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/documentation/webroot/ChangeLog.wolfpack,v retrieving revision 1.98 retrieving revision 1.99 diff -C2 -d -r1.98 -r1.99 *** ChangeLog.wolfpack 20 Sep 2004 03:36:01 -0000 1.98 --- ChangeLog.wolfpack 20 Sep 2004 03:59:40 -0000 1.99 *************** *** 2,11 **** Wolfpack 12.9.11 Beta (CVS) - * Core Changes: - - Made mapdif*, stadi* and friends case insensitive, so under *nix - they don't have to be renamed. - - Fixed crash under windows when the server terminates unexpectedly - - Console will show which unicode format was compiled in Python UCS2 or UCS4 - - Fixed compile error on FreeBSD. * Definition Changes: - Fixed minimum taming for npcs. --- 2,5 ---- *************** *** 19,22 **** --- 13,17 ---- - Fixed the dyable attribute for certain new items. - Allowed more cloth resource types for tailoring. + - Loot fixes for daemons. * Python Script Changes: - Removed weight from the info menu. |
From: Sebastian H. <dar...@us...> - 2004-09-20 03:59:35
|
Update of /cvsroot/wpdev/wolfpack In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv20437 Modified Files: ChangeLog Log Message: moved changelog Index: ChangeLog =================================================================== RCS file: /cvsroot/wpdev/wolfpack/ChangeLog,v retrieving revision 1.68 retrieving revision 1.69 diff -C2 -d -r1.68 -r1.69 *** ChangeLog 20 Sep 2004 02:37:58 -0000 1.68 --- ChangeLog 20 Sep 2004 03:59:26 -0000 1.69 *************** *** 35,38 **** --- 35,43 ---- - Changed the amount of recovered mana and stamina from 10% to 50% on resurrection. - Fixed a bug related to NPCs not loosing their target even if the target is not valid anymore. + - Made mapdif*, stadi* and friends case insensitive, so under *nix + they don't have to be renamed. + - Fixed crash under windows when the server terminates unexpectedly + - Console will show which unicode format was compiled in Python UCS2 or UCS4 + - Fixed compile error on FreeBSD. Wolfpack 12.9.10 Beta (10. September 2004) |
From: Sebastian H. <dar...@us...> - 2004-09-20 03:56:33
|
Update of /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/daemonic In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv20068/npcs/monsters/daemonic Modified Files: black_gate_daemon.xml exodus_daemon.xml Log Message: loot + nodecay for multis Index: black_gate_daemon.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/daemonic/black_gate_daemon.xml,v retrieving revision 1.3 retrieving revision 1.4 diff -C2 -d -r1.3 -r1.4 *** black_gate_daemon.xml 7 Sep 2004 00:28:03 -0000 1.3 --- black_gate_daemon.xml 20 Sep 2004 03:56:24 -0000 1.4 *************** *** 41,44 **** --- 41,45 ---- <!-- Misc. --> <carve>carve_demon_with_sword</carve> + <lootpacks>lootpack_filthy_rich;lootpack_filthy_rich;gold_super_boss;gold_super_boss</lootpacks> <category>Monsters\Daemonic\Black Gate Daemon</category> </npc> Index: exodus_daemon.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/daemonic/exodus_daemon.xml,v retrieving revision 1.3 retrieving revision 1.4 diff -C2 -d -r1.3 -r1.4 *** exodus_daemon.xml 7 Sep 2004 00:28:03 -0000 1.3 --- exodus_daemon.xml 20 Sep 2004 03:56:24 -0000 1.4 *************** *** 41,44 **** --- 41,45 ---- <carve>carve_demon_with_sword</carve> <category>Monsters\Daemonic\Exodus Daemon</category> + <lootpacks>lootpack_filthy_rich;gold_super_boss;gold_super_boss</lootpacks> </npc> |
From: Sebastian H. <dar...@us...> - 2004-09-20 03:56:32
|
Update of /cvsroot/wpdev/xmlscripts/definitions/multis In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv20068/multis Modified Files: houses.xml Log Message: loot + nodecay for multis Index: houses.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/multis/houses.xml,v retrieving revision 1.7 retrieving revision 1.8 diff -C2 -d -r1.7 -r1.8 *** houses.xml 25 Aug 2004 17:03:58 -0000 1.7 --- houses.xml 20 Sep 2004 03:56:23 -0000 1.8 *************** *** 11,14 **** --- 11,15 ---- <name>Small Stone and Plaster House</name> <id>0x4064</id> + <nodecay /> </multi> *************** *** 16,19 **** --- 17,21 ---- <name>Small Stone and Plaster House</name> <id>0x4065</id> + <nodecay /> </multi> *************** *** 21,24 **** --- 23,27 ---- <name>Small Fieldstone House</name> <id>0x4066</id> + <nodecay /> </multi> *************** *** 26,29 **** --- 29,33 ---- <name>Small Fieldstone House</name> <id>0x4067</id> + <nodecay /> </multi> *************** *** 31,34 **** --- 35,39 ---- <name>Small Brick House</name> <id>0x4068</id> + <nodecay /> </multi> *************** *** 36,39 **** --- 41,45 ---- <name>Small Brick House</name> <id>0x4069</id> + <nodecay /> </multi> *************** *** 41,44 **** --- 47,51 ---- <name>Small Wood House</name> <id>0x406a</id> + <nodecay /> </multi> *************** *** 46,49 **** --- 53,57 ---- <name>Small Wood and Plaster House</name> <id>0x406c</id> + <nodecay /> </multi> *************** *** 51,54 **** --- 59,63 ---- <name>Small Wood and Plaster House</name> <id>0x406d</id> + <nodecay /> </multi> *************** *** 56,59 **** --- 65,69 ---- <name>Small Thatched Roof Cottage</name> <id>0x406e</id> + <nodecay /> </multi> *************** *** 61,64 **** --- 71,75 ---- <name>Small Thatched Roof Cottage</name> <id>0x406f</id> + <nodecay /> </multi> *************** *** 66,69 **** --- 77,81 ---- <name>Blue Tent</name> <id>0x4070</id> + <nodecay /> </multi> *************** *** 71,74 **** --- 83,87 ---- <name>Blue Tent</name> <id>0x4071</id> + <nodecay /> </multi> *************** *** 76,79 **** --- 89,93 ---- <name>Green Tent</name> <id>0x4072</id> + <nodecay /> </multi> *************** *** 81,84 **** --- 95,99 ---- <name>Blue Tent</name> <id>0x4073</id> + <nodecay /> </multi> *************** *** 86,89 **** --- 101,105 ---- <name>Large Brick House</name> <id>0x4074</id> + <nodecay /> </multi> *************** *** 91,94 **** --- 107,111 ---- <name>Large Brick House</name> <id>0x4075</id> + <nodecay /> </multi> *************** *** 96,99 **** --- 113,117 ---- <name>Two Story Wood and Plaster House</name> <id>0x4076</id> + <nodecay /> </multi> *************** *** 101,104 **** --- 119,123 ---- <name>Two Story Wood and Plaster House</name> <id>0x4077</id> + <nodecay /> </multi> *************** *** 106,109 **** --- 125,129 ---- <name>Two Story Stone and Plaster House</name> <id>0x4078</id> + <nodecay /> </multi> *************** *** 111,114 **** --- 131,135 ---- <name>Two Story Stone and Plaster House</name> <id>0x4079</id> + <nodecay /> </multi> *************** *** 116,119 **** --- 137,141 ---- <name>Large Tower</name> <id>0x407a</id> + <nodecay /> </multi> *************** *** 121,124 **** --- 143,147 ---- <name>Large Tower</name> <id>0x407b</id> + <nodecay /> </multi> *************** *** 126,129 **** --- 149,153 ---- <name>Stone Keep</name> <id>0x407c</id> + <nodecay /> </multi> *************** *** 131,134 **** --- 155,159 ---- <name>Stone Keep</name> <id>0x407d</id> + <nodecay /> </multi> *************** *** 136,139 **** --- 161,165 ---- <name>Castle</name> <id>0x407e</id> + <nodecay /> </multi> *************** *** 141,144 **** --- 167,171 ---- <name>Castle</name> <id>0x407f</id> + <nodecay /> </multi> *************** *** 146,149 **** --- 173,177 ---- <name>Large Marbel Patio House</name> <id>0x4096</id> + <nodecay /> </multi> *************** *** 151,154 **** --- 179,183 ---- <name>Small Tower</name> <id>0x4098</id> + <nodecay /> </multi> *************** *** 156,159 **** --- 185,189 ---- <name>Log Cabin</name> <id>0x409a</id> + <nodecay /> </multi> *************** *** 161,164 **** --- 191,195 ---- <name>Sandstone Patio House</name> <id>0x409c</id> + <nodecay /> </multi> *************** *** 166,169 **** --- 197,201 ---- <name>Two-Story Villa</name> <id>0x409e</id> + <nodecay /> </multi> *************** *** 171,174 **** --- 203,207 ---- <name>Small Stone Workshop</name> <id>0x40a0</id> + <nodecay /> </multi> *************** *** 176,179 **** --- 209,213 ---- <name>Small Marble Workshop</name> <id>0x40a2</id> + <nodecay /> </multi> *************** *** 181,184 **** --- 215,219 ---- <name>Wandering Healer Camp</name> <id>0x41f4</id> + <nodecay /> </multi> *************** *** 186,189 **** --- 221,225 ---- <name>Wandering Mage Camp</name> <id>0x41f5</id> + <nodecay /> </multi> *************** *** 191,194 **** --- 227,231 ---- <name>Wandering Bank Camp</name> <id>0x41f6</id> + <nodecay /> </multi> </definitions> |
From: Sebastian H. <dar...@us...> - 2004-09-20 03:56:32
|
Update of /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/archery In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv20068/items/weaponry/archery Modified Files: composite_bow.xml Log Message: loot + nodecay for multis Index: composite_bow.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/archery/composite_bow.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** composite_bow.xml 8 Sep 2004 03:40:59 -0000 1.13 --- composite_bow.xml 20 Sep 2004 03:56:23 -0000 1.14 *************** *** 12,16 **** <item id="26c2"> <id>0x26c2</id> ! <bindmenu id="item_menu"/> <twohanded /> <decay /> --- 12,16 ---- <item id="26c2"> <id>0x26c2</id> ! <bindmenu>item_menu</bindmenu> <twohanded /> <decay /> *************** *** 19,23 **** <buyprice>56</buyprice> <durability><random min="30" max="70" /></durability> ! <weight>7.0</weight> <basescripts>equipment</basescripts> <type>1006</type> --- 19,23 ---- <buyprice>56</buyprice> <durability><random min="30" max="70" /></durability> ! <weight>5.0</weight> <basescripts>equipment</basescripts> <type>1006</type> |
From: Correa <thi...@us...> - 2004-09-20 03:36:10
|
Update of /cvsroot/wpdev/xmlscripts/documentation/webroot In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv17010 Modified Files: ChangeLog.wolfpack Log Message: look for mapdi* stadif* and friends so it's not necessary to rename those files under *nix to be lower() Index: ChangeLog.wolfpack =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/documentation/webroot/ChangeLog.wolfpack,v retrieving revision 1.97 retrieving revision 1.98 diff -C2 -d -r1.97 -r1.98 *** ChangeLog.wolfpack 20 Sep 2004 00:21:06 -0000 1.97 --- ChangeLog.wolfpack 20 Sep 2004 03:36:01 -0000 1.98 *************** *** 2,5 **** --- 2,11 ---- Wolfpack 12.9.11 Beta (CVS) + * Core Changes: + - Made mapdif*, stadi* and friends case insensitive, so under *nix + they don't have to be renamed. + - Fixed crash under windows when the server terminates unexpectedly + - Console will show which unicode format was compiled in Python UCS2 or UCS4 + - Fixed compile error on FreeBSD. * Definition Changes: - Fixed minimum taming for npcs. *************** *** 41,44 **** --- 47,51 ---- - Fixed NPC damage. * Misc. Changes: + - Fixed configure.py for FreeBSD 5 * Known Issues, Bugs, and Missing Features: - Some skills are still incomplete. |
From: Correa <thi...@us...> - 2004-09-20 03:35:45
|
Update of /cvsroot/wpdev/wolfpack/muls In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv16958 Modified Files: maps.cpp Log Message: look for mapdi* stadif* and friends so it's not necessary to rename those files under *nix to be lower() Index: maps.cpp =================================================================== RCS file: /cvsroot/wpdev/wolfpack/muls/maps.cpp,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** maps.cpp 17 Sep 2004 16:34:01 -0000 1.12 --- maps.cpp 20 Sep 2004 03:35:37 -0000 1.13 *************** *** 122,134 **** } ! void MapsPrivate::loadDiffs( const QString& basepath, unsigned int id ) { // Try to read the index ! QFile mapdiflist( basepath + QString( "mapdifl%1.mul" ).arg( id ) ); ! mapdifdata.setName( basepath + QString( "mapdif%1.mul" ).arg( id ) ); ! mapdifdata.open( IO_ReadOnly ); // Try to read a list of ids ! if ( mapdifdata.isOpen() && mapdiflist.open( IO_ReadOnly ) ) { QDataStream listinput( &mapdiflist ); --- 122,154 ---- } ! void MapsPrivate::loadDiffs( const QString& basePath, unsigned int id ) { // Try to read the index ! QDir baseFolder( basePath ); ! QStringList files = baseFolder.entryList(); ! QString mapDiffListName = QString( "mapdifl%1.mul" ).arg( id ); ! QString mapDiffFileName = QString( "mapdif%1.mul" ).arg( id ); ! QString statDiffFileName = QString( "stadif%1.mul" ).arg( id ); ! QString statDiffListName = QString( "stadifl%1.mul" ).arg( id ); ! QString statDiffIndexName = QString( "stadifi%1.mul" ).arg( id ); ! for ( QStringList::const_iterator it = files.begin(); it != files.end(); ++it ) ! { ! if ( ( *it ).lower() == mapDiffListName ) ! mapDiffListName = *it; ! else if ( ( *it ).lower() == mapDiffFileName ) ! mapDiffFileName = *it; ! else if ( ( *it ).lower() == statDiffFileName ) ! statDiffFileName = *it; ! else if ( ( *it ).lower() == statDiffListName ) ! statDiffListName = *it; ! else if ( ( *it ).lower() == statDiffIndexName ) ! statDiffIndexName = *it; ! } + QFile mapdiflist( basePath + mapDiffListName ); + mapdifdata.setName( basePath + mapDiffFileName ); + // Try to read a list of ids ! if ( mapdifdata.open( IO_ReadOnly ) && mapdiflist.open( IO_ReadOnly ) ) { QDataStream listinput( &mapdiflist ); *************** *** 145,153 **** } ! stadifdata.setName( basepath + QString( "stadif%1.mul" ).arg( id ) ); stadifdata.open( IO_ReadOnly ); ! QFile stadiflist( basepath + QString( "stadifl%1.mul" ).arg( id ) ); ! QFile stadifindex( basepath + QString( "stadifi%1.mul" ).arg( id ) ); if ( stadifindex.open( IO_ReadOnly ) && stadiflist.open( IO_ReadOnly ) ) --- 165,173 ---- } ! stadifdata.setName( basePath + statDiffFileName ); stadifdata.open( IO_ReadOnly ); ! QFile stadiflist( basePath + statDiffListName ); ! QFile stadifindex( basePath + statDiffIndexName ); if ( stadifindex.open( IO_ReadOnly ) && stadiflist.open( IO_ReadOnly ) ) |
From: Sebastian H. <dar...@us...> - 2004-09-20 02:38:07
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Update of /cvsroot/wpdev/wolfpack/ai In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv6575/ai Modified Files: ai_monsters.cpp Log Message: ai fixes. Index: ai_monsters.cpp =================================================================== RCS file: /cvsroot/wpdev/wolfpack/ai/ai_monsters.cpp,v retrieving revision 1.23 retrieving revision 1.24 diff -C2 -d -r1.23 -r1.24 *** ai_monsters.cpp 18 Sep 2004 21:10:40 -0000 1.23 --- ai_monsters.cpp 20 Sep 2004 02:37:58 -0000 1.24 *************** *** 130,139 **** P_CHAR m_currentVictim = World::instance()->findChar(m_currentVictimSer); if (!m_currentVictim) { ! m_currentVictim = INVALID_SERIAL; } if (m_currentVictim && invalidTarget(m_npc, m_currentVictim)) { m_currentVictim = 0; ! m_currentVictim = INVALID_SERIAL; m_npc->fight(0); } --- 130,139 ---- P_CHAR m_currentVictim = World::instance()->findChar(m_currentVictimSer); if (!m_currentVictim) { ! m_currentVictimSer = INVALID_SERIAL; } if (m_currentVictim && invalidTarget(m_npc, m_currentVictim)) { m_currentVictim = 0; ! m_currentVictimSer = INVALID_SERIAL; m_npc->fight(0); } *************** *** 227,231 **** Monster_Aggressive* pAI = dynamic_cast<Monster_Aggressive*>( m_ai ); ! if ( !pAI || !pAI->currentVictim() ) return 0.0f; --- 227,238 ---- Monster_Aggressive* pAI = dynamic_cast<Monster_Aggressive*>( m_ai ); ! ! if (!pAI) { ! return 0.0f; ! } ! ! P_CHAR currentVictim = pAI->currentVictim(); ! ! if ( !currentVictim || !validTarget(m_npc, currentVictim) ) return 0.0f; *************** *** 242,246 **** } ! if ( m_npc->inRange( pAI->currentVictim(), range ) ) return 0.0f; --- 249,253 ---- } ! if ( m_npc->inRange( currentVictim, range ) ) return 0.0f; *************** *** 266,270 **** Monster_Aggressive* pAI = dynamic_cast<Monster_Aggressive*>( m_ai ); ! if ( !pAI || !pAI->currentVictim() ) return 1.0f; --- 273,284 ---- Monster_Aggressive* pAI = dynamic_cast<Monster_Aggressive*>( m_ai ); ! ! if (!pAI) { ! return 1.0f; ! } ! ! P_CHAR currentVictim = pAI->currentVictim(); ! ! if ( !currentVictim || !validTarget(m_npc, currentVictim) ) return 1.0f; *************** *** 280,284 **** } ! if ( m_npc->inRange( pAI->currentVictim(), range ) ) return 1.0f; --- 294,298 ---- } ! if ( m_npc->inRange( currentVictim, range ) ) return 1.0f; |
From: Sebastian H. <dar...@us...> - 2004-09-20 02:38:07
|
Update of /cvsroot/wpdev/wolfpack In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv6575 Modified Files: ChangeLog Log Message: ai fixes. Index: ChangeLog =================================================================== RCS file: /cvsroot/wpdev/wolfpack/ChangeLog,v retrieving revision 1.67 retrieving revision 1.68 diff -C2 -d -r1.67 -r1.68 *** ChangeLog 20 Sep 2004 00:24:28 -0000 1.67 --- ChangeLog 20 Sep 2004 02:37:58 -0000 1.68 *************** *** 34,37 **** --- 34,38 ---- - Fixed a stamina loss bug on damage. - Changed the amount of recovered mana and stamina from 10% to 50% on resurrection. + - Fixed a bug related to NPCs not loosing their target even if the target is not valid anymore. Wolfpack 12.9.10 Beta (10. September 2004) |
From: Sebastian H. <dar...@us...> - 2004-09-20 00:24:37
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Update of /cvsroot/wpdev/wolfpack In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv15511 Modified Files: ChangeLog basechar.cpp Log Message: Changed mana+stamina from 10% to 50% on resurrection Index: basechar.cpp =================================================================== RCS file: /cvsroot/wpdev/wolfpack/basechar.cpp,v retrieving revision 1.148 retrieving revision 1.149 diff -C2 -d -r1.148 -r1.149 *** basechar.cpp 16 Sep 2004 01:40:16 -0000 1.148 --- basechar.cpp 20 Sep 2004 00:24:28 -0000 1.149 *************** *** 821,826 **** setDead( false ); hitpoints_ = QMAX( 1, ( Q_UINT16 ) ( 0.1 * maxHitpoints_ ) ); ! stamina_ = ( Q_UINT16 ) ( 0.1 * maxStamina_ ); ! mana_ = ( Q_UINT16 ) ( 0.1 * maxMana_ ); fight( 0 ); P_ITEM backpack = getBackpack(); // Make sure he has a backpack --- 821,826 ---- setDead( false ); hitpoints_ = QMAX( 1, ( Q_UINT16 ) ( 0.1 * maxHitpoints_ ) ); ! stamina_ = ( Q_UINT16 ) ( 0.5* maxStamina_ ); ! mana_ = ( Q_UINT16 ) ( 0.5 * maxMana_ ); fight( 0 ); P_ITEM backpack = getBackpack(); // Make sure he has a backpack Index: ChangeLog =================================================================== RCS file: /cvsroot/wpdev/wolfpack/ChangeLog,v retrieving revision 1.66 retrieving revision 1.67 diff -C2 -d -r1.66 -r1.67 *** ChangeLog 19 Sep 2004 23:41:36 -0000 1.66 --- ChangeLog 20 Sep 2004 00:24:28 -0000 1.67 *************** *** 33,36 **** --- 33,37 ---- - Fixed several python reference count issues. - Fixed a stamina loss bug on damage. + - Changed the amount of recovered mana and stamina from 10% to 50% on resurrection. Wolfpack 12.9.10 Beta (10. September 2004) |
From: Sebastian H. <dar...@us...> - 2004-09-20 00:21:15
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Update of /cvsroot/wpdev/xmlscripts/documentation/webroot In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv14805/webroot Modified Files: ChangeLog.wolfpack Log Message: fixed npc damage Index: ChangeLog.wolfpack =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/documentation/webroot/ChangeLog.wolfpack,v retrieving revision 1.96 retrieving revision 1.97 diff -C2 -d -r1.96 -r1.97 *** ChangeLog.wolfpack 19 Sep 2004 20:43:13 -0000 1.96 --- ChangeLog.wolfpack 20 Sep 2004 00:21:06 -0000 1.97 *************** *** 38,41 **** --- 38,43 ---- - Fixed add and craft menus for the 3d client. - Added defense and hit bonus properties for items. + - Fixed loot random amount problems. + - Fixed NPC damage. * Misc. Changes: * Known Issues, Bugs, and Missing Features: |
From: Sebastian H. <dar...@us...> - 2004-09-20 00:21:01
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Update of /cvsroot/wpdev/xmlscripts/scripts/combat In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv14722/combat Modified Files: aos.py Log Message: fixed npc damage Index: aos.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/combat/aos.py,v retrieving revision 1.17 retrieving revision 1.18 diff -C2 -d -r1.17 -r1.18 *** aos.py 19 Sep 2004 20:39:46 -0000 1.17 --- aos.py 20 Sep 2004 00:20:52 -0000 1.18 *************** *** 124,133 **** bonus += 10 ! # Strength bonus ! bonus += char.strength * 0.3 ! ! # If strength is above 100, grant an extra 5 percent bonus ! if char.strength >= 100: ! bonus += 5 # Anatomy bonus --- 124,135 ---- bonus += 10 ! # Only players get strength boni ! if not char.npc: ! # Strength bonus ! bonus += char.strength * 0.3 ! ! # If strength is above 100, grant an extra 5 percent bonus ! if char.strength >= 100: ! bonus += 5 # Anatomy bonus |
From: spddmn <xxx...@us...> - 2004-09-20 00:16:33
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Update of /cvsroot/wpdev/wolfpack In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv13631 Modified Files: walking.cpp Log Message: npc multi checks for item bottoms Index: walking.cpp =================================================================== RCS file: /cvsroot/wpdev/wolfpack/walking.cpp,v retrieving revision 1.150 retrieving revision 1.151 diff -C2 -d -r1.150 -r1.151 *** walking.cpp 19 Sep 2004 23:01:29 -0000 1.150 --- walking.cpp 20 Sep 2004 00:16:20 -0000 1.151 *************** *** 372,377 **** // Or the bottom ? ! // if ( ( item.z > oldz ) && ( item.z < oldz + P_M_MAX_Z_BLOCKS ) ) ! // return false; // Or does it spread the whole range ? --- 372,380 ---- // Or the bottom ? ! // note: the following test was commented out. by putting the code back in, ! // npcs stop wandering through the walls of multis. I am curious if this code ! // has other (negative) affects besides that. ! if ( ( item.z > oldz ) && ( item.z < oldz + P_M_MAX_Z_BLOCKS ) ) ! return false; // Or does it spread the whole range ? |