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From: Sebastian H. <dar...@us...> - 2004-10-16 18:19:45
|
Update of /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/shadows In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3623/npcs/monsters/shadows Modified Files: abyssmal_horror.xml bone_daemon.xml dark_father.xml darknight_creeper.xml devourer_of_souls.xml sphynx.xml wanderer_of_the_void.xml Log Message: npc mages Index: sphynx.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/shadows/sphynx.xml,v retrieving revision 1.6 retrieving revision 1.7 diff -C2 -d -r1.6 -r1.7 *** sphynx.xml 7 Sep 2004 00:28:06 -0000 1.6 --- sphynx.xml 16 Oct 2004 18:19:33 -0000 1.7 *************** *** 24,28 **** <tactics><random min="901" max="1000"/></tactics> <wrestling><random min="901" max="1000"/></wrestling> ! <evaluatingintel><random min="901" max="1000"/></evaluatingintel> <magery><random min="955" max="1000"/></magery> <anatomy>0</anatomy> --- 24,28 ---- <tactics><random min="901" max="1000"/></tactics> <wrestling><random min="901" max="1000"/></wrestling> ! <evaluatingintelligence><random min="901" max="1000"/></evaluatingintelligence> <magery><random min="955" max="1000"/></magery> <anatomy>0</anatomy> Index: dark_father.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/shadows/dark_father.xml,v retrieving revision 1.6 retrieving revision 1.7 diff -C2 -d -r1.6 -r1.7 *** dark_father.xml 10 Oct 2004 18:24:31 -0000 1.6 --- dark_father.xml 16 Oct 2004 18:19:33 -0000 1.7 *************** *** 28,32 **** <wrestling>1200</wrestling> <anatomy>0</anatomy> ! <evaluatingintel>1000</evaluatingintel> <magery>1000</magery> <meditation>1200</meditation> --- 28,32 ---- <wrestling>1200</wrestling> <anatomy>0</anatomy> ! <evaluatingintelligence>1000</evaluatingintelligence> <magery>1000</magery> <meditation>1200</meditation> Index: devourer_of_souls.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/shadows/devourer_of_souls.xml,v retrieving revision 1.8 retrieving revision 1.9 diff -C2 -d -r1.8 -r1.9 *** devourer_of_souls.xml 7 Oct 2004 20:13:55 -0000 1.8 --- devourer_of_souls.xml 16 Oct 2004 18:19:33 -0000 1.9 *************** *** 27,31 **** <magery><random min="901" max="1000"/></magery> <meditation><random min="901" max="1000"/></meditation> ! <evaluatingintel><random min="901" max="1000"/></evaluatingintel> <!-- Damage --> <mindamage>89</mindamage> --- 27,31 ---- <magery><random min="901" max="1000"/></magery> <meditation><random min="901" max="1000"/></meditation> ! <evaluatingintelligence><random min="901" max="1000"/></evaluatingintelligence> <!-- Damage --> <mindamage>89</mindamage> Index: wanderer_of_the_void.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/shadows/wanderer_of_the_void.xml,v retrieving revision 1.6 retrieving revision 1.7 diff -C2 -d -r1.6 -r1.7 *** wanderer_of_the_void.xml 7 Sep 2004 00:28:06 -0000 1.6 --- wanderer_of_the_void.xml 16 Oct 2004 18:19:33 -0000 1.7 *************** *** 27,31 **** <anatomy>0</anatomy> <meditation><random min="601" max="700"/></meditation> ! <evaluatingintel><random min="601" max="700"/></evaluatingintel> <!-- Damage --> <mindamage>20</mindamage> --- 27,31 ---- <anatomy>0</anatomy> <meditation><random min="601" max="700"/></meditation> ! <evaluatingintelligence><random min="601" max="700"/></evaluatingintelligence> <!-- Damage --> <mindamage>20</mindamage> Index: bone_daemon.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/shadows/bone_daemon.xml,v retrieving revision 1.5 retrieving revision 1.6 diff -C2 -d -r1.5 -r1.6 *** bone_daemon.xml 7 Oct 2004 20:13:55 -0000 1.5 --- bone_daemon.xml 16 Oct 2004 18:19:33 -0000 1.6 *************** *** 25,29 **** <wrestling>1000</wrestling> <anatomy>0</anatomy> ! <evaluatingintel><random min="776" max="875"/></evaluatingintel> <magery><random min="776" max="875"/></magery> <meditation>1000</meditation> --- 25,29 ---- <wrestling>1000</wrestling> <anatomy>0</anatomy> ! <evaluatingintelligence><random min="776" max="875"/></evaluatingintelligence> <magery><random min="776" max="875"/></magery> <meditation>1000</meditation> Index: darknight_creeper.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/shadows/darknight_creeper.xml,v retrieving revision 1.5 retrieving revision 1.6 diff -C2 -d -r1.5 -r1.6 *** darknight_creeper.xml 7 Oct 2004 20:13:55 -0000 1.5 --- darknight_creeper.xml 16 Oct 2004 18:19:33 -0000 1.6 *************** *** 25,29 **** <wrestling><random min="901" max="909"/></wrestling> <anatomy>0</anatomy> ! <evaluatingintel><random min="1181" max="1200"/></evaluatingintel> <magery><random min="776" max="875"/></magery> <meditation>1500</meditation> --- 25,29 ---- <wrestling><random min="901" max="909"/></wrestling> <anatomy>0</anatomy> ! <evaluatingintelligence><random min="1181" max="1200"/></evaluatingintelligence> <magery><random min="776" max="875"/></magery> <meditation>1500</meditation> Index: abyssmal_horror.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/shadows/abyssmal_horror.xml,v retrieving revision 1.6 retrieving revision 1.7 diff -C2 -d -r1.6 -r1.7 *** abyssmal_horror.xml 7 Oct 2004 20:13:55 -0000 1.6 --- abyssmal_horror.xml 16 Oct 2004 18:19:33 -0000 1.7 *************** *** 23,27 **** <!-- Skills --> <!-- Yes this thing is VERY powerfull... --> ! <evaluatingintel>2000</evaluatingintel> <magicresistance><random min="1176" max="1200"/></magicresistance> <tactics>1000</tactics> --- 23,27 ---- <!-- Skills --> <!-- Yes this thing is VERY powerfull... --> ! <evaluatingintelligence>2000</evaluatingintelligence> <magicresistance><random min="1176" max="1200"/></magicresistance> <tactics>1000</tactics> |
From: Sebastian H. <dar...@us...> - 2004-10-16 18:19:45
|
Update of /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/terathen In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3623/npcs/monsters/terathen Modified Files: terathen_avenger.xml terathen_matriarch.xml Log Message: npc mages Index: terathen_matriarch.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/terathen/terathen_matriarch.xml,v retrieving revision 1.10 retrieving revision 1.11 diff -C2 -d -r1.10 -r1.11 *** terathen_matriarch.xml 7 Oct 2004 20:13:56 -0000 1.10 --- terathen_matriarch.xml 16 Oct 2004 18:19:34 -0000 1.11 *************** *** 21,25 **** <maxhitpoints><random min="190" max="243"/></maxhitpoints> <!-- Skills --> ! <evaluatingintel><random min="901" max="1000"/></evaluatingintel> <magery><random min="901" max="1000"/></magery> <magicresistance><random min="901" max="1000"/></magicresistance> --- 21,25 ---- <maxhitpoints><random min="190" max="243"/></maxhitpoints> <!-- Skills --> ! <evaluatingintelligence><random min="901" max="1000"/></evaluatingintelligence> <magery><random min="901" max="1000"/></magery> <magicresistance><random min="901" max="1000"/></magicresistance> Index: terathen_avenger.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/terathen/terathen_avenger.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** terathen_avenger.xml 7 Oct 2004 20:13:56 -0000 1.13 --- terathen_avenger.xml 16 Oct 2004 18:19:34 -0000 1.14 *************** *** 21,25 **** <maxhitpoints><random min="296" max="372"/></maxhitpoints> <!-- Skills --> ! <evaluatingintel><random min="703" max="1000"/></evaluatingintel> <magery><random min="703" max="1000"/></magery> <poisoning><random min="601" max="800"/></poisoning> --- 21,25 ---- <maxhitpoints><random min="296" max="372"/></maxhitpoints> <!-- Skills --> ! <evaluatingintelligence><random min="703" max="1000"/></evaluatingintelligence> <magery><random min="703" max="1000"/></magery> <poisoning><random min="601" max="800"/></poisoning> |
Update of /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/ophidian In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3623/npcs/monsters/ophidian Modified Files: ophidian_apprentice_mage.xml ophidian_justicar.xml ophidian_matriarch.xml ophidian_shaman.xml ophidian_zealot.xml Log Message: npc mages Index: ophidian_zealot.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/ophidian/ophidian_zealot.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** ophidian_zealot.xml 10 Oct 2004 18:24:30 -0000 1.13 --- ophidian_zealot.xml 16 Oct 2004 18:19:33 -0000 1.14 *************** *** 22,26 **** <maxstamina><random min="36" max="45"/></maxstamina> <!-- Skills --> ! <evaluatingintel><random min="851" max="1000"/></evaluatingintel> <magery><random min="851" max="1000"/></magery> <magicresistance><random min="750" max="975"/></magicresistance> --- 22,26 ---- <maxstamina><random min="36" max="45"/></maxstamina> <!-- Skills --> ! <evaluatingintelligence><random min="851" max="1000"/></evaluatingintelligence> <magery><random min="851" max="1000"/></magery> <magicresistance><random min="750" max="975"/></magicresistance> Index: ophidian_shaman.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/ophidian/ophidian_shaman.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** ophidian_shaman.xml 10 Oct 2004 18:24:30 -0000 1.13 --- ophidian_shaman.xml 16 Oct 2004 18:19:33 -0000 1.14 *************** *** 21,25 **** <maxhitpoints><random min="109" max="123"/></maxhitpoints> <!-- Skills --> ! <evaluatingintel><random min="851" max="1000"/></evaluatingintel> <magery><random min="851" max="1000"/></magery> <magicresistance><random min="750" max="975"/></magicresistance> --- 21,25 ---- <maxhitpoints><random min="109" max="123"/></maxhitpoints> <!-- Skills --> ! <evaluatingintelligence><random min="851" max="1000"/></evaluatingintelligence> <magery><random min="851" max="1000"/></magery> <magicresistance><random min="750" max="975"/></magicresistance> Index: ophidian_justicar.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/ophidian/ophidian_justicar.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** ophidian_justicar.xml 10 Oct 2004 18:24:30 -0000 1.13 --- ophidian_justicar.xml 16 Oct 2004 18:19:33 -0000 1.14 *************** *** 21,25 **** <maxhitpoints><random min="169" max="183"/></maxhitpoints> <!-- Skills --> ! <evaluatingintel><random min="951" max="1000"/></evaluatingintel> <magery><random min="951" max="1000"/></magery> <magicresistance><random min="750" max="975"/></magicresistance> --- 21,25 ---- <maxhitpoints><random min="169" max="183"/></maxhitpoints> <!-- Skills --> ! <evaluatingintelligence><random min="951" max="1000"/></evaluatingintelligence> <magery><random min="951" max="1000"/></magery> <magicresistance><random min="750" max="975"/></magicresistance> Index: ophidian_apprentice_mage.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/ophidian/ophidian_apprentice_mage.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** ophidian_apprentice_mage.xml 10 Oct 2004 18:24:30 -0000 1.13 --- ophidian_apprentice_mage.xml 16 Oct 2004 18:19:33 -0000 1.14 *************** *** 21,25 **** <maxhitpoints><random min="109" max="123"/></maxhitpoints> <!-- Skills --> ! <evaluatingintel><random min="851" max="1000"/></evaluatingintel> <magery><random min="851" max="1000"/></magery> <magicresistance><random min="750" max="975"/></magicresistance> --- 21,25 ---- <maxhitpoints><random min="109" max="123"/></maxhitpoints> <!-- Skills --> ! <evaluatingintelligence><random min="851" max="1000"/></evaluatingintelligence> <magery><random min="851" max="1000"/></magery> <magicresistance><random min="750" max="975"/></magicresistance> Index: ophidian_matriarch.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/ophidian/ophidian_matriarch.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** ophidian_matriarch.xml 10 Oct 2004 18:24:30 -0000 1.13 --- ophidian_matriarch.xml 16 Oct 2004 18:19:33 -0000 1.14 *************** *** 21,25 **** <maxhitpoints><random min="250" max="303"/></maxhitpoints> <!-- Skills --> ! <evaluatingintel><random min="901" max="1000"/></evaluatingintel> <magery><random min="901" max="1000"/></magery> <meditation><random min="54" max="250"/></meditation> --- 21,25 ---- <maxhitpoints><random min="250" max="303"/></maxhitpoints> <!-- Skills --> ! <evaluatingintelligence><random min="901" max="1000"/></evaluatingintelligence> <magery><random min="901" max="1000"/></magery> <meditation><random min="54" max="250"/></meditation> |
From: Sebastian H. <dar...@us...> - 2004-10-16 18:19:45
|
Update of /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/summoned In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3623/npcs/monsters/summoned Modified Files: air_elemental.xml Log Message: npc mages Index: air_elemental.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/summoned/air_elemental.xml,v retrieving revision 1.4 retrieving revision 1.5 diff -C2 -d -r1.4 -r1.5 *** air_elemental.xml 20 Aug 2004 10:33:31 -0000 1.4 --- air_elemental.xml 16 Oct 2004 18:19:34 -0000 1.5 *************** *** 25,29 **** <anatomy>0</anatomy> <magery>700</magery> ! <evaluatingintel>700</evaluatingintel> <meditation>700</meditation> <!-- Damage --> --- 25,29 ---- <anatomy>0</anatomy> <magery>700</magery> ! <evaluatingintelligence>700</evaluatingintelligence> <meditation>700</meditation> <!-- Damage --> |
From: Sebastian H. <dar...@us...> - 2004-10-16 18:19:45
|
Update of /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/meer In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3623/npcs/monsters/meer Modified Files: meer_eternal.xml meer_mage.xml Log Message: npc mages Index: meer_eternal.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/meer/meer_eternal.xml,v retrieving revision 1.1 retrieving revision 1.2 diff -C2 -d -r1.1 -r1.2 *** meer_eternal.xml 4 Aug 2004 15:23:43 -0000 1.1 --- meer_eternal.xml 16 Oct 2004 18:19:32 -0000 1.2 *************** *** 28,32 **** <anatomy><random min="0" max="0"/></anatomy> <magery><random min="701" max="800"/></magery> ! <evaluatingintel><random min="1000" max="1000"/></evaluatingintel> <meditation><random min="851" max="950"/></meditation> <!-- Damage --> --- 28,32 ---- <anatomy><random min="0" max="0"/></anatomy> <magery><random min="701" max="800"/></magery> ! <evaluatingintelligence><random min="1000" max="1000"/></evaluatingintelligence> <meditation><random min="851" max="950"/></meditation> <!-- Damage --> Index: meer_mage.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/meer/meer_mage.xml,v retrieving revision 1.1 retrieving revision 1.2 diff -C2 -d -r1.1 -r1.2 *** meer_mage.xml 4 Aug 2004 15:23:43 -0000 1.1 --- meer_mage.xml 16 Oct 2004 18:19:32 -0000 1.2 *************** *** 28,32 **** <anatomy><random min="0" max="0"/></anatomy> <magery><random min="701" max="800"/></magery> ! <evaluatingintel><random min="1000" max="1000"/></evaluatingintel> <meditation><random min="851" max="950"/></meditation> <!-- Damage --> --- 28,32 ---- <anatomy><random min="0" max="0"/></anatomy> <magery><random min="701" max="800"/></magery> ! <evaluatingintelligence><random min="1000" max="1000"/></evaluatingintelligence> <meditation><random min="851" max="950"/></meditation> <!-- Damage --> |
From: Sebastian H. <dar...@us...> - 2004-10-16 18:19:45
|
Update of /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/orc In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3623/npcs/monsters/orc Modified Files: orc_mage.xml Log Message: npc mages Index: orc_mage.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/orc/orc_mage.xml,v retrieving revision 1.14 retrieving revision 1.15 diff -C2 -d -r1.14 -r1.15 *** orc_mage.xml 7 Oct 2004 20:13:54 -0000 1.14 --- orc_mage.xml 16 Oct 2004 18:19:33 -0000 1.15 *************** *** 23,27 **** <maxhitpoints><random min="70" max="90"/></maxhitpoints> <!-- Skills --> ! <evaluatingintel><random min="601" max="725"/></evaluatingintel> <magery><random min="601" max="725"/></magery> <magicresistance><random min="601" max="750"/></magicresistance> --- 23,27 ---- <maxhitpoints><random min="70" max="90"/></maxhitpoints> <!-- Skills --> ! <evaluatingintelligence><random min="601" max="725"/></evaluatingintelligence> <magery><random min="601" max="725"/></magery> <magicresistance><random min="601" max="750"/></magicresistance> |
From: Sebastian H. <dar...@us...> - 2004-10-16 18:19:45
|
Update of /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/sea In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3623/npcs/monsters/sea Modified Files: deep_sea_serpent.xml Log Message: npc mages Index: deep_sea_serpent.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/sea/deep_sea_serpent.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** deep_sea_serpent.xml 7 Oct 2004 20:13:55 -0000 1.12 --- deep_sea_serpent.xml 16 Oct 2004 18:19:33 -0000 1.13 *************** *** 26,30 **** <magery>0</magery> <meditation>0</meditation> ! <evaluatingintel>0</evaluatingintel> <!-- Damage --> <mindamage>15</mindamage> --- 26,30 ---- <magery>0</magery> <meditation>0</meditation> ! <evaluatingintelligence>0</evaluatingintelligence> <!-- Damage --> <mindamage>15</mindamage> |
From: Sebastian H. <dar...@us...> - 2004-10-16 18:19:44
|
Update of /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/undead In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3623/npcs/monsters/undead Modified Files: bone_magi.xml dark_guardian.xml ethereal_warrior.xml ghoul.xml lich.xml lich_lord.xml shade.xml skeletal_mage.xml Log Message: npc mages Index: ethereal_warrior.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/undead/ethereal_warrior.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** ethereal_warrior.xml 15 Oct 2004 16:03:01 -0000 1.12 --- ethereal_warrior.xml 16 Oct 2004 18:19:34 -0000 1.13 *************** *** 25,29 **** <anatomy><random min="501" max="750" /></anatomy> <magery><random min="991" max="1000" /></magery> ! <evaluatingintel><random min="901" max="1000" /></evaluatingintel> <meditation><random min="901" max="1000" /></meditation> <!-- Damage --> --- 25,29 ---- <anatomy><random min="501" max="750" /></anatomy> <magery><random min="991" max="1000" /></magery> ! <evaluatingintelligence><random min="901" max="1000" /></evaluatingintelligence> <meditation><random min="901" max="1000" /></meditation> <!-- Damage --> Index: lich.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/undead/lich.xml,v retrieving revision 1.15 retrieving revision 1.16 diff -C2 -d -r1.15 -r1.16 *** lich.xml 10 Oct 2004 18:24:31 -0000 1.15 --- lich.xml 16 Oct 2004 18:19:34 -0000 1.16 *************** *** 21,25 **** <maxhitpoints><random min="103" max="120"/></maxhitpoints> <!-- Skills --> ! <evaluatingintel>1000</evaluatingintel> <magery><random min="701" max="800"/></magery> <meditation><random min="851" max="950"/></meditation> --- 21,25 ---- <maxhitpoints><random min="103" max="120"/></maxhitpoints> <!-- Skills --> ! <evaluatingintelligence>1000</evaluatingintelligence> <magery><random min="701" max="800"/></magery> <meditation><random min="851" max="950"/></meditation> Index: ghoul.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/undead/ghoul.xml,v retrieving revision 1.9 retrieving revision 1.10 diff -C2 -d -r1.9 -r1.10 *** ghoul.xml 10 Oct 2004 18:24:31 -0000 1.9 --- ghoul.xml 16 Oct 2004 18:19:34 -0000 1.10 *************** *** 25,29 **** <magicresistance><random min="551" max="700"/></magicresistance> <magery><random min="551" max="700"/></magery> ! <evaluatingintel><random min="551" max="700"/></evaluatingintel> <anatomy>0</anatomy> <!-- Damage --> --- 25,29 ---- <magicresistance><random min="551" max="700"/></magicresistance> <magery><random min="551" max="700"/></magery> ! <evaluatingintelligence><random min="551" max="700"/></evaluatingintelligence> <anatomy>0</anatomy> <!-- Damage --> Index: dark_guardian.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/undead/dark_guardian.xml,v retrieving revision 1.6 retrieving revision 1.7 diff -C2 -d -r1.6 -r1.7 *** dark_guardian.xml 7 Oct 2004 20:13:56 -0000 1.6 --- dark_guardian.xml 16 Oct 2004 18:19:34 -0000 1.7 *************** *** 24,28 **** <tactics><random min="501" max="700"/></tactics> <wrestling>0</wrestling> ! <evaluatingintel><random min="401" max="500"/></evaluatingintel> <magery><random min="601" max="700"/></magery> <meditation><random min="851" max="950"/></meditation> --- 24,28 ---- <tactics><random min="501" max="700"/></tactics> <wrestling>0</wrestling> ! <evaluatingintelligence><random min="401" max="500"/></evaluatingintelligence> <magery><random min="601" max="700"/></magery> <meditation><random min="851" max="950"/></meditation> Index: lich_lord.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/undead/lich_lord.xml,v retrieving revision 1.15 retrieving revision 1.16 diff -C2 -d -r1.15 -r1.16 *** lich_lord.xml 10 Oct 2004 18:24:31 -0000 1.15 --- lich_lord.xml 16 Oct 2004 18:19:34 -0000 1.16 *************** *** 22,26 **** <int><random min="901" max="1000"/></int> <!-- Skills --> ! <evaluatingintel><random min="901" max="1000"/></evaluatingintel> <magery><random min="901" max="1000"/></magery> <magicresistance><random min="1505" max="2000"/></magicresistance> --- 22,26 ---- <int><random min="901" max="1000"/></int> <!-- Skills --> ! <evaluatingintelligence><random min="901" max="1000"/></evaluatingintelligence> <magery><random min="901" max="1000"/></magery> <magicresistance><random min="1505" max="2000"/></magicresistance> Index: bone_magi.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/undead/bone_magi.xml,v retrieving revision 1.14 retrieving revision 1.15 diff -C2 -d -r1.14 -r1.15 *** bone_magi.xml 7 Oct 2004 20:13:56 -0000 1.14 --- bone_magi.xml 16 Oct 2004 18:19:34 -0000 1.15 *************** *** 21,25 **** <maxhitpoints><random min="46" max="60"/></maxhitpoints> <!-- Skills --> ! <evaluatingintel><random min="601" max="700"/></evaluatingintel> <magery><random min="601" max="700"/></magery> <magicresistance><random min="551" max="700"/></magicresistance> --- 21,25 ---- <maxhitpoints><random min="46" max="60"/></maxhitpoints> <!-- Skills --> ! <evaluatingintelligence><random min="601" max="700"/></evaluatingintelligence> <magery><random min="601" max="700"/></magery> <magicresistance><random min="551" max="700"/></magicresistance> Index: shade.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/undead/shade.xml,v retrieving revision 1.14 retrieving revision 1.15 diff -C2 -d -r1.14 -r1.15 *** shade.xml 7 Oct 2004 20:13:56 -0000 1.14 --- shade.xml 16 Oct 2004 18:19:34 -0000 1.15 *************** *** 25,29 **** <magicresistance><random min="551" max="700"/></magicresistance> <magery><random min="551" max="700"/></magery> ! <evaluatingintel><random min="551" max="700"/></evaluatingintel> <anatomy>0</anatomy> <!-- Damage --> --- 25,29 ---- <magicresistance><random min="551" max="700"/></magicresistance> <magery><random min="551" max="700"/></magery> ! <evaluatingintelligence><random min="551" max="700"/></evaluatingintelligence> <anatomy>0</anatomy> <!-- Damage --> Index: skeletal_mage.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/undead/skeletal_mage.xml,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** skeletal_mage.xml 7 Sep 2004 00:28:06 -0000 1.13 --- skeletal_mage.xml 16 Oct 2004 18:19:34 -0000 1.14 *************** *** 21,25 **** <maxhitpoints><random min="46" max="60"/></maxhitpoints> <!-- Skills --> ! <evaluatingintel><random min="601" max="700"/></evaluatingintel> <magery><random min="601" max="700"/></magery> <magicresistance><random min="551" max="700"/></magicresistance> --- 21,25 ---- <maxhitpoints><random min="46" max="60"/></maxhitpoints> <!-- Skills --> ! <evaluatingintelligence><random min="601" max="700"/></evaluatingintelligence> <magery><random min="601" max="700"/></magery> <magicresistance><random min="551" max="700"/></magicresistance> |
From: Sebastian H. <dar...@us...> - 2004-10-16 18:19:43
|
Update of /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/juka In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3623/npcs/monsters/juka Modified Files: juka_mage.xml Log Message: npc mages Index: juka_mage.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/juka/juka_mage.xml,v retrieving revision 1.1 retrieving revision 1.2 diff -C2 -d -r1.1 -r1.2 *** juka_mage.xml 5 Aug 2004 13:20:00 -0000 1.1 --- juka_mage.xml 16 Oct 2004 18:19:32 -0000 1.2 *************** *** 28,32 **** <anatomy><random min="801" max="900"/></anatomy> <magery><random min="802" max="1000"/></magery> ! <evaluatingintel><random min="802" max="1000"/></evaluatingintel> <meditation><random min="0" max="0"/></meditation> <!-- Damage --> --- 28,32 ---- <anatomy><random min="801" max="900"/></anatomy> <magery><random min="802" max="1000"/></magery> ! <evaluatingintelligence><random min="802" max="1000"/></evaluatingintelligence> <meditation><random min="0" max="0"/></meditation> <!-- Damage --> |
From: Sebastian H. <dar...@us...> - 2004-10-16 18:19:43
|
Update of /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/insect In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3623/npcs/monsters/insect Modified Files: dread_spider.xml Log Message: npc mages Index: dread_spider.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/insect/dread_spider.xml,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** dread_spider.xml 10 Oct 2004 18:24:30 -0000 1.12 --- dread_spider.xml 16 Oct 2004 18:19:32 -0000 1.13 *************** *** 22,26 **** <maxhitpoints><random min="118" max="132"/></maxhitpoints> <!-- Skills --> ! <evaluatingintel><random min="601" max="750"/></evaluatingintel> <magery><random min="601" max="750"/></magery> <magicresistance><random min="601" max="750"/></magicresistance> --- 22,26 ---- <maxhitpoints><random min="118" max="132"/></maxhitpoints> <!-- Skills --> ! <evaluatingintelligence><random min="601" max="750"/></evaluatingintelligence> <magery><random min="601" max="750"/></magery> <magicresistance><random min="601" max="750"/></magicresistance> |
From: Sebastian H. <dar...@us...> - 2004-10-16 18:19:43
|
Update of /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/ratmen In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3623/npcs/monsters/ratmen Modified Files: ratman_mage.xml Log Message: npc mages Index: ratman_mage.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/ratmen/ratman_mage.xml,v retrieving revision 1.14 retrieving revision 1.15 diff -C2 -d -r1.14 -r1.15 *** ratman_mage.xml 21 Sep 2004 05:27:14 -0000 1.14 --- ratman_mage.xml 16 Oct 2004 18:19:33 -0000 1.15 *************** *** 23,27 **** <maxhitpoints><random min="88" max="108"/></maxhitpoints> <!-- Skills --> ! <evaluatingintel><random min="701" max="800"/></evaluatingintel> <magery><random min="701" max="800"/></magery> <magicresistance><random min="651" max="900"/></magicresistance> --- 23,27 ---- <maxhitpoints><random min="88" max="108"/></maxhitpoints> <!-- Skills --> ! <evaluatingintelligence><random min="701" max="800"/></evaluatingintelligence> <magery><random min="701" max="800"/></magery> <magicresistance><random min="651" max="900"/></magicresistance> |
From: Sebastian H. <dar...@us...> - 2004-10-16 18:19:31
|
Update of /cvsroot/wpdev/xmlscripts/documentation/webroot In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3606/webroot Modified Files: ChangeLog.wolfpack Log Message: npc mages Index: ChangeLog.wolfpack =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/documentation/webroot/ChangeLog.wolfpack,v retrieving revision 1.159 retrieving revision 1.160 diff -C2 -d -r1.159 -r1.160 *** ChangeLog.wolfpack 16 Oct 2004 14:08:19 -0000 1.159 --- ChangeLog.wolfpack 16 Oct 2004 18:19:21 -0000 1.160 *************** *** 23,26 **** --- 23,27 ---- - Fixed a lot of the monster sounds. - Fixed bug #0000242 (Missing Vendor: Mapmaker) + - Corrected Evaluating Intelligence for all NPCs. * Python Script Changes: - Fixed BONUS* properties. *************** *** 77,80 **** --- 78,82 ---- - Fixed bug #0000349. (No movement during casting) - Victims of harmfull spells will now defend themself. + - Most monster cast magic spells no longer send socket messages to npcs. * Misc. Changes: * Known Issues, Bugs, and Missing Features: |
From: Sebastian H. <dar...@us...> - 2004-10-16 14:08:29
|
Update of /cvsroot/wpdev/xmlscripts/scripts/magic In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv14053/magic Modified Files: __init__.py spell.py Log Message: fixes Index: spell.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/magic/spell.py,v retrieving revision 1.30 retrieving revision 1.31 diff -C2 -d -r1.30 -r1.31 *** spell.py 15 Oct 2004 17:29:15 -0000 1.30 --- spell.py 16 Oct 2004 14:08:21 -0000 1.31 *************** *** 315,318 **** --- 315,332 ---- fizzle(char) return 0 + + # Check Skill + if self.skill != None: + if mode == MODE_BOOK: + circle = self.circle + else: + circle = self.circle - 2 + minskill = max(0, int((1000 / 7) * circle - 200)) + maxskill = min(1200, int((1000 / 7) * circle + 200)) + + if not char.checkskill(self.skill, minskill, maxskill): + char.message(502632) + fizzle(char) + return 0 # Consume Mana *************** *** 348,365 **** pass - # Check Skill - if self.skill != None: - if mode == MODE_BOOK: - circle = self.circle - else: - circle = self.circle - 2 - minskill = max(0, int((1000 / 7) * circle - 200)) - maxskill = min(1200, int((1000 / 7) * circle + 200)) - - if not char.checkskill(self.skill, minskill, maxskill): - char.message(502632) - fizzle(char) - return 0 - # Set the next spell delay self.setspelldelay(char, mode) --- 362,365 ---- Index: __init__.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/magic/__init__.py,v retrieving revision 1.19 retrieving revision 1.20 diff -C2 -d -r1.19 -r1.20 *** __init__.py 27 Sep 2004 22:33:22 -0000 1.19 --- __init__.py 16 Oct 2004 14:08:21 -0000 1.20 *************** *** 175,178 **** --- 175,192 ---- def onWalk( char, direction, sequence ): + if char.npc or char.gm: + return False # No processing for NPCs + + # Disallow movement for players + packet = wolfpack.packet(0x21, 8) + packet.setbyte(1, sequence) + packet.setshort(2, char.pos.x) + packet.setshort(4, char.pos.y) + packet.setbyte(6, char.direction) + packet.setbyte(7, char.pos.z) + packet.send(char.socket) + char.socket.walksequence = 0 + return True + running = direction & 0x80 direction &= 0x7F |
From: Sebastian H. <dar...@us...> - 2004-10-16 14:08:27
|
Update of /cvsroot/wpdev/xmlscripts/documentation/webroot In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv14030/webroot Modified Files: ChangeLog.wolfpack Log Message: fixes Index: ChangeLog.wolfpack =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/documentation/webroot/ChangeLog.wolfpack,v retrieving revision 1.158 retrieving revision 1.159 diff -C2 -d -r1.158 -r1.159 *** ChangeLog.wolfpack 15 Oct 2004 22:34:54 -0000 1.158 --- ChangeLog.wolfpack 16 Oct 2004 14:08:19 -0000 1.159 *************** *** 74,77 **** --- 74,79 ---- - Fixed a bug in trainmenus (training above skillcap) - Invis GMs are not shown on server status anymore. + - Fixed bug #0000359. (Mana consumption on fizzle) + - Fixed bug #0000349. (No movement during casting) - Victims of harmfull spells will now defend themself. * Misc. Changes: |
From: Sebastian H. <dar...@us...> - 2004-10-16 14:06:41
|
Update of /cvsroot/wpdev/wolfpack In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv13209 Modified Files: ChangeLog Log Message: Updates Index: ChangeLog =================================================================== RCS file: /cvsroot/wpdev/wolfpack/ChangeLog,v retrieving revision 1.114 retrieving revision 1.115 diff -C2 -d -r1.114 -r1.115 *** ChangeLog 16 Oct 2004 13:52:27 -0000 1.114 --- ChangeLog 16 Oct 2004 14:06:31 -0000 1.115 *************** *** 56,59 **** --- 56,61 ---- - The <include> tag is now context-sensitive (i.e. can be used within definition elements to include child elements). - Fixed bug #0000355. (Animation translation incorrect on horses) + - Fixed bug #0000353. (Riding horses not possible with body 0x3db) + - Fixed command processing with command char . and body 0x3db. Wolfpack 12.9.11 Beta (26. September 2004) |
From: Sebastian H. <dar...@us...> - 2004-10-16 14:06:41
|
Update of /cvsroot/wpdev/wolfpack/network In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv13209/network Modified Files: uosocket.cpp Log Message: Updates Index: uosocket.cpp =================================================================== RCS file: /cvsroot/wpdev/wolfpack/network/uosocket.cpp,v retrieving revision 1.429 retrieving revision 1.430 diff -C2 -d -r1.429 -r1.430 *** uosocket.cpp 12 Oct 2004 13:13:49 -0000 1.429 --- uosocket.cpp 16 Oct 2004 14:06:31 -0000 1.430 *************** *** 1719,1723 **** // There is one special case. if the user has the body 0x3db and the first char // of the speech is = then it's always a command ! if ( ( _player->body() == 0x3DB ) && speech.startsWith( Config::instance()->commandPrefix() ) ) Commands::instance()->process( this, speech.right( speech.length() - 1 ) ); else if ( speech.startsWith( Config::instance()->commandPrefix() ) ) --- 1719,1723 ---- // There is one special case. if the user has the body 0x3db and the first char // of the speech is = then it's always a command ! if ( ( _player->body() == 0x3DB ) && speech.startsWith( "=" ) ) Commands::instance()->process( this, speech.right( speech.length() - 1 ) ); else if ( speech.startsWith( Config::instance()->commandPrefix() ) ) |
From: Sebastian H. <dar...@us...> - 2004-10-16 13:52:37
|
Update of /cvsroot/wpdev/wolfpack In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv9664 Modified Files: ChangeLog Log Message: animation translation fix #0000355 Index: ChangeLog =================================================================== RCS file: /cvsroot/wpdev/wolfpack/ChangeLog,v retrieving revision 1.113 retrieving revision 1.114 diff -C2 -d -r1.113 -r1.114 *** ChangeLog 16 Oct 2004 00:57:37 -0000 1.113 --- ChangeLog 16 Oct 2004 13:52:27 -0000 1.114 *************** *** 55,58 **** --- 55,59 ---- in the base definition. - The <include> tag is now context-sensitive (i.e. can be used within definition elements to include child elements). + - Fixed bug #0000355. (Animation translation incorrect on horses) Wolfpack 12.9.11 Beta (26. September 2004) |
From: Sebastian H. <dar...@us...> - 2004-10-16 13:52:03
|
Update of /cvsroot/wpdev/xmlscripts/scripts/wolfpack In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv9458/wolfpack Modified Files: weaponinfo.py Log Message: animation translation fix #0000355 Index: weaponinfo.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/wolfpack/weaponinfo.py,v retrieving revision 1.11 retrieving revision 1.12 diff -C2 -d -r1.11 -r1.12 *** weaponinfo.py 9 Oct 2004 23:31:03 -0000 1.11 --- weaponinfo.py 16 Oct 2004 13:51:54 -0000 1.12 *************** *** 172,177 **** 'f5e': { SWING: [ 0x9 ], ! HITSOUND: [0x23b, 0x23c, 0x237], ! MISSSOUND: [ 0x23a, 0x238, 0x239 ] }, # Butcher Knife --- 172,177 ---- 'f5e': { SWING: [ 0x9 ], ! HITSOUND: [0x237], ! MISSSOUND: [0x23a] }, # Butcher Knife |
From: Sebastian H. <dar...@us...> - 2004-10-16 13:51:45
|
Update of /cvsroot/wpdev/wolfpack In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv9380 Modified Files: basechar.cpp Log Message: animation translation fix #0000355 Index: basechar.cpp =================================================================== RCS file: /cvsroot/wpdev/wolfpack/basechar.cpp,v retrieving revision 1.163 retrieving revision 1.164 diff -C2 -d -r1.163 -r1.164 *** basechar.cpp 15 Oct 2004 14:38:22 -0000 1.163 --- basechar.cpp 16 Oct 2004 13:51:35 -0000 1.164 *************** *** 544,550 **** case ANIM_GET_HIT: case ANIM_BLOCK: - case ANIM_ATTACK_2H_JAB: - case ANIM_ATTACK_2H_WIDE: - case ANIM_ATTACK_2H_DOWN: id = ANIM_HORSE_SLAP; break; --- 544,547 ---- *************** *** 554,557 **** --- 551,557 ---- case ANIM_CAST_DIR: case ANIM_ATTACK_UNARM: + case ANIM_ATTACK_2H_JAB: + case ANIM_ATTACK_2H_WIDE: + case ANIM_ATTACK_2H_DOWN: id = ANIM_HORSE_ATTACK; break; |
From: Sebastian H. <dar...@us...> - 2004-10-16 11:37:19
|
Update of /cvsroot/wpdev/xmlscripts/definitions/npcs/humans/vendors In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv12511/npcs/humans/vendors Modified Files: carpenter.xml Log Message: carpenter movable fix. Index: carpenter.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/humans/vendors/carpenter.xml,v retrieving revision 1.7 retrieving revision 1.8 diff -C2 -d -r1.7 -r1.8 *** carpenter.xml 3 Oct 2004 13:57:15 -0000 1.7 --- carpenter.xml 16 Oct 2004 11:37:10 -0000 1.8 *************** *** 9,19 **** <definitions> ! <!-- A carpenter vendor --> ! <npc id="carpenter_male"> ! <inherit>vendor_male</inherit> ! <title context="Vendor Male Titles">the Carpenter</title> ! <equipped> ! <item id="153b" /> <!-- Half Apron --> ! </equipped> <shopkeeper> <restockable> --- 9,13 ---- <definitions> ! <npc id="carpenter_inventory"> <shopkeeper> <restockable> *************** *** 76,79 **** --- 70,83 ---- </sellable> </shopkeeper> + </npc> + + <!-- A carpenter vendor --> + <npc id="carpenter_male"> + <inherit>vendor_male</inherit> + <title context="Vendor Male Titles">the Carpenter</title> + <equipped> + <item id="153b" /> <!-- Half Apron --> + </equipped> + <inherit id="carpenter_inventory" /> <carpentry><random min="850" max="1000" /></carpentry> <lumberjacking><random min="600" max="830" /></lumberjacking> *************** *** 87,150 **** <item id="153b" /> <!-- Half Apron --> </equipped> ! <shopkeeper> ! <restockable> ! <item id="e7d"><amount>20</amount></item> ! <item id="e7e"><amount>20</amount></item> ! <item id="e3e"><amount>20</amount></item> ! <item id="e3c"><amount>20</amount></item> ! <item id="e43"><amount>20</amount></item> ! <item id="b7d"><amount>20</amount></item> ! <item id="b34"><amount>20</amount></item> ! <item id="b7c"><amount>20</amount></item> ! <item id="b33"><amount>20</amount></item> ! <item id="b2f"><amount>20</amount></item> ! <item id="a2a"><amount>20</amount></item> ! <item id="b5e"><amount>20</amount></item> ! <item id="b4e"><amount>20</amount></item> ! <item id="b52"><amount>20</amount></item> ! <item id="b56"><amount>20</amount></item> ! <item id="b5a"><amount>20</amount></item> ! <item id="b2c"><amount>20</amount></item> ! <item id="1034"><amount>20</amount></item> ! <item id="10e7"><amount>20</amount></item> ! <item id="1032"><amount>20</amount></item> ! <item id="10e4"><amount>20</amount></item> ! <item id="10e5"><amount>20</amount></item> ! <item id="102a"><amount>20</amount></item> ! <item id="10e6"><amount>20</amount></item> ! <item id="1030"><amount>20</amount></item> ! <item id="102c"><amount>20</amount></item> ! <item id="1028"><amount>20</amount></item> ! </restockable> ! <sellable> ! <item id="e7d" /> ! <item id="e7e" /> ! <item id="e3e" /> ! <item id="e3c" /> ! <item id="e43" /> ! <item id="b7d" /> ! <item id="b34" /> ! <item id="b7c" /> ! <item id="b33" /> ! <item id="b2f" /> ! <item id="a2a" /> ! <item id="b5e" /> ! <item id="b4e" /> ! <item id="b52" /> ! <item id="b56" /> ! <item id="b5a" /> ! <item id="b2c" /> ! <item id="1034" /> ! <item id="10e7" /> ! <item id="1032" /> ! <item id="10e4" /> ! <item id="10e5" /> ! <item id="102a" /> ! <item id="10e6" /> ! <item id="1030" /> ! <item id="102c" /> ! <item id="1028" /> ! </sellable> ! </shopkeeper> <carpentry><random min="850" max="1000" /></carpentry> <lumberjacking><random min="600" max="830" /></lumberjacking> --- 91,95 ---- <item id="153b" /> <!-- Half Apron --> </equipped> ! <inherit id="carpenter_inventory" /> <carpentry><random min="850" max="1000" /></carpentry> <lumberjacking><random min="600" max="830" /></lumberjacking> |
From: spddmn <xxx...@us...> - 2004-10-16 04:54:08
|
Update of /cvsroot/wpdev/wolfpack In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv8047 Modified Files: wolf.dsp Log Message: compliment to "had to fix VC6 compiler issue" Index: wolf.dsp =================================================================== RCS file: /cvsroot/wpdev/wolfpack/wolf.dsp,v retrieving revision 1.274 retrieving revision 1.275 diff -C2 -d -r1.274 -r1.275 *** wolf.dsp 8 Oct 2004 10:57:10 -0000 1.274 --- wolf.dsp 16 Oct 2004 04:53:59 -0000 1.275 *************** *** 69,73 **** # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c ! # ADD CPP /nologo /MD /W3 /Gm /GR /GX /Zi /Od /I "sqlite" /I "lib\bugreport" /I "$(QTDIR)\include" /D "_CONSOLE" /D "_MBCS" /D "_DEBUG" /D "WIN32" /D "QT_DLL" /D "QT_NO_STL" /D "QT_THREAD_SUPPORT" /Fr /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" --- 69,73 ---- # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c ! # ADD CPP /nologo /MD /W3 /Gm /GR /GX /Zi /Od /I "sqlite" /I "lib\bugreport" /I "$(QTDIR)\include" /D "_CONSOLE" /D "_MBCS" /D "_DEBUG" /D "WIN32" /D "QT_DLL" /D "QT_NO_STL" /D "QT_THREAD_SUPPORT" /D "__VC6" /Fr /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" |
From: spddmn <xxx...@us...> - 2004-10-16 04:53:32
|
Update of /cvsroot/wpdev/wolfpack/ai In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv7955/ai Modified Files: ai.cpp ai.h ai_animals.cpp ai_humans.cpp ai_monsters.cpp Log Message: had to fix VC6 compiler issue Index: ai_animals.cpp =================================================================== RCS file: /cvsroot/wpdev/wolfpack/ai/ai_animals.cpp,v retrieving revision 1.17 retrieving revision 1.18 diff -C2 -d -r1.17 -r1.18 *** ai_animals.cpp 9 Oct 2004 14:32:21 -0000 1.17 --- ai_animals.cpp 16 Oct 2004 04:53:23 -0000 1.18 *************** *** 40,50 **** --- 40,59 ---- void Animal_Wild::registerInFactory() { + #ifndef __VC6 AIFactory::instance()->registerType( "Animal_Wild", productCreatorFunctor<Animal_Wild> ); AIFactory::instance()->registerType( "Animal_Aggressive", productCreatorFunctor<Animal_Wild> ); + #else + AIFactory::instance()->registerType( "Animal_Wild", productCreatorFunctor_Animal_Wild ); + AIFactory::instance()->registerType( "Animal_Aggressive", productCreatorFunctor_Animal_Wild ); + #endif } void Animal_Domestic::registerInFactory() { + #ifndef __VC6 AIFactory::instance()->registerType( "Animal_Domestic", productCreatorFunctor<Animal_Domestic> ); + #else + AIFactory::instance()->registerType( "Animal_Domestic", productCreatorFunctor_Animal_Domestic ); + #endif } Index: ai_humans.cpp =================================================================== RCS file: /cvsroot/wpdev/wolfpack/ai/ai_humans.cpp,v retrieving revision 1.24 retrieving revision 1.25 diff -C2 -d -r1.24 -r1.25 *** ai_humans.cpp 9 Oct 2004 14:32:21 -0000 1.24 --- ai_humans.cpp 16 Oct 2004 04:53:23 -0000 1.25 *************** *** 47,51 **** --- 47,55 ---- void Human_Vendor::registerInFactory() { + #ifndef __VC6 AIFactory::instance()->registerType( "Human_Vendor", productCreatorFunctor<Human_Vendor> ); + #else + AIFactory::instance()->registerType( "Human_Vendor", productCreatorFunctor_Human_Vendor ); + #endif } *************** *** 82,86 **** --- 86,94 ---- void Human_Stablemaster::registerInFactory() { + #ifndef __VC6 AIFactory::instance()->registerType( "Human_Stablemaster", productCreatorFunctor<Human_Stablemaster> ); + #else + AIFactory::instance()->registerType( "Human_Vendor", productCreatorFunctor_Human_Stablemaster ); + #endif } *************** *** 217,221 **** --- 225,233 ---- void Human_Guard_Called::registerInFactory() { + #ifndef __VC6 AIFactory::instance()->registerType( "Human_Guard_Called", productCreatorFunctor<Human_Guard_Called> ); + #else + AIFactory::instance()->registerType( "Human_Guard_Called", productCreatorFunctor_Human_Guard_Called ); + #endif } *************** *** 326,330 **** --- 338,346 ---- void Human_Guard::registerInFactory() { + #ifndef __VC6 AIFactory::instance()->registerType( "Human_Guard", productCreatorFunctor<Human_Guard> ); + #else + AIFactory::instance()->registerType( "Human_Guard", productCreatorFunctor_Human_Guard ); + #endif } Index: ai.h =================================================================== RCS file: /cvsroot/wpdev/wolfpack/ai/ai.h,v retrieving revision 1.19 retrieving revision 1.20 diff -C2 -d -r1.19 -r1.20 *** ai.h 10 Oct 2004 17:51:24 -0000 1.19 --- ai.h 16 Oct 2004 04:53:23 -0000 1.20 *************** *** 853,856 **** --- 853,857 ---- }; + #ifndef __VC6 template< typename T > AbstractAI* productCreatorFunctor() *************** *** 858,861 **** return new T(0); } ! #endif /* AI_H_HEADER_INCLUDED */ --- 859,872 ---- return new T(0); } ! #else ! AbstractAI* productCreatorFunctor_Animal_Domestic( ); ! AbstractAI* productCreatorFunctor_Animal_Wild( ); ! AbstractAI* productCreatorFunctor_Human_Guard( ); ! AbstractAI* productCreatorFunctor_Human_Guard_Called( ); ! AbstractAI* productCreatorFunctor_Human_Vendor( ); ! AbstractAI* productCreatorFunctor_Human_Stablemaster( ); ! AbstractAI* productCreatorFunctor_Monster_Aggressive_L0( ); ! AbstractAI* productCreatorFunctor_Monster_Berserk( ); ! AbstractAI* productCreatorFunctor_Monster_Aggressive_L1( ); ! #endif #endif /* AI_H_HEADER_INCLUDED */ Index: ai.cpp =================================================================== RCS file: /cvsroot/wpdev/wolfpack/ai/ai.cpp,v retrieving revision 1.38 retrieving revision 1.39 diff -C2 -d -r1.38 -r1.39 *** ai.cpp 11 Oct 2004 19:03:42 -0000 1.38 --- ai.cpp 16 Oct 2004 04:53:23 -0000 1.39 *************** *** 51,54 **** --- 51,98 ---- *****************************************************************************/ + #ifdef __VC6 + + AbstractAI* productCreatorFunctor_Animal_Domestic( ) + { + return new Animal_Domestic(0); + } + + AbstractAI* productCreatorFunctor_Animal_Wild( ) + { + return new Animal_Wild(0); + } + + AbstractAI* productCreatorFunctor_Human_Guard( ) + { + return new Human_Guard(0); + } + + AbstractAI* productCreatorFunctor_Human_Guard_Called( ) + { + return new Human_Guard_Called(0); + } + + AbstractAI* productCreatorFunctor_Human_Vendor( ) + { + return new Human_Vendor(0); + } + + AbstractAI* productCreatorFunctor_Human_Stablemaster( ) + { + return new Human_Stablemaster(0); + } + AbstractAI* productCreatorFunctor_Monster_Aggressive_L0( ) + { + return new Monster_Aggressive_L0(0); + } + AbstractAI* productCreatorFunctor_Monster_Berserk( ) + { + return new Monster_Berserk(0); + } + AbstractAI* productCreatorFunctor_Monster_Aggressive_L1( ) + { + return new Monster_Aggressive_L1(0); + } + #endif void cAIFactory::checkScriptAI( const QStringList& oldSections, const QStringList& newSections ) { Index: ai_monsters.cpp =================================================================== RCS file: /cvsroot/wpdev/wolfpack/ai/ai_monsters.cpp,v retrieving revision 1.26 retrieving revision 1.27 diff -C2 -d -r1.26 -r1.27 *** ai_monsters.cpp 10 Oct 2004 17:51:25 -0000 1.26 --- ai_monsters.cpp 16 Oct 2004 04:53:23 -0000 1.27 *************** *** 159,163 **** --- 159,167 ---- void Monster_Aggressive_L0::registerInFactory() { + #ifndef __VC6 AIFactory::instance()->registerType( "Monster_Aggressive_L0", productCreatorFunctor<Monster_Aggressive_L0> ); + #else + AIFactory::instance()->registerType( "Monster_Aggressive_L0", productCreatorFunctor_Monster_Aggressive_L0 ); + #endif } *************** *** 168,172 **** --- 172,180 ---- void Monster_Berserk::registerInFactory() { + #ifndef __VC6 AIFactory::instance()->registerType( "Monster_Berserk", productCreatorFunctor<Monster_Berserk> ); + #else + AIFactory::instance()->registerType( "Monster_Berserk", productCreatorFunctor_Monster_Berserk ); + #endif } *************** *** 177,181 **** --- 185,193 ---- void Monster_Aggressive_L1::registerInFactory() { + #ifndef __VC6 AIFactory::instance()->registerType( "Monster_Aggressive_L1", productCreatorFunctor<Monster_Aggressive_L1> ); + #else + AIFactory::instance()->registerType( "Monster_Aggressive_L1", productCreatorFunctor_Monster_Aggressive_L1 ); + #endif } |
From: Thiago B. <hel...@us...> - 2004-10-16 00:57:50
|
Update of /cvsroot/wpdev/wolfpack In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv22372 Modified Files: ChangeLog Log Message: Added missing ChangeLog entry. Index: ChangeLog =================================================================== RCS file: /cvsroot/wpdev/wolfpack/ChangeLog,v retrieving revision 1.112 retrieving revision 1.113 diff -C2 -d -r1.112 -r1.113 *** ChangeLog 15 Oct 2004 14:38:22 -0000 1.112 --- ChangeLog 16 Oct 2004 00:57:37 -0000 1.113 *************** *** 54,57 **** --- 54,58 ---- - Overhauled the body sound system. Now allows for every sound to be overriden individually in the bodyinfo or in the base definition. + - The <include> tag is now context-sensitive (i.e. can be used within definition elements to include child elements). Wolfpack 12.9.11 Beta (26. September 2004) *************** *** 63,67 **** - The server will now only process one action per loop. - Fixed bug #0000305. (Documentation fix) ! - Fixed a memory leak in char.dispel. - Fixed bug #0000307. (Timers not being deleted with character) - Added socket.removeobject() + socket.sendobject() methods. --- 64,68 ---- - The server will now only process one action per loop. - Fixed bug #0000305. (Documentation fix) ! - Fixed a memory leak in char.dispel. - Fixed bug #0000307. (Timers not being deleted with character) - Added socket.removeobject() + socket.sendobject() methods. *************** *** 94,98 **** - Console will show which unicode format was compiled in Python UCS2 or UCS4 - Fixed compile error on FreeBSD. ! - Exposed the base definition class to python. - Added wolfpack.bodyinfo(id) - Added/Changed wolfpack.itembase(def), wolfpack.charbase(def) --- 95,99 ---- - Console will show which unicode format was compiled in Python UCS2 or UCS4 - Fixed compile error on FreeBSD. ! - Exposed the base definition class to python. - Added wolfpack.bodyinfo(id) - Added/Changed wolfpack.itembase(def), wolfpack.charbase(def) |
From: Sebastian H. <dar...@us...> - 2004-10-16 00:44:01
|
Update of /cvsroot/wpdev/xmlscripts/definitions/system In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv19353/system Modified Files: bodyinfo.xml Log Message: updated sounds Index: bodyinfo.xml =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/definitions/system/bodyinfo.xml,v retrieving revision 1.5 retrieving revision 1.6 diff -C2 -d -r1.5 -r1.6 *** bodyinfo.xml 15 Oct 2004 16:03:02 -0000 1.5 --- bodyinfo.xml 16 Oct 2004 00:43:34 -0000 1.6 *************** *** 36,280 **** Omit if body is unmountable. --> ! <body id="0x1" basesound="427" figurine="0x20df" type="1" /> ! <body id="0x2" basesound="367" figurine="0x20d8" type="1" /> ! <body id="0x3" basesound="471" figurine="0x20ec" type="1" /> ! <body id="0x4" basesound="372" figurine="0x20d9" flags="0x1" type="1" /> ! <body id="0x5" basesound="750" figurine="0x20f2" flags="0x3" type="3" /> ! <body id="0x6" basesound="27" figurine="0x20ee" flags="0x1" type="3" /> <!-- There is another base sound for tropical birds: 191 --> ! <body id="0x7" basesound="1114" figurine="0x20e0" type="1" /> ! <body id="0x8" basesound="684" figurine="0x20d2" type="1" /> ! <body id="0x9" basesound="357" figurine="0x20d3" flags="0x1" type="1" /> ! <body id="0xa" basesound="357" figurine="0x20d3" flags="0x1" type="1" /> ! <body id="0xb" basesound="1170" figurine="0x20fd" type="1" /> ! <body id="0xc" basesound="362" figurine="0x20d6" flags="0x1" type="1" /> ! <body id="0xd" basesound="655" figurine="0x20ed" flags="0x04" type="1" /> ! <body id="0xe" basesound="268" figurine="0x20d7" type="1" /> ! <body id="0xf" basesound="838" figurine="0x20f3" flags="0x04" type="1" /> ! <body id="0x10" basesound="278" figurine="0x210b" flags="0x04" type="1" /> ! <body id="0x11" basesound="1114" figurine="0x20e0" type="1" /> ! <body id="0x12" basesound="367" figurine="0x20d8" type="1" /> ! <body id="0x13" basesound="1170" figurine="0x20fd" type="1" /> ! <body id="0x14" basesound="904" figurine="0x20fd" type="1" /> ! <body id="0x15" basesound="219" figurine="0x20fe" type="1" /> ! <body id="0x16" basesound="377" figurine="0x20ea" type="1" /> ! <body id="0x17" basesound="229" figurine="0x211c" type="3" /> ! <body id="0x18" basesound="1001" figurine="0x20f8" type="1" /> ! <body id="0x19" basesound="229" figurine="0x211c" type="3" /> ! <body id="0x1a" basesound="1154" figurine="0x2109" type="1" /> ! <body id="0x1b" basesound="229" figurine="0x211c" type="3" /> ! <body id="0x1c" basesound="904" figurine="0x20fd" type="1" /> ! <body id="0x1d" basesound="158" figurine="0x20f5" type="3" /> ! <body id="0x1e" figurine="0x20dc" type="1" hitsound="916" attacksound="916" deathsound="917" gethitsound="919" idlesound="918" /> ! <body id="0x1f" basesound="925" figurine="0x210a" type="1" /> ! <body id="0x21" basesound="417" figurine="0x20de" type="1" /> ! <body id="0x22" basesound="229" figurine="0x211c" type="3" /> ! <body id="0x23" basesound="417" figurine="0x20de" type="1" /> ! <body id="0x24" basesound="417" figurine="0x20de" type="1" /> ! <body id="0x25" basesound="229" figurine="0x211c" type="3" /> ! <body id="0x26" basesound="0x2b8" figurine="0x2585" flags="0x1" type="1" /> ! <body id="0x27" basesound="0x1a6" figurine="0x20f9" flags="0x1" type="1" /> <!-- Black Gate Daemon --> ! <body id="0x28" basesound="422" figurine="0x2586" flags="0x1" type="1" /> <!-- Mongbat --> ! <body id="0x29" basesound="1114" figurine="0x20e0" type="1" /> ! <body id="0x2a" basesound="437" figurine="0x20e3" type="1" /> ! <body id="0x2b" basesound="357" figurine="0x2587" flags="0x1" type="1" /> ! <body id="0x2c" basesound="437" figurine="0x20e3" type="1" /> ! <body id="0x2d" basesound="437" figurine="0x20e3" type="1" /> ! <body id="0x2e" basesound="362" figurine="0x2104" flags="0x1" type="1" idlesound="723" gethitsound="721" /> ! <body id="0x2f" basesound="442" figurine="0x20fa" type="1" /> ! <body id="0x30" basesound="397" figurine="0x20e4" type="1" /> ! <body id="0x31" basesound="362" figurine="0x2104" flags="0x1" type="1" /> ! <body id="0x32" basesound="1165" figurine="0x20e7" type="1" /> ! <body id="0x33" basesound="456" figurine="0x20e8" flags="0x2" type="1" /> ! <body id="0x34" basesound="219" figurine="0x20fc" type="3" /> ! <body id="0x35" basesound="461" figurine="0x20e9" type="1" /> ! <body id="0x36" basesound="461" figurine="0x20e9" type="1" /> ! <body id="0x37" basesound="461" figurine="0x20e9" type="1" /> ! <body id="0x38" basesound="1165" figurine="0x20e7" type="1" /> ! <body id="0x39" basesound="1165" figurine="0x20e7" type="1" /> ! <body id="0x3a" basesound="466" figurine="0x2100" type="1" /> ! <body id="0x3b" basesound="362" figurine="0x20d6" flags="0x1" type="1" /> ! <body id="0x3c" basesound="362" figurine="0x20d6" flags="0x1" type="1" /> ! <body id="0x3d" basesound="362" figurine="0x20d6" flags="0x1" type="1" /> ! <body id="0x3e" basesound="362" figurine="0x25d4" flags="0x1" type="1" /> ! <body id="0x3f" basesound="115" figurine="0x2583" type="3" /> ! <body id="0x40" basesound="115" figurine="0x25a3" type="3" /> ! <body id="0x41" basesound="115" figurine="0x25a3" type="3" /> ! <body id="0x42" basesound="352" figurine="0x25c8" type="1" /> ! <body id="0x43" basesound="372" figurine="0x258e" type="1" /> ! <body id="0x44" basesound="377" figurine="0x258f" type="1" /> ! <body id="0x45" basesound="377" figurine="0x20f4" type="1" /> ! <body id="0x46" basesound="589" figurine="0x25c9" type="1" /> ! <body id="0x47" basesound="594" figurine="0x25ca" type="1" /> ! <body id="0x48" basesound="599" figurine="0x25cb" type="1" /> ! <body id="0x49" basesound="402" figurine="0x2594" flags="0x1" type="1" /> ! <body id="0x4a" basesound="422" figurine="0x259f" flags="0x1" type="1" /> ! <body id="0x4b" basesound="604" figurine="0x212d" type="1" /> ! <body id="0x4c" basesound="609" figurine="0x25cd" type="1" /> ! <body id="0x4d" basesound="353" figurine="0x25a2" type="1" /> ! <body id="0x4e" basesound="412" figurine="0x20f8" type="1" /> ! <body id="0x4f" basesound="412" figurine="0x20f8" type="1" /> ! <body id="0x50" basesound="619" figurine="0x212f" type="1" /> ! <body id="0x51" basesound="614" figurine="0x2130" type="3" /> ! <body id="0x52" basesound="412" figurine="0x20f8" type="1" /> ! <body id="0x53" basesound="427" figurine="0x20cb" type="1" /> ! <body id="0x54" basesound="427" figurine="0x20cb" type="1" /> ! <body id="0x55" basesound="639" figurine="0x25ab" type="1" /> ! <body id="0x56" basesound="634" figurine="0x25ac" type="1" /> ! <body id="0x57" basesound="644" figurine="0x25ad" type="1" /> ! <body id="0x58" basesound="153" figurine="0x2580" type="3" /> ! <body id="0x59" basesound="219" figurine="0x25c0" type="1" /> ! <body id="0x5a" basesound="219" figurine="0x25c1" type="1" /> ! <body id="0x5b" basesound="219" figurine="0x25c2" type="1" /> ! <body id="0x5c" basesound="219" figurine="0x25c2" type="1" /> ! <body id="0x5d" basesound="219" figurine="0x25c2" type="1" /> ! <body id="0x5e" basesound="456" figurine="0x20e8" type="1" /> ! <body id="0x60" basesound="456" figurine="0x20e8" type="1" /> ! <body id="0x61" basesound="229" figurine="0x2596" type="3" /> ! <body id="0x62" basesound="229" figurine="0x2596" type="3" /> ! <body id="0x63" basesound="229" figurine="0x25cf" type="3" /> ! <body id="0x64" basesound="229" figurine="0x25cf" type="3" /> ! <body id="0x65" basesound="679" figurine="0x2581" type="1" /> ! <body id="0x66" basesound="0x300" figurine="0x2105" flags="0x1" type="1" /> <!-- Exodus Daemon --> ! <body id="0x67" basesound="362" figurine="0x2593" flags="0x1" type="1" /> ! <body id="0x68" basesound="1160" figurine="0x20d6" flags="0x1" type="1" /> ! <body id="0x69" basesound="0x2d2" figurine="0x20d6" flags="0x1" type="1" /> <!-- Dark Dragon --> ! <body id="0x6a" basesound="362" figurine="0x20d6" flags="0x1" type="1" /> ! <body id="0x6b" basesound="268" figurine="0x25d9" type="1" /> <!-- Agapite Elemental --> ! <body id="0x6c" basesound="268" figurine="0x25d9" type="1" /> ! <body id="0x6d" basesound="268" figurine="0x25d9" type="1" /> ! <body id="0x6e" basesound="268" figurine="0x20d7" type="1" /> ! <body id="0x6f" basesound="268" figurine="0x20d7" type="1" /> ! <body id="0x70" basesound="268" figurine="0x20d7" type="1" /> ! <body id="0x71" basesound="0xa8" figurine="0x2121" type="1" /> ! <body id="0x72" basesound="0xa8" figurine="0x2120" type="3" mountid="0x3ea9" /> <!-- Dark Steed --> ! <body id="0x73" basesound="0xa8" figurine="0x259c" type="3" mountid="0x3eaa" /> <!-- Etheral Horse --> ! <body id="0x74" basesound="0xa8" figurine="0x259d" type="3" mountid="0x3ea7" /> <!-- Dark Steed --> ! <body id="0x75" basesound="0xa8" figurine="0x2121" type="3" mountid="0x3ea8" /> <!-- White Steed --> ! <body id="0x76" basesound="0xa8" figurine="0x2121" type="3" mountid="0x3eb2" /> <!-- Violet Steed --> ! <body id="0x77" basesound="0xa8" figurine="0x2121" type="3" mountid="0x3eb1" /> <!-- Blue Steed --> ! <body id="0x78" basesound="0xa8" figurine="0x2121" type="3" mountid="0x3eaf" /> <!-- Dark Red Steed --> ! <body id="0x79" basesound="0xa8" figurine="0x2121" type="3" mountid="0x3eb0" /> <!-- Green Steed --> ! <body id="0x7a" basesound="0x4bc" figurine="0x25ce" type="3" mountid="0x3eb4" /> <!-- Unicorn --> ! <body id="0x7b" basesound="0x2f5" figurine="0x2589" flags="0x1" type="1" attacksound="760" idlesound="760" hitsound="757" gethitsound="761" deathsound="759"/> ! <body id="0x7c" basesound="0x24d" figurine="0x258a" type="1" /> <!-- Evil Mage --> ! <body id="0x7d" basesound="0x27f" figurine="0x258b" type="1" /> <!-- Evil Mage --> ! <body id="0x7e" basesound="0x27f" figurine="0x258b" type="1" /> <!-- Evil Mage --> ! <body id="0x7f" basesound="0xBA" figurine="0x2597" type="3" /> ! <body id="0x80" basesound="0x467" figurine="0x25b6" type="1" /> ! <body id="0x81" basesound="352" figurine="0x25c8" type="1" /> <!-- Tentacles of the Harrower --> ! <body id="0x82" basesound="372" figurine="0x20d9" type="1" /> ! <body id="0x83" basesound="768" figurine="0x2590" type="1" /> ! <body id="0x84" basesound="0x3c5" figurine="0x25a0" type="3" mountid="0x3ead" /> <!-- Kirin --> ! <body id="0x85" basesound="660" figurine="0x211f" type="3" /> ! <body id="0x86" basesound="660" figurine="0x25a1" flags="0x1" type="3" /> ! <body id="0x87" basesound="427" figurine="0x25a8" type="1" /> ! <body id="0x88" basesound="639" figurine="0x25a9" type="1" /> <!-- Ophidian Mage --> ! <body id="0x89" basesound="0x27b" figurine="0x25aa" type="1" /> <!-- Ophidian Warrior --> ! <body id="0x8a" basesound="1114" figurine="0x25b0" type="1" /> ! <body id="0x8b" basesound="1114" figurine="0x25b0" type="1" /> ! <body id="0x8c" basesound="1114" figurine="0x25b1" type="1" /> ! <body id="0x8d" basesound="0x447" figurine="0x2106" type="1" /> <!-- Human ?? --> ! <body id="0x8e" basesound="0x1b5" figurine="0x25b7" type="1" /> <!-- blue ratman --> ! <body id="0x8f" basesound="0x1b5" figurine="0x25b7" type="1" /> ! <body id="0x90" basesound="0x478" figurine="0x25ba" type="2" mountid="0x3eb3" /> <!-- Sea Horse --> ! <body id="0x91" basesound="447" figurine="0x20fb" type="2" /> <!-- Sea Serpent --> ! <body id="0x92" basesound="0x47d" figurine="0x258a" type="1" /> ! <body id="0x93" basesound="451" figurine="0x25bd" type="1" /> ! <body id="0x94" basesound="451" figurine="0x25be" type="1" /> <!-- Bone Magi --> ! <body id="0x95" basesound="0x4b0" figurine="0x259f" type="1" /> ! <body id="0x96" basesound="0x3" figurine="0x20fb" type="2" /> ! <body id="0x97" basesound="0x8a" figurine="0x20f1" type="2" /> ! <body id="0x98" basesound="0x492" figurine="0x25ca" type="1" /> ! <body id="0x99" basesound="0x379" figurine="0x25c7" type="1" /> ! <body id="0x9a" basesound="0x1d7" figurine="0x25bb" type="1" /> ! <body id="0x9b" basesound="0x1d7" figurine="0x25a7" type="1" /> ! <body id="0x9d" basesound="0x388" figurine="0x25c3" type="1" /> ! <body id="0x9e" basesound="278" figurine="0x25d6" type="1" /> ! <body id="0x9f" basesound="278" figurine="0x25d8" type="1" /> ! <body id="0xa0" basesound="278" figurine="0x25d8" type="1" /> ! <body id="0xa1" basesound="268" figurine="0x25da" type="1" /> ! <body id="0xa2" basesound="263" figurine="0x25db" type="1" /> ! <body id="0xa3" basesound="0x10c" figurine="0x25dc" type="1" /> ! <body id="0xa4" basesound="0x107" figurine="0x25d8" type="1" /> ! <body id="0xa5" basesound="0x1d2" figurine="0x2100" type="1" /> ! <body id="0xa6" basesound="0x10c" figurine="0x25d9" type="1" /> ! <body id="0xa7" basesound="0x4c2" figurine="0x211e" type="3" /> ! <body id="0xa8" basesound="0x3bf" figurine="0x259f" type="1" /> ! <body id="0xa9" mountid="0x3e95" /> <!-- Beetle --> ! <body id="0xaa" basesound="0x3f3" figurine="0x20f6" type="3" mountid="0x3eab" /> <!-- Etheral Llama --> ! <body id="0xab" basesound="0xb7" figurine="0x25b4" soundmode="2" type="3" mountid="0x3eac" /> <!-- Etheral Ostard --> ! <body id="0xac" basesound="0x16a" figurine="0x20d6" flags="0x1" type="1" /> ! <body id="0xad" basesound="0x388" figurine="0x25c3" type="1" /> ! <body id="0xae" basesound="0x4b0" figurine="0x259f" flags="0x1" type="1" /> ! <body id="0xaf" basesound="0x2fa" figurine="0x2589" type="1" /> ! <body id="0xb0" basesound="0x46c" figurine="0x25b6" flags="0x1" type="1" /> ! <body id="0xb1" mountid="0x3eb5" /> <!-- Dark Steed --> ! <body id="0xb2" basesound="0xa8" figurine="0x259c" type="3" mountid="0x3eb6" /> <!-- Dark Steed --> ! <body id="0xb3" basesound="0xa8" figurine="0x259c" type="3" mountid="0x3eb7" /> <!-- Dark Steed --> ! <body id="0xb4" basesound="0x2c0" figurine="0x20d6" flags="0x1" type="3" /> ! <body id="0xb5" basesound="0x1b0" figurine="0x25af" type="1" /> ! <body id="0xb6" basesound="0x1b0" figurine="0x25b0" type="1" /> ! <!-- b7 type=4 --> ! <!-- b8 type=4 --> ! <!-- b9 type=4 --> ! <!-- ba type=4 --> ! <body id="0xbb" basesound="0x365" figurine="0x25b2" type="1" mountid="0x3eba" /> <!-- Ridgeback --> ! <body id="0xbc" basesound="0x365" figurine="0x25b2" type="3" mountid="0x3eb8" /> <!-- Savage Ridgeback --> ! <body id="0xbd" basesound="0x45a" figurine="0x25b0" type="1" /> ! <body id="0xbe" basesound="0xa8" figurine="0x2124" type="3" mountid="0x3e9e" /> <!-- Fire Steed --> ! <body id="0xbf" basesound="0x3c5" figurine="0x25a0" type="3" mountid="0x3e9c" /> <!-- Kirin --> ! <body id="0xc0" basesound="0x4bc" figurine="0x25ce" type="3" mountid="0x3e9b" /> <!-- Unicorn --> ! <body id="0xc1" basesound="0x365" figurine="0x25b2" type="1" mountid="0x3e9a" /> <!-- Ridgeback --> ! <body id="0xc2" basesound="0x16a" figurine="0x2593" flags="0x1" type="3" mountid="0x3e98" /> <!-- Swamp Dragon --> ! <body id="0xc3" basesound="0x2bd" figurine="0x25c3" type="3" mountid="0x3e97" /> <!-- Beetle --> ! <body id="0xc8" basesound="0xa8" figurine="0x2124" type="3" mountid="0x3e9f" /> ! <body id="0xc9" basesound="0x69" figurine="0x211b" flags="0x2" type="3" /> ! <body id="0xca" basesound="0x5a" figurine="0x20da" type="3" /> ! <body id="0xcb" basesound="0xc4" figurine="0x2101" type="3" /> ! <body id="0xcc" basesound="0xa8" figurine="0x2121" type="3" mountid="0x3ea2" /> ! <body id="0xcd" basesound="0xc9" figurine="0x2125" soundmode="2" type="3" /> ! <!-- ce type=1 --> ! <body id="0xcf" basesound="0xd6" figurine="0x20eb" type="3" /> ! <body id="0xd0" basesound="0x6e" figurine="0x20d1" type="3" /> ! <body id="0xd1" basesound="0x99" figurine="0x20e6" type="3" /> ! <!-- d2 type=3 --> ! <body id="0xd3" basesound="0x5f" figurine="0x20cf" type="3" /> ! <body id="0xd4" basesound="0x5f" figurine="0x20db" type="3" /> ! <body id="0xd5" basesound="0x5f" figurine="0x20e1" type="3" /> ! <body id="0xd6" basesound="0xba" figurine="0x2119" flags="0x2" type="3" /> ! <body id="0xd7" basesound="0x188" figurine="0x20d0" type="1" /> ! <body id="0xd8" basesound="0x78" figurine="0x20f0" type="3" /> ! <body id="0xd9" basesound="0x85" figurine="0x20d5" type="3" /> ! <body id="0xda" basesound="0x3f5" figurine="0x25b3" type="3" mountid="0x3ea4" /> ! <body id="0xdb" basesound="0x3f5" figurine="0x25b4" type="3" mountid="0x3ea5" /> ! <body id="0xdc" basesound="0xb7" figurine="0x20f6" soundmode="2" type="3" mountid="0x3ea6" /> ! <body id="0xdd" basesound="0xe0" figurine="0x20ff" type="3" /> ! <body id="0xdf" basesound="0xd8" figurine="0x20e6" soundmode="2" type="3" /> ! <body id="0xe1" basesound="0xe5" figurine="0x20ea" flags="0x2" type="3" /> ! <body id="0xe2" basesound="0xa8" figurine="0x211f" type="3" mountid="0x3ea0" /> ! <body id="0xe4" basesound="0xa8" figurine="0x2120" type="3" mountid="0x3ea1" /> ! <body id="0xe7" basesound="0x78" figurine="0x20f0" flags="0x2" type="3" /> ! <body id="0xe8" basesound="0x64" figurine="0x20ef" flags="0x2" type="3" /> ! <body id="0xe9" basesound="0x78" figurine="0x2103" flags="0x2" type="3" /> ! <body id="0xea" basesound="0x82" figurine="0x20d4" soundmode="2" type="3" /> ! <body id="0xed" basesound="0x82" figurine="0x20d4" soundmode="2" type="3" /> ! <body id="0xee" basesound="0xcc" figurine="0x2123" type="3" mountid="0x3ea2" /> ! <!-- <body id="0xd2" mountid="0x3ea3" /> --> ! ! <body id="0xf3" basesound="0" figurine="0" type="3" mountid="0x3e94" /> <!-- New Asian Ridable --> ! <body id="0x122" basesound="0xc4" figurine="0x2101" type="3" /> ! <body id="0x123" basesound="0xa8" figurine="0x2126" type="3" /> ! <body id="0x124" basesound="0xb7" figurine="0x2127" soundmode="2" type="3" /> <!-- 12c type=1 --> --- 36,302 ---- Omit if body is unmountable. --> ! <body id="1" basesound="427" figurine="0x20df" type="1" /> ! <body id="2" basesound="367" figurine="0x20d8" type="1" /> ! <body id="3" basesound="471" figurine="0x20ec" type="1" /> ! <body id="4" basesound="372" figurine="0x20d9" flags="0x1" type="1" /> ! <body id="5" basesound="750" figurine="0x20f2" flags="0x3" type="3" /> ! <body id="6" basesound="27" figurine="0x20ee" flags="0x1" type="3" /> <!-- There is another base sound for tropical birds: 191 --> ! <body id="7" basesound="1114" figurine="0x20e0" type="1" /> ! <body id="8" basesound="684" figurine="0x20d2" type="1" /> ! <body id="9" basesound="357" figurine="0x20d3" flags="0x1" type="1" /> ! <body id="10" basesound="357" figurine="0x20d3" flags="0x1" type="1" /> ! <body id="11" basesound="1170" figurine="0x20fd" type="1" /> ! <body id="12" basesound="362" figurine="0x20d6" flags="0x1" type="1" /> ! <body id="13" basesound="655" figurine="0x20ed" flags="0x04" type="1" /> ! <body id="14" basesound="268" figurine="0x20d7" type="1" /> ! <body id="15" basesound="838" figurine="0x20f3" flags="0x04" type="1" /> ! <body id="16" basesound="278" figurine="0x210b" flags="0x04" type="1" /> ! <body id="17" basesound="1114" figurine="0x20e0" type="1" /> ! <body id="18" basesound="367" figurine="0x20d8" type="1" /> ! <body id="19" basesound="1170" figurine="0x20fd" type="1" /> ! <body id="20" basesound="904" figurine="0x20fd" type="1" /> ! <body id="21" basesound="219" figurine="0x20fe" type="1" /> ! <body id="22" basesound="377" figurine="0x20ea" type="1" /> ! <body id="23" basesound="229" figurine="0x211c" type="3" /> ! <body id="24" basesound="1001" figurine="0x20f8" type="1" /> ! <body id="25" basesound="229" figurine="0x211c" type="3" /> ! <body id="26" basesound="1154" figurine="0x2109" type="1" /> ! <body id="27" basesound="229" figurine="0x211c" type="3" /> ! <body id="28" basesound="904" figurine="0x20fd" type="1" /> ! <body id="29" basesound="158" figurine="0x20f5" type="3" /> ! <body id="30" figurine="0x20dc" type="1" hitsound="916" attacksound="916" deathsound="917" gethitsound="919" idlesound="918" /> ! <body id="31" basesound="925" figurine="0x210a" type="1" /> ! <body id="33" basesound="417" figurine="0x20de" type="1" /> ! <body id="34" basesound="229" figurine="0x211c" type="3" /> ! <body id="35" basesound="417" figurine="0x20de" type="1" /> ! <body id="36" basesound="417" figurine="0x20de" type="1" /> ! <body id="37" basesound="229" figurine="0x211c" type="3" /> ! <body id="38" basesound="0x2b8" figurine="0x2585" flags="0x1" type="1" /> ! <body id="39" basesound="0x1a6" figurine="0x20f9" flags="0x1" type="1" /> <!-- Black Gate Daemon --> ! <body id="40" basesound="422" figurine="0x2586" flags="0x1" type="1" /> <!-- Mongbat --> ! <body id="41" basesound="1114" figurine="0x20e0" type="1" /> ! <body id="42" basesound="437" figurine="0x20e3" type="1" /> ! <body id="43" basesound="357" figurine="0x2587" flags="0x1" type="1" /> ! <body id="44" basesound="437" figurine="0x20e3" type="1" /> ! <body id="45" basesound="437" figurine="0x20e3" type="1" /> ! <body id="46" basesound="362" figurine="0x2104" flags="0x1" type="1" idlesound="723" gethitsound="721" /> ! <body id="47" basesound="442" figurine="0x20fa" type="1" /> ! <body id="48" basesound="397" figurine="0x20e4" type="1" /> ! <body id="49" basesound="362" figurine="0x2104" flags="0x1" type="1" /> ! <body id="50" basesound="1165" figurine="0x20e7" type="1" /> ! <body id="51" basesound="456" figurine="0x20e8" flags="0x2" type="1" /> ! <body id="52" basesound="219" figurine="0x20fc" type="3" /> ! <body id="53" basesound="461" figurine="0x20e9" type="1" /> ! <body id="54" basesound="461" figurine="0x20e9" type="1" /> ! <body id="55" basesound="461" figurine="0x20e9" type="1" /> ! <body id="56" basesound="1165" figurine="0x20e7" type="1" /> ! <body id="57" basesound="1165" figurine="0x20e7" type="1" /> ! <body id="58" basesound="466" figurine="0x2100" type="1" /> ! <body id="59" basesound="362" figurine="0x20d6" flags="0x1" type="1" /> ! <body id="60" basesound="362" figurine="0x20d6" flags="0x1" type="1" /> ! <body id="61" basesound="362" figurine="0x20d6" flags="0x1" type="1" /> ! <body id="62" basesound="362" figurine="0x25d4" flags="0x1" type="1" /> ! <body id="63" basesound="115" figurine="0x2583" type="3" /> ! <body id="64" basesound="115" figurine="0x25a3" type="3" /> ! <body id="65" basesound="115" figurine="0x25a3" type="3" /> ! <body id="66" basesound="352" figurine="0x25c8" type="1" /> ! <body id="67" basesound="372" figurine="0x258e" type="1" /> ! <body id="68" basesound="377" figurine="0x258f" type="1" /> ! <body id="69" basesound="377" figurine="0x20f4" type="1" /> ! <body id="70" basesound="589" figurine="0x25c9" type="1" /> ! <body id="71" basesound="594" figurine="0x25ca" type="1" /> ! <body id="72" basesound="599" figurine="0x25cb" type="1" /> ! <body id="73" basesound="402" figurine="0x2594" flags="0x1" type="1" /> ! <body id="74" basesound="422" figurine="0x259f" flags="0x1" type="1" /> ! <body id="75" basesound="604" figurine="0x212d" type="1" /> ! <body id="76" basesound="609" figurine="0x25cd" type="1" /> ! <body id="77" basesound="353" figurine="0x25a2" type="1" /> ! <body id="78" basesound="412" figurine="0x20f8" type="1" /> ! <body id="79" basesound="412" figurine="0x20f8" type="1" /> ! <body id="80" basesound="619" figurine="0x212f" type="1" /> ! <body id="81" basesound="614" figurine="0x2130" type="3" /> ! <body id="82" basesound="412" figurine="0x20f8" type="1" /> ! <body id="83" basesound="427" figurine="0x20cb" type="1" /> ! <body id="84" basesound="427" figurine="0x20cb" type="1" /> ! <body id="85" basesound="639" figurine="0x25ab" type="1" /> ! <body id="86" basesound="634" figurine="0x25ac" type="1" /> ! <body id="87" basesound="644" figurine="0x25ad" type="1" /> ! <body id="88" basesound="153" figurine="0x2580" type="3" /> ! <body id="89" basesound="219" figurine="0x25c0" type="1" /> ! <body id="90" basesound="219" figurine="0x25c1" type="1" /> ! <body id="91" basesound="219" figurine="0x25c2" type="1" /> ! <body id="92" basesound="219" figurine="0x25c2" type="1" /> ! <body id="93" basesound="219" figurine="0x25c2" type="1" /> ! <body id="94" basesound="456" figurine="0x20e8" type="1" /> ! <body id="96" basesound="456" figurine="0x20e8" type="1" /> ! <body id="97" basesound="229" figurine="0x2596" type="3" /> ! <body id="98" basesound="229" figurine="0x2596" type="3" /> ! <body id="99" basesound="229" figurine="0x25cf" type="3" /> ! <body id="100" basesound="229" figurine="0x25cf" type="3" /> ! <body id="101" basesound="679" figurine="0x2581" type="1" /> ! <body id="102" basesound="0x300" figurine="0x2105" flags="0x1" type="1" /> <!-- Exodus Daemon --> ! <body id="103" basesound="362" figurine="0x2593" flags="0x1" type="1" /> ! <body id="104" basesound="1160" figurine="0x20d6" flags="0x1" type="1" /> ! <body id="105" basesound="0x2d2" figurine="0x20d6" flags="0x1" type="1" /> <!-- Dark Dragon --> ! <body id="106" basesound="362" figurine="0x20d6" flags="0x1" type="1" /> ! <body id="107" basesound="268" figurine="0x25d9" type="1" /> <!-- Agapite Elemental --> ! <body id="108" basesound="268" figurine="0x25d9" type="1" /> ! <body id="109" basesound="268" figurine="0x25d9" type="1" /> ! <body id="110" basesound="268" figurine="0x20d7" type="1" /> ! <body id="111" basesound="268" figurine="0x20d7" type="1" /> ! <body id="112" basesound="268" figurine="0x20d7" type="1" /> ! <body id="113" basesound="0xa8" figurine="0x2121" type="1" /> ! <body id="114" basesound="0xa8" figurine="0x2120" type="3" mountid="16041" /> <!-- Dark Steed --> ! <body id="115" basesound="0xa8" figurine="0x259c" type="3" mountid="16042" /> <!-- Etheral Horse --> ! <body id="116" basesound="0xa8" figurine="0x259d" type="3" mountid="16039" /> <!-- Dark Steed --> ! <body id="117" basesound="0xa8" figurine="0x2121" type="3" mountid="16040" /> <!-- White Steed --> ! <body id="118" basesound="0xa8" figurine="0x2121" type="3" mountid="16050" /> <!-- Violet Steed --> ! <body id="119" basesound="0xa8" figurine="0x2121" type="3" mountid="16049" /> <!-- Blue Steed --> ! <body id="120" basesound="0xa8" figurine="0x2121" type="3" mountid="16047" /> <!-- Dark Red Steed --> ! <body id="121" basesound="0xa8" figurine="0x2121" type="3" mountid="16048" /> <!-- Green Steed --> ! <body id="122" basesound="0x4bc" figurine="0x25ce" type="3" mountid="16052" /> <!-- Unicorn --> ! <body id="123" basesound="0x2f5" figurine="0x2589" flags="0x1" type="1" attacksound="760" idlesound="760" hitsound="757" gethitsound="761" deathsound="759"/> ! <body id="124" basesound="0x24d" figurine="0x258a" type="1" /> <!-- Evil Mage --> ! <body id="125" basesound="0x27f" figurine="0x258b" type="1" /> <!-- Evil Mage --> ! <body id="126" basesound="0x27f" figurine="0x258b" type="1" /> <!-- Evil Mage --> ! <body id="127" basesound="0xBA" figurine="0x2597" type="3" /> ! <body id="128" basesound="0x467" figurine="0x25b6" type="1" /> ! <body id="129" basesound="352" figurine="0x25c8" type="1" /> <!-- Tentacles of the Harrower --> ! <body id="130" basesound="372" figurine="0x20d9" type="1" /> ! <body id="131" basesound="768" figurine="0x2590" type="1" /> ! <body id="132" basesound="0x3c5" figurine="0x25a0" type="3" mountid="16045" /> <!-- Kirin --> ! <body id="133" basesound="660" figurine="0x211f" type="3" /> ! <body id="134" basesound="660" figurine="0x25a1" flags="0x1" type="3" /> ! <body id="135" basesound="427" figurine="0x25a8" type="1" /> ! <body id="136" basesound="639" figurine="0x25a9" type="1" /> <!-- Ophidian Mage --> ! <body id="137" basesound="0x27b" figurine="0x25aa" type="1" /> <!-- Ophidian Warrior --> ! <body id="138" basesound="1114" figurine="0x25b0" type="1" /> ! <body id="139" basesound="1114" figurine="0x25b0" type="1" /> ! <body id="140" basesound="1114" figurine="0x25b1" type="1" /> ! <body id="141" basesound="0x447" figurine="0x2106" type="1" /> <!-- Human ?? --> ! <body id="142" basesound="0x1b5" figurine="0x25b7" type="1" /> <!-- blue ratman --> ! <body id="143" basesound="0x1b5" figurine="0x25b7" type="1" /> ! <body id="144" basesound="0x478" figurine="0x25ba" type="2" mountid="16051" /> <!-- Sea Horse --> ! <body id="145" basesound="447" figurine="0x20fb" type="2" /> <!-- Sea Serpent --> ! <body id="146" basesound="0x47d" figurine="0x258a" type="1" /> ! <body id="147" basesound="451" figurine="0x25bd" type="1" /> ! <body id="148" basesound="451" figurine="0x25be" type="1" /> <!-- Bone Magi --> ! <body id="149" basesound="1200" figurine="0x259f" type="1" /> ! <body id="150" basesound="447" figurine="0x20fb" type="2" /> ! <body id="151" basesound="0x8a" figurine="0x20f1" type="2" /> <!-- TODO: Unknown --> ! <body id="152" basesound="589" figurine="0x25ca" type="1" /> ! <body id="153" basesound="1154" figurine="0x25c7" type="1" /> ! <body id="154" basesound="471" figurine="0x25bb" type="1" /> ! <body id="155" basesound="471" figurine="0x25a7" type="1" /> ! <body id="157" basesound="0x388" figurine="0x25c3" type="1" /> <!-- TODO: Unknown --> ! <body id="158" basesound="278" figurine="0x25d6" type="1" /> <!-- TODO: Unknown --> ! <body id="159" basesound="278" figurine="0x25d8" type="1" /> <!-- TODO: Unknown --> ! <body id="160" basesound="278" figurine="0x25d8" type="1" /> ! <body id="161" basesound="268" figurine="0x25da" type="1" /> ! <body id="162" basesound="263" figurine="0x25db" type="1" /> ! <body id="163" basesound="263" figurine="0x25dc" type="1" /> <!-- Snow Elemental --> ! <body id="164" figurine="0x25d8" type="1" attacksound="0x15" hitsound="0x28" /> <!-- Energy Vortex --> ! <body id="165" basesound="466" figurine="0x2100" type="1" /> <!-- Shadow Wisp --> ! <body id="166" basesound="268" figurine="0x25d9" type="1" /> <!-- Golden Elemental --> ! <body id="167" basesound="163" figurine="0x211e" type="3" /> <!-- Brown Bear --> ! <body id="168" basesound="0x3bf" figurine="0x259f" type="1" /> <!-- TODO: Unknown --> ! <body id="169" mountid="16021" /> <!-- Beetle --> ! <body id="170" basesound="0x3f3" figurine="0x20f6" type="3" mountid="16043" /> <!-- Etheral Llama --> ! <body id="171" basesound="0xb7" figurine="0x25b4" soundmode="2" type="3" mountid="16044" /> <!-- Etheral Ostard --> ! <body id="172" figurine="0x20d6" flags="0x1" type="1" /> <!-- Rikktor --> ! <body id="173" basesound="387" figurine="0x25c3" type="1" /> <!-- Mephitis --> ! <body id="174" basesound="1200" figurine="0x259f" flags="0x1" type="1" /> <!-- Semidar --> ! <body id="175" figurine="0x2589" type="1" /> <!-- Loard Oaks --> ! <body id="176" basesound="1127" figurine="0x25b6" flags="0x1" type="1" /> <!-- Silvani --> ! <body id="177" mountid="16053" /> <!-- Dark Steed --> ! <body id="178" basesound="0xa8" figurine="0x259c" type="3" mountid="16054" /> <!-- Dark Steed --> ! <body id="179" basesound="0xa8" figurine="0x259c" type="3" mountid="16055" /> <!-- Dark Steed --> ! <body id="180" basesound="0x2c0" figurine="0x20d6" flags="0x1" type="3" /> <!-- TODO: Unknown --> ! <body id="181" basesound="1114" figurine="0x25af" type="1" /> <!-- TODO: Unknown --> ! <body id="182" basesound="1114" figurine="0x25b0" type="1" /> <!-- Orc Bomber --> ! <body id="183" /> <!-- Savage Shaman --> ! <body id="184" /> <!-- Savage Shaman --> ! <body id="185" /> <!-- Savage Rider --> ! <body id="186" /> <!-- Savage Rider --> ! ! <body id="187" basesound="0x365" figurine="0x25b2" type="1" mountid="16058" /> <!-- Ridgeback --> ! <body id="188" basesound="0x365" figurine="0x25b2" type="3" mountid="16056" /> <!-- Savage Ridgeback --> ! <body id="189" basesound="1114" figurine="0x25b0" type="1" /> <!-- Orc Brute --> ! <body id="190" basesound="0xa8" figurine="0x2124" type="3" mountid="16030" /> <!-- Fire Steed --> ! <body id="191" basesound="0x3c5" figurine="0x25a0" type="3" mountid="16028" /> <!-- Kirin --> ! <body id="192" basesound="0x4bc" figurine="0x25ce" type="3" mountid="16027" /> <!-- Unicorn --> ! <body id="193" basesound="0x365" figurine="0x25b2" type="1" mountid="16026" /> <!-- Ridgeback --> ! <body id="194" basesound="0x16a" figurine="0x2593" flags="0x1" type="3" mountid="16024" /> <!-- Swamp Dragon --> ! <body id="195" basesound="0x2bd" figurine="0x25c3" type="3" mountid="16023" /> <!-- Beetle --> ! <body id="200" basesound="0xa8" figurine="0x2124" type="3" mountid="16031" /> <!-- TODO: Unknown --> ! <body id="201" basesound="0x69" figurine="0x211b" flags="0x2" type="3" /> <!-- TODO: Unknown --> ! <body id="202" basesound="0x5a" figurine="0x20da" type="3" /> <!-- TODO: Unknown --> ! <body id="203" basesound="0xc4" figurine="0x2101" type="3" /> <!-- TODO: Unknown --> ! <body id="204" basesound="0xa8" figurine="0x2121" type="3" mountid="16034" /> <!-- TODO: Unknown --> ! <body id="205" figurine="0x2125" type="3" hitsound="0xc9" gethitsound="0xca" deathsound="0xcb" /> <!-- Bunny --> ! <!-- ce type=1 --> <!-- TODO: Unknown --> ! <body id="207" basesound="0xd6" figurine="0x20eb" type="3" /> <!-- TODO: Unknown --> ! <body id="208" basesound="0x6e" figurine="0x20d1" type="3" /> <!-- TODO: Unknown --> ! <body id="209" basesound="0x99" figurine="0x20e6" type="3" /> <!-- TODO: Unknown --> ! <!-- d2 type=3 --> <!-- TODO: Unknown --> ! <body id="211" basesound="163" figurine="0x20cf" type="3" /> <!-- Blackbear --> ! <body id="212" basesound="163" figurine="0x20db" type="3" /> <!-- Grizzly Bear --> ! <body id="213" basesound="163" figurine="0x20e1" type="3" /> <!-- Polar Bear --> ! <body id="214" basesound="0xba" figurine="0x2119" flags="0x2" type="3" /> <!-- TODO: Unknown --> ! <body id="215" basesound="0x188" figurine="0x20d0" type="1" /> <!-- TODO: Unknown --> ! <body id="216" basesound="0x78" figurine="0x20f0" type="3" /> <!-- TODO: Unknown --> ! <body id="217" basesound="0x85" figurine="0x20d5" type="3" /> <!-- TODO: Unknown --> ! <body id="218" basesound="0x3f5" figurine="0x25b3" type="3" mountid="16036" /> <!-- TODO: Unknown --> ! <body id="219" basesound="0x3f5" figurine="0x25b4" type="3" mountid="16037" /> <!-- TODO: Unknown --> ! <body id="220" basesound="0xb7" figurine="0x20f6" soundmode="2" type="3" mountid="16038" /> <!-- TODO: Unknown --> ! <body id="221" basesound="0xe0" figurine="0x20ff" type="3" /> <!-- TODO: Unknown --> ! <body id="223" basesound="0xd8" figurine="0x20e6" soundmode="2" type="3" /> <!-- TODO: Unknown --> ! <body id="225" basesound="229" figurine="0x20ea" flags="0x2" type="3" /> <!-- Timberwolf --> ! <body id="226" basesound="0xa8" figurine="0x211f" type="3" mountid="16032" /> <!-- TODO: Unknown --> ! <body id="228" basesound="0xa8" figurine="0x2120" type="3" mountid="16033" /> <!-- TODO: Unknown --> ! <body id="231" basesound="0x78" figurine="0x20f0" flags="0x2" type="3" /> <!-- TODO: Unknown --> ! <body id="232" basesound="0x64" figurine="0x20ef" flags="0x2" type="3" /> <!-- TODO: Unknown --> ! <body id="233" basesound="0x78" figurine="0x2103" flags="0x2" type="3" /> <!-- TODO: Unknown --> ! <body id="234" basesound="0x82" figurine="0x20d4" soundmode="2" type="3" /> <!-- TODO: Unknown --> ! <body id="237" basesound="0x82" figurine="0x20d4" soundmode="2" type="3" /> <!-- TODO: Unknown --> ! <body id="238" basesound="204" figurine="0x2123" type="3" mountid="16034" /> <!-- Sewer Rat --> ! <!-- <body id="210" mountid="16035" /> --> ! <!-- Samurai Empire --> ! <body id="196" figurine="0x2769" /> <!-- Gouzen Ha --> ! <body id="199" figurine="0x2766" /> <!-- Denkou Yajuu --> ! <body id="240" figurine="0x276b" deathsound="0x508" hitsound="0x509" idlesound="0x50a" attacksound="0x50b" gethitsound="0x50c" /> <!-- Kappa --> ! <body id="241" figurine="0x276d" deathsound="0x4e0" hitsound="0x4e1" idlesound="0x4e2" attacksound="0x4e3" gethitsound="0x4e4" /> <!-- Oni --> ! <body id="242" figurine="0x2765" deathsound="0x4f0" hitsound="0x4f1" idlesound="0x4f2" attacksound="0x4f3" gethitsound="0x4f4" /> <!-- Deathwatch Beetle --> ! <body id="243" figurine="0x276a" type="3" mountid="16020" deathsound="0x4fb" hitsound="0x4fc" idlesound="0x4fd" attacksound="0x4fe" gethitsound="0x4ff" /> <!-- Hiryu --> ! <body id="244" figurine="0x276f" deathsound="0x4e5" hitsound="0x4e6" idlesound="0x4e7" attacksound="0x4e8" gethitsound="0x4e9" /> <!-- Rune Beetle --> ! <body id="245" figurine="0x2772" /> <!-- Yomotsu --> ! <body id="246" figurine="0x2763" deathsound="0x4db" hitsound="0x4dc" idlesound="0x4dd" attacksound="0x4de" gethitsound="0x4df" /> <!-- Bake Kitsune --> ! <body id="247" figurine="0x2767" /> <!-- Fan Dancer --> ! <body id="248" figurine="0x2768" deathsound="0x4f5" hitsound="0x4f6" idlesound="0x4f7" attacksound="0x4f9" gethitsound="0x4fa" /> <!-- Gamam --> ! <!-- Additional idle sound for the Gamam: 0x4f8 --> ! ! <body id="249" figurine="0x2771" deathsound="0x4ea" hitsound="0x4ec" idlesound="0x4ed" attacksound="0x4ee" gethitsound="0x4ef" /> <!-- Yamandon --> ! <!-- Additional death sound for the Yamandon: 0x4eb --> ! ! <body id="250" figurine="0x2770" deathsound="0x52a" hitsound="0x52b" idlesound="0x52c" attacksound="0x52d" gethitsound="0x52e" /> <!-- Tsuki Wolf --> ! <body id="251" figurine="0x276e" deathsound="0x515" hitsound="0x516" idlesound="0x517" attacksound="0x518" gethitsound="0x519" /> <!-- Revenant Lion --> ! <body id="252" figurine="0x276c" /> <!-- Lady of the Snow --> ! <body id="253" figurine="0x2773" /> <!-- Yomotsu Priest --> ! <body id="254" figurine="0x2764" deathsound="0x4d6" hitsound="0x4d7" idlesound="0x4d8" attacksound="0x4d9" gethitsound="0x4da" /> <!-- Crane --> ! <body id="255" figurine="0x2772" /> <!-- Yomotsu Elder --> ! <body id="290" basesound="0xc4" figurine="0x2101" type="3" /> <!-- TODO: Unknown --> ! <body id="291" basesound="168" figurine="0x2126" type="3" /> <!-- Packhorse --> ! <body id="292" basesound="1011" figurine="0x2127" soundmode="2" type="3" /> <!-- Packllama --> <!-- 12c type=1 --> *************** *** 300,309 **** <!-- Human + Equipment --> ! <body id="0x190" basesound="0x0" figurine="0x2106" type="4" /> ! <body id="0x191" basesound="0x0" figurine="0x2107" type="4" /> ! <body id="0x192" basesound="0x0" figurine="0x25f0" type="4" /> ! <body id="0x193" basesound="0x0" figurine="0x25f1" type="4" /> ! <body id="0x23d" basesound="0x107" flags="0x04" /> ! <body id="0x23e" basesound="0x200" soundmode="4" flags="0x04" type="1" /> <!-- 2e8 type="4" --> --- 322,332 ---- <!-- Human + Equipment --> ! <body id="400" basesound="0x0" figurine="0x2106" type="4" /> ! <body id="401" basesound="0x0" figurine="0x2107" type="4" /> ! <body id="402" basesound="0x0" figurine="0x25f0" type="4" /> ! <body id="403" basesound="0x0" figurine="0x25f1" type="4" /> ! ! <body id="573" basesound="0x107" flags="0x04" /> <!-- Energy Vortex --> ! <body id="574" basesound="0x200" soundmode="4" flags="0x04" type="1" /> <!-- Blade Spirits --> <!-- 2e8 type="4" --> *************** *** 318,329 **** <!-- 2ef type=4 --> ! <body id="0x2f0" basesound="0x10c" figurine="0x25b1" type="1" /> ! <body id="0x2f1" basesound="0x174" figurine="0x258d" flags="0x1" type="1" /> ! <body id="0x2f2" basesound="0x174" figurine="0x258d" flags="0x1" type="1" /> ! <body id="0x2f3" basesound="0x174" figurine="0x258d" flags="0x1" type="1" /> ! <body id="0x2f4" basesound="0x36d" figurine="0x258f" type="1" /> ! <body id="0x2f5" basesound="0x36d" figurine="0x258f" type="1" /> ! <body id="0x2f6" basesound="0x174" figurine="0x258d" flags="0x1" type="1" /> ! <body id="0x2fb" basesound="0x36d" figurine="0x258f" type="1" /> <!-- 2fc type=1 --> <!-- 2fd type=1 --> --- 341,352 ---- <!-- 2ef type=4 --> ! <body id="752" basesound="0x10c" figurine="0x25b1" type="1" /> <!-- Golem --> ! <body id="753" basesound="0x174" figurine="0x258d" flags="0x1" type="1" /> <!-- Gargoyle Enforcer --> ! <body id="754" basesound="0x174" figurine="0x258d" flags="0x1" type="1" /> <!-- Gargoyle Destroyer --> ! <body id="755" basesound="0x174" figurine="0x258d" flags="0x1" type="1" /> <!-- Gargoyle Huge --> ! <body id="756" basesound="0x36d" figurine="0x258f" type="1" /> <!-- Clockwork?? --> ! <body id="757" basesound="0x36d" figurine="0x258f" type="1" /> <!-- Clockwork?? --> ! <body id="758" basesound="0x174" figurine="0x258d" flags="0x1" type="1" /> <!-- Gargoyle --> ! <body id="763" basesound="0x36d" figurine="0x258f" type="1" /> <!-- Clockwork --> <!-- 2fc type=1 --> <!-- 2fd type=1 --> *************** *** 338,366 **** <!-- 306 type=1 --> ! <body id="0x307" basesound="0x351" figurine="0x20e8" type="1" /> ! <body id="0x308" basesound="0x35f" figurine="0x212f" type="1" /> ! <body id="0x309" basesound="0x456" figurine="0x25d5" type="1" /> ! <body id="0x30a" basesound="0x36d" figurine="0x258f" type="1" /> ! <body id="0x30b" basesound="0x2f8" figurine="0x20d7" type="1" /> ! <body id="0x30c" basesound="0x300" figurine="0x2582" type="1" /> ! <body id="0x30d" basesound="0x346" figurine="0x25c9" type="1" /> ! <body id="0x30e" basesound="0x346" figurine="0x25ca" type="1" /> ! <body id="0x30f" basesound="0x346" figurine="0x25cb" type="1" /> ! <body id="0x310" basesound="0x165" figurine="0x2585" type="1" /> ! <body id="0x311" basesound="0x2b8" figurine="0x2586" type="1" /> ! <body id="0x312" basesound="0x388" figurine="0x25c3" type="1" /> ! <body id="0x313" basesound="0x18d" figurine="0x25b9" type="1" /> ! <body id="0x314" basesound="0x3ee" figurine="0x25cf" type="1" /> ! <body id="0x315" basesound="0x451" figurine="0x25c4" type="1" /> ! <body id="0x316" basesound="0x28f" figurine="0x25d9" type="1" /> ! <body id="0x317" basesound="0x2bd" figurine="0x25c3" type="3" mountid="0x3ebc" /> <!-- Beetle --> ! <body id="0x318" basesound="0x165" figurine="0x2584" type="1" /> ! <body id="0x319" basesound="0xa8" figurine="0x259b" type="3" mountid="0x3ebb" /> <!-- Skeletal Steed --> ! <body id="0x31a" basesound="0x16a" figurine="0x2593" flags="0x1" type="3" mountid="0x3ebd" /> <!-- Swamp Dragon --> ! <body id="0x31b" basesound="0x2b9" figurine="0x2584" type="1" /> ! <body id="0x31c" basesound="0x2b9" figurine="0x2584" type="1" /> ! <body id="0x31d" basesound="0x111" figurine="0x20d6" flags="0x1" type="1" /> ! <body id="0x31e" basesound="0x16a" figurine="0x20d6" flags="0x1" type="1" /> ! <body id="0x31f" basesound="0x16a" figurine="0x20d6" flags="0x1" type="3" mountid="0x3ebe" /> <!-- Armored Swamp Dragon --> <!-- 324 type=1 --> --- 361,389 ---- <!-- 306 type=1 --> ! <body id="775" figurine="0x20e8" type="1" deathsound="450" hitsound="448" gethitsound="449" idlesound="447" /> <!-- Plague Beast --> ! <body id="776" basesound="925" figurine="0x212f" type="1" /> <!-- Horde Minion --> ! <body id="777" basesound="0x456" figurine="0x25d5" type="1" /> <!-- Doppelganger --> ! <body id="778" basesound="377" figurine="0x258f" type="1" /> <!-- Gazer Larva --> ! <body id="779" basesound="422" figurine="0x20d7" type="1" /> <!-- Bogling --> ! <body id="780" basesound="0x300" figurine="0x2582" type="1" /> <!-- Bogthing --> ! <body id="781" basesound="959" figurine="0x25c9" type="1" /> <!-- Red Solen Worker --> ! <body id="782" basesound="959" figurine="0x25ca" type="1" /> <!-- Red Solen Warrior --> ! <body id="783" basesound="959" figurine="0x25cb" type="1" /> <!-- Red Solen Queen --> ! <body id="784" basesound="0x165" figurine="0x2585" type="1" /> <!-- Arcane Daemon --> ! <body id="785" basesound="0x2b8" figurine="0x2586" type="1" /> <!-- TODO: Unknown --> ! <body id="786" basesound="0x388" figurine="0x25c3" type="1" /> <!-- TODO: Unknown --> ! <body id="787" basesound="1006" figurine="0x25b9" type="1" /> <!-- Ant Lion --> ! <body id="788" basesound="0x3ee" figurine="0x25cf" type="1" /> <!-- Sphinx --> ! <body id="789" basesound="352" figurine="0x25c4" type="1" /> <!-- Quagmire --> ! <body id="790" basesound="263" figurine="0x25d9" type="1" /> <!-- Sand Vortex --> ! <body id="791" basesound="0x2bd" figurine="0x25c3" type="3" mountid="16060" /> <!-- Beetle --> ! <body id="792" basesound="1001" figurine="0x2584" type="1" /> <!-- Chaos Daemon --> ! <body id="793" basesound="0xa8" figurine="0x259b" type="3" mountid="16059" /> <!-- Skeletal Steed --> ! <body id="794" basesound="0x16a" figurine="0x2593" flags="0x1" type="3" mountid="16061" /> <!-- Swamp Dragon --> ! <body id="795" basesound="0x2b9" figurine="0x2584" type="1" /> <!-- TODO: Unknown --> ! <body id="796" basesound="0x2b9" figurine="0x2584" type="1" /> <!-- TODO: Unknown --> ! <body id="797" basesound="0x111" figurine="0x20d6" flags="0x1" type="1" /> <!-- TODO: Unknown --> ! <body id="798" basesound="0x16a" figurine="0x20d6" flags="0x1" type="1" /> <!-- TODO: Unknown --> ! <body id="799" basesound="0x16a" figurine="0x20d6" flags="0x1" type="3" mountid="16062" /> <!-- Armored Swamp Dragon --> <!-- 324 type=1 --> *************** *** 370,394 **** <!-- 328 type=1 --> - <body id="0x334" basesound="0xa8" figurine="0x2598" /> - <body id="0x338" basesound="0xa8" figurine="0x259a" /> - <body id="0x339" basesound="0x3f5" figurine="0x25b2" /> - <body id="0x33a" basesound="0x3f5" figurine="0x25b3" /> - <body id="0x33b" basesound="0x3f5" figurine="0x25b4" /> - <body id="0x33c" basesound="0xb7" figurine="0x20f6" soundmode="2" /> - <body id="0x33f" basesound="0xbf" figurine="0x211a" /> - <body id="0x340" basesound="0x2ee" figurine="0x20f2" /> - <body id="0x341" basesound="0x275" figurine="0x211a" /> - <body id="0x342" basesound="0x2a2" figurine="0x2597" /> - <body id="0x343" basesound="0xc9" figurine="0x2125" soundmode="2" /> - <body id="0x345" basesound="219" figurine="0x25c0" /> - <body id="0x346" basesound="219" figurine="0x25c1" /> - <body id="0x347" basesound="0x365" figurine="0x25b2" /> - <body id="0x348" basesound="0x365" figurine="0x25b2" /> - <body id="0x349" basesound="0x365" figurine="0x25b2" /> - <body id="0x34a" basesound="0x365" figurine="0x25b2" /> - <body id="0x34b" basesound="0xcc" figurine="0x2123" /> - <body id="0x34e" basesound="0xa8" figurine="0x2599" /> - <body id="0x350" basesound="0xa8" figurine="0x259e" /> - <!-- 3db type=4 --> <!-- 3dc type=4 --> --- 393,396 ---- *************** *** 401,404 **** <!-- 3e7 type=1 --> ! <body id="0x3e6" basesound="0xa8" figurine="0x25a0" /> </bodyinfo> --- 403,407 ---- <!-- 3e7 type=1 --> ! <body id="998" basesound="0xa8" figurine="0x25a0" /> </bodyinfo> + |
From: Sebastian H. <dar...@us...> - 2004-10-16 00:44:00
|
Update of /cvsroot/wpdev/xmlscripts/definitions/npcs/animals/mounts In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv19353/npcs/animals/mounts Added Files: hiryu.xml Log Message: updated sounds --- NEW FILE: hiryu.xml --- <definitions> <npc id="hiryu" inherit="animal_base"> <name>Hiryu</name> <id>243</id> <mintaming>987</mintaming> <controlslots>4</controlslots> <inherit id="speed_medium" /> <mindamage>125</mindamage> <maxdamage>181</maxdamage> <bindmenu>tame_menu,pet_menu</bindmenu> <category>Animals\Mounts\Hiryu</category> <maxhitpoints><random min="900" max="1100" /></maxhitpoints> <str><random min="1200" max="1400" /></str> <dex><random min="170" max="270" /></dex> <int><random min="300" max="325" /></int> <tag name="res_physical" value="55,70" type="int" /> <tag name="res_fire" value="70,90" type="int" /> <tag name="res_cold" value="15,25" type="int" /> <tag name="res_poison" value="40,50" type="int" /> <tag name="res_energy" value="40,50" type="int" /> <wrestling><random min="1000" max="1200" /></wrestling> <tactics><random min="1000" max="1100" /></tactics> <magicresistance><random min="850" max="1000" /></magicresistance> <anatomy><random min="750" max="800" /></anatomy> <!-- Carve --> <intproperty name="carve_hides" value="60" /> <intproperty name="carve_meat" value="16" /> </npc> </definitions> |