Update of /cvsroot/wpdev/xmlscripts/scripts/wolfpack
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3380/scripts/wolfpack
Modified Files:
armorinfo.py weaponinfo.py
Log Message:
I'm so sorry for flooding y'alls inboxes...
But here is the property adjustment change for weapons/armor. :)
Now on to NPCs!
Index: armorinfo.py
===================================================================
RCS file: /cvsroot/wpdev/xmlscripts/scripts/wolfpack/armorinfo.py,v
retrieving revision 1.7
retrieving revision 1.8
diff -C2 -d -r1.7 -r1.8
*** armorinfo.py 11 Jul 2004 02:47:25 -0000 1.7
--- armorinfo.py 5 Sep 2004 21:02:54 -0000 1.8
***************
*** 168,846 ****
MATERIALPREFIX: 'Blue Scale',
}
-
}
ARMORINFO = {
! #
! # Bone Armor
! # Chest
! '144f': {
! REQSTR: 60,
! RESISTANCE_PHYSICAL: 3,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 4,
! RESISTANCE_POISON: 2,
! RESISTANCE_ENERGY: 4
! },
! # Arms
! '144e': {
! REQSTR: 55,
! RESISTANCE_PHYSICAL: 3,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 4,
! RESISTANCE_POISON: 2,
! RESISTANCE_ENERGY: 4
! },
! #Gloves
! '1450': {
! REQSTR: 55,
! RESISTANCE_PHYSICAL: 3,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 4,
! RESISTANCE_POISON: 2,
! RESISTANCE_ENERGY: 4
! },
! # Helm
! '1451': {
! REQSTR: 20,
! RESISTANCE_PHYSICAL: 3,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 4,
! RESISTANCE_POISON: 2,
! RESISTANCE_ENERGY: 4
! },
! # Leggings
! '1452': {
! REQSTR: 55,
! RESISTANCE_PHYSICAL: 3,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 4,
! RESISTANCE_POISON: 2,
! RESISTANCE_ENERGY: 4
! },
! #
! # Chain Armor
! # Coif
! '13bb': {
! REQSTR: 60,
! RESISTANCE_PHYSICAL: 4,
! RESISTANCE_FIRE: 4,
! RESISTANCE_COLD: 4,
! RESISTANCE_POISON: 1,
! RESISTANCE_ENERGY: 2
! },
! # Leggings
! '13be': {
! REQSTR: 60,
! RESISTANCE_PHYSICAL: 4,
! RESISTANCE_FIRE: 4,
! RESISTANCE_COLD: 4,
! RESISTANCE_POISON: 1,
! RESISTANCE_ENERGY: 2
! },
! # Tunic
! '13bf': {
! REQSTR: 60,
! RESISTANCE_PHYSICAL: 4,
! RESISTANCE_FIRE: 4,
! RESISTANCE_COLD: 4,
! RESISTANCE_POISON: 1,
! RESISTANCE_ENERGY: 2
! },
! #
! # Platemail
! # Female Plate Armor
! '1c04': {
! REQSTR: 95,
! RESISTANCE_PHYSICAL: 5,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 2,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 2
! },
! # Plate Helm
! '1412': {
! REQSTR: 60,
! RESISTANCE_PHYSICAL: 5,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 2,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 2
! },
! # Male Armor/Tunic
! '1415': {
! REQSTR: 95,
! RESISTANCE_PHYSICAL: 5,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 2,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 2
! },
! # Arms
! '1410': {
! REQSTR: 80,
! RESISTANCE_PHYSICAL: 5,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 2,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 2
! },
! # Gloves
! '1414': {
! REQSTR: 70,
! RESISTANCE_PHYSICAL: 5,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 2,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 2
! },
! # Gorget
! '1413': {
! REQSTR: 45,
! RESISTANCE_PHYSICAL: 5,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 2,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 2
! },
! # Leggings
! '1411': {
! REQSTR: 90,
! RESISTANCE_PHYSICAL: 5,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 2,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 2
! },
! # Ringmail
! # Gloves
! '13eb': {
! REQSTR: 40,
! RESISTANCE_PHYSICAL: 3,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 1,
! RESISTANCE_POISON: 5,
! RESISTANCE_ENERGY: 3
! },
! # Leggings
! '13f0': {
! REQSTR: 40,
! RESISTANCE_PHYSICAL: 3,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 1,
! RESISTANCE_POISON: 5,
! RESISTANCE_ENERGY: 3
! },
! # Sleeves
! '13ee': {
! REQSTR: 40,
! RESISTANCE_PHYSICAL: 3,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 1,
! RESISTANCE_POISON: 5,
! RESISTANCE_ENERGY: 3
! },
! # Tunic
! '13ec': {
! REQSTR: 40,
! RESISTANCE_PHYSICAL: 3,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 1,
! RESISTANCE_POISON: 5,
! RESISTANCE_ENERGY: 3
! },
! # Leather
! # Female Armor
! '1c06': {
! REQSTR: 25,
! RESISTANCE_PHYSICAL: 2,
! RESISTANCE_FIRE: 4,
! RESISTANCE_COLD: 3,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 3
! },
! # Bustier
! '1c0a': {
! REQSTR: 25,
! RESISTANCE_PHYSICAL: 2,
! RESISTANCE_FIRE: 4,
! RESISTANCE_COLD: 3,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 3
! },
! # Cap
! '1db9': {
! REQSTR: 20,
! RESISTANCE_PHYSICAL: 2,
! RESISTANCE_FIRE: 4,
! RESISTANCE_COLD: 3,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 3
! },
! # Gloves
! '13c6': {
! REQSTR: 20,
! RESISTANCE_PHYSICAL: 2,
! RESISTANCE_FIRE: 4,
! RESISTANCE_COLD: 3,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 3
! },
! # Gorget
! '13c7': {
! REQSTR: 20,
! RESISTANCE_PHYSICAL: 2,
! RESISTANCE_FIRE: 4,
! RESISTANCE_COLD: 3,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 3
! },
! # Leggings
! '13cb': {
! REQSTR: 20,
! RESISTANCE_PHYSICAL: 2,
! RESISTANCE_FIRE: 4,
! RESISTANCE_COLD: 3,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 3
! },
! # Shorts
! '1c00': {
! REQSTR: 20,
! RESISTANCE_PHYSICAL: 2,
! RESISTANCE_FIRE: 4,
! RESISTANCE_COLD: 3,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 3
! },
! # Skirt
! '1c08': {
! REQSTR: 20,
! RESISTANCE_PHYSICAL: 2,
! RESISTANCE_FIRE: 4,
! RESISTANCE_COLD: 3,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 3
! },
! # Sleeves
! '13c5': {
! REQSTR: 20,
! RESISTANCE_PHYSICAL: 2,
! RESISTANCE_FIRE: 4,
! RESISTANCE_COLD: 3,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 3
! },
! # Tunic
! '13cc': {
! REQSTR: 25,
! RESISTANCE_PHYSICAL: 2,
! RESISTANCE_FIRE: 4,
! RESISTANCE_COLD: 3,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 3
! },
! # Studded Leather
! # Armor
! '1c02': {
! REQSTR: 35,
! RESISTANCE_PHYSICAL: 2,
! RESISTANCE_FIRE: 4,
! RESISTANCE_COLD: 3,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 4
! },
! # Bustier
! '1c0c': {
! REQSTR: 35,
! RESISTANCE_PHYSICAL: 2,
! RESISTANCE_FIRE: 4,
! RESISTANCE_COLD: 3,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 4
! },
! # Gloves
! '13d5': {
! REQSTR: 25,
! RESISTANCE_PHYSICAL: 2,
! RESISTANCE_FIRE: 4,
! RESISTANCE_COLD: 3,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 4
! },
! # Gorget
! '13d6': {
! REQSTR: 25,
! RESISTANCE_PHYSICAL: 2,
! RESISTANCE_FIRE: 4,
! RESISTANCE_COLD: 3,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 4
! },
! # Leggings
! '13da': {
! REQSTR: 35,
! RESISTANCE_PHYSICAL: 2,
! RESISTANCE_FIRE: 4,
! RESISTANCE_COLD: 3,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 4
! },
! # Sleeves
! '13d4': {
! REQSTR: 25,
! RESISTANCE_PHYSICAL: 2,
! RESISTANCE_FIRE: 4,
! RESISTANCE_COLD: 3,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 4
! },
! # Tunic
! '13db': {
! REQSTR: 35,
! RESISTANCE_PHYSICAL: 2,
! RESISTANCE_FIRE: 4,
! RESISTANCE_COLD: 3,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 4
! },
! # Shields
! # Bronze Shield
! '1b72': {
! REQSTR: 35,
! RESISTANCE_PHYSICAL: 0,
! RESISTANCE_FIRE: 0,
! RESISTANCE_COLD: 1,
! RESISTANCE_POISON: 0,
! RESISTANCE_ENERGY: 0
! },
! # Buckler
! '1b73': {
! REQSTR: 20,
! RESISTANCE_PHYSICAL: 0,
! RESISTANCE_FIRE: 0,
! RESISTANCE_COLD: 1,
! RESISTANCE_POISON: 0,
! RESISTANCE_ENERGY: 0
! },
! # Chaos Shield
! '1bc3': {
! REQSTR: 95,
! RESISTANCE_PHYSICAL: 1,
! RESISTANCE_FIRE: 0,
! RESISTANCE_COLD: 0,
! RESISTANCE_POISON: 0,
! RESISTANCE_ENERGY: 0
! },
! # Heater Shield
! '1b76': {
! REQSTR: 90,
! RESISTANCE_PHYSICAL: 0,
! RESISTANCE_FIRE: 1,
! RESISTANCE_COLD: 0,
! RESISTANCE_POISON: 0,
! RESISTANCE_ENERGY: 0
! },
! # Metal Kite Shield
! '1b74': {
! REQSTR: 45,
! RESISTANCE_PHYSICAL: 0,
! RESISTANCE_FIRE: 0,
! RESISTANCE_COLD: 0,
! RESISTANCE_POISON: 0,
! RESISTANCE_ENERGY: 1
! },
! # Metal Shield
! '1b7b': {
! REQSTR: 45,
! RESISTANCE_PHYSICAL: 0,
! RESISTANCE_FIRE: 1,
! RESISTANCE_COLD: 0,
! RESISTANCE_POISON: 0,
! RESISTANCE_ENERGY: 0
! },
! # Order Shield
! '1bc4': {
! REQSTR: 95,
! RESISTANCE_PHYSICAL: 1,
! RESISTANCE_FIRE: 0,
! RESISTANCE_COLD: 0,
! RESISTANCE_POISON: 0,
! RESISTANCE_ENERGY: 0
! },
! # Wooden Kite Shield
! '1b78': {
! REQSTR: 20,
! RESISTANCE_PHYSICAL: 0,
! RESISTANCE_FIRE: 0,
! RESISTANCE_COLD: 0,
! RESISTANCE_POISON: 0,
! RESISTANCE_ENERGY: 1
! },
! # Wooden Shield
! '1b7a': {
! REQSTR: 20,
! RESISTANCE_PHYSICAL: 0,
! RESISTANCE_FIRE: 0,
! RESISTANCE_COLD: 0,
! RESISTANCE_POISON: 0,
! RESISTANCE_ENERGY: 1
! },
! # Helmets
! # Bascinet
! '140d': {
! REQSTR: 40,
! RESISTANCE_PHYSICAL: 7,
! RESISTANCE_FIRE: 2,
! RESISTANCE_COLD: 2,
! RESISTANCE_POISON: 2,
! RESISTANCE_ENERGY: 2
! },
! # Close Helmet
! '1408': {
! REQSTR: 55,
! RESISTANCE_PHYSICAL: 3,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 3,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 3
! },
! # Helmet
! '140b': {
! REQSTR: 45,
! RESISTANCE_PHYSICAL: 2,
! RESISTANCE_FIRE: 4,
! RESISTANCE_COLD: 4,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 2
! },
! # Nose Helm
! '140f': {
! REQSTR: 55,
! RESISTANCE_PHYSICAL: 4,
! RESISTANCE_FIRE: 1,
! RESISTANCE_COLD: 4,
! RESISTANCE_POISON: 4,
! RESISTANCE_ENERGY: 2
! },
! # Orc Helm
! '1f0b': {
! REQSTR: 30,
! RESISTANCE_PHYSICAL: 3,
! RESISTANCE_FIRE: 1,
! RESISTANCE_COLD: 3,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 5
! },
! # Hats
! # Bonnet
! '1719': {
! REQSTR: 10,
! RESISTANCE_PHYSICAL: 0,
! RESISTANCE_FIRE: 5,
! RESISTANCE_COLD: 9,
! RESISTANCE_POISON: 5,
! RESISTANCE_ENERGY: 5
! },
! # Feathered Hat
! '171a': {
! REQSTR: 10,
! RESISTANCE_PHYSICAL: 0,
! RESISTANCE_FIRE: 5,
! RESISTANCE_COLD: 9,
! RESISTANCE_POISON: 5,
! RESISTANCE_ENERGY: 5
! },
! # Floppy Hat
! '1713': {
! REQSTR: 10,
! RESISTANCE_PHYSICAL: 0,
! RESISTANCE_FIRE: 5,
! RESISTANCE_COLD: 9,
! RESISTANCE_POISON: 5,
! RESISTANCE_ENERGY: 5
! },
! # Jester Hat
! '172e': {
! REQSTR: 10,
! RESISTANCE_PHYSICAL: 0,
! RESISTANCE_FIRE: 5,
! RESISTANCE_COLD: 9,
! RESISTANCE_POISON: 5,
! RESISTANCE_ENERGY: 5
! },
! # Jesters Cap
! '171c': {
! REQSTR: 10,
! RESISTANCE_PHYSICAL: 0,
! RESISTANCE_FIRE: 5,
! RESISTANCE_COLD: 9,
! RESISTANCE_POISON: 5,
! RESISTANCE_ENERGY: 5
! },
! # Straw Hat
! '1717': {
! REQSTR: 10,
! RESISTANCE_PHYSICAL: 0,
! RESISTANCE_FIRE: 5,
! RESISTANCE_COLD: 9,
! RESISTANCE_POISON: 5,
! RESISTANCE_ENERGY: 5
! },
! # Tall Straw Hat
! '1716': {
! REQSTR: 10,
! RESISTANCE_PHYSICAL: 0,
! RESISTANCE_FIRE: 5,
! RESISTANCE_COLD: 9,
! RESISTANCE_POISON: 5,
! RESISTANCE_ENERGY: 5
! },
! # Tricorne Hat
! '171b': {
! REQSTR: 10,
! RESISTANCE_PHYSICAL: 0,
! RESISTANCE_FIRE: 5,
! RESISTANCE_COLD: 9,
! RESISTANCE_POISON: 5,
! RESISTANCE_ENERGY: 5
! },
! # Wide-Brim Hat
! '1714': {
! REQSTR: 10,
! RESISTANCE_PHYSICAL: 0,
! RESISTANCE_FIRE: 5,
! RESISTANCE_COLD: 9,
! RESISTANCE_POISON: 5,
! RESISTANCE_ENERGY: 5
! },
! # Wizards Hat
! '1718': {
! REQSTR: 10,
! RESISTANCE_PHYSICAL: 0,
! RESISTANCE_FIRE: 5,
! RESISTANCE_COLD: 9,
! RESISTANCE_POISON: 5,
! RESISTANCE_ENERGY: 5
! },
! # Bandana
! '153f': {
! REQSTR: 10,
! RESISTANCE_PHYSICAL: 0,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 5,
! RESISTANCE_POISON: 8,
! RESISTANCE_ENERGY: 8
! },
! # Skull Cap
! '1543': {
! REQSTR: 10,
! RESISTANCE_PHYSICAL: 0,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 5,
! RESISTANCE_POISON: 8,
! RESISTANCE_ENERGY: 8
! },
! # Orc Mask
! '141b': {
! REQSTR: 10,
! RESISTANCE_PHYSICAL: 1,
! RESISTANCE_FIRE: 1,
! RESISTANCE_COLD: 7,
! RESISTANCE_POISON: 7,
! RESISTANCE_ENERGY: 8
! },
! # Deer Mask
! '1547': {
! REQSTR: 10,
! RESISTANCE_PHYSICAL: 2,
! RESISTANCE_FIRE: 6,
! RESISTANCE_COLD: 8,
! RESISTANCE_POISON: 1,
! RESISTANCE_ENERGY: 7
! },
! # Bear Mask
! '1545': {
! REQSTR: 10,
! RESISTANCE_PHYSICAL: 5,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 8,
! RESISTANCE_POISON: 4,
! RESISTANCE_ENERGY: 4
! },
! # Horned Tribal Mask
! '1549': {
! REQSTR: 10,
! RESISTANCE_PHYSICAL: 6,
! RESISTANCE_FIRE: 9,
! RESISTANCE_COLD: 0,
! RESISTANCE_POISON: 4,
! RESISTANCE_ENERGY: 5
! },
! # Red Tribal Mask
! '154b': {
! REQSTR: 10,
! RESISTANCE_PHYSICAL: 3,
! RESISTANCE_FIRE: 0,
! RESISTANCE_COLD: 6,
! RESISTANCE_POISON: 10,
! RESISTANCE_ENERGY: 5
! },
! # Dragon Scale Armor
! # Sleeves
! '2657': {
! REQSTR: 80,
! RESISTANCE_PHYSICAL: 3,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 3,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 3
! },
! # Breastplate
! '2641': {
! REQSTR: 95,
! RESISTANCE_PHYSICAL: 3,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 3,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 3
! },
! # Gloves
! '2643': {
! REQSTR: 70,
! RESISTANCE_PHYSICAL: 3,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 3,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 3
! },
! # Helm
! '2645': {
! REQSTR: 60,
! RESISTANCE_PHYSICAL: 3,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 3,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 3
! },
! # Leggings
! '2647': {
! REQSTR: 90,
! RESISTANCE_PHYSICAL: 3,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 3,
! RESISTANCE_POISON: 3,
! RESISTANCE_ENERGY: 3
! },
! # Kabuto
! # This will need to be adjusted later for balance once Stratics has data.
! '236d': {
! REQSTR: 45,
! RESISTANCE_PHYSICAL: 4,
! RESISTANCE_FIRE: 3,
! RESISTANCE_COLD: 4,
! RESISTANCE_POISON: 5,
! RESISTANCE_ENERGY: 6
! }
}
--- 168,175 ----
MATERIALPREFIX: 'Blue Scale',
}
}
ARMORINFO = {
!
}
Index: weaponinfo.py
===================================================================
RCS file: /cvsroot/wpdev/xmlscripts/scripts/wolfpack/weaponinfo.py,v
retrieving revision 1.6
retrieving revision 1.7
diff -C2 -d -r1.6 -r1.7
*** weaponinfo.py 11 Jul 2004 02:47:25 -0000 1.6
--- weaponinfo.py 5 Sep 2004 21:02:54 -0000 1.7
***************
*** 1,11 ****
! from wolfpack.consts import RESISTANCE_PHYSICAL, RESISTANCE_ENERGY, \
! RESISTANCE_COLD, RESISTANCE_POISON, RESISTANCE_FIRE, DAMAGE_ENERGY, \
! DAMAGE_COLD, DAMAGE_POISON, DAMAGE_FIRE, DAMAGEBONUS, SPEEDBONUS, \
! HITBONUS, DEFENSEBONUS, MINDAMAGE, MAXDAMAGE, SPEED, MISSSOUND, \
! HITSOUND, PROJECTILE, PROJECTILEHUE, AMMUNITION, REQSTR, REQDEX, REQINT, \
LUCK, GOLDINCREASE, LOWERREQS, HITPOINTRATE, STAMINARATE, MANARATE, \
SPELLDAMAGEBONUS, MATERIALPREFIX, SWING, REFLECTPHYSICAL, \
! DURABILITYBONUS, WEIGHTBONUS, DAMAGE_PHYSICAL
WEAPON_RESNAME_BONI = {
--- 1,9 ----
! from wolfpack.consts import DAMAGEBONUS, SPEEDBONUS, \
! HITBONUS, DEFENSEBONUS, MISSSOUND, \
! HITSOUND, PROJECTILE, PROJECTILEHUE, AMMUNITION, \
LUCK, GOLDINCREASE, LOWERREQS, HITPOINTRATE, STAMINARATE, MANARATE, \
SPELLDAMAGEBONUS, MATERIALPREFIX, SWING, REFLECTPHYSICAL, \
! DURABILITYBONUS, WEIGHTBONUS
WEAPON_RESNAME_BONI = {
***************
*** 100,109 ****
#}
! # Bow 1
'13b1': {
- MINDAMAGE: 16,
- MAXDAMAGE: 18,
- SPEED: 25,
- REQSTR: 30,
PROJECTILE: 0xf42,
AMMUNITION: 'f3f',
--- 98,103 ----
#}
! # Bow
'13b1': {
PROJECTILE: 0xf42,
AMMUNITION: 'f3f',
***************
*** 112,121 ****
MISSSOUND: [ 0x238 ]
},
! # Crossbow 1
'f4f': {
- MINDAMAGE: 18,
- MAXDAMAGE: 20,
- SPEED: 24,
- REQSTR: 35,
PROJECTILE: 0x1bfe,
AMMUNITION: '1bfb',
--- 106,111 ----
MISSSOUND: [ 0x238 ]
},
! # Crossbow
'f4f': {
PROJECTILE: 0x1bfe,
AMMUNITION: '1bfb',
***************
*** 124,133 ****
MISSSOUND: [ 0x238 ]
},
! # Heavy Crossbow 1
'13fd': {
- MINDAMAGE: 19,
- MAXDAMAGE: 20,
- SPEED: 22,
- REQSTR: 80,
PROJECTILE: 0x1bfe,
AMMUNITION: '1bfb',
--- 114,119 ----
MISSSOUND: [ 0x238 ]
},
! # Heavy Crossbow
'13fd': {
PROJECTILE: 0x1bfe,
AMMUNITION: '1bfb',
***************
*** 136,145 ****
MISSSOUND: [ 0x238 ]
},
! # Composite Bow 1
'26c2': {
- MINDAMAGE: 15,
- MAXDAMAGE: 17,
- SPEED: 25,
- REQSTR: 45,
PROJECTILE: 0xf42,
AMMUNITION: 'f3f',
--- 122,127 ----
MISSSOUND: [ 0x238 ]
},
! # Composite Bow
'26c2': {
PROJECTILE: 0xf42,
AMMUNITION: 'f3f',
***************
*** 148,157 ****
MISSSOUND: [ 0x238 ]
},
! # Repeating Crossbow 1
'26cd': {
- MINDAMAGE: 30,
- MAXDAMAGE: 49,
- SPEED: 41,
- REQSTR: 30,
PROJECTILE: 0x1bfe,
AMMUNITION: '1bfb',
--- 130,135 ----
MISSSOUND: [ 0x238 ]
},
! # Repeating Crossbow
'26cd': {
PROJECTILE: 0x1bfe,
AMMUNITION: '1bfb',
***************
*** 160,639 ****
MISSSOUND: [ 0x238 ]
},
! # Katana 1
'13ff': {
- MINDAMAGE: 11,
- MAXDAMAGE: 13,
- SPEED: 46,
- REQSTR: 25,
SWING: [ 0x9 ],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Axe 1
'f49': {
- MINDAMAGE: 14,
- MAXDAMAGE: 16,
- SPEED: 37,
- REQSTR: 35,
SWING: [ 0xd ],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Bardiche 1
'f4d': {
- MINDAMAGE: 17,
- MAXDAMAGE: 18,
- SPEED: 28,
- REQSTR: 45,
SWING: [0xc, 0xd],
HITSOUND: [ 0x237 ],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Battle Axe 1
'f47': {
- MINDAMAGE: 15,
- MAXDAMAGE: 17,
- SPEED: 31,
- REQSTR: 35,
SWING: [ 0xd ],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Bladded Staff 1
'26c7': {
- MINDAMAGE: 14,
- MAXDAMAGE: 16,
- SPEED: 37,
- REQSTR: 40,
SWING: [0xc, 0xd],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x239 ]
},
! # Bone Harvester 1
'26c5': {
- MINDAMAGE: 13,
- MAXDAMAGE: 15,
- SPEED: 36,
- REQSTR: 25,
SWING: [0x9],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x239 ]
},
! # Broadsword 1
'f5e': {
- MINDAMAGE: 14,
- MAXDAMAGE: 15,
- SPEED: 33,
- REQSTR: 30,
SWING: [ 0x9 ],
HITSOUND: [0x23b, 0x23c, 0x237],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Butcher Knife 1
'13f6': {
- MINDAMAGE: 9,
- MAXDAMAGE: 11,
- SPEED: 49,
- REQSTR: 5,
SWING: [ 0x9 ],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Cleaver 1
'ec3': {
- MINDAMAGE: 11,
- MAXDAMAGE: 13,
- SPEED: 46,
- REQSTR: 10,
SWING: [ 0x9 ],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Crescent Blade 1
'26cb': {
- MINDAMAGE: 11,
- MAXDAMAGE: 14,
- SPEED: 47,
- REQSTR: 55,
SWING: [0xc, 0xd],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x239 ]
},
! # Cutlass 1
'1441': {
- MINDAMAGE: 11,
- MAXDAMAGE: 13,
- SPEED: 44,
- REQSTR: 25,
SWING: [0x9],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Double Axe 1
'f4b': {
- MINDAMAGE: 15,
- MAXDAMAGE: 17,
- SPEED: 33,
- REQSTR: 45,
SWING: [ 0xd ],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Executioners Axe 1
'f45': {
- MINDAMAGE: 15,
- MAXDAMAGE: 17,
- SPEED: 33,
- REQSTR: 40,
SWING: [ 0xd ],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Halberd 1
'143f': {
- MINDAMAGE: 18,
- MAXDAMAGE: 19,
- SPEED: 25,
- REQSTR: 95,
SWING: [0xc, 0xd],
HITSOUND: [ 0x237 ],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Hatchet 1
'f43': {
- MINDAMAGE: 13,
- MAXDAMAGE: 15,
- SPEED: 41,
- REQSTR: 20,
SWING: [ 0xd ],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Large Battle Axe 1
'13fb': {
- MINDAMAGE: 16,
- MAXDAMAGE: 17,
- SPEED: 29,
- REQSTR: 80,
SWING: [ 0xd ],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Long Sword 1
'13b8': {
- MINDAMAGE: 15,
- MAXDAMAGE: 16,
- SPEED: 30,
- REQSTR: 35,
SWING: [0x9],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Longsword 1
'f61': {
- MINDAMAGE: 15,
- MAXDAMAGE: 16,
- SPEED: 30,
- REQSTR: 35,
SWING: [0x9],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Paladin Sword 1
'26cf': {
- MINDAMAGE: 14,
- MAXDAMAGE: 15,
- SPEED: 33,
- REQSTR: 30,
SWING: [0x9],
HITSOUND: [0x23b, 0x23c, 0x237],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Pickaxe 1
'e86': {
- MINDAMAGE: 13,
- MAXDAMAGE: 15,
- SPEED: 35,
- REQSTR: 50,
SWING: [0x9],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Scimitar 1
'13b6': {
- MINDAMAGE: 13,
- MAXDAMAGE: 15,
- SPEED: 37,
- REQSTR: 25,
SWING: [0x9],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Scythe 1
'26c4': {
- MINDAMAGE: 15,
- MAXDAMAGE: 18,
- SPEED: 32,
- REQSTR: 45,
SWING: [0xc, 0xd],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Skinning Knife 1
'ec4': {
- MINDAMAGE: 9,
- MAXDAMAGE: 11,
- SPEED: 49,
- REQSTR: 5,
SWING: [0x9],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Two Handed Axe 1
'1443': {
- MINDAMAGE: 16,
- MAXDAMAGE: 17,
- SPEED: 31,
- REQSTR: 40,
SWING: [ 0xd ],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Viking Sword 1
'13b9': {
- MINDAMAGE: 15,
- MAXDAMAGE: 17,
- SPEED: 28,
- REQSTR: 40,
SWING: [0x9],
HITSOUND: [0x23b, 0x23c, 0x237],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Dagger 1
'f51': {
- MINDAMAGE: 10,
- MAXDAMAGE: 11,
- SPEED: 49,
- REQSTR: 10,
SWING: [0xa],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Double Bladed Staff 1
'26c9': {
- MINDAMAGE: 12,
- MAXDAMAGE: 13,
- SPEED: 49,
- REQSTR: 50,
SWING: [0xe],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Kryss 1
'1401': {
- MINDAMAGE: 10,
- MAXDAMAGE: 12,
- SPEED: 53,
- REQSTR: 10,
SWING: [0xa],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Lance 1
'26ca': {
- MINDAMAGE: 17,
- MAXDAMAGE: 18,
- SPEED: 24,
- REQSTR: 95,
SWING: [0xe],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Pike 1
'26be': {
- MINDAMAGE: 14,
- MAXDAMAGE: 16,
- SPEED: 37,
- REQSTR: 50,
SWING: [0xe],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Pitchfork 1
'e87': {
- MINDAMAGE: 13,
- MAXDAMAGE: 14,
- SPEED: 43,
- REQSTR: 50,
SWING: [0xe],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Short Spear 1
'1403': {
- MINDAMAGE: 10,
- MAXDAMAGE: 13,
- SPEED: 55,
- REQSTR: 40,
SWING: [0xe],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Spear 1
'f62': {
- MINDAMAGE: 13,
- MAXDAMAGE: 15,
- SPEED: 42,
- REQSTR: 50,
SWING: [0xe],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # War Fork 1
'1405': {
- MINDAMAGE: 12,
- MAXDAMAGE: 13,
- SPEED: 43,
- REQSTR: 35,
SWING: [0xa],
HITSOUND: [0x23b, 0x23c, 0x237],
MISSSOUND: [ 0x23a, 0x239, 0x238 ]
},
! # Black Staff 1
'df1': {
- MINDAMAGE: 13,
- MAXDAMAGE: 16,
- SPEED: 39,
- REQSTR: 35,
SWING: [0xc],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Club 1
'13b4': {
- MINDAMAGE: 11,
- MAXDAMAGE: 13,
- SPEED: 44,
- REQSTR: 40,
SWING: [0x9],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Gnarled Staff 1
'13f8': {
- MINDAMAGE: 15,
- MAXDAMAGE: 17,
- SPEED: 33,
- REQSTR: 20,
SWING: [0xc],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Hammer Pick 1
'143d': {
- MINDAMAGE: 15,
- MAXDAMAGE: 17,
- SPEED: 28,
- REQSTR: 45,
SWING: [0x9],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Mace 1
'f5c': {
- MINDAMAGE: 12,
- MAXDAMAGE: 14,
- SPEED: 40,
- REQSTR: 45,
SWING: [0x9],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Maul 1
'143b': {
- MINDAMAGE: 14,
- MAXDAMAGE: 16,
- SPEED: 32,
- REQSTR: 45,
SWING: [0x9],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Quarter Staff 1
'e89': {
- MINDAMAGE: 11,
- MAXDAMAGE: 14,
- SPEED: 48,
- REQSTR: 35,
SWING: [0xc],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Scepter 1
'26c6': {
- MINDAMAGE: 14,
- MAXDAMAGE: 17,
- SPEED: 30,
- REQSTR: 40,
SWING: [0x9],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Shepherds Crook 1
'13f5': {
- MINDAMAGE: 13,
- MAXDAMAGE: 15,
- SPEED: 40,
- REQSTR: 20,
SWING: [ 0xc ],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # War Axe 1
'13b0': {
- MINDAMAGE: 14,
- MAXDAMAGE: 15,
- SPEED: 33,
- REQSTR: 35,
SWING: [ 0xd ],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # War Hammer 1
'1439': {
- MINDAMAGE: 17,
- MAXDAMAGE: 18,
- SPEED: 28,
- REQSTR: 95,
SWING: [ 0xc ],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # War Mace 1
'1407': {
- MINDAMAGE: 16,
- MAXDAMAGE: 17,
- SPEED: 26,
- REQSTR: 80,
SWING: [0x9],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Smithing Hammer 1
'13e3': {
- MINDAMAGE: 13,
- MAXDAMAGE: 15,
- SPEED: 33,
- REQSTR: 30,
SWING: [0x9],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Sledge Hammer 1
'fb4': {
- MINDAMAGE: 13,
- MAXDAMAGE: 15,
- SPEED: 33,
- REQSTR: 40,
SWING: [0x9],
HITSOUND: [0x233, 0x232],
--- 138,425 ----
MISSSOUND: [ 0x238 ]
},
! # Katana
'13ff': {
SWING: [ 0x9 ],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Axe
'f49': {
SWING: [ 0xd ],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Bardiche
'f4d': {
SWING: [0xc, 0xd],
HITSOUND: [ 0x237 ],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Battle Axe
'f47': {
SWING: [ 0xd ],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Bladded Staff
'26c7': {
SWING: [0xc, 0xd],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x239 ]
},
! # Bone Harvester
'26c5': {
SWING: [0x9],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x239 ]
},
! # Broadsword
'f5e': {
SWING: [ 0x9 ],
HITSOUND: [0x23b, 0x23c, 0x237],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Butcher Knife
'13f6': {
SWING: [ 0x9 ],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Cleaver
'ec3': {
SWING: [ 0x9 ],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Crescent Blade
'26cb': {
SWING: [0xc, 0xd],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x239 ]
},
! # Cutlass
'1441': {
SWING: [0x9],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Double Axe
'f4b': {
SWING: [ 0xd ],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Executioners Axe
'f45': {
SWING: [ 0xd ],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Halberd
'143f': {
SWING: [0xc, 0xd],
HITSOUND: [ 0x237 ],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Hatchet
'f43': {
SWING: [ 0xd ],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Large Battle Axe
'13fb': {
SWING: [ 0xd ],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Long Sword
'13b8': {
SWING: [0x9],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Longsword
'f61': {
SWING: [0x9],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Paladin Sword
'26cf': {
SWING: [0x9],
HITSOUND: [0x23b, 0x23c, 0x237],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Pickaxe
'e86': {
SWING: [0x9],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Scimitar
'13b6': {
SWING: [0x9],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Scythe
'26c4': {
SWING: [0xc, 0xd],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Skinning Knife
'ec4': {
SWING: [0x9],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Two Handed Axe
'1443': {
SWING: [ 0xd ],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Viking Sword
'13b9': {
SWING: [0x9],
HITSOUND: [0x23b, 0x23c, 0x237],
MISSSOUND: [ 0x23a, 0x238, 0x239 ]
},
! # Dagger
'f51': {
SWING: [0xa],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Double Bladed Staff
'26c9': {
SWING: [0xe],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Kryss
'1401': {
SWING: [0xa],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Lance
'26ca': {
SWING: [0xe],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Pike
'26be': {
SWING: [0xe],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Pitchfork
'e87': {
SWING: [0xe],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Short Spear
'1403': {
SWING: [0xe],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Spear
'f62': {
SWING: [0xe],
HITSOUND: [0x23b, 0x23c],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # War Fork
'1405': {
SWING: [0xa],
HITSOUND: [0x23b, 0x23c, 0x237],
MISSSOUND: [ 0x23a, 0x239, 0x238 ]
},
! # Black Staff
'df1': {
SWING: [0xc],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Club
'13b4': {
SWING: [0x9],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Gnarled Staff
'13f8': {
SWING: [0xc],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Hammer Pick
'143d': {
SWING: [0x9],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Mace
'f5c': {
SWING: [0x9],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Maul
'143b': {
SWING: [0x9],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Quarter Staff
'e89': {
SWING: [0xc],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Scepter
'26c6': {
SWING: [0x9],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Shepherds Crook
'13f5': {
SWING: [ 0xc ],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # War Axe
'13b0': {
SWING: [ 0xd ],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # War Hammer
'1439': {
SWING: [ 0xc ],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # War Mace
'1407': {
SWING: [0x9],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Smithing Hammer
'13e3': {
SWING: [0x9],
HITSOUND: [0x233, 0x232],
MISSSOUND: [ 0x23a, 0x239 ]
},
! # Sledge Hammer
'fb4': {
SWING: [0x9],
HITSOUND: [0x233, 0x232],
|