[wpdev-commits] xmlscripts/documentation/webroot ChangeLog.wolfpack,1.48,1.49
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From: Richard M. <dr...@us...> - 2004-09-02 00:53:02
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Update of /cvsroot/wpdev/xmlscripts/documentation/webroot In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv14725 Modified Files: ChangeLog.wolfpack Log Message: Updates Index: ChangeLog.wolfpack =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/documentation/webroot/ChangeLog.wolfpack,v retrieving revision 1.48 retrieving revision 1.49 diff -C2 -d -r1.48 -r1.49 *** ChangeLog.wolfpack 27 Aug 2004 17:27:26 -0000 1.48 --- ChangeLog.wolfpack 2 Sep 2004 00:52:52 -0000 1.49 *************** *** 6,15 **** Replace <property> with the name of the account property and <value> with the value you want to set: ! set account.<property> <value> ! show account.<property> - Moved the account property getters and setters into the cAccount class. - Added an e-mail field to the account database. - Added the "email" property for accounts to the python interface. ! - .exportdefinitions now exports data about NPCs and their equipment to the categories.db database. - .exportdefinitions now exports data about multis to the --- 6,15 ---- Replace <property> with the name of the account property and <value> with the value you want to set: ! .set account.<property> <value> ! .show account.<property> - Moved the account property getters and setters into the cAccount class. - Added an e-mail field to the account database. - Added the "email" property for accounts to the python interface. ! - .exportdefinitions now exports data about NPCS and their equipment to the categories.db database. - .exportdefinitions now exports data about multis to the *************** *** 19,30 **** - The number of backups kept can be limited. - Allowed scripts to be attached to base definitions by using ! <basescripts>a,b,c</basescripts>. ! Those scripts are attached to objects by using their baseid property. ! If you change the <basescripts> tags in the definition, all objects using ! that definition will use the new scripts automatically. - onDetach and onAttach are not called for those scripts. - hasscript(a) will return true if a is in the basescripts. - addscript now prepends a new script rather than appending it. ! - Fix for spawnregions where y1 > y2. * Definition Changes: - Tag Changes: --- 19,43 ---- - The number of backups kept can be limited. - Allowed scripts to be attached to base definitions by using ! <basescripts>a,b,c</basescripts>. Those scripts are attached to objects by ! using their baseid property. If you change the <basescripts> tags in the ! definition, all objects using that definition will use the new scripts ! automatically. - onDetach and onAttach are not called for those scripts. - hasscript(a) will return true if a is in the basescripts. - addscript now prepends a new script rather than appending it. ! - The python .scripts property includes all script names, including the ! scripts in basescripts. ! - Added a new property .basescripts to get a comma separated list of all ! scripts in the basescripts list. ! - New property: char.overweight Returns true if the character is overloaded. ! - New property: char.maxweight Returns the maximum stones a character can carry. ! - Stamina loss while walking. ! - Stamina loss when taking damage. ! - Overweight prevents walking now. ! - Walking is denied if stamina is 0. ! - Fixed an issue with account names containing foreign characters on save. ! - Fixed an issue with walking/running not being sent to other cliens. ! - Added wolfpack.queuecode to queue a python function for the next mainloop iteration. ! - Documentation fixes for item.addtimer. * Definition Changes: - Tag Changes: *************** *** 47,50 **** --- 60,68 ---- - Fixed an update bug with NPCs and the dye command. - Fixed a bug with the dupe command. + - Fixed bugs with the fishing skill. + - Fixed several magic related bugs. + - Adjusted timers in several skills to be item/char.addtimer. + - Improved/Fixed pet control functionality through word commands. + - Fixed a bug where equipment didn't update stats if double clicked to equip. * Misc. Changes: - Experimental Mac OSX Support |