[wpdev-commits] wolfpack corpse.cpp,1.57,1.58
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From: Sebastian H. <dar...@us...> - 2004-07-07 13:07:47
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Update of /cvsroot/wpdev/wolfpack In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv27088 Modified Files: corpse.cpp Log Message: Corrected documentation of corpse objects. Index: corpse.cpp =================================================================== RCS file: /cvsroot/wpdev/wolfpack/corpse.cpp,v retrieving revision 1.57 retrieving revision 1.58 diff -C2 -d -r1.57 -r1.58 *** corpse.cpp 5 Jul 2004 18:33:20 -0000 1.57 --- corpse.cpp 7 Jul 2004 13:07:38 -0000 1.58 *************** *** 265,297 **** { /* ! \property corpse.bodyid The body if of the dead creature. */ SET_INT_PROPERTY( "bodyid", bodyId_ ) else /* ! \property corpse.hairstyle The id of the hairstyle displayed on the corpse. For no hair use 0. */ SET_INT_PROPERTY( "hairstyle", hairStyle_ ) else /* ! \property corpse.haircolor The color of the hair displayed on the corpse. */ SET_INT_PROPERTY( "haircolor", hairColor_ ) else /* ! \property corpse.beardstyle The id of the beardstyle displayed on the corpse. For no beard use 0. */ SET_INT_PROPERTY( "beardstyle", beardStyle_ ) else /* ! \property corpse.beardcolor The color of the beard displayed on the corpse. */ SET_INT_PROPERTY( "beardcolor", beardColor_ ) /* ! \property corpse.murderer The character who killed this creature. May be None if the character has been deleted or the owner of this corpse accidently died. */ else if (name == "murderer") --- 265,303 ---- { /* ! \property item.bodyid The body if of the dead creature. ! This property only exists for corpses. */ SET_INT_PROPERTY( "bodyid", bodyId_ ) else /* ! \property item.hairstyle The id of the hairstyle displayed on the corpse. For no hair use 0. + This property only exists for corpses. */ SET_INT_PROPERTY( "hairstyle", hairStyle_ ) else /* ! \property item.haircolor The color of the hair displayed on the corpse. ! This property only exists for corpses. */ SET_INT_PROPERTY( "haircolor", hairColor_ ) else /* ! \property item.beardstyle The id of the beardstyle displayed on the corpse. For no beard use 0. + This property only exists for corpses. */ SET_INT_PROPERTY( "beardstyle", beardStyle_ ) else /* ! \property item.beardcolor The color of the beard displayed on the corpse. ! This property only exists for corpses. */ SET_INT_PROPERTY( "beardcolor", beardColor_ ) /* ! \property item.murderer The character who killed this creature. May be None if the character has been deleted or the owner of this corpse accidently died. + This property only exists for corpses. */ else if (name == "murderer") *************** *** 305,310 **** } /* ! \property corpse.murdertime The time when the murder was comitted in seconds since the epoch (UNIX timestamp). */ else --- 311,317 ---- } /* ! \property item.murdertime The time when the murder was comitted in seconds since the epoch (UNIX timestamp). + This property only exists for corpses. */ else *************** *** 312,316 **** /* ! \property corpse.direction The direction this corpse is facing. */ else --- 319,324 ---- /* ! \property item.direction The direction this corpse is facing. ! This property only exists for corpses. */ else *************** *** 318,323 **** /* ! \property corpse.charbaseid The npc definition id of the murdererd creature. This is used to derive the carve section for this corpse. */ else --- 326,332 ---- /* ! \property item.charbaseid The npc definition id of the murdererd creature. This is used to derive the carve section for this corpse. + This property only exists for corpses. */ else |