[wpdev-commits] xmlscripts/scripts/commands events.py,NONE,1.1
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From: Sebastian H. <dar...@us...> - 2004-07-06 12:52:24
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Update of /cvsroot/wpdev/xmlscripts/scripts/commands In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv30630/commands Added Files: events.py Log Message: addevent, removeevent moved to scripts fixed an issue for doors --- NEW FILE: events.py --- import wolfpack from wolfpack.consts import * def addevent_response(player, arguments, target): event = arguments[0] object = None if target.item: object = target.item elif target.char: if target.char.rank >= player.rank and player != target.char: player.socket.sysmessage("You've burnt your fingers!") return object = target.char else: player.socket.sysmessage('You have to target a character or item.') return player.log(LOG_MESSAGE, "Adds event '%s' to object 0x%x.\n" % (event, object.serial)) object.addevent(event) object.resendtooltip() player.socket.sysmessage('You add the event to your target.') """ \command addevent \description Attach a script to an object. \usage - <code>addevent [script]</code> Script is the id of the script you want to attach. """ def commandAddevent(socket, command, arguments): if len(arguments) == 0: socket.sysmessage('Usage: addevent <identifier>') return event = arguments.strip() try: wolfpack.hasevent(event, EVENT_USE) except: socket.sysmessage('No such event: %s.' % event) return socket.sysmessage("Please select the object you want to add the event '%s' to." % event) socket.attachtarget('commands.events.addevent_response', [event]) def removeevent_response(player, arguments, target): event = arguments[0] object = None if target.item: object = target.item elif target.char: if target.char.rank >= player.rank and player != target.char: player.socket.sysmessage("You've burnt your fingers!") return object = target.char else: player.socket.sysmessage('You have to target a character or item.') return if object.hasevent(event): player.log(LOG_MESSAGE, "Removes event '%s' from object 0x%x.\n" % (event, object.serial)) object.removeevent(event) object.resendtooltip() player.socket.sysmessage('You remove the event from your target.') else: player.socket.sysmessage('Your target does not have the given event.') """ \command removeevent \description Remove a script from an object. \usage - <code>removeevent [script]</code> Script is the id of the script you want to remove. """ def commandRemoveevent(socket, command, arguments): if len(arguments) == 0: socket.sysmessage('Usage: removeevent <identifier>') return event = arguments.strip() try: wolfpack.hasevent(event, EVENT_USE) except: socket.sysmessage('No such event: %s.' % event) return socket.sysmessage("Please select the object you want to remove the event '%s' from." % event) socket.attachtarget('commands.events.removeevent_response', [event]) def onLoad(): wolfpack.registercommand('addevent', commandAddevent) wolfpack.registercommand('removeevent', commandRemoveevent) #wolfpack.registercommand('addevent', commandAddevent) |