[wpdev-commits] xmlscripts/scripts/wolfpack consts.py,1.39,1.40
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From: <dr...@pr...> - 2004-01-26 13:49:50
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Update of /cvsroot/wpdev/xmlscripts/scripts/wolfpack In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv27237/scripts/wolfpack Modified Files: consts.py Log Message: Slight tweaks, updates, syncs, etc. Split the lumberjacking code from weapons.blades to skills.lumberjacking. Later today I'll work on the rest of the potions. Index: consts.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/wolfpack/consts.py,v retrieving revision 1.39 retrieving revision 1.40 diff -C2 -d -r1.39 -r1.40 *** consts.py 26 Jan 2004 11:40:42 -0000 1.39 --- consts.py 26 Jan 2004 13:48:50 -0000 1.40 *************** *** 107,163 **** skillnamesids = \ ! { ! 'alchemy' : ALCHEMY, ! 'anatomy' : ANATOMY, ! 'animallore' : ANIMALLORE, ! 'itemid' : ITEMID, ! 'armslore' : ARMSLORE, 'parrying' : PARRYING, ! 'begging' : BEGGING, ! 'blacksmithing' : BLACKSMITHING, ! 'bowcraft' : BOWCRAFT, ! 'peacemaking' : PEACEMAKING, ! 'camping' : CAMPING, 'carpentry' : CARPENTRY, ! 'cartography' : CARTOGRAPHY, ! 'cooking' : COOKING, ! 'detectinghidden' : DETECTINGHIDDEN, ! 'enticement' : ENTICEMENT, 'evaluatingintel' : EVALUATINGINTEL, ! 'healing' : HEALING, ! 'fishing' : FISHING, ! 'forensics' : FORENSICS, ! 'herding' : HERDING, ! 'hiding' : HIDING, 'provocation' : PROVOCATION, ! 'inscription' : INSCRIPTION, ! 'lockpicking' : LOCKPICKING, ! 'magery' : MAGERY, ! 'magicresistance' : MAGICRESISTANCE, ! 'tactics' : TACTICS, 'snooping' : SNOOPING, ! 'musicianship' : MUSICIANSHIP, ! 'poisoning' : POISONING, ! 'archery' : ARCHERY, ! 'spiritspeak' : SPIRITSPEAK, ! 'stealing' : STEALING, 'tailoring' : TAILORING, ! 'taming' : TAMING, ! 'tasteid' : TASTEID, ! 'tinkering' : TINKERING, ! 'tracking' : TRACKING, ! 'veterinary' : VETERINARY, 'swordsmanship' : SWORDSMANSHIP, ! 'macefighting' : MACEFIGHTING, ! 'fencing' : FENCING, ! 'wrestling' : WRESTLING, ! 'lumberjacking' : LUMBERJACKING, ! 'mining' : MINING, 'meditation' : MEDITATION, ! 'stealth' : STEALTH, ! 'removetraps' : REMOVETRAPS, ! 'necromancy' : NECROMANCY, ! 'focus' : FOCUS, ! 'chivalry' : CHIVALRY } --- 107,163 ---- skillnamesids = \ ! { ! 'alchemy' : ALCHEMY, ! 'anatomy' : ANATOMY, ! 'animallore' : ANIMALLORE, ! 'itemid' : ITEMID, ! 'armslore' : ARMSLORE, 'parrying' : PARRYING, ! 'begging' : BEGGING, ! 'blacksmithing' : BLACKSMITHING, ! 'bowcraft' : BOWCRAFT, ! 'peacemaking' : PEACEMAKING, ! 'camping' : CAMPING, 'carpentry' : CARPENTRY, ! 'cartography' : CARTOGRAPHY, ! 'cooking' : COOKING, ! 'detectinghidden' : DETECTINGHIDDEN, ! 'enticement' : ENTICEMENT, 'evaluatingintel' : EVALUATINGINTEL, ! 'healing' : HEALING, ! 'fishing' : FISHING, ! 'forensics' : FORENSICS, ! 'herding' : HERDING, ! 'hiding' : HIDING, 'provocation' : PROVOCATION, ! 'inscription' : INSCRIPTION, ! 'lockpicking' : LOCKPICKING, ! 'magery' : MAGERY, ! 'magicresistance' : MAGICRESISTANCE, ! 'tactics' : TACTICS, 'snooping' : SNOOPING, ! 'musicianship' : MUSICIANSHIP, ! 'poisoning' : POISONING, ! 'archery' : ARCHERY, ! 'spiritspeak' : SPIRITSPEAK, ! 'stealing' : STEALING, 'tailoring' : TAILORING, ! 'taming' : TAMING, ! 'tasteid' : TASTEID, ! 'tinkering' : TINKERING, ! 'tracking' : TRACKING, ! 'veterinary' : VETERINARY, 'swordsmanship' : SWORDSMANSHIP, ! 'macefighting' : MACEFIGHTING, ! 'fencing' : FENCING, ! 'wrestling' : WRESTLING, ! 'lumberjacking' : LUMBERJACKING, ! 'mining' : MINING, 'meditation' : MEDITATION, ! 'stealth' : STEALTH, ! 'removetraps' : REMOVETRAPS, ! 'necromancy' : NECROMANCY, ! 'focus' : FOCUS, ! 'chivalry' : CHIVALRY } *************** *** 315,334 **** # Some nice animation definitions ! ANIM_WALKUNARMED = 0x00 ! ANIM_WALKARMED = 0x01 ! ANIM_RUNUNARMED = 0x02 ! ANIM_RUNARMED = 0x03 ! ANIM_STAND = 0x04 ! ANIM_FIDGET1 = 0x05 ! ANIM_FIDGET2 = 0x06 ! ANIM_ATTACKREADY1 = 0x07 ! ANIM_ATTACKREADY2 = 0x08 ! ANIM_ATTACK1=0x09 ! ANIM_ATTACK2=0x0a ! ANIM_ATTACK3=0x0b ! ANIM_ATTACK4=0x0c ! ANIM_ATTACK5=0x0d ! ANIM_ATTACK6=0x0e ! ANIM_ATTACKWALK=0x0f ANIM_CASTDIRECTED=0x10 ANIM_CASTAREA=0x11 --- 315,334 ---- # Some nice animation definitions ! ANIM_WALKUNARMED = 0x0 ! ANIM_WALKARMED = 0x1 ! ANIM_RUNUNARMED = 0x2 ! ANIM_RUNARMED = 0x3 ! ANIM_STAND = 0x4 ! ANIM_FIDGET1 = 0x5 ! ANIM_FIDGET2 = 0x6 ! ANIM_ATTACKREADY1 = 0x7 ! ANIM_ATTACKREADY2 = 0x8 ! ANIM_ATTACK1=0x9 ! ANIM_ATTACK2=0xa ! ANIM_ATTACK3=0xb ! ANIM_ATTACK4=0xc ! ANIM_ATTACK5=0xd ! ANIM_ATTACK6=0xe ! ANIM_ATTACKWALK=0xf ANIM_CASTDIRECTED=0x10 ANIM_CASTAREA=0x11 *************** *** 465,468 **** --- 465,470 ---- SOUND_DRINK3 = 0x50 + SOUND_MINING = 0x126 + SOUND_AGILITY_DOWN = 0x1ee SOUND_AGILITY_UP = 0x1ed *************** *** 487,491 **** SOUND_WARP_01 = 0x474 # A more modern recall sound? ! SOUND_FIREBALL_01 = 0x44b # SOUND_BREAKING_1 = 0x38d --- 489,493 ---- SOUND_WARP_01 = 0x474 # A more modern recall sound? ! SOUND_FIREBALL_01 = 0x44b # SOUND_BREAKING_1 = 0x38d *************** *** 587,591 **** SOUND_FEMALE_30 = 0x328 # "Urraghh!" SOUND_FEMALE_31 = 0x329 # "Uhh!" ! SOUND_FEMALE_32 = 0x32a # Ugh! SOUND_FEMALE_33 = 0x32b # ooooooooo! SOUND_FEMALE_34 = 0x32c # Ooops! --- 589,593 ---- SOUND_FEMALE_30 = 0x328 # "Urraghh!" SOUND_FEMALE_31 = 0x329 # "Uhh!" ! SOUND_FEMALE_32 = 0x32a # Ugh! SOUND_FEMALE_33 = 0x32b # ooooooooo! SOUND_FEMALE_34 = 0x32c # Ooops! |