[wpdev-commits] xmlscripts/scripts/weapons blades.py,1.10,1.11
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From: <dr...@us...> - 2004-01-14 17:53:41
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Update of /cvsroot/wpdev/xmlscripts/scripts/weapons In directory sc8-pr-cvs1:/tmp/cvs-serv26493 Modified Files: blades.py Log Message: Lumberjacking should work a lot better now :) Index: blades.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/weapons/blades.py,v retrieving revision 1.10 retrieving revision 1.11 diff -C2 -d -r1.10 -r1.11 *** blades.py 14 Jan 2004 13:12:28 -0000 1.10 --- blades.py 14 Jan 2004 17:53:38 -0000 1.11 *************** *** 33,40 **** item = wolfpack.finditem( args[0] ) ! if not item or not item.container == char: ! char.message( "You have to have the item in your hand to use it!" ) return ! # Corpse => Carve # Wood => Kindling/Logs --- 33,39 ---- item = wolfpack.finditem( args[0] ) ! if not item: return ! # Corpse => Carve # Wood => Kindling/Logs *************** *** 90,94 **** # Also allows a mace's war axe to be use. 0x13af and 0x13b0 if item.type == 1002 or item.id == 0x13af or item.id == 0x13b0: ! hack_logs( char, target.pos ) # Swords and Fencing Weapons: Get kindling elif item.type == 1001 or item.type == 1005: --- 89,97 ---- # Also allows a mace's war axe to be use. 0x13af and 0x13b0 if item.type == 1002 or item.id == 0x13af or item.id == 0x13b0: ! if not item or not item.container == char: ! char.message( "You must equip this item to use it on this target!" ) ! return ! else: ! hack_logs( char, target.pos ) # Swords and Fencing Weapons: Get kindling elif item.type == 1001 or item.type == 1005: *************** *** 114,117 **** --- 117,185 ---- return 0 + # Delay for chopping trees and getting the logs + def chop_delay( time, args ): + char = args[0] + pos = args[1] + resource = args[2] + amount = args[3] + + # Skill Check against LUMBERJACKING + if not char.checkskill( LUMBERJACKING, LUMBERJACKING_MIN_SKILL, LUMBERJACKING_MAX_SKILL ): + char.socket.clilocmessage( 0x7A30F, "", 0x3b2, 3, char ) # You hack at the tree for a while but fail to produce... + return + + char.socket.clilocmessage( 0x7A312, "", 0x3b2, 3, char ) # You put some logs into your backpack + + # Create an item in my pack (logs to be specific) + item = wolfpack.additem( "1be0" ) + item.amount = 10 + if not wolfpack.utilities.tobackpack( item, char ): + item.update() + + # Create a resource item if neccesary + if not resource: + resource = wolfpack.additem( "1ea7" ) + resource.name = 'Resource Item: logs' + resource.settag( 'resourcecount', str( amount - 1 ) ) + resource.settag( 'resource', 'logs' ) + resource.visible = 0 # GM Visible only + resource.moveto( pos ) + resource.decay = 1 + resource.decaytime = wolfpack.time.servertime() + ( LUMBERJACKING_REFILLTIME * 1000 ) + resource.update() # Send to GMs + else: + resource.settag( 'resourcecount', amount - 1 ) + + return OK + + # Animation Sequence + def chop_tree_two( time, args ): + char = args[0] + pos = args[1] + # Turn to our lumberjacking position + direction = char.directionto( pos ) + if char.direction != direction: + char.direction = direction + char.updateflags() + + # Let him hack + char.action( 0xd ) + char.soundeffect( 0x13e ) + return OK + + def chop_tree_three( time, args ): + char = args[0] + pos = args[1] + # Turn to our lumberjacking position + direction = char.directionto( pos ) + if char.direction != direction: + char.direction = direction + char.updateflags() + + # Let him hack + char.action( 0xd ) + char.soundeffect( 0x13e ) + return OK + # HACK LOGS def hack_logs( char, pos ): *************** *** 132,136 **** # Default Range for each tree is 10 to 15 Logs ! if not resource: amount = whrandom.randint( LUMBERJACKING_MIN_LOGS, LUMBERJACKING_MAX_LOGS ) else: --- 200,204 ---- # Default Range for each tree is 10 to 15 Logs ! if not resource: amount = whrandom.randint( LUMBERJACKING_MIN_LOGS, LUMBERJACKING_MAX_LOGS ) else: *************** *** 149,180 **** # Let him hack ! char.action( 0x9 ) char.soundeffect( 0x13e ) - - # SkillCheck against LUMBERJACKING - if not char.checkskill( LUMBERJACKING, LUMBERJACKING_MIN_SKILL, LUMBERJACKING_MAX_SKILL ): - char.socket.clilocmessage( 0x7A30F, "", 0x3b2, 3, char ) # You hack at the tree for a while but fail to produce... - return ! char.socket.clilocmessage( 0x7A312, "", 0x3b2, 3, char ) # You put some logs into your backpack ! ! # Create an item in my pack (logs to be specific) ! item = wolfpack.additem( "1be0" ) ! if not wolfpack.utilities.tobackpack( item, char ): ! item.update() ! ! # Create a resource item if neccesary ! if not resource: ! resource = wolfpack.additem( "1ea7" ) ! resource.name = 'Resource Item: logs' ! resource.settag( 'resourcecount', str( amount - 1 ) ) ! resource.settag( 'resource', 'logs' ) ! resource.visible = 0 # GM Visible only ! resource.moveto( pos ) ! resource.decay = 1 ! resource.decaytime = wolfpack.time.servertime() + ( LUMBERJACKING_REFILLTIME * 1000 ) ! resource.update() # Send to GMs ! else: ! resource.settag( 'resourcecount', amount - 1 ) # CARVE CORPSE --- 217,227 ---- # Let him hack ! char.action( 0xd ) char.soundeffect( 0x13e ) ! wolfpack.addtimer( 2000, "weapons.blades.chop_tree_two", [char, pos] ) ! wolfpack.addtimer( 3500, "weapons.blades.chop_tree_three", [char, pos] ) ! wolfpack.addtimer( 4000, "weapons.blades.chop_delay", [char, pos, resource, amount ] ) ! return # CARVE CORPSE |