Update of /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/undead
In directory sc8-pr-cvs1:/tmp/cvs-serv17058
Modified Files:
bone_knight.xml bone_magi.xml headless_one.xml lich.xml
lich_lord.xml mummy.xml rotting_corpse.xml shade.xml
skeletal_knight.xml skeletal_mage.xml skeletons.xml zombie.xml
Log Message:
Most of these are updated. I might stop here for now I'm getting a hand cramp...
Index: bone_knight.xml
===================================================================
RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/undead/bone_knight.xml,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -d -r1.1 -r1.2
*** bone_knight.xml 27 Dec 2003 20:44:06 -0000 1.1
--- bone_knight.xml 2 Jan 2004 17:40:57 -0000 1.2
***************
*** 8,16 ****
<inherit id="undead_base" />
<gold><random min="100" max="130"/></gold>
! <karma><random min="-0" max="-624"/></karma>
! <fame><random min="0" max="1249"/></fame>
! <defense><random min="35" max="45"/></defense>
! <lodamage>18</lodamage>
! <hidamage>43</hidamage>
<!-- Stats -->
<str><random min="196" max="250"/></str>
--- 8,13 ----
<inherit id="undead_base" />
<gold><random min="100" max="130"/></gold>
! <karma>-3000</karma>
! <fame>3000</fame>
<!-- Stats -->
<str><random min="196" max="250"/></str>
***************
*** 18,24 ****
<int><random min="36" max="60"/></int>
<!-- Skills -->
! <wrestling><random min="451" max="550"/></wrestling>
! <tactics><random min="451" max="600"/></tactics>
! <magicresistance><random min="451" max="600"/></magicresistance>
<category>Monsters\Undead\Bone Knight</category>
</npc>
--- 15,34 ----
<int><random min="36" max="60"/></int>
<!-- Skills -->
! <magicresistance><random min="651" max="800"/></magicresistance>
! <tactics><random min="851" max="1000"/></tactics>
! <wrestling><random min="851" max="950"/></wrestling>
! <!-- Damage -->
! <lodamage>8</lodamage>
! <hidamage>18</hidamage>
! <tag name="colddamage" value="60" />
! <tag name="physicaldamage" value="40" />
! <!-- Resists -->
! <defense><random min="35" max="45"/></defense>
! <tag name="coldresist" value="50,60" />
! <tag name="energyresist" value="30,40" />
! <tag name="fireresist" value="20,30" />
! <tag name="physicalresist" value="35,45" />
! <tag name="poisonresist" value="20,30" />
! <!-- Misc. -->
<category>Monsters\Undead\Bone Knight</category>
</npc>
Index: bone_magi.xml
===================================================================
RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/undead/bone_magi.xml,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -d -r1.1 -r1.2
*** bone_magi.xml 27 Dec 2003 20:44:06 -0000 1.1
--- bone_magi.xml 2 Jan 2004 17:40:57 -0000 1.2
***************
*** 7,26 ****
<id>0x94</id>
<inherit id="undead_base" />
! <karma><random min="-2500" max="-4999"/></karma>
! <fame><random min="2500" max="4999"/></fame>
! <defense><random min="35" max="40" /></defense>
! <lodamage>4</lodamage>
! <hidamage>11</hidamage>
<gold><random min="60" max="90" /></gold>
<!-- Stats -->
<str><random min="76" max="100"/></str>
<dex><random min="56" max="75"/></dex>
! <int><random min="186" max="210"/></int>
<!-- Skills -->
! <wrestling><random min="451" max="550" /></wrestling>
! <tactics><random min="451" max="600" /></tactics>
! <magicresistance><random min="551" max="700" /></magicresistance>
! <magery><random min="601" max="700" /></magery>
! <evaluatingint><random min="601" max="700" /></evaluatingint>
<category>Monsters\Undead\Bone Magi</category>
</npc>
--- 7,34 ----
<id>0x94</id>
<inherit id="undead_base" />
! <karma>-3000</karma>
! <fame>3000</fame>
<gold><random min="60" max="90" /></gold>
<!-- Stats -->
<str><random min="76" max="100"/></str>
<dex><random min="56" max="75"/></dex>
! <int><random min="601" max="700"/></int>
<!-- Skills -->
! <evaluatingintel><random min="601" max="700"/></evaluatingintel>
! <magery><random min="601" max="700"/></magery>
! <magicresistance><random min="551" max="700"/></magicresistance>
! <tactics><random min="451" max="600"/></tactics>
! <wrestling><random min="451" max="550"/></wrestling>
! <!-- Damage -->
! <lodamage>3</lodamage>
! <hidamage>7</hidamage>
! <!-- Resists -->
! <defense><random min="50" max="60" /></defense>
! <tag name="coldresist" value="50,60" />
! <tag name="energyresist" value="30,40" />
! <tag name="fireresist" value="20,30" />
! <tag name="physicalresist" value="35,40" />
! <tag name="poisonresist" value="20,30" />
! <!-- Misc. -->
<category>Monsters\Undead\Bone Magi</category>
</npc>
Index: headless_one.xml
===================================================================
RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/undead/headless_one.xml,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -d -r1.1 -r1.2
*** headless_one.xml 27 Dec 2003 20:44:06 -0000 1.1
--- headless_one.xml 2 Jan 2004 17:40:57 -0000 1.2
***************
*** 7,16 ****
<inherit id="undead_base" />
<inherit id="undead_loot_small" />
! <karma><random min="-0" max="-624"/></karma>
! <fame><random min="0" max="1249"/></fame>
! <defense><random min="15" max="20"/></defense>
! <lodamage>6</lodamage>
! <hidamage>12</hidamage>
! <carve>CARVE_HEADLESS</carve>
<!-- Stats -->
<str><random min="26" max="50"/></str>
--- 7,12 ----
<inherit id="undead_base" />
<inherit id="undead_loot_small" />
! <karma>-450</karma>
! <fame>450</fame>
<!-- Stats -->
<str><random min="26" max="50"/></str>
***************
*** 18,24 ****
<int><random min="16" max="30"/></int>
<!-- Skills -->
! <magicresistance><random min="151" max="200" /></magicresistance>
! <tactics><random min="251" max="400" /></tactics>
! <wrestling><random min="251" max="400" /></wrestling>
<category>Monsters\Undead\Headless One</category>
</npc>
--- 14,29 ----
<int><random min="16" max="30"/></int>
<!-- Skills -->
! <magicresistance><random min="151" max="200"/></magicresistance>
! <tactics><random min="251" max="400"/></tactics>
! <wrestling><random min="251" max="400"/></wrestling>
! <!-- Damage -->
! <lodamage>5</lodamage>
! <hidamage>10</hidamage>
! <!-- Resists -->
! <defense><random min="15" max="20"/></defense>
! <tag name="physicalresist" value="15,20" />
! <!-- Misc. -->
! <desc>The Headless are so called for they have the appearance of a hairy manwith no head. Therefore many believe them to be spectres, but oncloser examination they are revealed as corporeal creatures with theirsensory apparatus in their chest cavities. Despite their lust for goldand their appearance of deformed humanity, most suspect they are nomore than clever beasts.</desc>
! <carve>carve_headless</carve>
<category>Monsters\Undead\Headless One</category>
</npc>
Index: lich.xml
===================================================================
RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/undead/lich.xml,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -d -r1.1 -r1.2
*** lich.xml 27 Dec 2003 20:44:06 -0000 1.1
--- lich.xml 2 Jan 2004 17:40:57 -0000 1.2
***************
*** 7,27 ****
<id>0x18</id>
<inherit id="undead_base"/>
! <karma><random min="-5000" max="-9999"/></karma>
! <fame><random min="5000" max="9999"/></fame>
! <defense><random min="50" max="50"/></defense>
! <lodamage>50</lodamage>
! <hidamage>55</hidamage>
<gold><random min="180" max="220"/></gold>
<!-- Stats -->
<str><random min="171" max="200"/></str>
<dex><random min="126" max="145"/></dex>
! <int><random min="276" max="305"/></int>
<!-- Skills -->
! <tactics><random min="701" max="900"/></tactics>
! <magicresistance><random min="801" max="1000"/></magicresistance>
<magery><random min="701" max="800"/></magery>
- <evaluatingint>1000</evaluatingint>
<meditation><random min="851" max="950"/></meditation>
! <!-- Priv -->
</npc>
--- 7,39 ----
<id>0x18</id>
<inherit id="undead_base"/>
! <karma>-8000</karma>
! <fame>8000</fame>
<gold><random min="180" max="220"/></gold>
<!-- Stats -->
<str><random min="171" max="200"/></str>
<dex><random min="126" max="145"/></dex>
! <int>1000</int>
<!-- Skills -->
! <evaluatingintel>1000</evaluatingintel>
<magery><random min="701" max="800"/></magery>
<meditation><random min="851" max="950"/></meditation>
! <magicresistance><random min="801" max="1000"/></magicresistance>
! <tactics><random min="701" max="900"/></tactics>
! <!-- Damage -->
! <lodamage>24</lodamage>
! <hidamage>26</hidamage>
! <tag name="colddamage" value="40" />
! <tag name="energydamage" value="50" />
! <tag name="physicaldamage" value="10" />
! <!-- Resists -->
! <defense><random min="50" max="50"/></defense>
! <tag name="coldresist" value="50,60" />
! <tag name="energyresist" value="40,50" />
! <tag name="fireresist" value="20,30" />
! <tag name="physicalresist" value="40,60" />
! <tag name="poisonresist" value="55,65" />
! <!-- Misc. -->
! <desc>The rarest and most feared of the undead, and rightfully so, the lichis the corpse of a mighty spellcaster kept animate through the forceof his undying spirit. The lich retains, in death, all the Magicalpotency it held in life, without any of the moderating influence ofhuman feeling. The lich is, perhaps, the only monster more feared thanthe daemon.</desc>
! <category>Monsters\Undead\Lich</category>
</npc>
Index: lich_lord.xml
===================================================================
RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/undead/lich_lord.xml,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -d -r1.1 -r1.2
*** lich_lord.xml 27 Dec 2003 20:44:06 -0000 1.1
--- lich_lord.xml 2 Jan 2004 17:40:57 -0000 1.2
***************
*** 8,26 ****
<inherit id="undead_base" />
<inherit id="undead_loot_small" />
! <karma><random min="-10000" max="-15000"/></karma>
! <fame><random min="10000" max="15000"/></fame>
! <defense><random min="40" max="50"/></defense>
! <lodamage>30</lodamage>
! <hidamage>38</hidamage>
<!-- Stats -->
<str><random min="416" max="505"/></str>
<dex><random min="146" max="165"/></dex>
! <int><random min="566" max="655"/></int>
<!-- Skills -->
! <wrestling><random min="601" max="800"/></wrestling>
! <tactics><random min="501" max="700"/></tactics>
<magicresistance><random min="1505" max="2000"/></magicresistance>
! <magery><random min="901" max="1000" /></magery>
! <evaluatingintel><random min="901" max="1000" /></evaluatingintel>
<category>Monsters\Undead\Lich Lord</category>
</npc>
--- 8,37 ----
<inherit id="undead_base" />
<inherit id="undead_loot_small" />
! <karma>-18000</karma>
! <fame>18000</fame>
<!-- Stats -->
<str><random min="416" max="505"/></str>
<dex><random min="146" max="165"/></dex>
! <int><random min="901" max="1000"/></int>
<!-- Skills -->
! <evaluatingintel><random min="901" max="1000"/></evaluatingintel>
! <magery><random min="901" max="1000"/></magery>
<magicresistance><random min="1505" max="2000"/></magicresistance>
! <tactics><random min="501" max="700"/></tactics>
! <wrestling><random min="601" max="800"/></wrestling>
! <!-- Damage -->
! <lodamage>11</lodamage>
! <hidamage>13</hidamage>
! <tag name="colddamage" value="60" />
! <tag name="energydamage" value="40" />
! <!-- Resists -->
! <defense><random min="40" max="50"/></defense>
! <tag name="coldresist" value="50,60" />
! <tag name="energyresist" value="40,50" />
! <tag name="fireresist" value="30,40" />
! <tag name="physicalresist" value="40,50" />
! <tag name="poisonresist" value="50,60" />
! <!-- Misc. -->
! <desc>In the deepest, darkest dungeons of Britannia lurks the lich lord, anabomination of all that is safe and true. Lich lords are created ofthe most powerful spellcasters, stronger than their lesser lichcounterparts, but no less ruthless.</desc>
<category>Monsters\Undead\Lich Lord</category>
</npc>
Index: mummy.xml
===================================================================
RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/undead/mummy.xml,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -d -r1.1 -r1.2
*** mummy.xml 27 Dec 2003 20:44:06 -0000 1.1
--- mummy.xml 2 Jan 2004 17:40:57 -0000 1.2
***************
*** 5,26 ****
<npc id="mummy">
<name>a mummy</name>
! <id>0x9A</id>
! <category>Monsters\Undead\Mummy</category>
! <skin>0</skin>
<inherit id="monster_base" />
! <karma><random min="-2500" max="-4999" /></karma>
! <fame><random min="2500" max="4999" /></fame>
! <defense><random min="45" max="55" /></defense>
<gold><random min="190" max="220" /></gold>
- <lodamage>31</lodamage>
- <hidamage>55</hidamage>
<!-- Stats -->
! <str><random min="346" max="370" /></str>
! <dex><random min="71" max="90" /></dex>
! <int><random min="26" max="40" /></int>
<!-- Skills -->
! <wrestling><random min="351" max="500" /></wrestling>
! <tactics><random min="351" max="500" /></tactics>
! <magicresistance><random min="151" max="400" /></magicresistance>
</npc>
--- 5,36 ----
<npc id="mummy">
<name>a mummy</name>
! <id>0x9a</id>
<inherit id="monster_base" />
! <karma>-4000</karma>
! <fame>4000</fame>
<gold><random min="190" max="220" /></gold>
<!-- Stats -->
! <str><random min="346" max="370"/></str>
! <dex><random min="71" max="90"/></dex>
! <int><random min="26" max="40"/></int>
<!-- Skills -->
! <magicresistance><random min="151" max="400"/></magicresistance>
! <tactics><random min="351" max="500"/></tactics>
! <wrestling><random min="351" max="500"/></wrestling>
! <!-- Damage -->
! <lodamage>13</lodamage>
! <hidamage>23</hidamage>
! <tag name="colddamage" value="60" />
! <tag name="physicaldamage" value="40" />
! <!-- Resists -->
! <defense><random min="45" max="55" /></defense>
! <tag name="coldresist" value="50,60" />
! <tag name="energyresist" value="20,30" />
! <tag name="fireresist" value="10,20" />
! <tag name="physicalresist" value="45,55" />
! <tag name="poisonresist" value="20,30" />
! <!-- Misc. -->
! <desc>Scholars often disagree concerning how mummification came to bepracticed in our land. Some say it was reserved for royalty so thefilth of the world would no longer touch their mortal form. Thebandages enshrouding the cadavers of the ancient ruler would preventcontamination and decay of their pristine flesh. Others claimmummification was reserved for the worst of criminals. The wrappingswere used to prevent their dark souls from fleeing their wretchedbodies and reaching the outer planes. If the latter is the case, and Ibelieve it to be, I feel the next world would have been a far betterplace for them. As it is now, they walk the land freely killing allthat is living, perhaps on a gruesome quest for a pair of scissors...</desc>
! <category>Monsters\Undead\Mummy</category>
</npc>
Index: rotting_corpse.xml
===================================================================
RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/undead/rotting_corpse.xml,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -d -r1.1 -r1.2
*** rotting_corpse.xml 27 Dec 2003 20:44:06 -0000 1.1
--- rotting_corpse.xml 2 Jan 2004 17:40:57 -0000 1.2
***************
*** 5,27 ****
<npc id="rotting_corpse">
<name>a rotting corpse</name>
! <id>0x9B</id>
! <category>Monsters\Undead\Rotting Corpse</category>
! <skin>0</skin>
<inherit id="monster_base" />
! <karma><random min="-5000" max="-9999" /></karma>
! <fame><random min="5000" max="9999" /></fame>
! <defense><random min="35" max="45" /></defense>
! <lodamage>21</lodamage>
! <hidamage>26</hidamage>
<gold><random mix="200" max="400" /></gold>
<!-- Stats -->
! <str><random min="301" max="350" /></str>
! <dex><random min="75" max="75" /></dex>
! <int><random min="151" max="200" /></int>
<!-- Skills -->
- <wrestling><random min="901" max="1000" /></wrestling>
- <tactics>1000</tactics>
- <magicresistance>2500</magicresistance>
<poisoning>1200</poisoning>
</npc>
--- 5,37 ----
<npc id="rotting_corpse">
<name>a rotting corpse</name>
! <id>0x9b</id>
<inherit id="monster_base" />
! <karma>-6000</karma>
! <fame>6000</fame>
<gold><random mix="200" max="400" /></gold>
<!-- Stats -->
! <str><random min="301" max="350"/></str>
! <dex>75</dex>
! <int><random min="151" max="200"/></int>
<!-- Skills -->
<poisoning>1200</poisoning>
+ <magicresistance>2500</magicresistance>
+ <tactics>1000</tactics>
+ <wrestling><random min="901" max="1000"/></wrestling>
+ <!-- Damage -->
+ <lodamage>8</lodamage>
+ <hidamage>10</hidamage>
+ <tag name="physicaldamage" value="0" />
+ <tag name="colddamage" value="50" />
+ <tag name="poisondamage" value="50" />
+ <!-- Resists -->
+ <defense><random min="35" max="45" /></defense>
+ <tag name="coldresist" value="50,70" />
+ <tag name="energyresist" value="20,30" />
+ <tag name="fireresist" value="20,30" />
+ <tag name="physicalresist" value="35,45" />
+ <tag name="poisonresist" value="40,50" />
+ <!-- Misc. -->
+ <category>Monsters\Undead\Rotting Corpse</category>
</npc>
Index: shade.xml
===================================================================
RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/undead/shade.xml,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -d -r1.1 -r1.2
*** shade.xml 27 Dec 2003 20:44:06 -0000 1.1
--- shade.xml 2 Jan 2004 17:40:57 -0000 1.2
***************
*** 9,15 ****
<karma><random min="-2500" max="-4999"/></karma>
<fame><random min="2500" max="4999"/></fame>
- <defense><random min="25" max="30"/></defense>
- <lodamage>11</lodamage>
- <hidamage>18</hidamage>
<gold><random min="25" max="50"/></gold>
<!-- Stats -->
--- 9,12 ----
***************
*** 23,27 ****
<magery><random min="551" max="700"/></magery>
<evaluatingint><random min="551" max="700"/></evaluatingint>
! <!-- Priv -->
</npc>
--- 20,30 ----
<magery><random min="551" max="700"/></magery>
<evaluatingint><random min="551" max="700"/></evaluatingint>
! <!-- Damage -->
! <lodamage>11</lodamage>
! <hidamage>18</hidamage>
! <!-- Resists -->
! <defense><random min="25" max="30"/></defense>
! <!-- Misc. -->
! <category>Monsters\Undead\Shade</category>
</npc>
Index: skeletal_knight.xml
===================================================================
RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/undead/skeletal_knight.xml,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -d -r1.1 -r1.2
*** skeletal_knight.xml 27 Dec 2003 20:44:06 -0000 1.1
--- skeletal_knight.xml 2 Jan 2004 17:40:57 -0000 1.2
***************
*** 8,16 ****
<inherit id="undead_base" />
<gold><random min="100" max="130"/></gold>
! <karma><random min="-0" max="-624"/></karma>
! <fame><random min="0" max="1249"/></fame>
! <defense><random min="35" max="45"/></defense>
! <lodamage>18</lodamage>
! <hidamage>43</hidamage>
<!-- Stats -->
<str><random min="196" max="250"/></str>
--- 8,13 ----
<inherit id="undead_base" />
<gold><random min="100" max="130"/></gold>
! <karma>-3000</karma>
! <fame>3000</fame>
<!-- Stats -->
<str><random min="196" max="250"/></str>
***************
*** 18,24 ****
<int><random min="36" max="60"/></int>
<!-- Skills -->
! <wrestling><random min="451" max="550"/></wrestling>
! <tactics><random min="451" max="600"/></tactics>
! <magicresistance><random min="451" max="600"/></magicresistance>
<category>Monsters\Undead\Skeletal Knight</category>
</npc>
--- 15,35 ----
<int><random min="36" max="60"/></int>
<!-- Skills -->
! <magicresistance><random min="651" max="800"/></magicresistance>
! <tactics><random min="851" max="1000"/></tactics>
! <wrestling><random min="851" max="950"/></wrestling>
! <!-- Damage -->
! <lodamage>8</lodamage>
! <hidamage>18</hidamage>
! <tag name="colddamage" value="60" />
! <tag name="physicaldamage" value="40" />
! <!-- Resists -->
! <defense><random min="35" max="45"/></defense>
! <tag name="coldresist" value="50,60" />
! <tag name="energyresist" value="30,40" />
! <tag name="fireresist" value="20,30" />
! <tag name="physicalresist" value="35,45" />
! <tag name="poisonresist" value="20,30" />
! <!-- Misc. -->
! <desc>Knights who failed to hold to their tenets are doomed to roam theafterlife as Skeletal Knights. First seen in the new lands, theseknights rise in legions to battle the army of the living. Utterlydevoid of fear there is no chance a skeletal knight will ever breakoff the attack. These knights are the best sword fighters andtacticians doing battle for the ever-growing numbers of undead.</desc>
<category>Monsters\Undead\Skeletal Knight</category>
</npc>
Index: skeletal_mage.xml
===================================================================
RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/undead/skeletal_mage.xml,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -d -r1.1 -r1.2
*** skeletal_mage.xml 27 Dec 2003 20:44:06 -0000 1.1
--- skeletal_mage.xml 2 Jan 2004 17:40:57 -0000 1.2
***************
*** 6,28 ****
<name>a skeletal mage</name>
<id>0x94</id>
- <category>Monsters\Undead\Skeletal Mage</category>
- <skin>0</skin>
<inherit id="monster_base" />
! <karma><random min="-2500" max="-4999" /></karma>
! <fame><random min="2500" max="4999" /></fame>
! <defense><random min="50" max="60" /></defense>
! <lodamage>4</lodamage>
! <hidamage>11</hidamage>
<gold><random min="60" max="90" /></gold>
<!-- Stats -->
! <str><random min="76" max="100" /></str>
! <dex><random min="56" max="75" /></dex>
! <int><random min="186" max="210" /></int>
<!-- Skills -->
! <wrestling><random min="451" max="550" /></wrestling>
! <tactics><random min="451" max="600" /></tactics>
! <magicresistance><random min="551" max="700" /></magicresistance>
! <evaluatingintel><random min="601" max="700" /></evaluatingintel>
! <magery><random min="601" max="700" /></magery>
</npc>
--- 6,36 ----
<name>a skeletal mage</name>
<id>0x94</id>
<inherit id="monster_base" />
! <karma>-3000</karma>
! <fame>3000</fame>
<gold><random min="60" max="90" /></gold>
<!-- Stats -->
! <str><random min="76" max="100"/></str>
! <dex><random min="56" max="75"/></dex>
! <int><random min="601" max="700"/></int>
<!-- Skills -->
! <evaluatingintel><random min="601" max="700"/></evaluatingintel>
! <magery><random min="601" max="700"/></magery>
! <magicresistance><random min="551" max="700"/></magicresistance>
! <tactics><random min="451" max="600"/></tactics>
! <wrestling><random min="451" max="550"/></wrestling>
! <!-- Damage -->
! <lodamage>3</lodamage>
! <hidamage>7</hidamage>
! <!-- Resists -->
! <defense><random min="50" max="60" /></defense>
! <tag name="coldresist" value="50,60" />
! <tag name="energyresist" value="30,40" />
! <tag name="fireresist" value="20,30" />
! <tag name="physicalresist" value="35,40" />
! <tag name="poisonresist" value="20,30" />
! <!-- Misc. -->
! <desc>A dying mage who has chooses to perform the ceremony to become a lichand fails, will often become a Skeleton Mage. Still armed with aformidable repertoire of the dark arts, skeletal mages should not beunderestimated. Burning with the power of the damned, the skeletonmage appears as the color of flame.</desc>
! <category>Monsters\Undead\Skeletal Mage</category>
</npc>
Index: skeletons.xml
===================================================================
RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/undead/skeletons.xml,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -d -r1.1 -r1.2
*** skeletons.xml 27 Dec 2003 20:44:06 -0000 1.1
--- skeletons.xml 2 Jan 2004 17:40:57 -0000 1.2
***************
*** 6,14 ****
<inherit id="undead_base" />
<inherit id="undead_loot_small" />
! <karma><random min="-0" max="-624"/></karma>
! <fame><random min="0" max="1249"/></fame>
! <defense><random min="15" max="20"/></defense>
! <lodamage>5</lodamage>
! <hidamage>11</hidamage>
<!-- Stats -->
<str><random min="56" max="80"/></str>
--- 6,11 ----
<inherit id="undead_base" />
<inherit id="undead_loot_small" />
! <karma>-450</karma>
! <fame>450</fame>
<!-- Stats -->
<str><random min="56" max="80"/></str>
***************
*** 16,22 ****
<int><random min="16" max="40"/></int>
<!-- Skills -->
- <wrestling><random min="451" max="550"/></wrestling>
- <tactics><random min="451" max="600"/></tactics>
<magicresistance><random min="451" max="600"/></magicresistance>
</npc>
--- 13,31 ----
<int><random min="16" max="40"/></int>
<!-- Skills -->
<magicresistance><random min="451" max="600"/></magicresistance>
+ <tactics><random min="451" max="600"/></tactics>
+ <wrestling><random min="451" max="550"/></wrestling>
+ <!-- Damage -->
+ <lodamage>3</lodamage>
+ <hidamage>7</hidamage>
+ <!-- Resists -->
+ <defense><random min="15" max="20"/></defense>
+ <tag name="coldresist" value="25,40" />
+ <tag name="energyresist" value="5,15" />
+ <tag name="fireresist" value="5,10" />
+ <tag name="physicalresist" value="15,20" />
+ <tag name="poisonresist" value="25,35" />
+ <!-- Misc. -->
+ <desc>The animated bones of the dead are terrible to behold, but truth totell they are not formidable warriors, being able to overcome awell-trained fighter only in large groups. Like ghouls, they appear toingest meat in some supernatural fashion. The bones of a formerlyanimated skeleton are desired for certain dark magicks.</desc>
</npc>
Index: zombie.xml
===================================================================
RCS file: /cvsroot/wpdev/xmlscripts/definitions/npcs/monsters/undead/zombie.xml,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -d -r1.1 -r1.2
*** zombie.xml 27 Dec 2003 20:44:06 -0000 1.1
--- zombie.xml 2 Jan 2004 17:40:57 -0000 1.2
***************
*** 4,15 ****
<!-- a zombie-->
<npc id="zombie">
! <name>zombie</name>
! <id>0x002</id>
<inherit id="undead_base"/>
! <karma><random min="-0" max="-624"/></karma>
! <fame><random min="0" max="1249"/></fame>
! <defense><random min="15" max="20"/></defense>
! <lodamage>5</lodamage>
! <hidamage>10</hidamage>
<!-- Stats -->
<str><random min="46" max="70"/></str>
--- 4,12 ----
<!-- a zombie-->
<npc id="zombie">
! <name>a zombie</name>
! <id>0x2</id>
<inherit id="undead_base"/>
! <karma>-600</karma>
! <fame>600</fame>
<!-- Stats -->
<str><random min="46" max="70"/></str>
***************
*** 17,24 ****
<int><random min="26" max="40"/></int>
<!-- Skills -->
- <wrestling><random min="351" max="500"/></wrestling>
- <tactics><random min="351" max="500"/></tactics>
<magicresistance><random min="151" max="400"/></magicresistance>
! <!-- Priv -->
</npc>
--- 14,31 ----
<int><random min="26" max="40"/></int>
<!-- Skills -->
<magicresistance><random min="151" max="400"/></magicresistance>
! <tactics><random min="351" max="500"/></tactics>
! <wrestling><random min="351" max="500"/></wrestling>
! <!-- Damage -->
! <lodamage>3</lodamage>
! <hidamage>7</hidamage>
! <!-- Resists -->
! <defense><random min="15" max="20"/></defense>
! <tag name="coldresist" value="20,30" />
! <tag name="physicalresist" value="15,20" />
! <tag name="poisonresist" value="5,10" />
! <!-- Misc. -->
! <desc>Zombies are naught but rotting corpses, restored to a mockery of lifethrough vile sorcery. Utterly devoid of any will save that whichcreated them, they do share with the other undead an unnaturalappetite for the gold and the flesh of the living. Shambling, slowcreatures, they are easily destroyed or evaded by an experiencedwarrior, unless encountered in overwhelming number.</desc>
! <category>Monsters\Undead\Zombie</category>
</npc>
|