Update of /cvsroot/wpdev/xmlscripts/definitions/items/weaponry/swordsmanship
In directory sc8-pr-cvs1:/tmp/cvs-serv3696/swordsmanship
Added Files:
axe.xml bardiche.xml battle_axe.xml bone_harvester.xml
broadsword.xml butcher_knife.xml cleaver.xml
crescent_blade.xml cutlass.xml double_axe.xml
double_bladed_staff.xml executioners_axe.xml halberd.xml
hatchet.xml katana.xml large_battle_axe.xml long_sword.xml
longsword.xml paladin_sword.xml pickaxe.xml scimitar.xml
scythe.xml skinning_knife.xml two_handed_axe.xml
viking_sword.xml
Log Message:
Weapons update, fixes. Added both their graphics for each weapon. :)
--- NEW FILE: axe.xml ---
<definitions>
<!-- Axe -->
<item id="f49">
<id>0x0f49</id>
<name>axe</name>
<twohanded />
<decay />
<nodye />
<sellprice>120</sellprice>
<buyprice>40</buyprice>
<attack min="14" max="16" />
<durability><random min="30" max="60" /></durability>
<speed>37</speed>
<weight>4.0</weight>
<tag name="req_str" value="35" type="int" />
<events>equipment</events>
<type>1002</type>
<category>Weapons\Axes\Axe (N/S)</category>
</item>
<item id="f4a">
<inherit id="f49" />
<id>0xf4a</id>
<category>Weapons\Axes\Axe (E/W)</category>
</item>
</definitions>
--- NEW FILE: bardiche.xml ---
<definitions>
<!-- Bardiche -->
<item id="f4d">
<id>0xf4d</id>
<name>bardiche</name>
<twohanded />
<decay />
<nodye />
<sellprice>30</sellprice>
<buyprice>60</buyprice>
<attack min="17" max="18" />
<durability><random min="30" max="79" /></durability>
<speed>28</speed>
<weight>7.0</weight>
<tag name="req_str" value="45" type="int" />
<type>1001</type>
<events>equipment,weapons_blades</events>
<category>Weapons\Swords\Bardiche (N/S)</category>
</item>
<item id="f4e">
<inherit id="f4d" />
<id>0xf4e</id>
<category>Weapons\Swords\Bardiche (E/W)</category>
</item>
</definitions>
--- NEW FILE: battle_axe.xml ---
<definitions>
<!-- Battle Axe -->
<item id="f47">
<id>0xf47</id>
<name>battle axe</name>
<twohanded />
<decay />
<nodye />
<sellprice>15</sellprice>
<buyprice>30</buyprice>
<attack min="15" max="17" />
<durability><random min="30" max="63" /></durability>
<speed>31</speed>
<weight>4.0</weight>
<tag name="req_str" value="35" type="int" />
<events>equipment</events>
<type>1002</type>
<category>Weapons\Axes\Battle Axe (N/S)</category>
</item>
<item id="f48">
<inherit id="f47" />
<id>0xf48</id>
<category>Weapons\Axes\Battle Axe (E/W)</category>
</item>
</definitions>
--- NEW FILE: bone_harvester.xml ---
<definitions>
<!-- Bone Harvester -->
<item id="26c5">
<id>0x26c5</id>
<name>bone harvester</name>
<onehanded />
<decay />
<nodye />
<sellprice>18</sellprice>
<buyprice>36</buyprice>
<attack min="13" max="15" />
<durability><random min="30" max="53" /></durability>
<speed>36</speed>
<weight>5.0</weight>
<tag name="req_str" value="25" type="int" />
<type>1001</type>
<events>equipment,weapons_blades</events>
<category>Weapons\Swords\Bone Harvester (N/S)</category>
</item>
<item id="26bb">
<inherit id="26c5" />
<id>0x26bb</id>
<category>Weapons\Swords\Bone Harvester (E/W)</category>
</item>
</definitions>
--- NEW FILE: broadsword.xml ---
<definitions>
<!-- Broad Sword -->
<item id="f5e">
<id>0xf5e</id>
<name>broadsword</name>
<onehanded />
<decay />
<nodye />
<sellprice>15</sellprice>
<buyprice>31</buyprice>
<attack min="14" max="15" />
<durability><random min="50" max="77" /></durability>
<speed>33</speed>
<weight>6.0</weight>
<tag name="req_str" value="30" type="int" />
<type>1001</type>
<events>equipment,weapons_blades</events>
<category>Weapons\Swords\Broadsword (N/S)</category>
</item>
<item id="f5f">
<inherit id="f5e" />
<id>0xf5f</id>
<category>Weapons\Swords\Broadsword (E/W)</category>
</item>
</definitions>
--- NEW FILE: butcher_knife.xml ---
<definitions>
<!-- Butcher Knife -->
<item id="13f6">
<id>0x13f6</id>
<name>butcher knife</name>
<onehanded />
<decay />
<nodye />
<sellprice>6</sellprice>
<buyprice>13</buyprice>
<attack min="9" max="11" />
<durability><random min="30" max="50" /></durability>
<speed>49</speed>
<weight>1.0</weight>
<tag name="req_str" value="5" type="int" />
<type>1001</type>
<events>equipment,weapons_blades</events>
<category>Weapons\Swords\Butcher Knife (N/S)</category>
</item>
<item id="13f7">
<inherit id="13f6" />
<id>0x13f7</id>
<category>Weapons\Swords\Butcher Knife (E/W)</category>
</item>
</definitions>
--- NEW FILE: cleaver.xml ---
<definitions>
<!-- Cleaver -->
<item id="ec3">
<id>0xec3</id>
<name>cleaver</name>
<onehanded />
<decay />
<nodye />
<sellprice>8</sellprice>
<buyprice>16</buyprice>
<attack min="11" max="13" />
<durability><random min="30" max="46" /></durability>
<speed>46</speed>
<weight>1.0</weight>
<tag name="req_str" value="10" type="int" />
<type>1001</type>
<events>equipment,weapons_blades</events>
<category>Weapons\Swords\Cleaver (N/S)</category>
</item>
<item id="ec2">
<inherit id="ec3" />
<id>0xec2</id>
<category>Weapons\Swords\Cleaver (E/W)</category>
</item>
</definitions>
--- NEW FILE: crescent_blade.xml ---
<definitions>
<!-- Crescent Blade-->
<item id="26cb">
<id>0x26cb</id>
<name>crescent blade</name>
<twohanded />
<decay />
<nodye />
<sellprice>20</sellprice>
<buyprice>41</buyprice>
<attack min="11" max="14" />
<durability><random min="30" max="75" /></durability>
<speed>47</speed>
<weight>8.0</weight>
<tag name="req_str" value="55" type="int" />
<type>1001</type>
<events>equipment,weapons_blades</events>
<category>Weapons\Swords\Crescent Blade (N/S)</category>
</item>
<item id="26c1">
<inherit id="26cb" />
<id>0x26c1</id>
<category>Weapons\Swords\Crescent Blade (E/W)</category>
</item>
</definitions>
--- NEW FILE: cutlass.xml ---
<definitions>
<!-- Cutlass -->
<item id="1441">
<id>0x1441</id>
<name>cutlass</name>
<onehanded />
<decay />
<nodye />
<sellprice>10</sellprice>
<buyprice>21</buyprice>
<attack min="11" max="13" />
<durability><random min="30" max="70" /></durability>
<speed>44</speed>
<weight>8.0</weight>
<tag name="req_str" value="25" type="int" />
<type>1001</type>
<events>equipment,weapons_blades</events>
<category>Weapons\Swords\Cutlass (N/S)</category>
</item>
<item id="1440">
<inherit id="1441" />
<id>0x1440</id>
<category>Weapons\Swords\Cutlass (E/W)</category>
</item>
</definitions>
--- NEW FILE: double_axe.xml ---
<definitions>
<!-- Double Axe -->
<item id="f4b">
<id>0xf4b</id>
<name>double axe</name>
<twohanded />
<decay />
<nodye />
<sellprice>28</sellprice>
<buyprice>57</buyprice>
<attack min="15" max="17" />
<durability><random min="50" max="95" /></durability>
<speed>33</speed>
<weight>3.0</weight>
<tag name="req_str" value="45" type="int" />
<events>equipment</events>
<type>1002</type>
<category>Weapons\Axes\Double Axe (N/S)</category>
</item>
<item id="f4c">
<inherit id="f4b" />
<id>0xf4c</id>
<category>Weapons\Axes\Double Axe (E/W)</category>
</item>
</definitions>
--- NEW FILE: double_bladed_staff.xml ---
<definitions>
<!-- Bladed Staff -->
<item id="26c9">
<id>0x26c9</id>
<name>double bladed staff</name>
<twohanded />
<decay />
<nodye />
<sellprice>23</sellprice>
<buyprice>46</buyprice>
<attack min="14" max="16" />
<durability><random min="50" max="102" /></durability>
<speed>37</speed>
<weight>12.0</weight>
<tag name="req_str" value="40" type="int" />
<type>1001</type>
<events>equipment,weapons_blades</events>
<category>Weapons\Swords\Double Bladed Staff (N/S)</category>
</item>
<item id="26bd">
<inherit id="26c9" />
<id>0x26bd</id>
<category>Weapons\Swords\Double Bladed Staff (E/W)</category>
</item>
</definitions>
--- NEW FILE: executioners_axe.xml ---
<definitions>
<!-- Executioners Axe -->
<item id="f45">
<id>0x0f45</id>
<name>executioner's axe</name>
<twohanded />
<decay />
<nodye />
<sellprice>16</sellprice>
<buyprice>27</buyprice>
<attack min="15" max="17" />
<durability><random min="30" max="46" /></durability>
<speed>33</speed>
<weight>3.0</weight>
<tag name="req_str" value="40" type="int" />
<events>equipment</events>
<category>Weapons\Axes\Executioner's Axe (N/S)</category>
<type>1002</type>
</item>
<item id="f46">
<inherit id="f45" />
<id>0xf46</id>
<category>Weapons\Axes\Executioner's Axe (E/W)</category>
</item>
</definitions>
--- NEW FILE: halberd.xml ---
<definitions>
<!-- Halberd -->
<item id="143f">
<id>0x143f</id>
<name>halberd</name>
<twohanded />
<decay />
<nodye />
<sellprice>19</sellprice>
<buyprice>38</buyprice>
<attack min="18" max="19" />
<durability><random min="30" max="60" /></durability>
<speed>25</speed>
<weight>16.0</weight>
<tag name="req_str" value="95" type="int" />
<type>1001</type>
<events>equipment,weapons_blades</events>
<category>Weapons\Swords\Halberd (N/S)</category>
</item>
<item id="143e">
<inherit id="143f" />
<id>0x143e</id>
<category>Weapons\Swords\Halberd (E/W)</category>
</item>
</definitions>
--- NEW FILE: hatchet.xml ---
<definitions>
<!-- Hatchet -->
<item id="f43">
<id>0xf43</id>
<name>hatchet</name>
<twohanded />
<decay />
<nodye />
<sellprice>18</sellprice>
<buyprice>36</buyprice>
<attack min="13" max="15" />
<durability><random min="30" max="46" /></durability>
<speed>41</speed>
<weight>4.0</weight>
<tag name="req_str" value="20" type="int" />
<events>equipment</events>
<category>Weapons\Axes\Hatchet (N/S)</category>
<type>1002</type>
</item>
<item id="">
<inherit id="f43" />
<id>0xf44</id>
<category>Weapons\Axes\Hatchet (E/W)</category>
</item>
</definitions>
--- NEW FILE: katana.xml ---
<definitions>
<!-- Katana -->
<item id="13ff">
<id>0x13ff</id>
<name>katana</name>
<onehanded />
<decay />
<nodye />
<sellprice>16</sellprice>
<buyprice>32</buyprice>
<attack min="11" max="13" />
<durability><random min="30" max="55" /></durability>
<speed>46</speed>
<weight>6.0</weight>
<tag name="req_str" value="25" type="int" />
<type>1001</type>
<events>equipment,weapons_blades</events>
<category>Weapons\Swords\Katana (N/S)</category>
</item>
<item id="13fe">
<inherit id="13ff" />
<id>0x13fe</id>
<category>Weapons\Swords\Katana (E/W)</category>
</item>
</definitions>
--- NEW FILE: large_battle_axe.xml ---
<definitions>
<!-- Large Battle Axe -->
<item id="13fb">
<id>0x13fb</id>
<name>large battle axe</name>
<twohanded />
<decay />
<nodye />
<sellprice>18</sellprice>
<buyprice>36</buyprice>
<attack min="16" max="17" />
<durability><random min="30" max="64" /></durability>
<speed>29</speed>
<weight>6.0</weight>
<tag name="req_str" value="80" type="int" />
<events>equipment</events>
<category>Weapons\Axes\Large Battle Axe (N/S)</category>
<type>1002</type>
</item>
<item id="13fa">
<inherit id="13fb" />
<id>0x13fa</id>
<category>Weapons\Axes\Large Battle Axe (E/W)</category>
</item>
</definitions>
--- NEW FILE: long_sword.xml ---
<definitions>
<!-- Long Sword -->
<item id="13b8">
<id>0x13b8</id>
<name>longsword</name>
<onehanded />
<decay />
<nodye />
<sellprice>12</sellprice>
<buyprice>25</buyprice>
<attack min="15" max="16" />
<durability><random min="30" max="53" /></durability>
<speed>30</speed>
<weight>1.0</weight>
<tag name="req_str" value="35" type="int" />
<type>1001</type>
<events>equipment,weapons_blades</events>
<category>Weapons\Swords\Long Sword (N/S)</category>
</item>
<item id="13b7">
<inherit id="13b8" />
<id>0x13b7</id>
<category>Weapons\Swords\Long Sword (E/W)</category>
</item>
</definitions>
--- NEW FILE: longsword.xml ---
<definitions>
<!-- Longsword -->
<item id="f61">
<id>0xf61</id>
<name>longsword</name>
<onehanded />
<decay />
<nodye />
<sellprice>26</sellprice>
<buyprice>53</buyprice>
<attack min="15" max="16" />
<durability><random min="30" max="67" /></durability>
<speed>30</speed>
<weight>7.0</weight>
<tag name="req_str" value="35" type="int" />
<type>1001</type>
<events>equipment,weapons_blades</events>
<category>Weapons\Swords\Longsword (N/S)</category>
</item>
<item id="f60">
<inherit id="f61" />
<id>0xf60</id>
<category>Weapons\Swords\Longsword (E/W)</category>
</item>
</definitions>
--- NEW FILE: paladin_sword.xml ---
<definitions>
<!-- Paladin Sword -->
<item id="26cf">
<id>0x26cf</id>
<name>paladin sword</name>
<onehanded />
<decay />
<nodye />
<sellprice>15</sellprice>
<buyprice>31</buyprice>
<attack min="14" max="15" />
<durability><random min="50" max="77" /></durability>
<speed>33</speed>
<weight>6.0</weight>
<tag name="req_str" value="30" type="int" />
<type>1001</type>
<events>equipment,weapons_blades</events>
<category>Weapons\Swords\Paladin Sword (N/S)</category>
</item>
<item id="26ce">
<inherit id="26cf" />
<id>0x26ce</id>
<category>Weapons\Swords\Paladin Sword (E/W)</category>
</item>
</definitions>
--- NEW FILE: pickaxe.xml ---
<definitions>
<!-- Pickaxe -->
<item id="e86">
<id>0xe86</id>
<name>pickaxe</name>
<onehanded />
<decay />
<nodye />
<sellprice>11</sellprice>
<buyprice>23</buyprice>
<attack min="13" max="15" />
<durability><random min="30" max="55" /></durability>
<speed>35</speed>
<weight>11.0</weight>
<tag name="req_str" value="50" type="int" />
<type>1001</type>
<events>equipment,tools.pickaxe</events>
<category>Weapons\Swords\Pickaxe (N/S)</category>
<category>Professions\Miner\Pickaxe (N/S)</category>
</item>
<item id="e85">
<inherit id="e86" />
<id>0xe85</id>
<category>Weapons\Swords\Pickaxe (E/W)</category>
<category>Professions\Miner\Pickaxe (E/W)</category>
</item>
</definitions>
--- NEW FILE: scimitar.xml ---
<definitions>
<!-- Scomitar -->
<item id="13b6">
<id>0x13b6</id>
<name>scimitar</name>
<onehanded />
<decay />
<nodye />
<sellprice>18</sellprice>
<buyprice>36</buyprice>
<attack min="13" max="15" />
<durability><random min="30" max="76" /></durability>
<speed>37</speed>
<weight>6.0</weight>
<tag name="req_str" value="25" type="int" />
<type>1001</type>
<events>equipment,weapons_blades</events>
<category>Weapons\Swords\Scimitar (N/S)</category>
</item>
<item id="13b5">
<inherit id="13b6" />
<id>0x13b5</id>
<category>Weapons\Swords\Scimitar (E/W)</category>
</item>
</definitions>
--- NEW FILE: scythe.xml ---
<definitions>
<!-- Scythe -->
<item id="26c4">
<id>0x26c4</id>
<name>scythe</name>
<twohanded />
<decay />
<nodye />
<sellprice>21</sellprice>
<buyprice>42</buyprice>
<attack min="15" max="18" />
<durability><random min="30" max="89" /></durability>
<speed>32</speed>
<weight>10.0</weight>
<tag name="req_str" value="45" type="int" />
<type>1001</type>
<events>equipment,weapons_blades</events>
<category>Weapons\Swords\Scythe (N/S)</category>
</item>
<item id="26ba">
<inherit id="26c4" />
<id>0x26ba</id>
<category>Weapons\Swords\Scythe (E/W)</category>
</item>
</definitions>
--- NEW FILE: skinning_knife.xml ---
<definitions>
<!-- Skinning Knive -->
<item id="ec4">
<id>0xec4</id>
<name>skinning knife</name>
<onehanded />
<decay />
<nodye />
<sellprice>6</sellprice>
<buyprice>13</buyprice>
<attack min="9" max="11" />
<durability><random min="30" max="35" /></durability>
<speed>49</speed>
<weight>1.0</weight>
<tag name="req_str" value="5" type="int" />
<type>1001</type>
<events>equipment,weapons_blades</events>
<category>Weapons\Swords\Skinning Knive (N/S)</category>
</item>
<item id="ec5">
<inherit id="ec4" />
<id>0xec5</id>
<category>Weapons\Swords\Skinning Knive (E/W)</category>
</item>
</definitions>
--- NEW FILE: two_handed_axe.xml ---
<definitions>
<!-- Two Handed Axe -->
<item id="1443">
<id>0x1443</id>
<name>two handed axe</name>
<twohanded />
<decay />
<nodye />
<sellprice>15</sellprice>
<buyprice>31</buyprice>
<attack min="16" max="17" />
<durability><random min="30" max="62" /></durability>
<speed>31</speed>
<weight>8.0</weight>
<tag name="req_str" value="40" type="int" />
<events>equipment</events>
<category>Weapons\Axes\Two Handed Axe (N/S)</category>
<type>1002</type>
</item>
<item id="1442">
<inherit id="1443" />
<id>0x1442</id>
<category>Weapons\Axes\Two Handed Axe (E/W)</category>
</item>
</definitions>
--- NEW FILE: viking_sword.xml ---
<definitions>
<!-- Viking Sword -->
<item id="13b9">
<id>0x13b9</id>
<name>viking sword</name>
<onehanded />
<decay />
<nodye />
<sellprice>25</sellprice>
<buyprice>51</buyprice>
<attack min="15" max="17" />
<durability><random min="30" max="56" /></durability>
<speed>28</speed>
<weight>6.0</weight>
<tag name="req_str" value="40" type="int" />
<type>1001</type>
<events>equipment,weapons_blades</events>
<category>Weapons\Swords\Viking Sword (N/S)</category>
</item>
<item id="13ba">
<inherit id="14b9" />
<id>0x13ba</id>
<category>Weapons\Swords\Viking Sword (E/W)</category>
</item>
</definitions>
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