[wpdev-commits] xmlscripts/scripts/system loot.py,1.21,1.22
Brought to you by:
rip,
thiagocorrea
From: Sebastian H. <dar...@us...> - 2004-09-29 22:05:20
|
Update of /cvsroot/wpdev/xmlscripts/scripts/system In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv13473 Modified Files: loot.py Log Message: Magic item loot fix Index: loot.py =================================================================== RCS file: /cvsroot/wpdev/xmlscripts/scripts/system/loot.py,v retrieving revision 1.21 retrieving revision 1.22 diff -C2 -d -r1.21 -r1.22 *** loot.py 29 Sep 2004 13:26:39 -0000 1.21 --- loot.py 29 Sep 2004 22:05:10 -0000 1.22 *************** *** 522,544 **** # 10% Jewelry if value > 0.90: ! item = wolfpack.additem(random.choice(DEF_JEWELRY)) # 10% Shield elif value > 0.80: ! item = wolfpack.additem(random.choice(DEF_SHIELDS)) # 40% Armor elif value > 0.40: ! item = wolfpack.additem(random.choice(DEF_ARMOR)) # 40% Weapon else: ! item = wolfpack.additem(random.choice(DEF_ALLWEAPONS)) maxproperties = item[ PACK_MAXPROPERTIES ] minintensity = item[ PACK_MININTENSITY ] maxintensity = item[ PACK_MAXINTENSITY ] ! properties.applyRandom(item, maxproperties, minintensity, maxintensity, luckChance) else: ! item = wolfpack.additem(itemid) ! dropitem(item, char, corpse) # --- 522,544 ---- # 10% Jewelry if value > 0.90: ! citem = wolfpack.additem(random.choice(DEF_JEWELRY)) # 10% Shield elif value > 0.80: ! citem = wolfpack.additem(random.choice(DEF_SHIELDS)) # 40% Armor elif value > 0.40: ! citem = wolfpack.additem(random.choice(DEF_ARMOR)) # 40% Weapon else: ! citem = wolfpack.additem(random.choice(DEF_ALLWEAPONS)) maxproperties = item[ PACK_MAXPROPERTIES ] minintensity = item[ PACK_MININTENSITY ] maxintensity = item[ PACK_MAXINTENSITY ] ! properties.applyRandom(citem, maxproperties, minintensity, maxintensity, luckChance) else: ! citem = wolfpack.additem(itemid) ! dropitem(citem, char, corpse) # |