A plugin that enables the import of assets from World of Warcraft. ((c) Blizzard) to Maya ((c) Autodesk). Official site : http://wowtomaya.sourceforge.net/

Features

  • plugin for Autodesk(c)'s Maya
  • browser for all in-game assets from MPQ files
  • imports M2, SKIN, WMO files
  • IK articulation for skinned models
  • textures and basic shading
  • vertex lighting for architecture
  • hardware fog
  • wow armory character importer

Project Samples

Project Activity

See All Activity >

Categories

MMORPG

Follow World of Warcraft to Maya

World of Warcraft to Maya Web Site

Other Useful Business Software
Cut Data Warehouse Costs by 54% Icon
Cut Data Warehouse Costs by 54%

Easily migrate from Snowflake, Redshift, or Databricks with free tools.

BigQuery delivers 54% lower TCO with exabyte scale and flexible pricing. Free migration tools handle the SQL translation automatically.
Try Free
Rate This Project
Login To Rate This Project

User Ratings

★★★★★
★★★★
★★★
★★
2
0
0
0
0
ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
design 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5

User Reviews

  • Is there any chance you could get this to work on the OS X version of Maya? I have a group of friends ready to work on some serious machinima and it would be able to do it all on Maya. Awesome work!
  • This is a great step in plugin development, specifically for those who hold an interest in the machinima world that also happen to be animators.
Read more reviews >

Additional Project Details

Operating Systems

BSD, Linux

Programming Language

C++, Python

Related Categories

Python MMORPG Game, C++ MMORPG Game

Registered

2010-01-09