Activity for Worminator 3

  • Hans de Goede Hans de Goede posted a comment on merge request #1

    Thanks I have merged this now. Sorry for being slow, I have quite a lot of stuff on my plate and this is low priority for me. So I think for future changes it would be best if you just push them directly yourself (I have given you commit/push rights I believe). If you prefer to keep sending merge-requests chances are they will get delayed again. As for your plans to run dos2unix followed by clang-format that sounds good to me. I also noticed when I converted things over to git that this project does...

  • Hans de Goede Hans de Goede merged merge request #1 on Code

    Fix an incorrect function prototype

  • Pete Fordham Pete Fordham posted a comment on merge request #1

    I'll follow this up with a commit that runs dos2unix on all the files and clang-format, including a clang-format configuration file.

  • Pete Fordham Pete Fordham created merge request #1 on Code

    Fix an incorrect function prototype

  • Pete Fordham Pete Fordham posted a comment on ticket #2

    Let me open a PR for what I have so far. You can take a look and then we can go from there.

  • Hans de Goede Hans de Goede modified a comment on ticket #2

    A long time ago I worked on getting various allegro4 games which came with source re-licensed under a proper FOSS license (where necessary) and then porting them to Linux. worminator was actually one of the first games which I did this for and I pretty much have not touched it since. So if you want to work on it you are more then welcome to. As for using an auto-formatter, yes that might actually be a good idea in this case. But please make sure you do a single git commit for all the autoformat changes...

  • Hans de Goede Hans de Goede posted a comment on ticket #2

    A long time ago I worked on getting various allegro4 games which came with source re-licensed under a proper FOSS license (where necessary) and then porting them to Linux. worminator was actually one of the first games which I did this for and I pretty much have not touched it since. So if you want to work on it you are more then welcome to. As for using an auto-formatter, yes that might actually be a good idea in this cas. But please make sure you do a single git commit for all the autoformat changes...

  • Pete Fordham Pete Fordham posted a comment on ticket #2

    I'd like to do some further modernization work on the code base. Starting with running it through an autoformatter like clang-format. Would you accept that big of a change?

  • Hans de Goede committed [dfc781] on Code

    Fixes C99 compliance issues

  • Hans de Goede committed [fc7a79] on Code

    Limit framerate

  • Hans de Goede committed [08ab98] on Code

    Fix -Wformat-security compiler warnings

  • Hans de Goede committed [545fe2] on Code

    Add data files to git repo

  • Hans de Goede Hans de Goede modified ticket #2

    Add a missing int to particle_ai.h sprint_number param. c99

  • Hans de Goede Hans de Goede posted a comment on ticket #2

    Thanks I had not touched this project in ages, so I've gone ahead and converted the source-code management system to git, and imported all the Fedora patches including this one.

  • Hans de Goede Hans de Goede committed [9e845e] on Code

    Initial revision

  • Hans de Goede Hans de Goede committed [7ee7e9] on Code

    Accidently imported the binary (oops)

  • Pete Fordham Pete Fordham posted a comment on ticket #2

    Opened as part of this effort: https://fedoraproject.org/wiki/Toolchain/PortingToModernC

  • Pete Fordham Pete Fordham created ticket #2

    Add a missing int to particle_ai.h sprint_number param. c99

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