updated TODOs
changed resolution
removed debug comments
added first working PhEAL native FreeGLUT demo
added xml import, rendering, optimized simulation
removed dead and out commented code
integrated player into detector
fixed xml export and scene 0023 fixes
added video and xml export
optimized detections for scenes 0019, 0023, 002...
added box detection and creation (with rotation)
corrected plane detection min points for boxed
first version of complete scene dissection with...
debugging
comparisons changed to lighter/greater-equal fo...
Extended detection model
optimized startup
added demo direct startup option and menu start...
added new functions and allowed to start in dif...
working sphere detection for bigger spherical o...
added todo
working sphere detection for bigger spherical o...
added first working and configurable sphere det...
multi-plane seg v1
prepared outlier removal and multi-plane detection
better redrawing (faster)
first working filtering of ground plane
added plane control
better filter with just one call
added faster compiling project that detects fil...
updated todo
restructured memory management partly
filtering working etc
first working variant with PCLVisualizer and Fi...
added first sampling
testing
added OpenCV to PhysX project
no inc linking
added debughelpers
Update
prepared cylinder segmentation
PCL recorder and player working with OpenCV
working recorder
own solution running
removed unneeded file from PhEAL and made demo ...
Base projects ready to go
updated TODOs
preparing OpenGL + Qt + PCL + OpenCV + Native P...
updated todo
erstes lauffaehiges projekt mit vs2012
added raw kinect for accelerometer info in a ne...
Added sample code for frame extraction
added filter file for visual studio project
added most of the basic classes
.gitignore updated to skip Visual Studio Files
Initial commit featuring gitignore