Wizapply Documents
Cross-platform C framework very compact libraries and tools.
Status: Inactive
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#include <EntryPoint.h>
static void UpdateFunc(void);
wzTexture g_gazou1; //image
int Initialize()
{ //!App initialize Process
wzInitCreateWizapply("wizapply",320,480,0);
wzSetClearColor(0.1f,0.1f,0.1f);
wzSetSpriteScSize(320, 480);
//file path to correspond to the various platforms that give shDCP.
//For Windows "./contents" folder into the image.
if(wzCreateTextureFromPNG(&g_gazou1, wzDCP("gazou1.png"))) {
printf("Failed to load the image.\n");
return 1;
}
wzSetUpdateThread(60,UpdateFunc);
return 0;
}
int Terminate()
{ //!App exit process
wzDeleteTexture(&g_gazou1);
wzExitWizapply();
return 0;
}
void DrawLoop(void)
{ //!Draw
wzClear();
wzSetSpritePosition(320.0f,240.0f,0.1f);
wzSetSpriteTexCoord(0.0f,0.0f,1.0f,1.0f);
wzSetSpriteSize(256.0f,256.0f);
wzSetSpriteTexture(&g_gazou1);
wzSpriteDraw();
}
void UpdateFunc(void)
{ //!Update
}