<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to DirectInput plugin</title><link>https://sourceforge.net/p/winlirc/wiki/DirectInput%2520plugin/</link><description>Recent changes to DirectInput plugin</description><atom:link href="https://sourceforge.net/p/winlirc/wiki/DirectInput%20plugin/feed" rel="self"/><language>en</language><lastBuildDate>Thu, 12 Feb 2015 00:39:51 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/winlirc/wiki/DirectInput%20plugin/feed" rel="self" type="application/rss+xml"/><item><title>DirectInput plugin modified by Ahti Legonkov</title><link>https://sourceforge.net/p/winlirc/wiki/DirectInput%2520plugin/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ahti Legonkov</dc:creator><pubDate>Thu, 12 Feb 2015 00:39:51 -0000</pubDate><guid>https://sourceforge.netb570384beb2e7e359c56f0aa72a1f256dfce6d9b</guid></item><item><title>DirectInput modified by Ahti Legonkov</title><link>https://sourceforge.net/p/winlirc/wiki/DirectInput/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;DirectInput plugin can be used to generate control codes from a joystick or a game controller. The plugin handles single button press and combination of buttons. When button press is detected, a code &lt;code&gt;BUTTON_x1_x2_x3_..._xn&lt;/code&gt; is generated, one xi for each button that is being pressed. The button indexes in the code name are always in ascending order.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ahti Legonkov</dc:creator><pubDate>Thu, 12 Feb 2015 00:39:05 -0000</pubDate><guid>https://sourceforge.netb63f4fdaf7662421781f3afffba009ee2944c4d7</guid></item></channel></rss>