On Debian/Unstable:
ii wings3d 1.2-1+b1 Nendo-inspired 3D polygon mesh modeller
Trying OpenGL modes
[{buffer_size,32},{depth_size,32},{stencil_size,8},{accum_size,16}]
[{buffer_size,24},{depth_size,32},{stencil_size,8},{accum_size,16}]
[{buffer_size,24},{depth_size,24},{stencil_size,8},{accum_size,16}]
[{buffer_size,24},{depth_size,24},{stencil_size,0},{accum_size,16}]
[{buffer_size,16},{depth_size,24},{stencil_size,8},{accum_size,16}]
[{buffer_size,16},{depth_size,16},{stencil_size,8},{accum_size,16}]
[{buffer_size,16},{depth_size,16},{stencil_size,0},{accum_size,16}]
[{buffer_size,16},{depth_size,16},{stencil_size,0},{accum_size,0}]
[{buffer_size,15},{depth_size,16},{stencil_size,8},{accum_size,16}]
[{buffer_size,15},{depth_size,16},{stencil_size,0},{accum_size,16}]
[{buffer_size,15},{depth_size,16},{stencil_size,0},{accum_size,0}]
[{buffer_size,0},{depth_size,0},{stencil_size,0},{accum_size,0}]
Failed to find any suitable OpenGL mode.
Make sure that OpenGL drivers are installed.
Retrying with multisampling disabled.
Trying OpenGL modes
[{buffer_size,32},{depth_size,32},{stencil_size,8},{accum_size,16}]
Actual: RGBA: 5 6 5 0 Depth: 32 Stencil: 8 Accum: 16 16 16 0
beam: shader/slang/slang_link.c:427: _slang_resolve_samplers: Assertion `sampleUnit < 8' failed.
Aborted
mobil11:~# wings3d
Trying OpenGL modes
[{buffer_size,32},{depth_size,32},{stencil_size,8},{accum_size,16}]
[{buffer_size,24},{depth_size,32},{stencil_size,8},{accum_size,16}]
[{buffer_size,24},{depth_size,24},{stencil_size,8},{accum_size,16}]
[{buffer_size,24},{depth_size,24},{stencil_size,0},{accum_size,16}]
[{buffer_size,16},{depth_size,24},{stencil_size,8},{accum_size,16}]
[{buffer_size,16},{depth_size,16},{stencil_size,8},{accum_size,16}]
[{buffer_size,16},{depth_size,16},{stencil_size,0},{accum_size,16}]
[{buffer_size,16},{depth_size,16},{stencil_size,0},{accum_size,0}]
[{buffer_size,15},{depth_size,16},{stencil_size,8},{accum_size,16}]
[{buffer_size,15},{depth_size,16},{stencil_size,0},{accum_size,16}]
[{buffer_size,15},{depth_size,16},{stencil_size,0},{accum_size,0}]
[{buffer_size,0},{depth_size,0},{stencil_size,0},{accum_size,0}]
Failed to find any suitable OpenGL mode.
Make sure that OpenGL drivers are installed.
Retrying with multisampling disabled.
Trying OpenGL modes
[{buffer_size,32},{depth_size,32},{stencil_size,8},{accum_size,16}]
Actual: RGBA: 5 6 5 0 Depth: 32 Stencil: 8 Accum: 16 16 16 0
beam: shader/slang/slang_link.c:427: _slang_resolve_samplers: Assertion `sampleUnit < 8' failed.
Aborted