Initial Disclaimer: I’m not a huge VS C++ guru, so bear with me 
I’ve included the .targets build file in my VS 2013 solution and have a .l and .y files respectively in my project, but when I build, I get the following:
Target "BisonTarget" skipped, due to false condition; ('@(Bison)' != '') was evaluated as ('' != '').
Target "FlexTarget" skipped, due to false condition; ('@(Flex)' != '') was evaluated as ('' != '').
Now I’m not actually sure what the @(Bison) and @(Flex) are (I’m assuming variables?), where they need to be set, and why. Can anyone advise as obviously it’s thinking I’m not using either, when that’s not the case.
Thanks for the post Alex. I had followed the guide you posted which led to the problem. Believe it or not, removing and re-adding the files fixed it (I feel like an idiot :P). Guessing something, somewhere got reset/triggered when desired file types are added to the project.
Will let you know if I have any other hassles. Thanks again for all your work!
Last edit: walshy002000 2014-10-19
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hi Everyone,
Initial Disclaimer: I’m not a huge VS C++ guru, so bear with me 
I’ve included the .targets build file in my VS 2013 solution and have a .l and .y files respectively in my project, but when I build, I get the following:
Now I’m not actually sure what the @(Bison) and @(Flex) are (I’m assuming variables?), where they need to be set, and why. Can anyone advise as obviously it’s thinking I’m not using either, when that’s not the case.
Diagnostic build log is available at http://setoreaustralia.com/temp/libWCLVS.log
Thanks in advance.
Last edit: walshy002000 2014-10-02
Hi walshy002000,
Sorry for delay. I will investigate your issue.
Just for sure: Did you completely perform the steps from https://sourceforge.net/p/winflexbison/wiki/Visual%20Studio%20custom%20build%20rules/?
Try to remove and then add .y and .l files to the project, may be they will be correctly recognized then.
Thanks for the post Alex. I had followed the guide you posted which led to the problem. Believe it or not, removing and re-adding the files fixed it (I feel like an idiot :P). Guessing something, somewhere got reset/triggered when desired file types are added to the project.
Will let you know if I have any other hassles. Thanks again for all your work!
Last edit: walshy002000 2014-10-19