Sorry for the slow reply I only just found this forum!
Yes, I believe that the heavy weight (AWT) Java3D canvas doesn't play nice with the lightweight (Swing) JInternalFrame. In other words you get problems such as the 3D Canvas being left behind when you move or resize the window. See: http://www.j3d.org/faq/swing.html for details.
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Simple question, are there any problems with instantiating a java3d window in a JInternalFrame?
Sorry for the slow reply I only just found this forum!
Yes, I believe that the heavy weight (AWT) Java3D canvas doesn't play nice with the lightweight (Swing) JInternalFrame. In other words you get problems such as the 3D Canvas being left behind when you move or resize the window. See: http://www.j3d.org/faq/swing.html for details.
Thx...sorry for the very general question (that I should have remembered :).