<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to FAQ</title><link>https://sourceforge.net/p/wildflower/wiki/FAQ/</link><description>Recent changes to FAQ</description><atom:link href="https://sourceforge.net/p/wildflower/wiki/FAQ/feed" rel="self"/><language>en</language><lastBuildDate>Sun, 20 Oct 2013 22:59:57 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/wildflower/wiki/FAQ/feed" rel="self" type="application/rss+xml"/><item><title>FAQ modified by Frank Force</title><link>https://sourceforge.net/p/wildflower/wiki/FAQ/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v15
+++ v16
@@ -55,3 +55,10 @@
 ##### How can I merge two different 2dt files?

 Wildflower is not yet hooked up to handle pasting between different instances of the program. However there is a simple workaround. You can open the first 2dt file, select and copy the region you want to import. Then open the second 2dt file and paste in your original selection.
+
+##### How can I backup my work?
+
+You can backup your 2dt file by saving it to a different file name. If you've modified more then just the 2dt file (images, sound, code) you can make a copy of the source folder in Wildflower.
+
+
+
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Frank Force</dc:creator><pubDate>Sun, 20 Oct 2013 22:59:57 -0000</pubDate><guid>https://sourceforge.net38d5683865a84f24504398dac6ad727282b431f3</guid></item><item><title>FAQ modified by Frank Force</title><link>https://sourceforge.net/p/wildflower/wiki/FAQ/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v14
+++ v15
@@ -42,7 +42,7 @@

 ##### How do I clear out the entire world?

-The fastest way is to bring up the console using the ~ (tilde) key. Then enter the command "clearTerrain". The terrain will be cleared and you can close the console using ~.
+The fastest way is to bring up the console using the ~ (tilde) key. Then enter the command "clearTerrain". All the terrain (tiles and objects) will be cleared and you can close the console using ~.

 ##### How do I select only things in 1 layer, for example just objects or just background tiles?

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Frank Force</dc:creator><pubDate>Fri, 18 Oct 2013 05:38:48 -0000</pubDate><guid>https://sourceforge.netab7dc5a9d2d9194a9611d22eb4ae3f5dee01ba6a</guid></item><item><title>FAQ modified by Frank Force</title><link>https://sourceforge.net/p/wildflower/wiki/FAQ/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v13
+++ v14
@@ -54,4 +54,4 @@

 ##### How can I merge two different 2dt files?

-Wildflower is not yet hooked up to handle pasting between different instances of the program. However there is a workaround. You can open the first 2dt file, select and copy the region you want to import. Then open the second 2dt file and paste in your original selection.
+Wildflower is not yet hooked up to handle pasting between different instances of the program. However there is a simple workaround. You can open the first 2dt file, select and copy the region you want to import. Then open the second 2dt file and paste in your original selection.
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Frank Force</dc:creator><pubDate>Fri, 18 Oct 2013 05:37:41 -0000</pubDate><guid>https://sourceforge.net15e782aefa497a28b66f98681fb4d5c88f3cc80e</guid></item><item><title>FAQ modified by Frank Force</title><link>https://sourceforge.net/p/wildflower/wiki/FAQ/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v12
+++ v13
@@ -52,6 +52,6 @@

 Try updating DirectX via [Microsoft's official DirectX website.](http://www.microsoft.com/en-us/download/details.aspx?id=35)

-##### How can I merge two different 2dt files. 
+##### How can I merge two different 2dt files?

 Wildflower is not yet hooked up to handle pasting between different instances of the program. However there is a workaround. You can open the first 2dt file, select and copy the region you want to import. Then open the second 2dt file and paste in your original selection.
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Frank Force</dc:creator><pubDate>Fri, 18 Oct 2013 05:36:51 -0000</pubDate><guid>https://sourceforge.netf6d9d19c579b1fecd0ce097fb439cf8916dcf006</guid></item><item><title>FAQ modified by Frank Force</title><link>https://sourceforge.net/p/wildflower/wiki/FAQ/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v11
+++ v12
@@ -51,3 +51,7 @@
 ##### I got a missing dll error when I tried to run the editor.

 Try updating DirectX via [Microsoft's official DirectX website.](http://www.microsoft.com/en-us/download/details.aspx?id=35)
+
+##### How can I merge two different 2dt files. 
+
+Wildflower is not yet hooked up to handle pasting between different instances of the program. However there is a workaround. You can open the first 2dt file, select and copy the region you want to import. Then open the second 2dt file and paste in your original selection.
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Frank Force</dc:creator><pubDate>Fri, 18 Oct 2013 05:36:38 -0000</pubDate><guid>https://sourceforge.netb170b2799ba7f41110211cd2bb4679568297e759</guid></item><item><title>FAQ modified by Frank Force</title><link>https://sourceforge.net/p/wildflower/wiki/FAQ/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v10
+++ v11
@@ -36,6 +36,8 @@

 This is a known issue with the Siftulator and can happen sometimes. There is probably nothing wrong with your game, and the issue will be fixed the next time you run it.

+There is one way to keep playing without restarting which is to press + which creates a new Sifteo Cube, then pair it to the base unit (the big rectangular block) by dragging it to the side of the base. The gameplay should continue on that cube, just push the dead cube into the corner of the screen.
+
 #### Editor Questions

 ##### How do I clear out the entire world?
@@ -44,7 +46,7 @@

 ##### How do I select only things in 1 layer, for example just objects or just background tiles?

-You can hold Alt while using the right mouse button to select only the current layer. So to select only objects first press 3 to toggle the objects layer, then hold alt while using right mouse to select a group of objects. 
+You can hold Alt while using the right mouse button to select only the current layer. So to select only objects first press 3 to toggle the o-bjects layer, then hold alt while using right mouse to select a group of objects. 

 ##### I got a missing dll error when I tried to run the editor.

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Frank Force</dc:creator><pubDate>Sun, 13 Oct 2013 02:36:13 -0000</pubDate><guid>https://sourceforge.net18aad4f01234baf8877b69d0deea66cf217d2470</guid></item><item><title>FAQ modified by Frank Force</title><link>https://sourceforge.net/p/wildflower/wiki/FAQ/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v9
+++ v10
@@ -18,9 +18,9 @@

 The Wildflower editor runs only on Windows PCs, but you can still play and compile Wildflower games by downloading the Sifteo SDK for your operating system at https://developers.sifteo.com/download

-##### How do I make a separate project with different code and art assets.
+##### Is there a way to work on multiple games that use different code and art?

-Wildflower can keep separate 2DT files for level design, but does not yet provide a way to keep separate projects for other files. The best way to work around this is to simply copy or install Wildflower to another separate folder to use for the other project. You can have as many copies of wildflower as you need, it doesn't take up very much space.
+Wildflower can keep separate 2DT files for level design, but does not yet provide a way to keep separate projects for other files like code and art. There is a simple work around though which is to simply copy or install Wildflower to another folder to use for the other game. 

 #### Game Questions

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Frank Force</dc:creator><pubDate>Sat, 12 Oct 2013 23:23:18 -0000</pubDate><guid>https://sourceforge.net0cf3e562c732d9187fc5ba4d148a1f485a9bfa0c</guid></item><item><title>FAQ modified by Frank Force</title><link>https://sourceforge.net/p/wildflower/wiki/FAQ/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v8
+++ v9
@@ -17,6 +17,10 @@
 ##### Does Wildflower run on Mac or Linux?

 The Wildflower editor runs only on Windows PCs, but you can still play and compile Wildflower games by downloading the Sifteo SDK for your operating system at https://developers.sifteo.com/download
+
+##### How do I make a separate project with different code and art assets.
+
+Wildflower can keep separate 2DT files for level design, but does not yet provide a way to keep separate projects for other files. The best way to work around this is to simply copy or install Wildflower to another separate folder to use for the other project. You can have as many copies of wildflower as you need, it doesn't take up very much space.

 #### Game Questions

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Frank Force</dc:creator><pubDate>Sat, 12 Oct 2013 23:20:52 -0000</pubDate><guid>https://sourceforge.net78ea5f4a1cd53b07ed06ef883ca892e715fe0cb2</guid></item><item><title>FAQ modified by Frank Force</title><link>https://sourceforge.net/p/wildflower/wiki/FAQ/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v7
+++ v8
@@ -13,6 +13,10 @@
 ##### Do I need Sifteo Cubes to use Wildflower?

 No, Wildflower requires only a PC to run, however the games are much more fun to play with on actual Sifteo Cubes.
+
+##### Does Wildflower run on Mac or Linux?
+
+The Wildflower editor runs only on Windows PCs, but you can still play and compile Wildflower games by downloading the Sifteo SDK for your operating system at https://developers.sifteo.com/download

 #### Game Questions

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Frank Force</dc:creator><pubDate>Sat, 12 Oct 2013 22:26:09 -0000</pubDate><guid>https://sourceforge.net01edeadd54ea8f5da7ccaadb606688510a3b3d04</guid></item><item><title>FAQ modified by Frank Force</title><link>https://sourceforge.net/p/wildflower/wiki/FAQ/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v6
+++ v7
@@ -1,4 +1,4 @@
-####Wildflower F.A.Q.
+####Wildflower Frequently Asked Questions

 [TOC]

@@ -32,7 +32,7 @@

 ##### How do I clear out the entire world?

-The easiest way is to bring up the console using the ~ (tilde) key. Then enter the command "clearTerrain". The terrain will be cleared and you can close the console using ~.
+The fastest way is to bring up the console using the ~ (tilde) key. Then enter the command "clearTerrain". The terrain will be cleared and you can close the console using ~.

 ##### How do I select only things in 1 layer, for example just objects or just background tiles?

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Frank Force</dc:creator><pubDate>Fri, 11 Oct 2013 03:01:02 -0000</pubDate><guid>https://sourceforge.net8012741d58bd043a54ce39a2489dc398071826ba</guid></item></channel></rss>