Wiimote Bowling C# Mogre-Newton-Wiimote News
Status: Pre-Alpha
Brought to you by:
zemoon
Wii Bowling is a pretty awesome game for my taste, but my problem was that I dont own a Wii. I got myself a wiimote to try around with Brian Peek's C# library, then I had the idea to implement Bowling for PC.
Current Progress:
Working grafic and physic engine in C# using Mogre and Newton Physics
Minimal 3d models (ball pins)
No wiimote connection yet
Where some help really wouldn't hurt:
- 3D Modeling especially the surounding (I am a total beginner at 3D modeling....)
- Some 3D Programming, someone who has some experience with Mogre