I would like to experiment with using WS with wxWidgets and Fox Tool Kit.
I can see from the program structure that this is possible, but I have never seen instruction on how to import external libraries of widgets into WS.
Can you provide import instrcutions for this?
These two doc pages appear to realate to this issue, and i think I understand the inclusion of the DLL file in the Project Settings, but I've never been strong on understanding linking. Can you guys provide a fulll example of an external library that is properly included and linked?
A complete example would be really great.
CORRECTED first link!
I just discovered that I asked a similar question in 2003 -- here is what you wrote then...
The following is the
general outline to import other toolkit into WideStudio:
this is the way I did for importing OpenGL.
1. get the resource of a window/form on which
you want to display something of another toolkit.
WSDdev* dev = object->getdev();
2. get information from the resource.
#ifndef MSW // this is the switch used in WideStudio
Window win = (Window)dev->getWindowResource();
Display* disp = (Display*)dev->getDeviceResource();
HWND win = (HWND)dev->getWindowResource();
HDC disp = (HDC)dev->getContextResource();
3. make a relation between the information and the toolkit.
This assumes that the toolkit can use resources given by other toolkit.
I will go back tot his information and try to work on it, but I would appreciate any additional comment you may have at this time.
Log in to post a comment.
Sign up for the SourceForge newsletter:
You seem to have CSS turned off.
Please don't fill out this field.