Re: [Widelands-public] Open source artwork
Status: Beta
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sirver
From: <Si...@gm...> - 2004-03-30 10:23:16
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Hi, the artwork is considered part of widelands and therefore it stands under the widelands Licence (i would say). Other words? The sources for the graphics i did are far to big to be included in CVS (>100MB already), so this is out. Holger On Sun, Mar 28, 2004 at 12:52:03PM +0200, Stefan Boettner wrote: > Hello. > I just wanted to remark that it would be great if for artwork that has > been generated algorithmically (e.g. raytraced), sources could be included > in the source distribution. Binary graphics might be generated as part of > the build process (at least if the required software is free). > What I want to say is that since the game is covered by the GPL, this > should also apply to the artwork whenever it is possible. > > Regards, > Stefan Boettner > > > > ------------------------------------------------------- > This SF.Net email is sponsored by: IBM Linux Tutorials > Free Linux tutorial presented by Daniel Robbins, President and CEO of > GenToo technologies. Learn everything from fundamentals to system > administration.http://ads.osdn.com/?ad_id=1470&alloc_id=3638&op=click > _______________________________________________ > Widelands-public mailing list > Wid...@li... > https://lists.sourceforge.net/lists/listinfo/widelands-public |