[Widelands-public] [ widelands-Bugs-1879655 ] Game crashes unexpectedly
Status: Beta
Brought to you by:
sirver
From: SourceForge.net <no...@so...> - 2008-01-25 13:47:04
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Bugs item #1879655, was opened at 2008-01-25 14:46 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=427221&aid=1879655&group_id=40163 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: game engine (game logic) Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Laurent Winkler (raspa) Assigned to: Nobody/Anonymous (nobody) Summary: Game crashes unexpectedly Initial Comment: While playing a map against computer opponent, the game crashes unexpectedly (happens after a few hours of game) I play on Kubuntu Gutsy 7.04 with svn version 2867 MO(7122): lumberjack: Need more axe for creation MO(7122): lumberjack: Need more axe for creation MO(7122): ranger: Need more shovel for creation MO(7122): ranger: Need more shovel for creation MO(7122): lumberjack: Need more axe for creation MO(7122): lumberjack: Need more axe for creation MO(7122): lumberjack: Need more axe for creation MO(7122): lumberjack: Need more axe for creation MO(7122): lumberjack: Need more axe for creation MO(7122): lumberjack: Need more axe for creation MO(7122): lumberjack: Need more axe for creation MO(7122): lumberjack: Need more axe for creation MO(7122): lumberjack: Need more axe for creation MO(7122): lumberjack: Need more axe for creation MO(4912): find_pending_item: flag 0 MO(4912): [road]: delay (acked for 0) MO(7145): PSITE: program work#1 MO(7145): Checking(trunk) MO(7145): okay MO(7145): Check done! MO(7145): PSITE: program work#2 MO(7145): Checking(coalearth) MO(7145): Checking failed, program restart ComputerPlayer(6): checking burner MO(6910): PSITE: program work#0 MO(6910): Sleep(25000) MO(4807): Walk(0) MO(4807): object(18059): type = 3 MO(4137): find_pending_item: flag 0 MO(4137): [road]: delay (acked for 0) MO(4301): [Carrier]: back to idle. MO(7145): PSITE: program work#0 MO(7145): Sleep(32000) MO(4980): [Carrier]: Move into building. MO(5085): notify_ware(1) MO(5096): [Carrier]: back to idle. MO(5096): find_pending_item: flag 0 MO(5096): [road]: delay (acked for 0) MO(4119): [waitforcapacity]: Wake up: flag capacity. Caught exception (of type '11_wexception') in outermost handler! The exception said: [src/worker.cc:1855] MO(4119): wakeup_flag_capacity: Flags don't match. This should not happen. Please file a bug report on version: svn. Game: Writing Preload Data ... done Game: Writing Game Class Data ... done Game: Writing Player Info ... done Game: Writing Map Data! Writing Elemental Data ... done! Writing Player Names And Tribe Data ... done! Writing Heights Data ... done! Writing Terrain Data ... done! Writing Player Start Position Data ... done! Writing Bob Data ... done! Writing Resources Data ... done! Writing Map Extra Data ... done! Writing Allowed Buildings Data ... done! Writing Flag Data ... done! Writing Road Data ... done! Writing Building Data ... done! Writing Map Ware Data ... done! Writing Map Objects ... widelands: src/widelands_map_object_packet.cc:126: void Widelands::Map_Object_Packet::Write(FileSystem&, Widelands::Editor_Game_Base*, Widelands::Map_Map_Object_Saver*): Assertion `obj->has_new_save_support()' failed. zsh: abort (core dumped) ./widelands ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=427221&aid=1879655&group_id=40163 |