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#51 Fades do not blink properly in navigation

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nobody
None
5
2007-02-04
2007-02-04
No

In 1.05, fades use blink to navigate the map faster, but they blink parallel to the ground, which means they're almost instantaneously slowed to running speed. If fades could add one to five degrees to their pitch before they blink, they'd be able to navigate the map much faster.

Viewed in windows listenserver and dedicated server.

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