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Props

The Invisible One
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Example.png (44300 bytes)

Props

Physical in-game objects that can be placed into a playground to further decorate your scenes.

Appendage Data

These files are necessary to help the game properly understand and process your mod. Ensure that you set your data accordingly.

For each of your props, create a new array struct in the props section and fill the following:

  • Name: The name of your prop. (Can be localized.)
  • Static Mesh: The static mesh asset required to .
  • Icon Image: A display image for your playground. It should be a rectangle resolution (ie. 1024 x 512).
  • Override Materials: The custom materials to override the material data on the static mesh of this prop.
  • Highlighted Materials: The materials to temporarily replace the material data on the static mesh of this prop when highlighting it in the game.
  • Mass: The adjusted mass for this prop. You can leave it at 0.0 to force it to use the default calculated mass from it's static mesh.

DON'T FORGET TO SAVE!


Related

Developer Wiki: Getting Started