Hey,
here's a few good resources you might want to check out for specific
aspecs of game programming:
www.flipecode.com
www.gamedev.net
www.gamasutra.com
More specifically...
Collision Detection related:
http://www.flipcode.com/tutorials/tut_octrees.shtml
http://gamedev.net/reference/articles/article779.asp
http://gamedev.net/reference/list.asp?categoryid=45#99
AI:
http://gamedev.net/reference/list.asp?categoryid=18
Polygon sorting:
http://gamedev.net/reference/articles/article675.asp
Hidden Surface Removal:
http://gamedev.net/reference/articles/article1485.asp
http://gamedev.net/reference/articles/article1103.asp
http://gamedev.net/reference/articles/article656.asp
http://gamedev.net/reference/articles/article1212.asp
General Physics:
http://gamedev.net/reference/list.asp?categoryid=28#39
Water Simulation:
http://gamedev.net/reference/list.asp?categoryid=72#152
Network/Input & Statistical Prediction of Actions:
http://gamedev.net/reference/articles/article803.asp
http://gamedev.net/reference/articles/article876.asp
http://gamedev.net/reference/articles/article1370.asp
There's tons of others, just check out the 3 sites mentionned above.
(Some of theses sites requires free registration)
Chris
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