Hello, I would like to save 3 .prg files to a .tap Is this possible? Chris
Merge pull request #2 from thierer/master
Add missing -f option to getopt option string
Add a missing EXTERN definition for a symbol, that was causing compilation errors
prg2wav - small incompatibility with GCC
Fixed in version 4.1
Hi Jeff, could you please specify what platform you are running (Windows, Linux etc.), and what exact steps you made to get to that point?
Found another variant of Turbo Tape slow loader, support it
Add a new observer for some variants of Turbo Tape: the one found on early COM64 tapes and the one found in some Gruppo Editoriale Jackson tapes
Hello, I've been trying to compile audiotap, but I don't know where to find audiotap.lib. Does someone know where is it? Thanks in advance. JeffLee
TreeView_InsertItem is sensitive to the value of the UNICODE macro: stop using it, use functions that work the same irrespective of the value of that macro
Replace WIN32 with _WIN32 because that's the only form that the newer Visual Studios recognise
Remove code that was commented out >7 years ago
Properly cast return values
Add a README file with compilation instructions
snprintf is now widely supported
Return NULL instead of an invalid pointer if no valid loaders are present
The entries from the command line were added in reverse order, fix that
Merge branch 'master' of https://github.com/fabzzap/wav-prg
Merge branch 'master' of github.com:fabzzap/wav-prg
One of the .c files does not compile to a .so file
Remove unused function
Allow compilation on Windows 64-bit
Support converstion to TAP or WAV of file whose end address is 0 (meaning writing exactly to the end of memory)
After having upgraded all other version to the newest Audiofile (0.3.x), upgrade the Unix version
Bump year
The entries from the command line were added in reverse order, fix that
Remove duplicate loader, improve existing one
Add HCGLK
Add Blue Thunder loader
Wave detection algorithm
Wave detection algorithm
Wave detection algorithm
Wave detection algorithm
Wave detection algorithm
Wave detection algorithm
fixing compilation in travis
Fixed a bug where the AUDIOTAP_HDR Makefile var...
adding targets for loaders in loaders/Makefile
adding proof of concept travis makefile
Bump version number
Bump version number
Correct year
Add ability to control pause and stop with a mu...
Add missing bitmap files
Pause and stop can be now controlled with the k...
Merge branch 'master' of https://github.com/fab...
Pressing STOP when paused should have an effect...
Add .bmp files
The UNIX command-line version can now pause and...
Bump version number
Remove some warnings
Make sure the command-line version also compile...
Add new method tapenc_get_last_trigger
Bump version number
Merge branch 'master' of https://github.com/fab...
Recognise more Creative Sparks TAP files
Change the vector $308 (execution address of BA...
Add pause functionality to prg2wav command line
Introduce play-pause button when playing back t...
Refactor
Reduce warnings
Remove pthread-specific code
Correct a condition (clang warned)
Windows fixes
Bump version number
A file was missing
Add code to pause and resume using POSIX pthread
Visual Studio tweak
Bump version number
Remove unused variables
Add support for pause button in Windows GUI
Windows version is now able to pause and unpaus...
Bump version
Add debugging instructions, ifdef'fed out by de...
Linux fixes
Add ability to write a WAV file on the standard...
More readable code to load functions from DLL
If a max and a min are less than 1/10000 sec ap...
Add writing WAV to standard output
If a max and a min are too close to each other ...
Add FLAC licence to docs
Bump version number