#3438: Command Turrets seem to require their own unique brains
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Reporter: | Type: bug
Shadow Wolf TJC | Priority: normal
Status: new | Component: Data: Stats
Milestone: | Keywords: Commander Brain brain.txt command
unspecified | turret
Version: 3.1 | Blocking:
and master |
Blocked By: |
Operating System: All |
/Non-Specific |
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I've discovered this bug while testing out some new command turrets that I
added to my mod, and I quickly found out how to fix it. It seems as if
Command Turrets require their own brains (as specified in brain.txt) in
order to appear and/or function correctly.
To fix this bug, we'll 1st need to create a new brain for each Command
Turret. Next, in resultcomponents.txt and redcomponents.txt, we'll need to
replace each of the Command Turrets with the new brains. That should allow
players to use those Command Turrets properly.
I've included a new brain.txt file to help fix this bug, though it'll be
up to you guys to replace the Command Turrets with the new brains in
resultcomponents.txt and redcomponents.txt, and add the new brains in
names.txt (as even they need a name it seems).
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Ticket URL: <http://developer.wz2100.net/ticket/3438>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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