From: <za...@us...> - 2009-04-10 18:26:59
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Revision: 6998 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=6998&view=rev Author: zarelsl Date: 2009-04-10 18:26:55 +0000 (Fri, 10 Apr 2009) Log Message: ----------- Commit patch #366: Show "Connection error" in case of connection error Modified Paths: -------------- trunk/lib/netplay/netplay.c trunk/lib/netplay/netplay.h trunk/src/multiint.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <za...@us...> - 2009-04-10 18:45:12
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Revision: 6999 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=6999&view=rev Author: zarelsl Date: 2009-04-10 18:45:09 +0000 (Fri, 10 Apr 2009) Log Message: ----------- Fix incorrect connection error display introduced in r6998 Modified Paths: -------------- trunk/lib/netplay/netplay.c trunk/src/multiint.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <bug...@us...> - 2009-04-11 04:41:21
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Revision: 7014 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7014&view=rev Author: buginator Date: 2009-04-11 04:41:14 +0000 (Sat, 11 Apr 2009) Log Message: ----------- Version checking code. If client connects to host, and they don't respond (within 7secs) to the version packet, then it will auto-kick them. If client sends wrong version in the version packet, then it will auto-kick them. Also adds kick message support, for the different types of kicks that we do. merged from r6992 NOTE: trunk won't connect with 2.2. This is *on purpose*, just testing version checking code for now. Modified Paths: -------------- trunk/lib/netplay/netlog.c trunk/lib/netplay/netplay.c trunk/lib/netplay/netplay.h trunk/src/multiint.c trunk/src/multiint.h trunk/src/multijoin.c trunk/src/multiplay.c trunk/src/multiplay.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <bug...@us...> - 2009-04-11 05:00:10
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Revision: 7018 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7018&view=rev Author: buginator Date: 2009-04-11 05:00:07 +0000 (Sat, 11 Apr 2009) Log Message: ----------- Game server port is now 2100 Master server port is now 9990 Updated masterserver python program as well. merge: r6994 Modified Paths: -------------- trunk/src/configuration.c trunk/tools/masterserver/wzmasterserver.py This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mug...@us...> - 2009-04-18 15:02:06
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Revision: 7065 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7065&view=rev Author: muggenhor Date: 2009-04-18 15:01:56 +0000 (Sat, 18 Apr 2009) Log Message: ----------- Add support for Full Screen Anti-Aliasing (FSAA): * Enable, at the user's request, FSAA. - The user can specify the amount of samples (should be a power of 2) with the "FSAA" config option. - The user can disable FSAA by setting the "FSAA" option to "0" (zero) This closes #387. Modified Paths: -------------- trunk/lib/framework/frame.c trunk/lib/framework/frame.h trunk/lib/framework/frameint.h trunk/lib/ivis_opengl/screen.c trunk/src/configuration.c trunk/src/main.c trunk/src/warzoneconfig.c trunk/src/warzoneconfig.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mug...@us...> - 2009-04-19 12:56:56
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Revision: 7068 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7068&view=rev Author: muggenhor Date: 2009-04-19 12:56:54 +0000 (Sun, 19 Apr 2009) Log Message: ----------- Major cleanup of configfile.[ch]: * Remove unnecessary "// =====..." and "//~~~~..." comment bars * Use "bool" instead of "BOOL" * Use ARRAY_SIZE(registry) instead of REGISTRY_HASH_SIZE to get the amount of hash entries Modified Paths: -------------- trunk/lib/framework/configfile.c trunk/lib/framework/configfile.h trunk/lib/framework/input.c trunk/src/configuration.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <bug...@us...> - 2009-04-19 18:45:38
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Revision: 7079 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7079&view=rev Author: buginator Date: 2009-04-19 18:45:28 +0000 (Sun, 19 Apr 2009) Log Message: ----------- Adds password support to warzone. Adds feedback from the lobby server. Notes: You have to enter a password *first*, and then either host the game, or join a game. Thanks to elio for the new icons! Modified Paths: -------------- trunk/data/base/images/frontend.img trunk/data/base/images/frontend4.png trunk/lib/netplay/netplay.c trunk/lib/netplay/netplay.h trunk/src/console.c trunk/src/console.h trunk/src/frend.h trunk/src/multiint.c trunk/src/multiint.h trunk/src/multijoin.c trunk/src/multijoin.h trunk/tools/masterserver/wzmasterserver.py This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <bug...@us...> - 2009-04-19 21:43:02
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Revision: 7085 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7085&view=rev Author: buginator Date: 2009-04-19 21:42:52 +0000 (Sun, 19 Apr 2009) Log Message: ----------- Backport r7084 to trunk also. "remove dead code left in accidentally Move a enum to netplay.h, and fix #include files so netplay.h comes before multiint.h" Modified Paths: -------------- trunk/lib/netplay/netplay.c trunk/lib/netplay/netplay.h trunk/src/keyedit.c trunk/src/multiint.c trunk/src/multiint.h trunk/src/power.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mug...@us...> - 2009-04-20 01:56:55
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Revision: 7091 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7091&view=rev Author: muggenhor Date: 2009-04-20 01:56:53 +0000 (Mon, 20 Apr 2009) Log Message: ----------- * Add functions for retrieving the masterserver's hostname and port and game hosting port * Use these functions to save configuration values (instead of duplicating them) Modified Paths: -------------- trunk/lib/netplay/netplay.c trunk/lib/netplay/netplay.h trunk/src/configuration.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mug...@us...> - 2009-04-20 10:06:08
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Revision: 7092 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7092&view=rev Author: muggenhor Date: 2009-04-20 10:06:06 +0000 (Mon, 20 Apr 2009) Log Message: ----------- Ignore build products from unit tests Modified Paths: -------------- trunk/.gitignore Property Changed: ---------------- trunk/tests/ This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <bug...@us...> - 2009-04-22 01:44:43
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Revision: 7120 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7120&view=rev Author: buginator Date: 2009-04-22 01:44:12 +0000 (Wed, 22 Apr 2009) Log Message: ----------- excise the codebase from some C99 format specifiers. (%zu -> %lu) Modified Paths: -------------- trunk/lib/sound/oggvorbis.c trunk/src/droid.c trunk/src/game.c trunk/src/multiplay.c trunk/src/seqdisp.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <se...@us...> - 2009-04-22 20:40:30
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Revision: 7136 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7136&view=rev Author: sendai Date: 2009-04-22 20:39:57 +0000 (Wed, 22 Apr 2009) Log Message: ----------- Introduce ASSERT_OR_RETURN, a macro to assert on an expression, and assert() and then return if it fails, but only assert() in debug builds. Modified Paths: -------------- trunk/lib/framework/debug.h trunk/src/droid.c trunk/src/feature.c trunk/src/feature.h trunk/src/game.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <the...@us...> - 2009-04-28 21:53:40
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Revision: 7232 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7232&view=rev Author: the_cybersphinx Date: 2009-04-28 21:53:35 +0000 (Tue, 28 Apr 2009) Log Message: ----------- Change some defaults: - Use DejaVu Sans - Don't pause on focus loss - Use the whole window for videos Modified Paths: -------------- trunk/pkg/nsis/warzone2100.nsi trunk/src/configuration.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <se...@us...> - 2009-04-29 18:37:17
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Revision: 7237 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7237&view=rev Author: sendai Date: 2009-04-29 18:37:01 +0000 (Wed, 29 Apr 2009) Log Message: ----------- Remove unnecessary SDL includes. Modified Paths: -------------- trunk/lib/framework/math_ext.h trunk/lib/framework/types.h trunk/lib/framework/utf.c trunk/lib/ivis_opengl/piedraw.c trunk/src/seqdisp.c trunk/src/terrain.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <se...@us...> - 2009-04-29 18:55:44
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Revision: 7238 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7238&view=rev Author: sendai Date: 2009-04-29 18:55:34 +0000 (Wed, 29 Apr 2009) Log Message: ----------- Change SDL types to stdint.h defined types. Do not depend on SDL.h included system headers. Modified Paths: -------------- trunk/lib/framework/stdio_ext.h trunk/lib/framework/types.h trunk/lib/ivis_common/imdload.c trunk/lib/ivis_common/ivisdef.h trunk/lib/ivis_common/rendmode.h trunk/lib/ivis_opengl/piematrix.c trunk/lib/ivis_opengl/piematrix.h trunk/lib/ivis_opengl/rendmode.c trunk/src/component.c trunk/src/display.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <se...@us...> - 2009-04-29 19:07:38
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Revision: 7240 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7240&view=rev Author: sendai Date: 2009-04-29 19:07:22 +0000 (Wed, 29 Apr 2009) Log Message: ----------- Make focusState a static to main.c, instead of a global from frame.c Modified Paths: -------------- trunk/lib/framework/frame.c trunk/lib/framework/frame.h trunk/src/main.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mug...@us...> - 2009-04-29 20:04:00
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Revision: 7246 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7246&view=rev Author: muggenhor Date: 2009-04-29 20:03:40 +0000 (Wed, 29 Apr 2009) Log Message: ----------- Backport r7244 into trunk from the 2.2 branch Move GAMESTRUCT_VERSION to the top of GAMESTRUCT, thus allowing versioning to work properly at all times Modified Paths: -------------- trunk/lib/netplay/netplay.c trunk/lib/netplay/netplay.h Property Changed: ---------------- trunk/ trunk/src/frontend.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <se...@us...> - 2009-05-01 09:42:57
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Revision: 7262 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7262&view=rev Author: sendai Date: 2009-05-01 09:42:42 +0000 (Fri, 01 May 2009) Log Message: ----------- Please use setDroidActionTarget() whenever you change psActionTarget. This helps set dangling pointer debugging information. Modified Paths: -------------- trunk/lib/framework/cursors16.c trunk/lib/framework/cursors32.c trunk/src/action.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mug...@us...> - 2009-05-02 20:49:20
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Revision: 7275 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7275&view=rev Author: muggenhor Date: 2009-05-02 20:49:18 +0000 (Sat, 02 May 2009) Log Message: ----------- Fix spelling error: rename "ERROR_WRONGVESION" to "ERROR_WRONGVERSION" Thanks to Kreuvf for noting the mistake. Modified Paths: -------------- trunk/lib/netplay/netplay.c trunk/lib/netplay/netplay.h trunk/src/multiint.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mug...@us...> - 2009-05-03 15:00:28
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Revision: 7283 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7283&view=rev Author: muggenhor Date: 2009-05-03 15:00:18 +0000 (Sun, 03 May 2009) Log Message: ----------- Improve buildsystem for cross compiling * Make sure to pass CXXFLAGS to ./configure as well * Allow for overriding of CFLAGS and CXXFLAGS when building for the building system - CFLAGS_FOR_BUILD - CXXFLAGS_FOR_BUILD Modified Paths: -------------- trunk/build_tools/autorevision/Makefile.am trunk/configure.ac trunk/win32/__BUILD_SCRIPT This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mug...@us...> - 2009-05-03 15:16:13
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Revision: 7286 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7286&view=rev Author: muggenhor Date: 2009-05-03 15:16:03 +0000 (Sun, 03 May 2009) Log Message: ----------- Replace SDL-net by using BSD sockets instead NOTE: Still needs some checking and work for Windoze compatibility. Addresses #435 Modified Paths: -------------- trunk/COMPILE trunk/ChangeLog trunk/configure.ac trunk/lib/netplay/Makefile.am trunk/lib/netplay/netplay.c trunk/makerules/configure.mk trunk/pkg/dpkg/control trunk/pkg/rpm/warzone2100.spec trunk/src/Makefile.am trunk/warzone2100.cbp trunk/win32/Warzone2100.vcproj trunk/wscript This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mug...@us...> - 2009-05-03 15:25:47
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Revision: 7297 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7297&view=rev Author: muggenhor Date: 2009-05-03 15:25:41 +0000 (Sun, 03 May 2009) Log Message: ----------- Use winsock 2 on all build systems (not just autohell like in r7284) Modified Paths: -------------- trunk/makerules/configure.mk trunk/warzone2100.cbp trunk/win32/Warzone2100.vcproj This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mug...@us...> - 2009-05-04 21:52:08
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Revision: 7323 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7323&view=rev Author: muggenhor Date: 2009-05-04 21:52:01 +0000 (Mon, 04 May 2009) Log Message: ----------- Lobby protocol; change the way the "addg" command works: * Make the "addg" command return a status code (ranging 200-299 on success) and message (MOTD on succes) * Don't use the "motd" command anymore to check the lobby status, instead use the returned status code for that purpose. * Allow MOTD strings of arbitrary length (by sending along the length) This modification ensures that ''proper'' connectivity checking is being performed on the game server (and reported to the user accurately). Modified Paths: -------------- trunk/lib/netplay/netplay.c trunk/lib/netplay/netplay.h trunk/src/multijoin.c trunk/tools/masterserver/wzmasterserver.py This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <za...@us...> - 2009-05-05 03:59:15
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Revision: 7327 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7327&view=rev Author: zarelsl Date: 2009-05-05 03:59:01 +0000 (Tue, 05 May 2009) Log Message: ----------- Windows installer fixes: * Make the cross-compile script Ubuntu-compatible * Don't redownload the music mod if we already have it * Download sequences (if we don't already have it) * Remove EULA agreement (The GPL is not a EULA) * Install OpenAL silently (Its license is not a EULA; see ML discussion) Modified Paths: -------------- trunk/pkg/nsis/warzone2100.nsi trunk/win32/__BUILD_SCRIPT This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mug...@us...> - 2009-05-09 17:22:48
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Revision: 7364 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7364&view=rev Author: muggenhor Date: 2009-05-09 17:22:44 +0000 (Sat, 09 May 2009) Log Message: ----------- Add IPv6 support to the lobby protocol * Add a new field: secondaryHosts, an array of two fallback hosts - Canibalize the entire "misc" field and part of the "extra" field for this - When connecting, first try the primary "host" field, then fall back to the hosts in secondaryHosts (in order) * Add a new field: gameId, used on the lobby server to link multiple lobby connections to a single game entry - First (attempt to) connect to the lobby with all available address families (currently IPv4 and IPv6) - Then ask for a gameId from the lobby server using the first established lobby connection - Set the gameId field in the GAMESTRUCT to the one retrieved - Transmit the GAMESTRUCT using a "addg" command to the lobby over each lobby connection - The lobby then compares all incoming ID numbers with ID numbers already present - If there's a match it will use the GAMESTRUCT already present and only add a new hostname to the list This is the last change, part of, and closes #452 Modified Paths: -------------- trunk/lib/netplay/netplay.c trunk/lib/netplay/netplay.h trunk/tools/masterserver/game.py trunk/tools/masterserver/protocol.py trunk/tools/masterserver/wzmasterserver.py This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |