From: <bug...@us...> - 2009-11-18 19:59:59
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Revision: 8410 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8410&view=rev Author: buginator Date: 2009-11-18 19:59:52 +0000 (Wed, 18 Nov 2009) Log Message: ----------- Transmit and set local color array. Fixes picking of team color bug. Transmit player map position & handle picking of players correctly. fixes ticket:1075 Enable/disable AIs on maps. fixes ticket:1065 Modified Paths: -------------- branches/2.3/lib/netplay/netplay.c branches/2.3/src/multiint.c branches/2.3/src/multiopt.c branches/2.3/src/multiplay.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <i-...@us...> - 2009-11-21 02:31:55
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Revision: 8422 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8422&view=rev Author: i-nod Date: 2009-11-21 02:31:05 +0000 (Sat, 21 Nov 2009) Log Message: ----------- - New parameters system for button creation on the frontend menu. You can Or WBUT_SECONDARY (enables right clicking), WBUT_TXTCENTRE (centered text), WBUT_DISABLE (disable button) for desired effects. - Enabled right clicking for resolution option. Get a higher one by left-clicking and a lower one by right-clicking. Modified Paths: -------------- branches/2.3/lib/widget/widget.h branches/2.3/src/frontend.c branches/2.3/src/frontend.h branches/2.3/src/multiint.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <i-...@us...> - 2009-11-21 02:36:58
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Revision: 8423 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8423&view=rev Author: i-nod Date: 2009-11-21 02:36:52 +0000 (Sat, 21 Nov 2009) Log Message: ----------- 2.3: MinGW build system are working again. Modified Paths: -------------- branches/2.3/lib/framework/makefile.win32 branches/2.3/lib/gamelib/makefile.win32 branches/2.3/lib/makefile.win32 branches/2.3/lib/script/makefile.win32 branches/2.3/makerules/configure.mk branches/2.3/src/makefile.win32 This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <bug...@us...> - 2009-11-21 02:58:12
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Revision: 8424 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8424&view=rev Author: buginator Date: 2009-11-21 02:58:05 +0000 (Sat, 21 Nov 2009) Log Message: ----------- Change DATADIR to WZ_DATADIR to prevent conflicts with windows system header files. Modified Paths: -------------- branches/2.3/configure.ac branches/2.3/src/main.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <bug...@us...> - 2009-11-21 03:12:13
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Revision: 8425 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8425&view=rev Author: buginator Date: 2009-11-21 03:12:05 +0000 (Sat, 21 Nov 2009) Log Message: ----------- Fix a strange issue on some laptops, that have mapped their numpad enter key to the normal "return/enter" key. Either key can now be used to submit the text your typing. This fixes ticket:1055 NOTE: We *still need* unicode support! (Multibyte support, and we should NOT use char, we need to switch to wchar_t) Modified Paths: -------------- branches/2.3/lib/framework/input.c branches/2.3/lib/widget/editbox.c branches/2.3/src/keybind.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <za...@us...> - 2009-11-21 05:30:17
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Revision: 8428 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8428&view=rev Author: zarelsl Date: 2009-11-21 05:30:08 +0000 (Sat, 21 Nov 2009) Log Message: ----------- 2.3: New and improved HP bars! (Backport r8405) Modified Paths: -------------- branches/2.3/lib/ivis_common/piepalette.h branches/2.3/lib/ivis_opengl/piepalette.c branches/2.3/src/display3d.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <bug...@us...> - 2009-11-21 17:00:39
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Revision: 8443 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8443&view=rev Author: buginator Date: 2009-11-21 17:00:30 +0000 (Sat, 21 Nov 2009) Log Message: ----------- Bump version numbers for a beta 2 release Modified Paths: -------------- branches/2.3/configure.ac branches/2.3/lib/framework/config-macosx.h branches/2.3/lib/netplay/netplay.c branches/2.3/win32/warzone2100.rc branches/2.3/win32/warzone2100.vs2k5.rc This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <the...@us...> - 2009-11-21 17:33:17
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Revision: 8447 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8447&view=rev Author: the_cybersphinx Date: 2009-11-21 17:33:00 +0000 (Sat, 21 Nov 2009) Log Message: ----------- Integrate miniupnpc. This should bring it up to about the state of the patches and comments in ticket #1073, without the threaded device detection. Timeout is 500ms, that should be enough to detect a LAN device, and doesn't delay startup too much. Modified Paths: -------------- branches/2.3/configure.ac branches/2.3/lib/netplay/Makefile.am branches/2.3/lib/netplay/miniupnpc/minisoap.c branches/2.3/lib/netplay/miniupnpc/minissdpc.c branches/2.3/lib/netplay/miniupnpc/miniupnpc.h branches/2.3/lib/netplay/netplay.c branches/2.3/lib/netplay/netplay.h branches/2.3/lib/netplay/netplay.vcproj branches/2.3/src/Makefile.am branches/2.3/src/multiint.c branches/2.3/src/multiopt.c Added Paths: ----------- branches/2.3/lib/netplay/miniupnpc/Makefile.am branches/2.3/lib/netplay/miniupnpc/miniupnpcstrings.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <i-...@us...> - 2009-11-21 18:37:33
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Revision: 8455 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8455&view=rev Author: i-nod Date: 2009-11-21 18:37:03 +0000 (Sat, 21 Nov 2009) Log Message: ----------- 2.3: Refined MSVC projects. Modified Paths: -------------- branches/2.3/lib/netplay/netplay.vcproj branches/2.3/win32/Warzone2100.vcproj This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <i-...@us...> - 2009-11-21 19:40:01
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Revision: 8462 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8462&view=rev Author: i-nod Date: 2009-11-21 19:39:29 +0000 (Sat, 21 Nov 2009) Log Message: ----------- 2.3: libminiupnpc has been integrated into MinGW build process. Modified Paths: -------------- branches/2.3/lib/netplay/makefile.win32 branches/2.3/src/makefile.win32 Added Paths: ----------- branches/2.3/lib/netplay/miniupnpc/makefile.win32 This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <i-...@us...> - 2009-11-21 20:39:58
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Revision: 8464 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8464&view=rev Author: i-nod Date: 2009-11-21 20:39:49 +0000 (Sat, 21 Nov 2009) Log Message: ----------- 2.3: Completed Challenges backport. Modified Paths: -------------- branches/2.3/data/Makefile.am branches/2.3/src/frontend.c branches/2.3/src/frontend.h branches/2.3/src/init.c branches/2.3/src/main.c branches/2.3/src/mission.c branches/2.3/src/scriptfuncs.c Added Paths: ----------- branches/2.3/data/base/challenges/ branches/2.3/data/base/challenges/b2basics.ini branches/2.3/data/base/challenges/hidebehind.ini branches/2.3/data/base/challenges/noplace.ini This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <evi...@us...> - 2009-11-21 21:39:30
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Revision: 8469 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8469&view=rev Author: evilguru Date: 2009-11-21 21:39:22 +0000 (Sat, 21 Nov 2009) Log Message: ----------- Add the UPnP cruft to the Xcode project. Compiles, but needs testing. Modified Paths: -------------- branches/2.3/lib/netplay/miniupnpc/miniupnpc.c branches/2.3/macosx/Warzone.xcodeproj/project.pbxproj This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <se...@us...> - 2009-11-22 21:30:28
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Revision: 8488 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8488&view=rev Author: sendai Date: 2009-11-22 21:30:18 +0000 (Sun, 22 Nov 2009) Log Message: ----------- 2.3: Make use of the new scavenger icons. See discussion in ticket:1093 Modified Paths: -------------- branches/2.3/data/base/images/frontend.img branches/2.3/src/frend.h branches/2.3/src/multiint.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <i-...@us...> - 2009-11-23 01:07:20
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Revision: 8491 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8491&view=rev Author: i-nod Date: 2009-11-23 01:06:50 +0000 (Mon, 23 Nov 2009) Log Message: ----------- 2.3: - Removed Grim's mod from the MinGW build system. - Display correct publisher on Windows installer. Modified Paths: -------------- branches/2.3/lib/iniparser/iniparser.vcproj branches/2.3/pkg/nsis/makefile.win32 branches/2.3/pkg/nsis/warzone2100.nsi Property Changed: ---------------- branches/2.3/lib/iniparser/iniparser.vcproj branches/2.3/pkg/nsis/makefile.win32 branches/2.3/pkg/nsis/warzone2100.nsi This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <bug...@us...> - 2009-11-27 08:28:08
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Revision: 8533 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8533&view=rev Author: buginator Date: 2009-11-27 07:12:56 +0000 (Fri, 27 Nov 2009) Log Message: ----------- Slightly rework when we should and shouldn't chop strings based on if the tech level is present or not. Also add more debug lines to see if this issue crops up again. Fixes ticket:1104 Modified Paths: -------------- branches/2.3/lib/netplay/netplay.c branches/2.3/src/multiplay.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <bug...@us...> - 2009-11-27 19:49:47
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Revision: 8538 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8538&view=rev Author: buginator Date: 2009-11-27 19:49:16 +0000 (Fri, 27 Nov 2009) Log Message: ----------- Add new message of NET_HOST_DROPPED to deal with when host quits game, we should quit as well (lobby) Add more debug lines when we drop/leave players Modified Paths: -------------- branches/2.3/lib/netplay/netplay.c branches/2.3/lib/netplay/netplay.h branches/2.3/src/multiint.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <bug...@us...> - 2009-11-27 22:22:51
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Revision: 8541 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8541&view=rev Author: buginator Date: 2009-11-27 22:22:43 +0000 (Fri, 27 Nov 2009) Log Message: ----------- Bump version strings to beta 3 Modified Paths: -------------- branches/2.3/lib/framework/config-macosx.h branches/2.3/win32/warzone2100.rc branches/2.3/win32/warzone2100.vs2k5.rc This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <i-...@us...> - 2009-11-29 13:49:23
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Revision: 8561 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8561&view=rev Author: i-nod Date: 2009-11-29 13:49:14 +0000 (Sun, 29 Nov 2009) Log Message: ----------- NSIS project update with experimental video selector (ticket: #1111). Modified Paths: -------------- branches/2.3/pkg/nsis/warzone2100.nsi Added Paths: ----------- branches/2.3/icons/wz2100welcome.bmp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <the...@us...> - 2009-11-29 18:27:21
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Revision: 8562 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8562&view=rev Author: the_cybersphinx Date: 2009-11-29 18:27:14 +0000 (Sun, 29 Nov 2009) Log Message: ----------- Building blueprints. Backport of r6840, r6860 and r6883. Closes #1115. Modified Paths: -------------- branches/2.3/lib/ivis_common/piepalette.h branches/2.3/lib/ivis_opengl/piepalette.c branches/2.3/src/bucket3d.c branches/2.3/src/display.c branches/2.3/src/display.h branches/2.3/src/display3d.c branches/2.3/src/display3d.h branches/2.3/src/structure.c branches/2.3/src/structure.h branches/2.3/src/structuredef.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <za...@us...> - 2009-12-04 05:50:48
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Revision: 8603 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8603&view=rev Author: zarelsl Date: 2009-12-04 05:50:40 +0000 (Fri, 04 Dec 2009) Log Message: ----------- 2.3: Move map download progress to players list, so you can still chat while it happens. Also update players list instantly, instead of every 2 seconds (except slider changes, which are updated every 0.5 seconds). Also fix taken position detection (fixes bug #1137). Modified Paths: -------------- branches/2.3/lib/netplay/netplay.c branches/2.3/lib/netplay/netplay.h branches/2.3/src/multiint.c branches/2.3/src/multijoin.c branches/2.3/src/multiopt.c branches/2.3/src/multiplay.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <za...@us...> - 2009-12-07 20:44:51
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Revision: 8640 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8640&view=rev Author: zarelsl Date: 2009-12-07 20:44:41 +0000 (Mon, 07 Dec 2009) Log Message: ----------- 2.3: sendTextMessage improvements - uses the position numbers again, and sends "(private to Player) message" instead of "0message". Also adds a shortcut for alliance chat: Use ".message" to send "(allies) message" to allies only. Modified Paths: -------------- branches/2.3/lib/netplay/netplay.c branches/2.3/src/multiplay.c branches/2.3/src/multiplay.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <za...@us...> - 2009-12-07 21:30:35
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Revision: 8641 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8641&view=rev Author: zarelsl Date: 2009-12-07 21:30:27 +0000 (Mon, 07 Dec 2009) Log Message: ----------- 2.3: Fix bug #1170: compile warning. Modified Paths: -------------- branches/2.3/lib/netplay/netplay.c branches/2.3/src/multiplay.c branches/2.3/src/multiplay.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <bug...@us...> - 2009-12-10 04:37:33
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Revision: 8651 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8651&view=rev Author: buginator Date: 2009-12-10 04:37:23 +0000 (Thu, 10 Dec 2009) Log Message: ----------- Add config variable 'UPnP' to enable/disable UPnP detection / routines. 1=on, 0=off, default is ON. Modified Paths: -------------- branches/2.3/lib/netplay/netplay.c branches/2.3/lib/netplay/netplay.h branches/2.3/src/configuration.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <bug...@us...> - 2009-12-10 05:03:57
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Revision: 8652 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8652&view=rev Author: buginator Date: 2009-12-10 05:03:49 +0000 (Thu, 10 Dec 2009) Log Message: ----------- Add new debug flag of LOG_POPUP, to be used to notify users that something in the game went wrong, but it is NOT a fatal error. This is OS dependent, so add mac / linux routines if you want same behavior. partial revert of r8626. Only Skirmish v36 games are fubar, Campaign v36 are still OK. Fix bug with remap on SP games! Fix crash bug with v36 games failing to load while in game.c fixes ticket:1119 Modified Paths: -------------- branches/2.3/lib/framework/debug.c branches/2.3/lib/framework/debug.h branches/2.3/src/game.c branches/2.3/src/main.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <bug...@us...> - 2009-12-13 07:13:06
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Revision: 8667 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8667&view=rev Author: buginator Date: 2009-12-13 07:12:56 +0000 (Sun, 13 Dec 2009) Log Message: ----------- Rewrite the stupid file transfer routines. * It will now only send the file to the person that needs it. * Adds abort code to the file routines as well, and also tries to detect when the Host is using a malformed filename to host a map. * Make sure user can't hit the 'ready' button when the map transfer is ongoing. * Get rid of the silly delays (Much faster transfers) NOTE: we are still capped by fps. fixes ticket:1128 fixes ticket:1127 refs ticket:215 (still can't transfer 'map packs') Modified Paths: -------------- branches/2.3/lib/netplay/netplay.c branches/2.3/lib/netplay/netplay.h branches/2.3/src/data.c branches/2.3/src/multiint.c branches/2.3/src/multiopt.c branches/2.3/src/multiplay.c branches/2.3/src/multiplay.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |