From: <se...@us...> - 2009-08-24 17:25:22
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Revision: 8051 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8051&view=rev Author: sendai Date: 2009-08-24 17:25:16 +0000 (Mon, 24 Aug 2009) Log Message: ----------- Add assert to try to track down source of bad map coordinates in paths. Modified Paths: -------------- trunk/src/astar.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <se...@us...> - 2010-02-25 21:56:16
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Revision: 10015 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10015&view=rev Author: sendai Date: 2010-02-25 21:56:09 +0000 (Thu, 25 Feb 2010) Log Message: ----------- Shave 64 unused bits off each A* node. Modified Paths: -------------- trunk/src/astar.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <se...@us...> - 2010-06-12 18:19:19
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Revision: 10960 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10960&view=rev Author: sendai Date: 2010-06-12 18:19:13 +0000 (Sat, 12 Jun 2010) Log Message: ----------- Make A* generate paths that do not lead droids to cut corners on impassable tiles, inevitably leading to clipping and positioning themselves on illegal tiles, even with strict path walking. From ticket:1649 Modified Paths: -------------- trunk/src/astar.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |