[Grid System Movement] was the first feature added to the game. It was technically the feature that the basic engine was made of, and all other features were put on-top of it.
To begin moving, you must give any variant of the "Move" command. Accepted variants are:
And to be added later, it will also allow the same variants of "Movement" to be used to begin the process.
It allows you to use multiple variants of the "Up", and "North" command in order to move upwards. Accepted variants are:
It allows you to use multiple variants of the "Down", and "South" command in order to move downwards. Accepted variants are:
It allows you to use multiple variants of the "Left", and "West" command in order to move upwards. Accepted variants are:
It allows you to use multiple variants of the "Right", and "East" command in order to move upwards. Accepted variants are:
The way it works is that the Game Loop starts by listing off your current location (the Name of the tile you're on), and then gives you your X/Y coordinates. Movement in the game is based around an X/Y coordinate grid.