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wargus
Bugs
wargus Bugs
Brought to you by:
firenux
,
jarod42
,
jsalmon3
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Showing 19 results of 19
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76
build.sh contains DOS \r characters for newline
None
open
2009-03-09
2009-03-09
8
75
Getting custom AI script to work with Wargus
None
open
2008-03-01
2012-12-31
5
74
battleship bug
None
open
2007-10-06
2012-12-31
5
73
bug in 10th stage of human campaign
None
open
2007-06-11
2012-12-31
5
72
Mouse pointer slow response
None
open
2007-03-18
2012-12-31
5
71
in SVN version from 2007-03-09 segfaults 6. map in campaign
None
open
2007-03-14
2012-12-31
5
70
Campaign not working
None
open
2007-03-13
2012-12-31
5
69
Dragons/gryphon riders can cause computer to slow to a crawl
None
open
2007-03-05
2012-12-31
5
68
GUI usability - shortcuts, save dialog
None
open
2007-03-01
2012-12-31
5
65
Able to see enemy waypoints
None
open
2007-02-07
2012-12-31
5
64
Death and decay scattered rather than solid
None
open
2007-02-07
2012-12-31
5
63
no holy vision in campaign
None
open
2007-01-22
2012-12-31
5
61
Must kill all enemies to finish level
None
open
2007-01-22
2012-12-31
5
60
wrong network unit managing
None
open
2007-01-15
2012-12-31
5
59
Trolls regenerate too fast, can see multiplayer upgrades
None
open
2007-01-14
2007-01-14
5
45
pudconvert.c doesn't convert all pud sections
None
open
2006-11-01
2007-01-03
5
44
AI doesn't use transporter
None
open
2006-10-06
2006-10-16
5
24
Wrong sounds for several units/actions
None
open
2004-11-21
2007-01-03
3
5
Lack of Attack Peasants means certain levels don't work.
None
open
2004-05-26
2012-12-31
5
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