Activity for Warfield

  • Chad Serrant committed [4ebc03]

    UnitStatsView: Renamed UnitStatsDisplayControll...

  • Chad Serrant committed [beefa7]

    MapTerrainOverlay: UnitStorage owns the FogOfWa...

  • Chad Serrant committed [48735f]

    MapTerrainOverlay: Moving Highlight Convenience...

  • Chad Serrant committed [567a33]

    MapTerrainOverlay: Maps without Fog of War do n...

  • Chad Serrant committed [bbe69a]

    MapTerrainOverlay: Fixed bug where attack previ...

  • Chad Serrant committed [ad0047]

    MapTerrainOverlay: Adding Fog of War View inter...

  • Chad Serrant committed [049081]

    MapTerrainOverlay: FogOfWarOverlayController us...

  • Chad Serrant committed [1b050e]

    MapTerrainOverlay: Added new MapController clas...

  • Chad Serrant committed [0c32c7]

    MapTerrainOverlay: Removed old FogOfWar tiles. ...

  • Chad Serrant committed [ae2429]

    MapTerrainOverlay: Fixed bugs in generating tex...

  • Chad Serrant committed [311d06]

    MapTerrainOverlay: FogOfWarTileTracker actually...

  • Chad Serrant committed [d07093]

    MapTerrainOverlay: UnitTurnStateMachine no long...

  • Chad Serrant committed [2755b4]

    MapTerrainOverlay: Adding view object to track ...

  • Chad Serrant committed [314c22]

    MapTerrainOverlay: Verified code compiles.

  • Chad Serrant committed [f91ecc]

    MapTerrainOverlay: WIP. Fixing runtime errors.

  • Chad Serrant committed [647023]

    MapTerrainOverlay: WIP: Wrote first pass of Fog...

  • Chad Serrant committed [e3b771]

    MapTerrainOverlay: Remove unneeded Function fro...

  • Chad Serrant committed [984874]

    MapTerrainOverlay: Removed direct access to Fog...

  • Chad Serrant committed [679a37]

    MapTerrainOverlay: MapTerrainOverlayTracker is ...

  • Chad Serrant committed [943aff]

    MapTerrainOverlay: WIP FogOfWar will return Map...

  • Chad Serrant committed [e80824]

    MapTerrainOverlay: FogOfWarTiles returns MapPoi...

  • Chad Serrant committed [b79c3d]

    MapTerrainOverlay: Updating FogOfWarTileTrackin...

  • Chad Serrant committed [2cc313]

    MapTerrainOverlay: WIP Working on making the Fo...

  • Chad Serrant committed [ac8811]

    MapTerrainOverlay: WIP. Changing Fog of War Til...

  • Chad Serrant committed [cdbd42]

    MapTerrainOverlay: Moving Fog of War Unit Tests.

  • Chad Serrant committed [612d04]

    MapTerrainOverlay: Adding interface and model t...

  • Chad Serrant committed [558552]

    MapTerrainOverlay: Adding comments.

  • Chad Serrant committed [3cb1de]

    MapTerrainOverlay: Moved functions to controlle...

  • Chad Serrant committed [63c246]

    MapTerrainOverlay: MapTerrainOverlay can remove...

  • Chad Serrant committed [434dc7]

    MapTerrainOverlay: MapView now calls the MapTer...

  • Chad Serrant committed [d45088]

    MapTerrainOverlay: Hooking up MapTerrainOverlay...

  • Chad Serrant committed [329d76]

    MapTerrainOverlay: Removed MapView terrain over...

  • Chad Serrant committed [4bb3f9]

    MapTerrainOverlay: Updated unit tests to use Ma...

  • Chad Serrant committed [abdda2]

    MapTerrainOverlay: Code for new classes compile...

  • Chad Serrant committed [e35a5c]

    MapTerrainOverlay: WIP. Adding functionality to...

  • Chad Serrant committed [3e6caa]

    MapTerrainOverlay: Starting work on Map Terrain...

  • Chad Serrant committed [60241c]

    MapTerrainOverlay: Adding MapTerrainOverlay.Get...

  • Chad Serrant committed [f1a6a7]

    MapTerrainOverlay: Adding unit tests to get hig...

  • Chad Serrant committed [4598d9]

    MapTerrainOverlay: Clear is an event now.

  • Chad Serrant committed [8195d8]

    MapTerrainOverlay: Refactored UnitTests.

  • Chad Serrant committed [9ad3d0]

    MapTerrainOverlay: Implemented so unit tests pass.

  • Chad Serrant committed [a1527d]

    MapTerrainOverlay: Finally got the EventHandler...

  • Chad Serrant committed [a57d2c]

    MapTerrainOverlay: Implemented unit tests.

  • Chad Serrant committed [d799c8]

    MapTerrainOverlay: WIP: More work on overlays.

  • Chad Serrant committed [185aae]

    MapTerrainOverlay: Working on class implementat...

  • Chad Serrant committed [c57db9]

    MapTerrainOverlay: WIP, working on adding event...

  • Chad Serrant committed [d01ff3]

    MapTerrainOverlay: Adding more Unit Test work.

  • Chad Serrant committed [87f6c1]

    MapTerrainOverlay: Working on unit tests.

  • Chad Serrant committed [96946a]

    MapPoint: MapPoint passes unit tests.

  • Chad Serrant committed [7333c2]

    MapPoint: Added Test Plans. They compile, but a...

  • Chad Serrant committed [bbc134]

    MapPoint: Adding stubs for new MapPoint object ...

  • Chad Serrant committed [1e7ee0]

    UnitStorageRefactor: Using UnitStorageSearch to...

  • Chad Serrant committed [dd3733]

    UnitStorageRefactor: Removed FindNthActivePlate...

  • Chad Serrant committed [98b317]

    UnitStorageRefactor: Working on a repalcement f...

  • Chad Serrant committed [c3ee94]

    UnitStorageRefactor: Updated UnitStorage functi...

  • Chad Serrant committed [5f4756]

    UnitStorageRefactor: CountSummonedUnits now use...

  • Chad Serrant committed [ef7645]

    UnitStorageRefactor: Renamed the new GetClosest...

  • Chad Serrant committed [9077fe]

    UnitStorageRefactor: Fixed infinite loop when c...

  • Chad Serrant committed [4c66fd]

    UnitStorageRefactor: Removing more references t...

  • Chad Serrant committed [b6a1d3]

    UnitStorageRefactor: Removed GetClosestUnitByNa...

  • Chad Serrant committed [f1a651]

    UnitStorageRefactor: Removed obselete functions...

  • Chad Serrant committed [67f139]

    UnitStorageRefactor: Figured out a plan for Uni...

  • Chad Serrant committed [74011d]

    UnitStorageRefactor: Removed UnitStorage.Filter...

  • Chad Serrant committed [07ba06]

    UnitStorageRefactor: Working on finishing off t...

  • Chad Serrant committed [814202]

    UnitStorageRefactor: FindUnits uses UnitStorage...

  • Chad Serrant committed [cca688]

    UnitStorageRefactor: WIP: Fixing bug in UnitTag...

  • Chad Serrant committed [641505]

    UnitStorageRefactor: Removing FindUnits calls f...

  • Chad Serrant committed [016407]

    UnitStorageRefactor: Preparing for refactor of ...

  • Chad Serrant committed [1071b8]

    UnitStorageRefactor: Replacing more calls to Fi...

  • Chad Serrant committed [acd8f2]

    UnitStorageRefactor: Starting work on removing ...

  • Chad Serrant committed [36afeb]

    UnitStorageRefactor: Now compiling.

  • Chad Serrant committed [66bfac]

    UnitStorageRefactor: WIP. Working on FindAndRan...

  • Chad Serrant committed [e0a106]

    UnitStorageRefactor: WIP. WOrking FindAndRankUnits

  • Chad Serrant committed [d477f3]

    UnitStorageRefactor: Renamed UnitStorage.GetUni...

  • Chad Serrant committed [35b731]

    UnitStorageRefactor: Renamed Exists as ExistsAt...

  • Chad Serrant committed [08889f]

    UnitStorageRefactor: UnitStatsDisplayController...

  • Chad Serrant committed [5ddf8d]

    UnitStorageRefactor: Deleting unused functions,...

  • Chad Serrant committed [62ff66]

    master: Fixed bug in SpriteAnimation.

  • Chad Serrant committed [a2271b]

    CodeFolding: Added some header information for ...

  • Chad Serrant committed [68abde]

    CodeFolding: Folded code in Unit folder.

  • Chad Serrant committed [7dc84d]

    CodeFolding: Added more CodeFolding, eliminated...

  • Chad Serrant committed [afa8fb]

    CodeFolding: TitleScreen files are folded.

  • Chad Serrant committed [8d7209]

    CodeFolding: Save files are folded.

  • Chad Serrant committed [42b57b]

    CodeFolding: Added folding to the Power folder.

  • Chad Serrant committed [578dc9]

    CodeFolding: Folded UnitStatsDisplayController.

  • Chad Serrant committed [9d169a]

    CodeFolding: Added code folding for Pathfinding.

  • Chad Serrant committed [ea9e77]

    CodeFolding: Added more folding for MapView files.

  • Chad Serrant committed [2436e8]

    CodeFolding: Adding code folding for UnitStorage.

  • Chad Serrant committed [341745]

    CodeFolding: Finished folding more Map Model fi...

  • Chad Serrant committed [6acc1e]

    CodeFolding: Finished pass of MapController files.

  • Chad Serrant committed [50bad4]

    CodeFolding: Added more folding to MapControlle...

  • Chad Serrant committed [e7667b]

    CodeFolding: Began work on Map Controller.

  • Chad Serrant committed [ec78f1]

    CodeFolding: Added folds for Dialog files.

  • Chad Serrant committed [fb8b34]

    CodeFolding: Added CodeFolding to Campaign.

  • Chad Serrant committed [fc46cf]

    CodeFolding: Folded Animation folder.

  • Chad Serrant committed [f34f86]

    CodeFolding: Added outlines for the Utility files.

  • Chad Serrant committed [4e1a86]

    CodeFolding: GUICommon.cs

  • Chad Serrant committed [f3257d]

    CodeFolding: Refactored Heap.cs, using new outl...

  • Chad Serrant committed [164bb8]

    CodeFolding: Heap.cs now uses code folding.

  • Chad Serrant committed [7e747d]

    UnitPowerDictionary: Saved unit levels.

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