UnitStatsView: Renamed UnitStatsDisplayControll...
MapTerrainOverlay: UnitStorage owns the FogOfWa...
MapTerrainOverlay: Moving Highlight Convenience...
MapTerrainOverlay: Maps without Fog of War do n...
MapTerrainOverlay: Fixed bug where attack previ...
MapTerrainOverlay: Adding Fog of War View inter...
MapTerrainOverlay: FogOfWarOverlayController us...
MapTerrainOverlay: Added new MapController clas...
MapTerrainOverlay: Removed old FogOfWar tiles. ...
MapTerrainOverlay: Fixed bugs in generating tex...
MapTerrainOverlay: FogOfWarTileTracker actually...
MapTerrainOverlay: UnitTurnStateMachine no long...
MapTerrainOverlay: Adding view object to track ...
MapTerrainOverlay: Verified code compiles.
MapTerrainOverlay: WIP. Fixing runtime errors.
MapTerrainOverlay: WIP: Wrote first pass of Fog...
MapTerrainOverlay: Remove unneeded Function fro...
MapTerrainOverlay: Removed direct access to Fog...
MapTerrainOverlay: MapTerrainOverlayTracker is ...
MapTerrainOverlay: WIP FogOfWar will return Map...
MapTerrainOverlay: FogOfWarTiles returns MapPoi...
MapTerrainOverlay: Updating FogOfWarTileTrackin...
MapTerrainOverlay: WIP Working on making the Fo...
MapTerrainOverlay: WIP. Changing Fog of War Til...
MapTerrainOverlay: Moving Fog of War Unit Tests.
MapTerrainOverlay: Adding interface and model t...
MapTerrainOverlay: Adding comments.
MapTerrainOverlay: Moved functions to controlle...
MapTerrainOverlay: MapTerrainOverlay can remove...
MapTerrainOverlay: MapView now calls the MapTer...
MapTerrainOverlay: Hooking up MapTerrainOverlay...
MapTerrainOverlay: Removed MapView terrain over...
MapTerrainOverlay: Updated unit tests to use Ma...
MapTerrainOverlay: Code for new classes compile...
MapTerrainOverlay: WIP. Adding functionality to...
MapTerrainOverlay: Starting work on Map Terrain...
MapTerrainOverlay: Adding MapTerrainOverlay.Get...
MapTerrainOverlay: Adding unit tests to get hig...
MapTerrainOverlay: Clear is an event now.
MapTerrainOverlay: Refactored UnitTests.
MapTerrainOverlay: Implemented so unit tests pass.
MapTerrainOverlay: Finally got the EventHandler...
MapTerrainOverlay: Implemented unit tests.
MapTerrainOverlay: WIP: More work on overlays.
MapTerrainOverlay: Working on class implementat...
MapTerrainOverlay: WIP, working on adding event...
MapTerrainOverlay: Adding more Unit Test work.
MapTerrainOverlay: Working on unit tests.
MapPoint: MapPoint passes unit tests.
MapPoint: Added Test Plans. They compile, but a...
MapPoint: Adding stubs for new MapPoint object ...
UnitStorageRefactor: Using UnitStorageSearch to...
UnitStorageRefactor: Removed FindNthActivePlate...
UnitStorageRefactor: Working on a repalcement f...
UnitStorageRefactor: Updated UnitStorage functi...
UnitStorageRefactor: CountSummonedUnits now use...
UnitStorageRefactor: Renamed the new GetClosest...
UnitStorageRefactor: Fixed infinite loop when c...
UnitStorageRefactor: Removing more references t...
UnitStorageRefactor: Removed GetClosestUnitByNa...
UnitStorageRefactor: Removed obselete functions...
UnitStorageRefactor: Figured out a plan for Uni...
UnitStorageRefactor: Removed UnitStorage.Filter...
UnitStorageRefactor: Working on finishing off t...
UnitStorageRefactor: FindUnits uses UnitStorage...
UnitStorageRefactor: WIP: Fixing bug in UnitTag...
UnitStorageRefactor: Removing FindUnits calls f...
UnitStorageRefactor: Preparing for refactor of ...
UnitStorageRefactor: Replacing more calls to Fi...
UnitStorageRefactor: Starting work on removing ...
UnitStorageRefactor: Now compiling.
UnitStorageRefactor: WIP. Working on FindAndRan...
UnitStorageRefactor: WIP. WOrking FindAndRankUnits
UnitStorageRefactor: Renamed UnitStorage.GetUni...
UnitStorageRefactor: Renamed Exists as ExistsAt...
UnitStorageRefactor: UnitStatsDisplayController...
UnitStorageRefactor: Deleting unused functions,...
master: Fixed bug in SpriteAnimation.
CodeFolding: Added some header information for ...
CodeFolding: Folded code in Unit folder.
CodeFolding: Added more CodeFolding, eliminated...
CodeFolding: TitleScreen files are folded.
CodeFolding: Save files are folded.
CodeFolding: Added folding to the Power folder.
CodeFolding: Folded UnitStatsDisplayController.
CodeFolding: Added code folding for Pathfinding.
CodeFolding: Added more folding for MapView files.
CodeFolding: Adding code folding for UnitStorage.
CodeFolding: Finished folding more Map Model fi...
CodeFolding: Finished pass of MapController files.
CodeFolding: Added more folding to MapControlle...
CodeFolding: Began work on Map Controller.
CodeFolding: Added folds for Dialog files.
CodeFolding: Added CodeFolding to Campaign.
CodeFolding: Folded Animation folder.
CodeFolding: Added outlines for the Utility files.
CodeFolding: GUICommon.cs
CodeFolding: Refactored Heap.cs, using new outl...
CodeFolding: Heap.cs now uses code folding.
UnitPowerDictionary: Saved unit levels.