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File Date Author Commit
 Client 2009-12-11 kirankumar89 [r1] First Import
 Server 2009-12-11 kirankumar89 [r1] First Import
 COPYING 2009-12-11 kirankumar89 [r1] First Import
 COPYING.LESSER 2009-12-11 kirankumar89 [r1] First Import
 README 2009-12-11 kirankumar89 [r1] First Import

Read Me

									WAR - A Multiplayer Game
	WAR was developed as a mini-project for my paper on Computer Networks. It is to be a team deathmatch game with multiple weapon support, however I am having trouble with the networking concepts. I have not worked on the graphics of the game at all. I want the basis of the game running properly before moving on to the user interface.

System Requirements:
*Linux			-	Requires it because I've used BSD Sockets.
*liballegro-4.2.2	-	Used for bitmap manipulation.
*g++			-	The language used for programming is C++
*Codelite		-	Not really required but I used this for development and have found it very useful.

Instructions:
Run the "Server" program in Debug folder of Server folder.
This listens for connections on port 5678.

Run "Client" program in Debug folder of Client folder, in the following syntax.

	./Client <ip-address of server> <port no.>
	
If successfully connected a red circle should appear on screen. Press left or right arrow keys to turn and use up arrow key to move forward in direcction which the black circle points.

-Kiran