Activity for WAD Mangle

  • --none-- committed [r1]

    Standard project directories initialized by cvs2svn.

  • Ian Cowburn Ian Cowburn committed [r3]

    Initial import

  • Root Root committed [r2]

    initial checkin

  • Ian Cowburn Ian Cowburn committed [r4]

    Initial import

  • Ian Cowburn Ian Cowburn committed [r5]

    Initial import

  • Ian Cowburn Ian Cowburn committed [r7]

    Updated DOOM Texture editor grab

  • Ian Cowburn Ian Cowburn committed [r6]

    Removed 3D border from Texture space on Texture Editor -- made top left rather hard to see.

  • Ian Cowburn Ian Cowburn committed [r8]

    Regenerate programmer docs; Fixed some typos; Regenerated user help file.

  • --none-- committed [r10]

    This commit was manufactured by cvs2svn to create tag 'V1_1'.

  • --none-- committed [r12]

    This commit was manufactured by cvs2svn to create tag 'V1_1_1'.

  • Ian Cowburn Ian Cowburn committed [r9]

    Updates due to problem of SharpDevelop lodging a resource file with the wrong project

  • Ian Cowburn Ian Cowburn committed [r11]

    Fixed bug where ZDoom flat/texture dialogs would only import 8-bit BMP files. Checked in for 1.1.1 release.

  • Ian Cowburn Ian Cowburn committed [r13]

    Update directory seperator for Menu trees

  • Ian Cowburn Ian Cowburn committed [r14]

    *** empty log message ***

  • Ian Cowburn Ian Cowburn committed [r16]

    Changed so it references Release build, rather than Debug one -- easier to generate when doing a release build.

  • Ian Cowburn Ian Cowburn committed [r15]

    Development checkin on the way to 2.0.0. Added initial Sprite namespace editing, base for external tools and tidied a few things up.

  • Ian Cowburn Ian Cowburn committed [r18]

    Development checkin -- SubMenu infrastructure in place.

  • Ian Cowburn Ian Cowburn committed [r17]

    Updates towards version 2.0.0. See CHANGES file for details.

  • Ian Cowburn Ian Cowburn committed [r19]

    Went back to documenting debug build -- lot less hassle.

  • Ian Cowburn Ian Cowburn committed [r23]

    Development checkin -- external tools GUI now complete and basic command execution working. Work to start on proper process control and argument parsing.

  • Ian Cowburn Ian Cowburn committed [r20]

    Development checkin -- just the External Tool plugin to complete prior to release of 2.0.0

  • Ian Cowburn Ian Cowburn committed [r24]

    Completed initial version of plugin for external tools. Still needs properly debugging and stress testing.

  • Ian Cowburn Ian Cowburn committed [r21]

    Changed to take and return a byte array, rather than ArrayList.

  • Ian Cowburn Ian Cowburn committed [r22]

    Fixed so that when editing a lump name only ASCII characters are accepted

  • Ian Cowburn Ian Cowburn committed [r26]

    Document updates for external tools (still in progress)

  • Ian Cowburn Ian Cowburn committed [r27]

    Updated help

  • Ian Cowburn Ian Cowburn committed [r25]

    Improved error handling when using GraphicsNamespaceForm. A very rare bug was seen (unfortunately never repeated) that blocked the progress form and hung WAD Mangle. These changes should at least report an error to the user instead.

  • Ian Cowburn Ian Cowburn committed [r30]

    Updated for 2.0.0

  • Ian Cowburn Ian Cowburn committed [r28]

    Fixed a few unhandled possible errors. Trying to make Progress form a bit more stable by using a real Thread.

  • Ian Cowburn Ian Cowburn committed [r29]

    Doc updates

  • --none-- committed [r31]

    This commit was manufactured by cvs2svn to create tag 'V2_0_0'.

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