From: Gamze Tunali <gdtunali@ya...>  20070129 17:23:51

Hi, This is a heads up for the new files "vgl_intersection.h" and "vgl_intersection.txx" under vgl. Like vgl_distance and vgl_closest_point, we thought that gathering intersection methods into a file will help to find the available methods while doing intersection easily. The intersection methods in various vgl classes are still there but there is a deprecated warning on them. Please start to use intersection methods from vgl_intersection.h. I am planning to delete the deprecated version after a while, when vxl users are aware of the new addition. There are also intersection methods in vgl/algo/vgl_homg_operators. They may be moved into a vgl/algo/vgl_homg_intersection as a future to do. I noticed that the intersection of a vector of planes does not have an assertion on the number of planes. But it seems like it should be at least >=3 since the result is a vgl_homg_point_3d. Is it a bug or is there an explanation that I could not deduce. Gamze Tunali LEMS, Brown University ____________________________________________________________________________________ Do you Yahoo!? Everyone is raving about the allnew Yahoo! Mail beta. http://new.mail.yahoo.com 